Chasing Points – Tips for Making it to Worlds

My name is Yamil Pietri and as I write this I am at 301 CP. I started playing the Pokemon TCG in 2014, this is my second season playing the game competitively, and the first season that I traveled to play outside my local area. In this article, I will discuss the road to Worlds and things that I learned along the way. My hope is that newer players that are thinking about playing the game more competitively will be able to benefit from my experiences. At the end there are two skeleton lists that I recommend newer players to test for the upcoming US National Championship.

Play-testing Do’s and Don’ts:

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The first and most important tip I can give anyone that wants to play competitively is to find a testing group that is also serious about the game. A solid test group will help you adequately test decks before going into tournaments, and will most likely be interested in traveling with you to tournament. With a test group you can both improve your game, and save some of the costs of traveling.

After you find a testing group, make sure your test group doesn’t just test what they’ll be playing at any given tournament, but that you are testing against decks that you all expect to play against. Even if no one in your group is playing Night March, you should all take turns playing against it. This is a crucial difference between a group of people getting together to casually play the game, and a group of people actively looking to improve at the game.

When deciding what you will be play testing make sure you weigh a card’s potential not only by how good of a card it is, but by what the current card pool and meta are. The set Fates Collide has plenty of examples of cards that look great…. until you place them inside the current card pool/meta game. Examples of this include M Alakazam-EX being weak to Pumpkaboo , being weak to an attacker of the most dominant deck in the format makes M Alakazam-EX a poor choice. Zygarde-EX is another good example of a card that appears to have potential, until you place it in a meta where Vespiquen is seeing high amounts of success.

As you test different decks make sure you asses the weaknesses of the decks as you are play them. Chances are that if you play against it, your opponent will also be faced with the same difficulties. If you decide to not play a particular deck, make sure that decision is backed by play testing, not some misplaced sense of pride. Not playing Night March “because its broken” doesn’t make you a better player, it makes you lose. Not playing Night March “because you expect a lot of people to be playing it and you would rather counter it, than play the mirror all day” is a much more reasonable way to analyze the game.

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League Challenges:

League Challenges are smaller tournaments held through the year. You should see League Challenges as opportunities to play-test decks that you may play in upcoming larger tournaments and get a feel for what decks are popular in that area. Generally, as the competitive season goes on, League Challenges become easier to win since people will start to finish their Words invite and will begin to travel less for small events such as these. My first season playing the game, I finished with 25 CP from the last 2 League Challenges I attended that season.

City Championships:

While there are rumors of changes occurring to City Championships, as they are now, City Championships are the “Make it or Break it” of whether or not you can feasibly get your invite. City Championships generally occur Fall/Winter and are a bit larger and more competitive than League Challenges. This year I attended 8 City Championships, and I learned that 8 is definitely not enough. If I had attended more, I would’ve likely been done earning my Worlds invite months ago. If you’re serious about earning your invite to Worlds, plan on traveling every weekend for the approximately 2 months that City Championships occur. Keep an eye out for City Marathons near your area so that you can participate in multiple City Championships in one weekend. While City Championships are taking place, make sure you keep a close eye on results of other tournaments nation-wide. There are enough City Championships occurring at the same time that there may be huge shifts in the meta from one week to the next, so plan on making changes to your deck or playing different decks through the span of Cities.

State Championships:

Hopefully by the time State Championships roll around you are in a spot where you can finish your Worlds invite by some combination of State finishes and League Challenges, this is the position I found myself in this year. Figure out which tournaments are occurring which week and plan on attending as many as possible. Keep in mind that while League Challenges and City Championships are generally “Best of 1” (until top cut in Cities), in State Championships you will play a “Best of 3”. In a “Best of 3” you need to carefully mind your time, as ties can commonly occur. During a best of 3 game, it is extra important to “figure out” your opponent, be sure to check their discard pile regularly to figure out card counts for game 2. Knowing that your opponent doesn’t run a particular Special Energy, or only run 1 Lysandre can make a big impact in how you play game 2.

Regional Championships and National Championships:

Regional Championships and National Championships will prove particularly tough on newer players. There will be a huge level of competition, so come prepared. These are also “Best of 3” so the above tips still apply here. Keep in mind that it is entirely possible to earn your Worlds invite without any Regional Championship or National Championship placements. If you have to prioritize your travels, make sure you prioritize Cities and States above Regionals or Nats. Regionals occur 3 times a year, there are Fall, Winter, and Spring Regionals. In my opinion Regional Championships have the lowest CP payoffs for the amount of work you’ll put in to earn your placement.

Since you’ve made it this far, here are two decks that I am currently testing, and would recommend newer players try out:

Greninja is a powerful budget deck, as it doesn’t need Shaymin-EX to function properly. The list bellow has 4 open slots available where you may increase counts of current inclusions, or add your own.

 

Pokemon (19)

2x Greninja BREAK (BKP #41)3x Greninja (BKP #40)1x Greninja (XY #41)4x Frogadier (BKP #39)4x Froakie (BKP #38)2x Octillery (BKT #33)2x Remoraid (BKT #31)1x Jirachi (PRXY #XY67)

Trainers (28)

4x N (FAC #105)2x Fisherman (BKT #136)2x Wally (RSK #94)1x Ace Trainer (AOR #69)2x Muscle Band (XY #121)2x Float Stone (BKT #137)4x Dive Ball (PRC #125)4x VS Seeker (PHF #109)2x Battle Compressor (PHF #92)2x Level Ball (AOR #76)1x Professor's Letter (XY #123)1x Energy Retrieval (PRC #126)1x Sacred Ash (FLF #96)

Energy (9)

7x Water Energy (XY #134)2x Splash Energy (BKP #113)
Night March is arguably the best deck in the format. This skeleton list has 6 open slots, these are commonly filled with techs such as XerosicPokémon Catcher, or Jirachi.

 

Pokemon (17)

4x Pumpkaboo (PHF #44)4x Joltik (PHF #26)4x Lampent (PHF #42)3x Shaymin-EX (RSK #77)2x Mew (FAC #29)

Trainers (33)

3x Professor Sycamore (PHF #101)1x Lysandre (FLF #90)1x Hex Maniac (AOR #75)1x N (FAC #105)1x Teammates (PRC #141)2x Fighting Fury Belt (BKP #99)1x Float Stone (BKT #137)4x VS Seeker (PHF #109)4x Ultra Ball (FLF #99)4x Puzzle of Time (BKP #109)4x Battle Compressor (PHF #92)4x Trainers' Mail (RSK #92)3x Dimension Valley (PHF #93)

Energy (4)

4x Double Colorless Energy (XY #130)
 Thank you for reading and good luck at Nationals!

  • Yamil V. Pietri