‘Galactic’s Conquest’ Scans and Translations

Thanks to Toho, we now have scans of Galactic’s Conquest before the set has even been released in Japan! Click the thumbnails below for larger scans. As Bangiras translates the cards, they will be added below (underneath the scans). Once the rest of the scans are sent to us, we’ll move the translations to the set’s main page so that they do not clog up this news story. We only have the holo cards, shiny Pokemon cards, and LV.X card scans right now, but we will have more later today.

Shaymin LV.X from Galactic's Conquest Giratina LV.X from Galactic's Conquest Dialga G LV.X from Galactic's Conquest Palkia G LV.X from Galactic's Conquest Drapion LV.X from Galactic's Conquest Scyther from Galactic's Conquest Electabuzz from Galactic's Conquest Hitmonchan from Galactic's Conquest Lotad from Galactic's Conquest Vulpix from Galactic's Conquest Swablu from Galactic's Conquest Shaymin from Galactic's Conquest Blaziken from Galactic's Conquest Blastoise from Galactic's Conquest Palkia G from Galactic's Conquest Ampharos from Galactic's Conquest Manectric from Galactic's Conquest Gardevoir from Galactic's Conquest Giratina from Galactic's Conquest Rampardos from Galactic's Conquest Weavile G from Galactic's Conquest Dialga G from Galactic's Conquest Slaking from Galactic's Conquest Delcatty from Galactic's Conquest

Shaymin LV.X – Grass – HP110
Level-Up

Poke-Body: Revenge Seed
If any of your Grass-type Pokemon were Knocked Out by damage from an opponent’s attack during your opponent’s last turn, any damage done by this Pokemon’s attacks to any Active Pokemon is increased by 60.

[G][C] Energy Flare: 50 damage. You may choose any of your Energy in play and attach it to your Pokemon in any way you like.

Weakness: Fire (x2)
Resistance: Fighting (-20)
Retreat: 0


Giratina LV.X – Psychic – HP130
Level-Up

Poke-Body: Invisible Tentacle
Whenever one of your opponent’s Pokemon attacks, if your opponent doesn’t discard 1 card from his or her hand, that Pokemon can’t attack. This Body stops working if you have another Invisible Tentacle Poke-Body in effect.

[P][P][C][C] Dark Lost: Does 30 damage to each of your opponent’s Pokemon. If any of your opponent’s Pokemon are Knocked Out by this attack, the Pokemon and all cards attached to the Pokemon are put in the opponent’s Lost Zone instead of the discard pile.

Weakness: Darkness (x2)
Resistance: Colorless (-20)
Retreat: 3


Dialga G LV.X – Steel – HP120
Level-Up (SP)

Poke-Body: Time Crystallization
Each player’s Pokemon (excluding SP-Pokemon) can’t use any Poke-Bodies.

[M][M][C][C] Remove Lost: 80 damage. Flip a coin until you get tails, for each heads remove an Energy attached to the Defending Pokemon and put it in the Lost Zone.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Palkia G LV.X – Water – HP120
Level-Up (SP)

Poke-Power: Lost Cyclone
This Power can be used once during your turn. Each player who has 4 or more Pokemon on his or her Bench chooses 3 of his or her Benched Pokemon. Then, the Pokemon that weren’t chosen and all cards attached to those Pokemon are put in the Lost Zone (Each player chooses his or her own Benched Pokemon). This Power can’t be used if this Pokemon is affected by a Special Condition.

[W][W][C][C] Hydro Shoot: Discard 2 Energy attached to Palkia G and do 80 damage to 1 of your opponent’s Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Drapion LV.X – Darkness – HP130
Level-Up

Poke-Power: Triple Poison
You can use this Power once during your turn. Flip a coin, if heads 1 of your opponent’s Active Pokemon is now Poisoned. In between turns, place 3 damage counters on the Poisoned Pokemon instead of 1. This Power can’t be used if this Pokemon is affected by a Special Condition.

[D][D][C][C] Snipe Tail: 40 damage. This attack also does 40 damage to 1 of your opponent’s Benched Pokemon. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Scyther LV.25 – Grass – HP70
Basic Pokemon

[G] Swords Dance: During your next turn, the base damage for Scyther’s Slash attack is 60.
[C][C][C] Slash: 30 damage.

Weakness: Fire (x2)
Resistance: Fighting (-30)
Retreat: 0


Electabuzz LV.35 – Lightning – HP70
Basic Pokemon

[L] Thundershock: 10 damage. Flip a coin, if heads the Defending Pokemon is now Paralyzed.
[L][C] Thunder Punch: 30 damage. Flip a coin, if heads this attack does an additional 10 damage. If tails, Electabuzz does 10 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Hitmonchan LV.33 – Fighting – HP70
Basic Pokemon

[F] Jab: 20 damage.
[F][F][C] Special Punch: 40 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Lotad LV.14 – Grass – HP50
Basic Pokemon

Poke-Body: Swift Swim
If this Pokemon has any Water Energy attached to it, this Pokemon’s retreat cost is 0.

[C] Blot: 10 damage. Remove 1 damage counter from Lotad.
[G][C] Leap Out: 10 damage. Flip a coin, if heads this attack does an additional 20 damage.

Weakness: Lightning (+10)
Resistance: none
Retreat: 1


Vulpix LV.20 – Fire – HP60
Basic Pokemon

[.] Will ‘o Wisp Search: Search you deck for up to 2 Fire Energy cards, show them to your opponent, and put them in your hand. Shuffle your deck afterward.
[R] Spread Fire: 10 damage. This attack also does 10 damage to each of your opponent’s Benched Grass-type Pokemon.
[R][C] Leaping Flames: 30 damage. Discard 1 Fire Energy attached to Vulpix. (If you can’t discard, this attack fails.)

Weakness: Fire (+10)
Resistance: none
Retreat: 1


Swablu LV.16 – Colorless – HP50
Basic Pokemon

[.] Roost: Remove 4 damage counters from Swablu. Swablu can’t retreat during your next turn.
[C] Mirror Move: If Swablu was damaged by an attack during your opponent’s last turn, do an equal amount of damage to the Defending Pokemon.
[C] Fury Attack: Flip 3 coins, this attack does 10 damage times the number of heads.

Weakness: Lightning (+10)
Resistance: Fighting (-20)
Retreat: 1


Shaymin LV.56 – Grass – HP80
Basic Pokemon

[.] Growth: Attach 1 Grass Energy card from your hand to Shaymin.
[C][C] Air Slash: 40 damage. Flip a coin, if tails discard 1 Energy attached to Shaymin.

Weakness: Fire (+20)
Resistance: Fighting (-20)
Retreat: 1


Blaziken LV.59 – Fire – HP130
Stage 2 – Evolves from Combusken

Poke-Power: Burning Blaze
You can use this Power once during your turn. 1 of your opponent’s Active Pokemon is now Burned. This Power can’t be used if this Pokemon is affected by a Special Condition.

[C][C] Clutch: 40 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
[R][R][C] Fire Spin: 100 damage. Discard 2 Energy attached to Blaziken.

Weakness: Water (+30)
Resistance: none
Retreat: 1


Blastoise LV.60 – Water – HP130
Stage 2 – Evolves from Wartortle

Poke-Power: Well Digging
You can use this Power once during your turn. Look at the top 3 cards from your deck. You may choose any number of Water Energy you find and attach them to your Pokemon in any way you like. Then, discard the remaining cards. This Power can’t be used if this Pokemon is affected by a Special Condition.

[W][C] Aqua Press: Does 20 damage plus 10 damage for each Water Energy in play (yours and your opponent’s).
[W][W][C][C] Double Launcher: Discard 2 Water Energy attached to Blastoise and do 60 damage to 2 of your opponent’s Benched Pokemon. Blastoise can’t use Double Launcher during your next turn.

Weakness: Lightning (+30)
Resistance: none
Retreat: 2


Palkia G LV.78 – Water – HP100
Basic Pokemon (SP)

[W][C] Splash Turn: 20 damage. You may switch Palkia G with one of your Benched Pokemon.
[W][C][C] Pearl Press: 50 damage. This attack also does 10 damage to each of your opponent’s Benched Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Ampharos LV.57 – Lightning – HP130
Stage 2 – Evolves from Flaaffy

Poke-Body: Damage Bind
Each player’s Pokemon that has any damage counters on it can’t use any Poke-Powers.

[L][C] Giga Bolt: 30 damage. Flip a coin, if heads this attack does an additional 30 damage. If tails, the Defending Pokemon is now Paralyzed.
[L][C][C] Energy Reflect: 70 damage. Move 1 Energy attached to Ampharos to one of your Benched Pokemon. (If you don’t have any Benched Pokemon, ignore this effect.)

Weakness: Fighting (+30)
Resistance: Steel (-20)
Retreat: 2


Manectric LV.45 – Lightning – HP90
Stage 1 – Evolves from Electrike

Poke-Body: Electric Barrier
Prevent all damage done to your Benched Pokemon (excluding any Manectric) by attacks.

[L] Power Wave: Does 30 damage to every Pokemon in play with any Poke-Powers.
[C][C] Induction: 40 damage. Search your deck for 1 Lightning Energy card and attach it to one of your Pokemon. Shuffle your deck afterward.

Weakness: Fighting (+20)
Resistance: Steel (-20)
Retreat: 0


Gardevoir LV.61 – Psychic – HP120
Stage 2 – Evolves from Kirlia

Poke-Power: Psychic Connect
You can use this Power as often as you like during your turn. Choose 1 Psychic Energy attached to one of your Benched Pokemon and move it to your Active Pokemon. This Power can’t be used if this Pokemon is affected by a Special Condition.

[P] Energy Burst: Does 20 damage plus 10 damage times the number of Energy attached to Gardevoir and the Defending Pokemon.
[P][C][C] Psychic Defender: 60 damage. Until the end of your opponent’s next turn, Gardevoir has no Weakness.

Weakness: Psychic (+30)
Resistance: none
Retreat: 1


Giratina LV.63 – Psychic – HP100
Basic Pokemon

[C][C] Over Slash: Does 10 damage to each of your opponent’s Pokemon.
[P][P] Dark Wing Flaps: 20 damage. Choose 1 card from your opponent’s hand without looking. Then, look at the card you chose and shuffle it into your opponent’s deck.
[P][C][C] Smash: 60 damage.

Weakness: Darkness (x2)
Resistance: Colorless (-20)
Retreat: 3


Rampardos LV.54 – Fighting – HP130
Stage 2 – Evolves from Cranidos

Poke-Body: Iron Skull
Any damage done to your opponent’s Pokemon by this Pokemon’s attacks bypasses Resistance and any effects.

[F] Head Smash: 80 damage. If the Defending Pokemon’s HP is reduced to 0 by this attack, Rampardos does 40 damage to itself.
[F][C] Mold Breaker: 40 damage. Until the end of your next turn, any damage done to Rampardos is reduced by 20.

Weakness: Grass (+30)
Resistance: none
Retreat: 1


Weavile G LV.48 – Darkness – HP80
Basic Pokemon (SP)

[.] Call For Family: Search your deck for up to 2 Basic SP-Pokemon and put them on your Bench. Shuffle your deck afterward.
[D][C][C] Team Attack: Does 10 damage plus 10 damage for each of your SP-Pokemon in play.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 0


Dialga G LV.79 – Steel – HP100
Basic Pokemon (SP)

[M][C] Pierce: 10 damage. Your opponent can’t play any Trainer cards or Stadium cards from his or her hand during your opponent’s next turn.
[M][C][C] Second Strike: 50 damage. If the Defending Pokemon already has at least 2 damage counters on it, this attack does an additional 20 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Slaking LV.62 – Colorless – HP150
Stage 2 – Evolves from Vigoroth

Poke-Body: Truant
If this Pokemon used an attack during your last turn, this Pokemon can’t attack.

[C][C][C][C] Full Speed Dash: 150 damage. Any damage done to Slaking by attacks during your opponent’s next turn is increased by 50.

Weakness: Fighting (+30)
Resistance: none
Retreat: 4


Delcatty LV.53 – Colorless – HP90
Stage 1 – Evolves from Skitty

Poke-Power: Power Circulation
You can use this Power once during your turn. Choose up to 2 Basic Energy cards from your discard pile and show them to your opponent. Then, place those cards on top of your deck in any order and place 2 damage counters on this Pokemon. This Power can’t be used if this Pokemon is affected by a Special Condition.

[C] Power Heal: Does 10 damage plus an additional 10 damage for each damage counter on Delcatty. Then, remove 2 damage counters from Delcatty.
[C][C][C] Rear Kick: 60 damage.

Weakness: Fighting (+20)
Resistance: none
Retreat: 1