All BW3 ‘Psycho Drive’ and ‘Hail Blizzard’ Scans and Translations!

Thanks to Toho, we now have scans of all the cards in BW3 Psycho Drive and Hail Blizzard several days before the booster packs hit store shelves! Click the thumbnails below for larger images. Thanks goes to Bangiras for translating all the cards as usual! The set will be released in Japan this Friday.

Psycho Drive features Mewtwo EX, Kyogre EX, and Shaymin EX as well as secret rares Zoroark and Hydriegon, both reprinted from previous sets as shiny Pokemon. Hail Blizzard features Kyurem EX, Regigigas EX, and Groudon EX as well as secret rares Emboar and Chandelure, also shiny reprints.

Psycho Drive

Pinsir from Psycho Drive (#001)

Pinsir – Grass – HP80
Basic Pokemon

[C][C] Power Pinch: Flip 2 coins, choose a number of Energy attached to the opponent’s Active Pokemon equaling the number of heads, and discard it.
[G][G][C] Cut Off: 70 damage. During your opponent’s next turn, the opponent’s Active Pokemon that was hit by this attack can’t retreat.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Seedot from Psycho Drive (#002)

Seedot – Grass – HP40
Basic Pokemon

[C] Knock Over: 10 damage. Flip a coin, if heads this attack does an additional 10 damage.

Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 1


Kricketot from Psycho Drive (#003)

Kricketot – Grass – HP60
Basic Pokemon

[G] Smack: 10 damage.
[G][G] Double Headbutt: 10 damage. Flip 2 coins, this attack does an additional 10 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Kricketune from Psycho Drive (#004)

Kricketune – Grass – HP90
Stage 1 – Evolves from Kricketune

[C] Tranquil Noise: 20 damage. The opponent’s Active Pokemon is now Asleep.
[G][C] Drain Razor: Flip 2 coins, this attack does 40 damage times the number of heads. Restore this Pokemon’s HP by an amount equaling the damage dealt to the opponent’s Active Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Shaymin EX from Psycho Drive (#005)

Shaymin EX – Grass – HP110
Basic Pokemon

[G] Synthesis: Choose 1 Grass Energy card from your deck and attach it to one of your Pokemon. Shuffle your deck afterward.
[G][C] Revenge Burst: Does 30 damage plus an additional 30 damage times the number of Prize cards your opponent has already taken.

Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Fighting (-20)
Retreat: 1


Sewaddle from Psycho Drive (#006)

Sewaddle – Grass – HP50
Basic Pokemon

[G][C] Leaf Boomerang: Flip 2 coins, this attack does 20 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Swadloon from Psycho Drive (#007)

Swadloon – Grass – HP70
Stage 1 – Evolves from Sewaddle

[G] Tackle: 20 damage.
[C][C] String Shot: 20 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Leavanny from Psycho Drive (#008)

Leavanny – Grass – HP130
Stage 2 – Evolves from Swadloon

Ability: Leaf Tailor
As long as this Pokemon is in play, all of your Pokemon with any Energy attached to them have no Weakness.

[G][C][C] Arm Razor: 40 damage. Flip 2 coins, this attack does an additional 20 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Moltres from Psycho Drive (#009)

Moltres – Fire – HP120
Basic Pokemon

[R][C][C] Burn Up: 50 damage. The opponent’s Active Pokemon is now Burned.
[R][C][C][C] Fire Blast: 90 damage. Choose 1 Fire Energy attached to this Pokemon and discard it.

Weakness: Water (x2)
Resistance: Fighting (-20)
Retreat: 2


Pansear from Psycho Drive (#010)

Pansear – Fire- HP70
Basic Pokemon

[R][C] Flare: 30 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Simisear from Psycho Drive (#011)

Simisear – Fire – HP90
Stage 1 – Evolves from Pansear

[R] Collect: Draw 3 cards from your deck.
[R][C] Field Burn: 30 damage. If there’s a Stadium in play, this attack does an additional 30 damage and the opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Staryu from Psycho Drive (#012)

Staryu – Water – HP60
Basic Pokemon

[C] Recover: Chose 1 Energy attached to this Pokemon and discard it. Restore all of this Pokemon’s HP.
[W] Water Gun: 10 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Starmie from Psycho Drive (#013)

Starmie – Water – HP90
Stage 1 – Evolves from Staryu

[C] Confuse Ray: The opponent’s Active Pokemon is now Confused.
[W] Swift: 50 damage. This damage isn’t affected by Weakness, Resistance, or effects on the opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 0


Articuno from Psycho Drive (#014)

Articuno – Water – HP120
Basic Pokemon

[W][C][C] Ice Beam: 50 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.
[W][C][C][C] Ice Wing: 80 damage.

Weakness: Steel (x2)
Resistance: Fighting (-20)
Retreat: 2


Kyogre EX from Psycho Drive (#015)

Kyogre EX – Water – HP170
Basic Pokemon

[W][C] Smash Turn: 30 damage. You may switch this Pokemon with one of your Benched Pokemon.
[W][W][C] Dual Splash: Choose 2 of your opponent’s Pokemon, and do 50 damage to each of them. (Don’t apply Weakness and Resistance when damaging the Bench.)

Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 4


Panpour from Psycho Drive (#016)

Panpour – Water – HP70
Basic Pokemon

[W][C] Water Gun: 30 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Simipour from Psycho Drive (#017)

Simipour – Fire – HP90
Stage 1 – Evolves from Panpour

[W] Collect: Draw 3 cards from your deck.
[W][C] Field Wave: 30 damage. If there’s a Stadium in play, this attack does an additional 30 damage and the opponent’s Active Pokemon is now Asleep.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Basculin from Psycho Drive (#018)

Basculin – Water – HP80
Basic Pokemon

[C] Bite: 10 damage.
[W] Swarming Fang: 40 damage. If the opponent’s Pokemon already has damage counters on it, this attack fails.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Frillish from Psycho Drive (#019)

Frillish – Water – HP80
Basic Pokemon

[C] Bubble: Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.
[W][C] Venom: The opponent’s Active Pokemon is now Poisoned.

Weakness: Lightning (x2
Resistance: none
Retreat: 2


Jellicent from Psycho Drive (#020)

Jellicent – Water – HP120
Stage 1 – Evolves from Frillish

[C] Grudging Thoughts: Deal the same amount of damage to the opponent’s Active Pokemon that this Pokemon received from attacks during your opponent’s previous turn.
[W][W][C] Drain Life: 30 damage. Restore this Pokemon’s HP by 30.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Shinx from Psycho Drive (#021)

Shinx – Lightning – HP60
Basic Pokemon

[L] Jump On: 10 damage. Flip a coin, if heads this attack does an additional 10 damage.
[L][C] Static: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Luxio from Psycho Drive (#022)

Luxio – Lightning – HP80
Stage 1 – Evolves from Shinx

[L] Jump On: 20 damage. Flip a coin, if heads this attack does an additional 30 damage.
[L][C][C] Wild Bolt: 60 damage. This Pokemon also does 10 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Luxray from Psycho Drive (#023)

Luxray – Lightning – HP140
Stage 2 – Evolves from Luxio

[L] Flash Impact: 60 damage. Choose 1 of your Pokemon, and this attack also does 20 damage to that Pokemon. (don’t apply Weakness and Resistance when damaging the Bench.)
[L][L][C] Crunch: 80 damage. Flip a coin, if heads choose 1 Energy attached to the opponent’s Active Pokemon and discard it.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Blitzle from Psycho Drive (#024)

Blitzle – Lightning – HP60
Basic Pokemon

[L][C] Thunder Jolt: 30 damage. Flip a coin, if tails this Pokemon also does 10 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Zebstrika from Psycho Drive (#025)

Zebstrika – Lightning – HP90
Stage 1 – Evolves from Blitzle

[L][C] Electromagnetic Jam: 40 damage. During your opponent’s next turn, your opponent can’t play any Goods cards from his or her hand.
[L][L][C] Thunderfall: Discard all Lightning Energy attached to this Pokemon, then choose 1 of the opponent’s Pokemon and do 80 damage to it. (Don’t apply Weakness and Resistance when damaging the Bench.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 0


Grimer from Psycho Drive (#026)

Grimer – Psychic – HP70
Basic Pokemon

[P][C] Sticky: 20 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Muk from Psycho Drive (#027)

Muk – Psychic- HP110
Stage 1 – Evolves from Grimer

[P][C] Coil Around: 20 damage. During your opponent’s next turn, the opponent’s Active Pokemon that was hit by this attack can’t retreat.
[P][C][C][C] Toxic Venom: 60 damage. The opponent’s Active Pokemon is now Poisoned. Place 2 damage counters for this Poison in between turns.

Weakness: Psychic (x2)
Resistance: none
Retreat: 4


Mewtwo EX from Psycho Drive (#028)

Mewtwo EX – Psychic – HP170
Basic Pokemon

[C][C] EX Ball: Does 20 damage times the number of Energy attached to each player’s Active Pokemon.
[P][P][C] Psycho Drive: 120 damage. Choose 1 Energy attached to this Pokemon and discard it.

Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Munna from Psycho Drive (#029)

Munna – Psychic – HP70
Basic Pokemon

[C][C] Ram: 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Musharna from Psycho Drive (#030)

Musharna – Psychic – HP100
Stage 1 – Evolves from Munna

Ability: Vision
Look at 2 cards from the top of your deck, choose 1 of them, and put it in your hand. Return the other card to the top of your deck. You can use this ability 1 time during your turn.

[P][P] Fluffy Dream: 40 damage. This Pokemon is now Asleep.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Solosis from Psycho Drive (#031)

Solosis – Psychic – HP30
Basic Pokemon

[C] Rollout: 10 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Duosion from Psycho Drive (#032)

Duosion – Psychic – HP60
Stage 1 – Evolves from Solosis

[C] Rollout: 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Reuniclus from Psycho Drive (#033)

Reuniclus – Psychic – HP90
Stage 2 – Evolves from Duosion

[C] Future Sight: Look at 5 cards from the top of your deck, and return them to the top of your deck in any order.
[P] Net Force: Does 40 damage times the number of Reuniclus you have in play.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Timburr from Psycho Drive (#034)

Timburr – Fighting – HP60
Basic Pokemon

[F] Hit: 10 damage. Flip a coin, if heads this attack does an additional 10 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Gurdurr from Psycho Drive (#035)

Gurdurr – Fighting – HP80
Stage 1 – Evolves from Timburr

[F][F] Strength: 30 damage.
[F][C][C] Hit: 40 damage. Flip a coin, if heads this attack does an additional 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Conkeldurr from Psycho Drive (#036)

Conkeldurr – Fighting – HP140
Stage 2 – Evolves from Gurdurr

Ability: Master Arts
This Pokemon maximum HP is increased by 20 for every Fighting Energy attached to this Pokemon.

[F][C][C][C] Mountain Drop: 80 damage. Flip a coin until you get tails, discard cards from the top of your opponent’s deck equaling the number of heads.

Weakness: Psychic (x2)
Resistance: none
Retreat: 4


Mienfoo from Psycho Drive (#037)

Mienfoo – Fighting – HP60
Basic Pokemon

[C] Triple Smash: Flip 3 coins, this attack does 10 damage times the number of heads.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Mienshao from Psycho Drive (#038)

Mienshao – Fighting – HP90
Stage 1 – Evolves from Mienfoo

[C] Draw Close: Choose 2 Pokemon Tool cards from your deck, show them to your opponent, and put them in your hand. Shuffle your deck afterward.
[F][C] Meditate: Does 30 damage plus 10 damage times the number of damage counters on the opponent’s Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Nuzleaf from Psycho Drive (#039)

Nuzleaf – Darkness – HP80
Stage 1 – Evolves from Seedot

[D][C] Surprise Punch: 20 damage. Choose 1 Energy attached to the opponent’s Active Pokemon, and move it to a Benched Pokemon.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Shiftry from Psycho Drive (#040)

Shiftry – Darkness – HP130
Stage 2 – Evolves from Nuzleaf

Ability: Giant Fan
This ability can be used 1 time, when you play this card from your hand to Evolve a Pokemon. Flip a coin, if heads choose 1 of the opponent’s Pokemon, and return that Pokemon and all cards attached to it to your opponent’s deck. Shuffle the deck afterwards.

[D][D][C] Whirlwind: 60 damage. Switch the opponent’s Active Pokemon with one of his or her Benched Pokemon. (Your opponent chooses the Pokemon to bring Active.)

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Scraggy from Psycho Drive (#041)

Scraggy – Darkness – HP70
Basic Pokemon

[C] Shed Skin: Restore 40 HP to this Pokemon.
[D][D] Leap Out: 40 damage. Flip a coin, if tails this attack fails.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


Scrafty from Psycho Drive (#042)

Scrafty – Darkness – HP90
Stage 1 – Evolves from Scraggy

[D] Rock Head: 20 damage. During your opponent’s next turn, damage received by this Pokemon from attacks is reduced by 20.
[D][C][C] Thrusting Kick: 50 damage. If the opponent’s Active Pokemon’s remaining HP is greater than this Pokemon’s remaining HP, this attack does an additional 30 damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


Ferroseed from Psycho Drive (#043)

Ferroseed – Steel – HP60
Basic Pokemon

[M][C] Self-Destruct: 60 damage. This Pokemon also does 60 damage to itself.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Ferrothorn from Psycho Drive (#044)

Ferrothorn – Steel – HP90
Stage 1 – Evolves from Ferroseed

[M] Iron Defense: Flip a coin, if heads prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.
[C][C] Power Whip: Choose 1 of your opponent’s Pokemon. Do 10 damage to that Pokemon times the number of Energy attached to this Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Meowth from Psycho Drive (#045)

Meowth – Colorless – HP70
Basic Pokemon

[C] Double Scratch: Flip 2 coins, this attack does 10 damage times the number of heads.
[C][C] Cat Kick: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Persian from Psycho Drive (#046)

Persian – Colorless – HP90
Stage 1 – Evolves from Meowth

[C] Nasty Plot: Choose any 1 card from your deck and put it in your hand. Shuffle your deck afterward.
[C][C] Shadow Claw: 30 damage. Flip a coin, if heads choose 1 card from your opponent’s hand without looking, and discard it.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Minccino from Psycho Drive (#047)

Minccino – Colorless – HP60
Basic Pokemon

[C] Call For Family: Choose 1 Basic Pokemon card from your deck, and play it on your Bench. Shuffle your deck afterward.
[C][C] Tail Smack: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Cinccino from Psycho Drive (#048)

Cinccino – Colorless – HP90
Stage 1 – Evolves from Minccino

Ability: Glossy Coat
When this Pokemon receives damage from an attack, flip a coin. If heads, this Pokemon doesn’t receive that damage.

[C][C][C] Echo Voice: 50 damage. During your next turn, this Pokemon’s “Echo Voice” has its damage increased by 50.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Level Ball from Psycho Drive (#049)

Level Ball – Trainer’s Goods

Choose 1 Pokemon from your deck with HP of 90 or less, show it to your opponent, and put it in your hand. Shuffle your deck afterward.

You can use any number of Goods cards during your turn.


EXP Share from Psycho Drive (#050)

EXP Share – Trainer’s Goods

Pokemon Tool: Attach a Pokemon Tool to one of your Pokemon to use it. You can only attach 1 card to 1 Pokemon, and it remains attached.

When your Active Pokemon is Knocked Out by damage from an opponent’s Pokemon’s attack, choose 1 Basic Energy attached to that Pokemon and move it to the Pokemon that this card is attached to.

You can use any number of Goods cards during your turn.


Skyarrow Bridge from Psycho Drive (#051)

Skyarrow Bridge – Trainer’s Stadium

Each player’s Basic Pokemon has its retreat cost lowered by 1 Energy.

You can only play 1 Stadium next to your Active Pokemon during your turn. If a Stadium with a different name comes into play, discard this card.


Prism Energy from Psycho Drive (#052)

Prism Energy – Special Energy

This card provides 1 Colorless Energy.

If it’s attached to a Basic Pokemon, it provides 1 unit of every Type of Energy.


Shaymin EX from Psycho Drive (#053)

Shaymin EX – Grass – HP110
Basic Pokemon

[G] Synthesis: Choose 1 Grass Energy card from your deck and attach it to one of your Pokemon. Shuffle your deck afterward.
[G][C] Revenge Burst: Does 30 damage plus an additional 30 damage times the number of Prize cards your opponent has already taken.

Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Fighting (-20)
Retreat: 1


Kyogre EX from Psycho Drive (#054)

Kyogre EX – Water – HP170
Basic Pokemon

[W][C] Smash Turn: 30 damage. You may switch this Pokemon with one of your Benched Pokemon.
[W][W][C] Dual Splash: Choose 2 of your opponent’s Pokemon, and do 50 damage to each of them. (Don’t apply Weakness and Resistance when damaging the Bench.)

Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 4


Mewtwo EX from Psycho Drive (#055)

Mewtwo EX – Psychic – HP170
Basic Pokemon

[C][C] EX Ball: Does 20 damage times the number of Energy attached to each player’s Active Pokemon.
[P][P][C] Psycho Drive: 120 damage. Choose 1 Energy attached to this Pokemon and discard it.

Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Zoroark from Psycho Drive (#056)

Zoroark – Darkness – HP100
Stage 1 – Evolves from Zorua

[D] Nasty Plot: Choose any 1 card from your deck, and put it in your hand. Shuffle your deck afterward.
[C][C] Foul Play: Choose 1 of the opponent’s Active Pokemon’s attacks, and use it as if it were this attack.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Hydreigon from Psycho Drive (#057)

Hydreigon – Darkness – HP150
Stage 2 – Evolves from Zweilous

Ability: Dark Aura
All Energy attached to this Pokemon becomes Darkness Energy.

[D][D][D][D] Dangerous Blade: 60 damage. Choose 2 of your opponent’s Benched Pokemon, and this attack also does 40 damage to each of those Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


Hail Blizzard

Pansage from Hail Blizzard (#001)

Pansage – Grass – HP70
Basic Pokemon

[G][C] Seed Bomb: 30 damage.

Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 1


Simisage from Hail Blizzard (#002)

Simisage – Grass – HP90
Stage 1 – Evolves from Pansage

[G] Collect: Draw 3 cards from your deck.
[G][C] Field Drain: 30 damage. If there’s a Stadium in play, this attack does an additional 30 damage then restore this Pokemon’s HP by 30.

Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2


Petilil from Hail Blizzard (#003)

Petilil – Grass – HP60
Basic Pokemon

[C] Ram: 10 damage.
[G][C] Absorb: 10 damage. Restore this Pokemon’s HP by 10.

Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 1


Lilligant from Hail Blizzard (#004)

Lilligant – Grass – HP80
Stage 1 – Evolves from Petilil

[G] Full Restore: Choose 1 of your Benched Pokemon and restore all of its HP.
[G][C] Windmill: 30 damage. Switch this Pokemon with one of your Benched Pokemon.

Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 1


Deerling from Hail Blizzard (#005)

Deerling – Grass – HP60
Basic Pokemon

[C] Tackle: 10 damage.
[G][G] Kick At: 40 damage. Flip a coin, if tails this attack fails.

Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 1


Sawsbuck from Hail Blizzard (#006)

Sawsbuck – Grass – HP100
Stage 1 – Evolves from Deerling

[C][C] Thrust Away: 30 damage. Switch the opponent’s Active Pokemon with one of his or her Benched Pokemon. (Your opponent chooses the Pokemon to bring Active.)
[G][C] Take-Down: 60 damage. This Pokemon also does 20 damage to itself.

Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2


Foongus from Hail Blizzard (#007)

Foongus – Grass – HP40
Basic Pokemon

[C] Look For Friends: Flip a coin, if heads choose 1 Pokemon card from your deck, show it to your opponent, and put it in your hand. Shuffle your deck afterward.
[G][C] Toss Up: 10 damage. Flip a coin, if heads this attack does an additional 20 damage.

Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 1


Amoonguss from Hail Blizzard (#008)

Amoonguss – Grass – HP90
Stage 1 – Evolves from Foongus

Ability: Entry Spore
You can use this ability 1 time, when you play this card from your hand to Evolve a Pokemon. The opponent’s Active Pokemon is now Poisoned and Confused.

[G][C] Toss Up: 20 damage. Flip a coin, if heads this attack does an additional 30 damage.

Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2


Growlithe from Hail Blizzard (#009)

Growlithe – Fire – HP80
Basic Pokemon

[C] Heat Up: Flip a coin, if heads choose 1 Fire Energy from your deck and attach it to this Pokemon. Shuffle your deck afterward.
[R][C] Steady Fire Breathing: 10 damage. Flip a coin, if heads this attack does an additional 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Arcanine from Hail Blizzard (#010)

Arcanine – Fire – HP130
Stage 1 – Evolves from Growlithe

Ability: Scorching Mane
When this Pokemon is your Active Pokemon and receives damage from an opponent’s Pokemon’s attack, the Pokemon that used the attack is now Burned.

[R][R][C] Fire Spin: 100 damage. Flip a coin, if tails choose 2 Energy attached to this Pokemon and discard them.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Darumaka from Hail Blizzard (#011)

Darumaka – Fire – HP80
Basic Pokemon

[C][C] Strong Punch: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Litwick from Hail Blizzard (#012)

Litwick – Fire – HP60
Basic Pokemon

[R] Flare: 10 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Lampent from Hail Blizzard (#013)

Lampent – Fire – HP80
Stage 1 – Evolves from Litwick

[R][C] Ember: 40 damage. Flip a coin, if tails choose 1 Energy attached to this Pokemon and discard it.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Chandelure from Hail Blizzard (#014)

Chandelure – Fire – HP120
Stage 2 – Evolves from Lampent

[R] Bursting Flame: 30 damage. Choose 2 of your opponent’s Benched Pokemon, and this attack also does 30 damage to each of those Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
[R][C] Purgatory: 80 damage. Discard all Energy attached to this Pokemon, and the opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Lapras from Hail Blizzard (#015)

Lapras – Water – HP100
Basic Pokemon

[W] Call For Family: Choose 2 Basic Pokemon cards from your deck, and play them onto your Bench. Shuffle your deck afterward.
[C][C] Confront: 40 damage. This Pokemon also does 20 damage to itself.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Vanillite from Hail Blizzard (#016)

Vanillite – Water – HP60
Basic Pokemon

[C] Smack: 10 damage.
[W][C] Snow Ice: 20 damage.

Weakness: Steel (x2)
Resistance: none
Retreat: 1


Vanillish from Hail Blizzard (#017)

Vanillish – Water – HP80
Stage 1 – Evolves from Vanillish

[W] Snow Ice: 20 damage.
[W][C][C] Icy Wind: 50 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Asleep.

Weakness: Steel (x2)
Resistance: none
Retreat: 2


Vanilluxe from Hail Blizzard (#018)

Vanilluxe – Water – HP130
Stage 2 – Evolves from Vanillite

Ability: Slippery Soul
Switch your Active Pokemon with one of your Benched Pokemon. Then, the opponent switches his or her Active Pokemon with a Benched Pokemon. You can use this ability 1 time during your turn.

[W][C][C] Ice Crush: Does 60 damage plus an additional 10 damage times the number of Energy in the opponent’s Active Pokemon’s retreat cost.

Weakness: Steel (X2)
Resistance: none
Retreat: 2


Cubchoo from Hail Blizzard (#019)

Cubchoo – Water – HP70
Basic Pokemon

[W] Suck: During your next turn, this Pokemon’s “Shoot” attack has a base damage of 40.
[W][C] Shoot: 20 damage.

Weakness: Steel (x2)
Resistance: none
Retreat: 3


Beartic from Hail Blizzard (#020)

Beartic – Water – HP120
Stage 1 – Evolves from Cubchoo

[C][C] Flinch: 40 damage. During your opponent’s next turn, the opponent’s Active Pokemon that was hit by this attack has damage from its attacks reduced by 20.
[W][C][C] Ambush: 60 damage. Flip a coin, if heads this attack does an additional 30 damage.

Weakness: Steel (x2)
Resistance: none
Retreat: 3


Cryogonal from Hail Blizzard (#021)

Cryogonal – Water – HP80
Basic Pokemon

[W] Ice Chains: Choose 1 of your opponent’s Benched Pokemon, and switch it with his or her Active Pokemon.
[W][W] Frost Vanish: 40 damage. You may return this Pokemon and all cards attached to it to your hand.

Weakness: Steel
Resistance: none
Retreat: 1


Kyurem EX from Hail Blizzard (#022)

Kyurem EX – Water – HP180
Basic Pokemon

[W][C][C] Freezing Wing: 60 damage. Choose 1 Special Energy attached to the opponent’s Active Pokemon, and discard it.
[W][W][C][C] Hail Blizzard: 120 damage. This Pokemon can’t use Hail Blizzard during your next turn.

Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Steel (x2)
Resistance: none
Retreat: 3


Pikachu from Hail Blizzard (#023)

Pikachu – Lightning – HP60
Basic Pokemon

[L] Thundershock: 10 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.
[C][C] Tail Smack: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Raichu from Hail Blizzard (#024)

Raichu – Lightning – HP90
Stage 1 – Evolves from Pikachu

[L] Thundershock: 20 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.
[L][C][C] Slam: Flip 2 coins, this attack does 80 damage times the number of heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Zapdos from Hail Blizzard (#025)

Zapdos – Lightning – HP120
Basic Pokemon

[L][C][C] Electromagnetic Spark: Choose 1 of your opponent’s Pokemon, and do 50 damage to it. (Don’t apply Weakness and Resistance when damaging the Bench.)
[L][C][C][C] Hurricane Thunder: Flip 4 coins, this attack does 50 damage times the number of heads.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Ralts from Hail Blizzard (#026)

Ralts – Psychic – HP60
Basic Pokemon

[P] Psycho Shot: 10 damage.
[C][C] Slap: 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Kirlia from Hail Blizzard (#027)

Kirlia – Psychic – HP80
Stage 1 – Evolves from Ralts

[C][C] Slap: 20 damage.
[P][C][C] Psychic: Does 40 damage plus an additional 10 damage times the number of Energy attached to the opponent’s Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Gardevoir from Hail Blizzard (#028)

Gardevoir – Psychic – HP110
Stage 1 – Evolves from Kirlia

Ability: Psycho Mirage
As long as this Pokemon is in play, each Basic Psychic Energy card attached to your Psychic-type Pokemon provides 2 units of Psychic energy. This effect can’t be stacked, regardless of how many Pokemon with this ability you have in play.

[P][P][C][C] Mind Shock: 60 damage. Don’t apply Weakness or Resistance for this attack’s damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Darmanitan from Hail Blizzard (#029)

Darmanitan – Psychic – HP110
Stage 1 – Evolves from Darumaka

[P] Synchro Draw: Return your entire hand to your deck, and shuffle your deck. Then, draw cards from your deck equaling the number of cards in your opponent’s hand.
[C][C] DarMAXitan: Flip a number of coins equal to the number of Energy attached to this Pokemon. This attack does 50 damage times the number of heads.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Elgyem from Hail Blizzard (#030)

Elgyem – Psychic – HP60
Basic Pokemon

[P] Confusion: 10 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Beeheyem from Hail Blizzard (#031)

Beeheyem – Psychic – HP80
Stage 1 – Evolves from Elgyem

[P] Brain Control: Look at your opponent’s hand, choose 1 card, and return it to the bottom of your opponent’s deck.
[P][C][C] Psybeam: 40 damage. The opponent’s Active Pokemon is now Confused.

Weakness: Psychic (X2)
Resistance: none
Retreat: 1


Groudon EX from Hail Blizzard (#032)

Groudon EX – Fighting – HP180
Basic Pokemon

[F][C] Trample: 20 damage. This attack also does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
[F][F][C] Giant Claw: 80 damage. At the time of dealing damage, if the opponent’s Active Pokemon already has 2 or more damage counters on it, this attack does an additional 40 damage.

Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 4


Riolu from Hail Blizzard (#033)

Riolu – Fighting – HP70
Basic Pokemon

[C] Punch: 10 damage.
[F][C] Quick Attack: 10 damage. Flip a coin, if heads this attack does an additional 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Lucario from Hail Blizzard (#034)

Lucario – Fighting – HP100
Stage 1 – Evolves from Riolu

Ability: Strike Back
When this Pokemon is your Active Pokemon and it receives damage from an opponent’s Pokemon’s attack, place 2 damage counters on the Pokemon that used the attack.

[F][F] Aura Sphere: 50 damage. Choose 1 of your opponent’s Benched Pokemon, and this attack also does 20 damage to that Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Hippopotas from Hail Blizzard (#035)

Hippopotas – Fighting – HP90
Basic Pokemon

[F] Sand Spray: Choose 1 of your opponent’s Benched Pokemon, and do 20 damage to it. (Don’t apply Weakness and Resistance when damaging the Bench.)
[F][C][C] Bite: 30 damage.

Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 4


Hippowdon from Hail Blizzard (#036)

Hippowdon – Fighting – HP130
Stage 1 – Evolves from Hippopotas

[F][C][C] Sand Bazooka: 70 damage. You may choose 1 Basic Energy attached to this Pokemon and move it to one of your Benched Pokemon.
[F][F][C][C] Rock Tumble: 90 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 4


Sneasel from Hail Blizzard (#037)

Sneasel – Darkness – HP60
Basic Pokemon

[D] Corner: 10 damage. During your opponent’s next turn, the opponent’s Active Pokemon that was hit by this attack can’t retreat.
[C][C] Scratch: 20 damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Weavile from Hail Blizzard (#038)

Weavile – Darkness – HP90
Stage 1 – Evolves from Sneasel

[D] Dark Penalty: 90 damage. If the opponent’s Active Pokemon doesn’t have a Pokemon Tool card attached to it, this attack fails.
[C][C][C] Fury Swipes: Flip 3 coins, this attack does 30 damage times the number of heads.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Bronzor from Hail Blizzard (#039)

Bronzor – Steel – HP70
Basic Pokemon

[M][C] Bounce: 10 damage. Flip a coin, if heads this attack does an additional 10 damage.
[M][C][C] Spinning attack: 40 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Bronzong from Hail Blizzard (#040)

Bronzong – Steel – HP110
Stage 1 – Evolves from Bronzor

Ability: Heal Block
As long as this Pokemon is in play, neither player’s Pokemon can recover HP.

[M][C][C] Oracle Pain: Does 30 damage plus an additional 10 damage times the number of cards in your opponent’s hand.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4


Pawniard from Hail Blizzard (#041)

Pawniard – Steel – HP60
Basic Pokemon

[M] Pierce: 10 damage.
[C][C] Cut: 20 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Bisharp from Hail Blizzard (#042)

Bisharp – Steel – HP100
Stage 1 – Evolves from Pawniard

[C] Energy Stream: 20 damage. Choose 1 Metal Energy card from your discard pile and attach it to this Pokemon.
[C][C][C] Metal Scissors: Does 40 damage plus an additional 20 damage times the number of Metal Energy attached to this Pokemon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Jigglypuff from Hail Blizzard (#043)

Jigglypuff – Colorless – HP70
Basic Pokemon

[C] Sing: The opponent’s Active Pokemon is now Asleep.
[C][C] Double Slap: Flip 2 coins, this attack does 20 damage times the number of heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Wigglytuff from Hail Blizzard (#044)

Wigglytuff – Colorless – HP90
Stage 1 – Evolves from Jigglypuff

[C][C] Round: Does 20 damage times the number of your Pokemon in play with a Round attack.
[C][C][C] Hypno Wave: 60 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Asleep.

Weakness: Fighting (X2)
Resistance: none
Retreat: 2


Regigigas EX from Hail Blizzard (#045)

Regigigas EX – Colorless – HP180
Basic Pokemon

[C][C][C] Giga Power: 60 damage. You may do an additional 20 damage. If you do, this Pokemon also does 20 damage to itself.
[C][C][C][C] Raging Hammer: Does 50 damage plus an additional 10 damage times the number of damage counters on this Pokemon.

Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


Pidove from Hail Blizzard (#046)

Pidove – Colorless – HP60
Basic Pokemon

[C] Look For: Look at your opponent’s hand.
[C][C] Gust: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Tranquill from Hail Blizzard (#047)

Tranquill – Colorless – HP70
Stage 1 – Evolves from Pidove

[C] Claw: 30 damage. Flip a coin, if tails this attack fails.
[C][C][C] Wing Attack: 50 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Unfezant from Hail Blizzard (#048)

Unfezant – Colorless – HP120
Stage 2 – Evolves from Tranquill

[C] Tailwind: Choose 1 Energy card from your hand and attach it to one of your Pokemon.
[C][C][C] Feather Drive: 40 damage. Flip a coin, if heads this attack does an additional 40 damage. If tails, choose 1 Energy attached to the opponent’s Active Pokemon and discard it.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 0


Heavy Ball from Hail Blizzard (#049)

Heavy Ball – Trainer’s Goods

Choose 1 Pokemon from your deck with a retreat cost of 3 or more, show it to your opponent, and put it in your hand. Shuffle your deck afterward.

You can use any number of Goods cards during your turn.


Cilan from Hail Blizzard (#050)

Cilan – Trainer’s Support

Choose 3 Basic Energy cards from your deck, show them to your opponent, and put them in your hand. Shuffle your deck afterward.

You can only use 1 Support card during your turn.


Pokemon Center from Hail Blizzard (#051)

Pokemon Center – Trainer’s Stadium

Once during his or her turn, each player may choose 1 of his or her Benched Pokemon and restore its HP by 20.

You can only play 1 Stadium next to your Active Pokemon during your turn. If a Stadium with a different name comes into play, discard this card.


Double Colorless Energy from Hail Blizzard (#052)

Double Colorless Energy – Special Energy

This card provides 2 units of Coloress Energy.


Kyurem EX from Hail Blizzard (#053)

Kyurem EX – Water – HP180
Basic Pokemon

[W][C][C] Freezing Wing: 60 damage. Choose 1 Special Energy attached to the opponent’s Active Pokemon, and discard it.
[W][W][C][C] Hail Blizzard: 120 damage. This Pokemon can’t use Hail Blizzard during your next turn.

Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Steel (x2)
Resistance: none
Retreat: 3


Groudon EX from Hail Blizzard (#054)

Groudon EX – Fighting – HP180
Basic Pokemon

[F][C] Trample: 20 damage. This attack also does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
[F][F][C] Giant Claw: 80 damage. At the time of dealing damage, if the opponent’s Active Pokemon already has 2 or more damage counters on it, this attack does an additional 40 damage.

Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 4


Regigigas EX from Hail Blizzard (#055)

Regigigas EX – Colorless – HP180
Basic Pokemon

[C][C][C] Giga Power: 60 damage. You may do an additional 20 damage. If you do, this Pokemon also does 20 damage to itself.
[C][C][C][C] Raging Hammer: Does 50 damage plus an additional 10 damage times the number of damage counters on this Pokemon.

Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


Emboar from Hail Blizzard (#056)

Emboar – Fire – HP150
Stage 2 – Evolves from Pignite

Ability: Inferno Dance
Choose 1 Fire Energy card from your hand, and attach it to one of your Pokemon. You can use this ability any number of times during your turn.

[R][R][C][C] Heat Stomp: 80 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 4


Chandelure from Hail Blizzard (#057)

Chandelure – Psychic – HP130
Stage 2 – Evolves from Lampent

Ability: Cursed Shadow
Place 3 damage counters on your opponent’s Pokemon in any way you like. You can use this ability 1 time during your turn, if this Pokemon is your Active Pokemon.

[P][P][C] Sinister Lamp: 50 damage. The opponent’s Active Pokemon is now Burned and Confused.

Weakness: Darkness (x2)
Resistance: none
Retreat: 2