All ‘Collection Sun’ and ‘Collection Moon’ Cards Fully Revealed!
The Japanese Collection Sun and Collection Moon sets are now starting to leak online! This post will be updated with additional images and translations as soon as we have them. A very large thanks to Bangiras and Hannes S. for providing translations, to Steffenka for helping out with card formatting, and Twitter users @rinRiN_runru, @toriver_poke, @HBSTkawasaki, and @Wreathlit0 for sharing many of the cards!
UPDATE: All Collection Sun, Collection Moon, and Starter Deck cards have now been revealed!
Collection Sun
#1 Caterpie – Grass – HP50
Basic Pokemon[C] Nap: Heal 20 damage from this Pokemon.
[C][C] Gnaw: 20 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#2 Metapod – Grass – HP80
Stage 1 – Evolves from Caterpie[C] Iron Defense: Flip a coin. If heads, prevent all damage done to this Pokémon by attacks during your opponent’s next turn.
[C][C][C] Bug Bite: 40 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 3
#3 Butterfree – Grass – HP130
Stage 2 – Evolves from Metapod[C] Confusion: 30 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
[C][C][C] Whirlwind: 80 damage. Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#4 Paras – Grass – HP60
Basic Pokemon[G][C] Scratch: 30 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#5 Parasect – Grass – HP110
Stage 1 – Evolves from Paras[C][C] Fury Cutter: 10+ damage. Flip 3 coins. If 1 of them is heads, this attack does 10 damage plus 20 more damage. If 2 of them are heads, this attack does 20 damage plus 60 more damage. If all of them are heads, this attack does 20 damage plus 120 more damage.
[G][G][C] Mushroom Drain: 70 damage. Heal 30 HP from this Pokemon.
Weakness: Fire (x2)
Resistance: none
Retreat: 3
#6 Bounsweet – Grass – HP60
Basic Pokemon[G] Sweet Scent: Heal 30 damage from 1 of your Pokemon.
[C] Bounce: 10 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#7 Steenee – Grass – HP90
Stage 1 – Evolves from Bounsweet[G] Sweet Scent: Heal 30 damage from 1 of your Pokemon.
[C][C] Stomp: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#8 Tsareena – Grass – HP140
Stage 2 – Evolves from SteeneeAbility: Queenly Majesty
Once during your turn (before your attack), when you play this card from your hand to evolve 1 of your Pokemon, you may look at your opponent’s hand and discard 1 card.[G][C][C] Trop Kick: 80 damage. Heal 20 damage from this Pokemon and remove all Special Conditions from this Pokemon.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#9 Growlithe – Fire – HP80
Basic Pokemon[R][C][C] Take Down: 60 damage. This Pokemon does 20 damage to itself.
Weakness: Water (x2)
Resistance: none
Retreat: 2
#10 Arcanine – Fire – HP130
Stage 1 – Evolves from Growlithe[R][C][C] Searing Flame: 60 damage. Your opponent’s Active Pokemon is now Burned.
[R][R][R][C] Firestorm: 190 damage. Discard 3 [R] Energy attached to this Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 2
#11 Torkal – Fire – HP110
Basic Pokemon[R] Scorch: The Defending Pokemon is now Burned.
[R][C] Body Slam: 50 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
Weakness: Water (x2)
Resistance: none
Retreat: 3
#12 Psyduck – Water – HP70
Basic Pokemon[C] Strange Psychic Waves: Each player’s Active Pokemon is now Confused.
Weakness: Grass (X2)
Resistance: none
Retreat: 2
#13 Golduck – Water – HP90
Stage 1 – Evolves from Psyduck[C] Scratch: 20 damage.
[W] Double Jet: 60x damage. Discard up to 2 [W] energy cards from your hand. This attack does 60 damage times the number of cards discarded.
Weakness: Grass (X2)
Resistance: none
Retreat: none
#14 Shellder – Water – HP60
Basic Pokemon[C] Tackle: 10 damage.
Weakness: Grass (X2)
Resistance: none
Retreat: 2
#15 Cloyster – Water – HP120
Stage 1 – Evolves from Shellder[W][C] Headlock: 30 damage. Flip a coin. If heads, this attack does an additional 30 damage. If tails, your opponent’s Active Pokemon is now Paralyzed.
[W][W][C] Guard Press: 80 damage. During your opponent’s next turn this Pokemon takes 20 less damage from attacks.
Weakness: Grass (X2)
Resistance: none
Retreat: 3
#16 Lapras-GX – Water – HP190
Basic Pokemon[W] Collect: Draw 3 cards.
[W][W][W] Blizzard Burn: 160 damage. This Pokemon can’t attack during your next turn.
[W][W][C] Ice Beam GX: 100 damage. Your opponent’s Active Pokemon is now Paralyzed. (You can’t use more than 1 GX attack a game.)
When your Pokemon-GX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#17 Wishiwashi – Water – HP30
Basic PokemonAbility: Cowardice
You can use this ability once during your turn, excluding your first turn or the turn this Pokemon comes into play. Discard all cards attached to this Pokemon, and return this Pokemon to your hand.[W] Water Gun: 10 damage.
Weakness: Grass (X2)
Resistance: none
Retreat: 1
#18 Dewpider – Water – HP60
Basic Pokemon[W] Bubble: 10 damage. Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#19 Araquanid – Water – HP100
Stage 1 – Evolves from DewpiderAbility: Blister
Prevent all damage from attacks done to this Pokemon by your opponent’s [R] Pokemon.[W][C][C] Aqua Edge: 70 damage.
Weakness: Grass (X2)
Resistance: none
Retreat: 2
#20 Pyukumuku – Water – HP60
Basic PokemonAbility: Innards Out
If this Pokemon is your Active Pokemon and is knocked out by an opponent’s attack, place 6 damage counters on the attacking Pokemon.[W] Continuous Tumble: 30x damage. Flip a coin until you get tails. This attack does 30 damage times the number of heads.
Weakness: Grass (X2)
Resistance: none
Retreat: 1
#21 Zubat – Psychic – HP50
Basic Pokemon[P] Astonish: Choose a random card from your opponent’s hand.
Your opponent reveals that card and shuffles it into his or her deck.Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat Cost: 1
#22 Golbat – Psychic – HP80
Stage 1 – Evolves from Zubat[P] Poison Breath: The defending pokemon is now Poisoned.
[C][C] Acrobatics: 10+ damage. Flip 2 coins. This attack does 10 damage X20 more for each heads.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat Cost: none
#23 Crobat – Psychic – HP130
Stage 2 – Evolves from Golbat[P] Triple Poison: Your opponent’s Active Pokemon is now Poisoned. Put 3 damage counters instead of 1 on that Pokemon between turns.
[C][C][C] Surprise Attack: 60 damage. If this Pokemon was on your bench and became active during your turn, add 60 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: none
#24 Espeon GX – Psychic – HP200
Stage 1 – Evolves from Eevee[P] Psybeam: 30 damage. The Defending Pokemon is now Confused.
[P][C][C] Psychic: 60+ damage. This attack does 30 more damage for each Energy card attached to your opponent’s Active Pokemon.
[P][C][C] Division GX: Place 10 damage counters on your opponent’s Pokemon in any way you like. (You can’t use more than 1 GX attack a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
#25 Mareanie – Psychic – HP60
Basic Pokemon[P] Poison Sting: The defending pokemon is now Poisoned.
Weakness: Psychic (x2)
Resistance:
Retreat Cost: 1
#26 Toxapex – Psychic – HP110
Stage 1 – Evolves from MareanieAbility: Toxic Spikes
As long as this Pokemon is in play, whenever your opponent’s Active Pokemon retreats, the new Active Pokemon is now poisoned.[P][C][C] Venoshock: 50+ damage. If your opponent’s Active Pokemon is Poisoned, this attack does 50 more damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 3
#27 Cosmog – Psychic – HP60
Basic Pokemon[C] Collect Dust: Draw a card.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
#28 Cosmoem – Psychic – HP90
Stage 1 – Evolves from Cosmog[C] Teleport: Switch this Pokemon with 1 of your Benched Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 3
#29 Makuhita – Fighting – HP80
Basic Pokemon[F] Surprise Attack: 20 damage. Flip a coin. If tails, this attack does nothing.
[F][C] Strength: 40 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#30 Hariyama – Fighting – 130
Stage 1 – Evolves from Makuhita[F][C][C] Push Out: 60 damage. Switch your opponent’s Active Pokemon with one of his or her Benched Pokemon. (Your opponent chooses the Benched Pokemon to switch.)
[F][C][C][C] Mega Handslap: 130 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 4
#31 Passimian – Fighting – HP110
Basic Pokemon[F] Fling: This attack does 30 damage to one of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[C][C] Team Play: 10+ damage. This attack does 10 damage plus 30 damage times the number of Passimian on your bench.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
#32 Alolan Meowth – Darkness – HP70
Basic Pokemon[.] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
#33 Alolan Persian Dark – HP90
Stage 1 – Evolves from Alolan Meowth[.] Taunt: Switch one of your opponent’s Benched Pokemon with the Active Pokemon.
[D] Rend: 30+ damage. If your opponent’s Active Pokemon has any damage counters on it, this attack does an additional 30 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
#34 Sandile – Dark – HP70
Basic Pokemon[C][C] Gnaw: 20 damage.
[D][D][C] Crunch: 30. Flip a coin. If heads discard an energy attached to the Defending Pokemon.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
#35 Krokorok – Dark – HP90
Stage 1 – Evolves from Sandile[C][C] Knock Off: 20 damage. Discard 1 card from the opponent’s hand without looking.
[D][D][C] Dark Fang: 60 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
#36 Krookodile – Dark – HP150
Stage 2 – Evolves from Krokorok[C][C] Accusation: 20+ damage. This attack does 20 damage plus 20 damage times the number of cards in your opponent’s hand.
[D][D][C] Dark Fang: 120 damage. Before doing damage, discard all Pokemon Tool cards attached to your opponent’s Active Pokemon.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3
#37 Alolan Diglett – Metal – HP50
Basic Pokemon[.] Probe: Look at the top 3 cards from your deck and return them to the top of your deck in any order.
[M] Mud Slap: 10 damage.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1
#38 Alolan Dugtrio – Metal – HP100
Stage 1 – Evolves from Alolan DiglettAbility: Tangled Hair
As long as this Pokemon is in play, the Defending Pokemon’s Retreat Cost is [C] more.[C][C][C] Dig Under: This attack does 50 damage to 1 of your opponent’s Pokemon. This attack’s damage isn’t affected by Weakness or Resistance.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2
#39 Skarmory – Metal – HP110
Basic Pokemon[C][C] Metal Sound: Discard all Special Energy attached to each Pokémon in play.
[M][C][C] Aerial Ace: 60+ damage. Flip a coin. If heads, this attack does 30 more damage.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
#40 Solgaleo GX – Metal – HP250
Stage 2 – Evolves from CosmoemAbility: Ultra Road
Once during your turn (before your attack), you may switch your Active Pokemon with 1 of your Benched Pokemon.[M][M][C] Sunsteel Strike: 230 damage. Discard all Energy from this Pokemon.
[M] Sol Burst GX: Search your deck for up to 5 Energy cards and attach them to your Pokemon. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3
#41 Cutiefly – Fairy – HP30
Basic Pokemon[Y] Bounce Around: 10 damage. During your opponent’s next turn, when this Pokemon would take damage from an attack, you flip a coin. If heads, this Pokemon takes no damage.
Weakness: Metal (x2)
Resistance: Dark (-20)
Retreat: 1
#42 Ribombee – Fairy – HP60
Stage 1 – Evolves from CutieflyAbility: Healing Pollen
You can use this ability once during your turn. Heal 20 damage from one of your Pokemon.[Y] Fairy Wind: 30 damage.
Weakness: Metal (x2)
Resistance: Dark (-20)
Retreat: 1
#43 Kangaskhan – Normal – HP130
Basic Pokemon[C] Cross Cut: 30+ damage. If your opponent’s Active Pokemon is an Evolved Pokemon, add 30 damage.
[C][C][C][C] Hurricane Punch: 50x damage. Flip 4 coins. This attack does 50 times the number of heads.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
#44 Eevee – Colorless – HP60
Basic PokemonAbility: Energy Evolution
You can use this ability once during your turn, when you attach a basic energy from your hand to this Pokemon. Search your deck for a card that evolves from this Pokemon with the same Type as the energy you attached, and play it on top of this Pokemon to Evolve it. Shuffle your deck afterward.[C] Quick Draw: Flip a coin, if heads draw a card.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
#45 Spinda – Colorless – HP80
Basic Pokemon[C] Dizzy Punch: 30 damage. The Defending Pokémon is now Confused.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#46 Lillipup – Normal – HP60
Basic Pokemon[C] Invigorate: During your next turn, this Pokemon’s attacks do an additional 20 damage to the opponent’s Active Pokemon.
[C][C] Bite: 20 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#47 Herdier – Normal – HP90
Stage 1 – Evolves from LillipupAbility: Treasure Hunt
You can use this ability once during your turn, when you play this card from your hand to Evolve a Pokemon. Choose 1 Item card from your discard pile, show it to your opponent, and put it in your hand.[C][C][C] Bite: 50 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#48 Stoutland – Colorless – HP150
Stage 2 – Evolves from Herdier[C][C][C] Ferocious Bellow: 50 damage. During your opponent’s next turn, any damage done by attacks from the Defending Pokemon is reduced by 50 (before applying Weakness and Resistance).
[C][C][C][C] Hard Punch: 120 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
#49 Yungoos – Colorless – HP70
Basic Pokemon[C] Tackle: 10 damage.
[C][C] Bite: 20 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#50 Gumshoos-GX – Colorless – HP210
Stage 1 – Evolves from Donald TrumpAbility: Inspect
Once during your turn (before your attack), you may have your opponent reveal his or her hand.[C][C][C] Flying Headbutt: 100 damage.
[C] Gum Chance GX: 10+ damage. This attack does 50 more damage for each Energy attached to your opponent’s Active Pokemon. (You can’t use more than 1 GX attack a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
#51 Stufful – Colorless – HP70
Basic Pokemon[C][C] Tackle: 30 damage.
Weakness: Fighting (X2)
Resistance: none
Retreat: 2
#52 Bewear – Colorless – HP130
Stage 1 – Evolves from Stufful[C][C] Bear Hug: 40 damage. Your opponent’s Active Pokémon can’t retreat during your opponent’s next turn.
[C][C][C] Superpower: 80 damage. You may do an additional 40 damage. If you do this Pokemon does 20 damage to itself.
Weakness: Fighting (X2)
Resistance: none
Retreat: 3
#53 Crushing Hammer – Trainer
ItemFlip a coin. If heads, discard an Energy attached to 1 of your opponent’s Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Flip 2 coins. For each heads, search your deck for an Evolution Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).
Your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
#56 Rotom Pokedex – Trainer
ItemCount your remaining Prize cards, then shuffle them into your deck. Draw the same amount of cards and place them face-down as your new Prize cards.
You may play as many Item cards as you like during your turn (before your attack).
Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
When your Active Pokemon is Knocked Out by damage from an opponent’s attack, you may move 1 basic Energy card that was attached to that Pokemon to the Pokemon this card is attached to.
You may play as many Item cards as you like during your turn (before your attack).
Each player shuffles his or her hand into his or her deck. Then, each player flips a coin. If heads, that player draws 6 cards. If tails, that player draws 3 cards.
You may play only 1 Supporter card during your turn (before your attack).
#59 Professor Kukui – Trainer
SupporterDraw 2 cards. During this turn, your Pokemon’s attacks do 20 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).
You may play only 1 Supporter card during your turn (before your attack).
#60 Double Colorless Energy – Special Energy
Double Colorless Energy provides [C][C] Energy.
#61 Lapras-GX – Water – HP190
Basic Pokemon[W] Collect: Draw 3 cards.
[W][W][W] Blizzard Burn: 160 damage. This Pokemon can’t attack during your next turn.
[W][W][C] Ice Beam GX: 100 damage. Your opponent’s Active Pokemon is now Paralyzed. (You can’t use more than 1 GX attack a game.)
When your Pokemon-GX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#62 Espeon GX – Psychic – HP200
Stage 1 – Evolves from Eevee[P] Psybeam: 30 damage. The Defending Pokemon is now Confused.
[P][C][C] Psychic: 60+ damage. This attack does 30 more damage for each Energy card attached to your opponent’s Active Pokemon.
[P][C][C] Division GX: Place 10 damage counters on your opponent’s Pokemon in any way you like. (You can’t use more than 1 GX attack a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
#63 Solgaleo GX – Metal – HP250
Stage 2 – Evolves from CosmoemAbility: Ultra Road
Once during your turn (before your attack), you may switch your Active Pokemon with 1 of your Benched Pokemon.[M][M][C] Sunsteel Strike: 230 damage. Discard all Energy from this Pokemon.
[M] Sol Burst GX: Search your deck for up to 5 Energy cards and attach them to your Pokemon. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3
#64 Gumshoos-GX – Colorless – HP210
Stage 1 – Evolves from Donald TrumpAbility: Inspect
Once during your turn (before your attack), you may have your opponent reveal his or her hand.[C][C][C] Flying Headbutt: 100 damage.
[C] Gum Chance GX: 10+ damage. This attack does 50 more damage for each Energy attached to your opponent’s Active Pokemon. (You can’t use more than 1 GX attack a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
Each player shuffles his or her hand into his or her deck. Then, each player flips a coin. If heads, that player draws 6 cards. If tails, that player draws 3 cards.
You may play only 1 Supporter card during your turn (before your attack).
#66 Professor Kukui – Trainer
SupporterDraw 2 cards. During this turn, your Pokemon’s attacks do 20 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).
You may play only 1 Supporter card during your turn (before your attack).
Basic Pokemon
[W] Collect: Draw 3 cards.
[W][W][W] Blizzard Burn: 160 damage. This Pokemon can’t attack during your next turn.
[W][W][C] Ice Beam GX: 100 damage. Your opponent’s Active Pokemon is now Paralyzed. (You can’t use more than 1 GX attack a game.)
When your Pokemon-GX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#68 Espeon GX – Psychic – HP200
Stage 1 – Evolves from Eevee[P] Psybeam: 30 damage. The Defending Pokemon is now Confused.
[P][C][C] Psychic: 60+ damage. This attack does 30 more damage for each Energy card attached to your opponent’s Active Pokemon.
[P][C][C] Division GX: Place 10 damage counters on your opponent’s Pokemon in any way you like. (You can’t use more than 1 GX attack a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
#69 Solgaleo GX – Metal – HP250
Stage 2 – Evolves from Cosmoem
Ability: Ultra Road
Once during your turn (before your attack), you may switch your Active Pokemon with 1 of your Benched Pokemon.[M][M][C] Sunsteel Strike: 230 damage. Discard all Energy from this Pokemon.
[M] Sol Burst GX: Search your deck for up to 5 Energy cards and attach them to your Pokemon. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3
#70 Gumshoos-GX – Colorless – HP210
Stage 1 – Evolves from Donald TrumpAbility: Inspect
Once during your turn (before your attack), you may have your opponent reveal his or her hand.[C][C][C] Flying Headbutt: 100 damage.
[C] Gum Chance GX: 10+ damage. This attack does 50 more damage for each Energy attached to your opponent’s Active Pokemon. (You can’t use more than 1 GX attack a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
Discard 2 cards from your hand. (If you can’t discard 2 cards, you can’t play this card.) Search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).
#72 Rotom Pokedex – Trainer
ItemCount your remaining Prize cards, then shuffle them into your deck. Draw the same amount of cards and place them face-down as your new Prize cards.
You may play as many Item cards as you like during your turn (before your attack).
Collection Moon
#1 Pinsir – Grass – HP110
Basic Pokemon[C][C] Sky Throw: Flip a coin. If heads, return your opponent’s Active Pokemon and all cards attached to it to your opponent’s hand.
[G][G] Guillotine: 50 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#2 Surskit – Grass – HP50
Basic Pokemon[C] 10+ damage. Flip a coin. If heads, this attack does 10 more damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#3 Masquerain – Grass – HP90
Stage 1 – Evolves from Surskit[C] Struggle Bug: 30 damage. Move 1 energy from your opponent’s Active Pokemon to one of your opponent’s Benched Pokemon.
Weakness: Fire (x2)
Resistance: none
Retreat: none
#4 Grubbin – Grass – HP70
Basic Pokemon[C][C] Vice Grip: 30 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#5 Fomantis – Grass – HP60
Basic Pokemon[C] Synthesis: Search your deck for a [G] Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward.
[G][C] Leafage: 20 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#6 Lurantis-GX – Grass – HP210
Stage 1 – Evolves from Fomantis[G] Flower Supply: 40 damage. Attach 2 basic Energy from your discard pile to your Pokemon in any way you like.
[G][G][C] Solar Blade: 120 damage. Heal 30 damage from this Pokemon.
[G] Chloro-Size GX: 50x damage. This attack does 50 damage times the number of [G] Energy attached to this Pokemon. (You can’t use more than 1 GX attack a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#7 Morelull – Grass – HP60
Basic Pokemon[C] Wavering Spore: Your opponent’s Active Pokémon is now Asleep.
[G] Ram: 10 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#8 Shiinotic – Grass – HP100
Stage 1 – Evolves from MorelullAbility: Luminescence
You can use this ability once during your turn. Search your deck for a [G] pokemon, show it to your opponent and put it in your hand. Shuffle your deck afterward.[G][C] Wavering Spore: 30 damage. The defending Pokemon is now Asleep.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#9 Poliwag – Water – HP60
Basic Pokemon[W] Water Gun: 10 damage.
[C][C][C] Hydro Pump: 30+ damage. This attack does 10 more damage for each [W] Energy attached to this Pokemon.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#10 Poliwhirl – Water – HP90
Stage 1 – Evolves from Poliwag[C][C] Double Slap: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads.
[W][C][C] Wave Splash: 60 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#11 Poliwrath – Water – HP150
Stage 2 – Evolves from Poliwhirl[W] Quaking Punch: 30 damage. Your opponent’s Pokemon is now Confused.
[W][C][C] Wake-Up Slap: 80+ damage. If your opponent’s Active Pokémon is affected by a Special Condition, this attack does 80 more damage. Then, remove all Special Conditions from that Pokémon.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
#12 Corsola – Water – HP80
Basic Pokemon[C] Finding Friends: Search for deck for 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.
[W][C][C] Surf: 60 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#13 Wingull – Water – HP60
Basic Pokemon[C] Roost: Heal 30 damage from this Pokemon. This Pokemon can’t retreat during your next turn.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
#14 Pelipper – Water – HP100
Stage 1 – Evolves from Wingull[C][C] Courier: Return one of your Benched Pokemon and all cards attached to it to your hand.
[W][C][C] Fly: 60 damage. Flip a coin. If tails, this attack does nothing. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
#15 Crabominable – Water – HP140
Stage 1 – Evolves from Crabrawler[W][W][C] Avalanche: 80 damage. This attack does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[W][W][W][C] Ice Hammer: 140 damage.
Weakness: Metal (x2)
Resistance: none
Retreat: 4
#16 Bruxish – Water – HP110
Basic Pokemon[C] Vivid Charge: Search your deck for up to 3 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward.
[W][W][C] Psychic Fang: 90 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokemon.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#17 Chinchou – Lightning – HP70
Basic Pokemon[C] Search Light: Look at one of your facedown prize cards, then return the prize card facedown.
[L][C][C] Electric Ball: 30 damage.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
#18 Lanturn – Lightning – HP110
Stage 1 – Evolves from Chinchou[C] Confuse Ray: The Defending Pokemon is now Confused
[L][C][C] Aqua Spark 60+ damage. If there is any [W] Energy attached to Lanturn, This attack does 60 damage plus 60 more damage.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2
#19 Charjabug – Lightning – HP90
Stage 1 – Evolves from Grubbin[L][C] Stunning Chin: 20 damage. Flip a coin. If heads, the defending pokemon is now Paralyzed.
[L][C][C] Lightning Ball: 50 damage.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3
#20 Vikavolt – Lightning – HP150
Stage 2 – Evolves from CharjabugAbility: Strong Charge
Once during your turn (before your attack), you may search your deck for a [G] Energy and a [L] Energy and attach them to your Pokemon in any way you like. Shuffle your deck afterwards,[L][C][C][C] Electrocannon: 150 damage. Discard 3 Energy attached to this Pokemon.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3
#21 Togedemaru – Lightning – HP70
Basic Pokemon[C] Defense Curl: Flip a coin. If heads, during your opponent’s next turn. this Pokemon is not affected by damage of attacks.
[L] Discharge: 30x damage. Discard all [L] Energy attached to Togedemaru. This attack does 30 damage times the number of energy discarded.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
#22 Alolan Grimer – Psychic – HP80
Basic Pokemon[.] Poison Breath: Flip a coin. If heads, your opponent’s Active Pokemon is now Poisoned.
[P][C][C] Tackle: 40 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 3
#23 Alolan Muk – Psychic – HP120
Stage 1 – Evolves from Alolan GrimerAbility: Power of Alchemy
As long as this Pokemon is in play, each player’s Basic Pokemon in play, in their hand, and in the Discard Pile have no Abilities.[P][P][C][C] Crunch: 90 damage. Flip a coin. If heads discard 1 Energy attached to your opponent’s Active Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 4
#24 Drowzee – Psychic – HP70
Basic Pokemon[P] Psycho Boom: 10x damage. This attack does 10 damage times the number of energy attached to the defending pokemon.
[C][C] Headbutt: 20 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#25 Hypno – Psychic – HP110
Stage 1 – Evolves from Drowzee[C][C] Yoga Pose: 20+ damage. This attack does 20 damage plus 10 more damage for each damage counter on the defending pokemon.
[P][C][C] Hypnosis Pulse: 70 damage. The defending pokemon is now asleep.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#26 Cosmog – Psychic – HP60
Basic Pokemon[C] Collect Dust: Draw a card.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
#27 Cosmoem – Psychic – HP90
Stage 1 – Evolves from Cosmog[C] Teleport: Switch this Pokemon with 1 of your Benched Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 3
#28 Lunala GX – Psychic – HP250
Stage 2 – Evolves from CosmoemAbility: Psychic Transfer
As often as you like during your turn (before your attack), you may move a [P] Energy from 1 of your Pokemon to another of your Pokemon.[P][P][P][P] Phantom Ray: 120 damage. The Defending Pokemon can’t be healed during your opponent’s next turn.
[P][P][P] Lunar Fall GX: Knock Out 1 of your opponent’s Basic Pokemon that isn’t a Pokemon GX. (You can’t use more than 1 GX attack in a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2
#29 Roggenrola – Fighting – HP70
Basic Pokemon[F][C] Smack Down: If your opponent’s Active Pokemon has [F] Resistance, this attack does 50 more damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
#30 Boldore – Fighting – HP110
Stage 1 – Evolves from Roggenrola[F][C] Headbutt: 30 damage.
[F][C][C] Rock Throw: 50 damage. This attack is not affected by Resistance.
Weakness: Grass (x2)
Resistance: none
Retreat: 4
#31 Gigalith – Fighting – HP160
Stage 2 – Evolves from Boldore[F][C] Rock Cannon: 50x damage. You may discard any number of [F] Energy attached to your Pokemon in play. This attack does 50 damage times the number of cards discarded.
[F][F][C][C] Rock Tumble: 120 damage. Don’t apply Resistance for this attack’s damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 4
#32 Crabrawler – Fighting – HP80
Basic Pokemon[C][C] Punch: 20 damage.
[F][C][C] Crabhammer: 40 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#33 Sandygast – Fighting – HP80
Basic Pokemon[C] Gather Sand: Attach a [F] energy from your discard pile to this Pokemon.
[F][C][C] Sand Tomb: 30 damage. Your opponent’s Active Pokemon can’t retreat during your opponent’s next turn.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
#34 Palossand – Fighting – HP130
Stage 1 – Evolves from SandygastAbility: Sand Armor
Any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).[F][C][C][C] Absorb: 50 damage. Heal as much damage from this Pokemon as you did to your opponent’s Active Pokemon.
Weakness: Grass (x2)
Resistance: none
Retreat: 4
#35 Alolan Rattata – Dark – HP40
Basic Pokemon[.] Gnaw: 20 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: none
#36 Alolan Raticate – Darkness – HP120
Stage 1 – Evolves from Alolan Rattata[C][C] Dark Design: Search your deck for a number of cards up to the number of Pokemon on your bench and add them to your hand. Shuffle your deck afterward.
[D][C][C] Endeavor: 60+ damage. Flip 2 coins. This attack does 30 more damage for each heads.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3
#37 Umbreon GX – Dark – HP200
Stage 1 – Evolves from Eevee[D] Strafe: 30 damage. You may switch this Pokemon with one of your Benched Pokemon.
[D][C][C] Shadow Bullet: 90 damage. This attack does 30 damage to one of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[D][C] Night Cry GX: Discard 2 Energy attached to your opponent’s Pokemon in play. (You can’t use more than 1 GX attack a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
#38 Carvanha – Dark – HP60
Basic Pokemon[C] Chew Away: Discard a Pokemon Tool card attached to 1 of your opponent’s Pokemon.
[D][C] Bite: 20 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
#39 Sharpedo – Dark – HP110
Stage 1 – Evolves from CarvanhaAbility: Rough Skin
If this Pokemon is your Active Pokemon and is damaged by an oppontnent’s Pokemon’s attack, place 3 damage counters on the attacking Pokemon.[D][C][C] Aqua Impact: 60 damage. This attack does 60 damage plus 20 damage times the number of energy in the defending Pokemon’s retreat cost.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: none
#40 Snubbull – Fairy – HP70
Basic Pokemon[Y] Reckless Charge: 20 damage. Flip a coin. If tails, this Pokemon does 10 damage to itself.
Weakness: Metal (x2)
Resistance: Dark (-20)
Retreat: 1
#41 Granbull – Fairy – HP110
Stage 1 – Evolves from Snubbull[Y] Bite: 30 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
[Y][C][C] Revenge: 50+ damage. If this Pokemon has any damage counters on it, this attack does 80 more damage.
Weakness: Metal (x2)
Resistance: Dark (-20)
Retreat: 2
#42 Dratini – Dragon – HP60
Basic Pokemon[G] Signs of Evolution: Search your deck for one each of Dratini, Dragonir, and Dragonite and put them in your hand. Shuffle your deck afterward.
[L] Tail Whip: 10 damage.
Weakness: Fairy (x2)
Resistance: none
Retreat: 2
#43 Dragonair – Dragon – HP90
Stage 1 – Evolves from Dratini[C] Dragon Prayer: During your next turn you may attach as many energy as you like from your hand to your Pokemon.
[G][L][C] Tail Whip: 60 damage.
Weakness: Fairy (x2)
Resistance: none
Retreat: 2
#44 Dragonite – Dragon – HP160
Stage 2 – Evolves from Dragonair[G][L] Dragon Wave: 130 damage. Discard a [G] energy and a [L] energy attached to this Pokemon.
[C][C][C][C][C] Giant Tail: 200 damage. Flip a coin. If tails, this attack does nothing.
Weakness: Fairy (x2)
Resistance: none
Retreat: 4
#45 Spearow – Normal – HP60
Basic Pokemon[C] Peck at Bugs: 10 damage. If the Defending Pokemon is a [G] Pokemon, this attack does an additional 30 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
#46 Fearow – Normal – HP90
Stage 1 – Evolves from Spearow[C] Devastating Wind: The opponent shuffles his or her hand into his or her deck. Then he or she draws 3 cards from his or her deck.
[C] Slashing Strike: 60 damage. During your next turn, this Pokemon can’t use Slashing Strike.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
#47 Tauros GX – Normal – HP180
Basic Pokemon[C][C] Rage: 20+ damage. This attack does 20 damage plus 10 more damage for each damage counter on this Pokemon.
[C][C] Horn Attack: 60 damage.
[C][C] Mad Bull GX: 30x damage. This attack does 30 damage times the number of damage counters on this Pokemon. (You can’t use more than 1 GX attack a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
#48 Eevee – Normal – HP60
Basic PokemonAbility: Energy Evolution
You can use this ability once during your turn, when you attach a basic energy from your hand to this Pokemon. Search your deck for a card that evolves from this Pokemon with the same Type as the energy you attached, and play it on top of this Pokemon to Evolve it. Shuffle your deck afterward.[C] Quick Draw: Flip a coin, if heads draw a card.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
#49 Pikipek – Normal – HP50
Basic Pokemon[C] Rock Smash: 10+ damage. Flip a coin. If heads this attack does 10 more damage.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
#50 Trumbeak – Normal – HP80
Stage 1 – Evolves from Pikipek[C] Bullet Seed: 20x damage. Flip 4 coins. This attack does 20 damage times the number of heads.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
#51 Toucannon – Normal – HP140
Stage 2 – Evolves from Trumbeak[C][C] Echo Voice: 60 damage. During your next turn, this Pokemon’s Echo Voice does an additional 60 damage.
[C][C][C] Beak Cannon: 100 damage. Flip a coin. If heads your opponent’s Active Pokemon is now Burned.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2
#52 Oranguru – Normal – HP120
Basic PokemonAbility: Lead
You can use this ability once during your turn. Draw cards from your deck until you have 3 cards in your hand.[C][C][C] Psychic: 60 damage. This attack does 60 damage plus 20 damage times the number of Energy attached to your opponent’s Active Pokemon.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
#53 Energy Retrieval – Trainer
ItemPut 2 basic Energy cards from your discard pile into your hand.
You may play as many Item cards as you like during your turn (before your attack).
#54 Big Malasada – Trainer
ItemHeal 20 damage and 1 Special Condition from your Active Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward.
You can play as many Item cards as you like during your turn (before your attack).
Switch your Active Pokemon with 1 of your Benched Pokémon.
You may play as many Item cards as you like during your turn (before your attack).
#57 Poison Barb – Trainer
ItemAttach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
When the Pokemon this card is attached to is your Active Pokemon and is damaged by an opponent’s Pokemon’s attack, the attacking Pokemon is now Poisoned
You may play as many Item cards as you like during your turn (before your attack).
#58 Team Skull Grunt – Trainer
SupporterYour opponent reveals his or her hand. You may discard 2 Energy cards you find there.
You can’t play more than 1 Supporter card during your turn (before your attack).
#59 Lillie – Trainer
SupporterDraw cards from your deck until you have 6 cards in your hand. If you used this card on your first turn, draw cards until you have 8 cards in your hand.
You can’t play more than 1 Supporter card during your turn (before your attack).
#60 Rainbow Energy – Special Energy
This card provides [C] Energy. While in play, this card provides every type of Energy but provides only 1 Energy at a time. When you attach this card from your hand to 1 of your Pokemon, put 1 damage counter on that Pokemon.
#61 Lurantis-GX – Grass – HP210
Stage 1 – Evolves from Fomantis[G] Flower Supply: 40 damage. Attach 2 basic Energy from your discard pile to your Pokemon in any way you like.
[G][G][C] Solar Blade: 120 damage. Heal 30 damage from this Pokemon.
[G] Chloro-Size GX: 50x damage. This attack does 50 damage times the number of [G] Energy attached to this Pokemon. (You can’t use more than 1 GX attack a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#62 Lunala GX – Psychic – HP250
Stage 2 – Evolves from CosmoemAbility: Psychic Transfer
As often as you like during your turn (before your attack), you may move a [P] Energy from 1 of your Pokemon to another of your Pokemon.[P][P][P][P] Phantom Ray: 120 damage. The Defending Pokemon can’t be healed during your opponent’s next turn.
[P][P][P] Lunar Fall GX: Knock Out 1 of your opponent’s Basic Pokemon that isn’t a Pokemon GX. (You can’t use more than 1 GX attack in a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2
#63 Umbreon GX – Dark – HP200
Stage 1 – Evolves from Eevee[D] Strafe: 30 damage. You may switch this Pokemon with one of your Benched Pokemon.
[D][C][C] Shadow Bullet: 90 damage. This attack does 30 damage to one of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[D][C] Night Cry GX: Discard 2 Energy attached to your opponent’s Pokemon in play. (You can’t use more than 1 GX attack a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
#64 Tauros GX – Normal – HP180
Basic Pokemon[C][C] Rage: 20+ damage. This attack does 20 damage plus 10 more damage for each damage counter on this Pokemon.
[C][C] Horn Attack: 60 damage.
[C][C] Mad Bull GX: 30x damage. This attack does 30 damage times the number of damage counters on this Pokemon. (You can’t use more than 1 GX attack a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
#65 Team Skull Grunt – Trainer
SupporterYour opponent reveals his or her hand. You may discard 2 Energy cards you find there.
You can’t play more than 1 Supporter card during your turn (before your attack).
#66 Lillie – Trainer
SupporterDraw cards from your deck until you have 6 cards in your hand. If you used this card on your first turn, draw cards until you have 8 cards in your hand.
You can’t play more than 1 Supporter card during your turn (before your attack).
#67 Lurantis-GX – Grass – HP210
Stage 1 – Evolves from Fomantis[G] Flower Supply: 40 damage. Attach 2 basic Energy from your discard pile to your Pokemon in any way you like.
[G][G][C] Solar Blade: 120 damage. Heal 30 damage from this Pokemon.
[G] Chloro-Size GX: 50x damage. This attack does 50 damage times the number of [G] Energy attached to this Pokemon. (You can’t use more than 1 GX attack a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#68 Lunala GX – Psychic – HP250
Stage 2 – Evolves from CosmoemAbility: Psychic Transfer
As often as you like during your turn (before your attack), you may move a [P] Energy from 1 of your Pokemon to another of your Pokemon.[P][P][P][P] Phantom Ray: 120 damage. The Defending Pokemon can’t be healed during your opponent’s next turn.
[P][P][P] Lunar Fall GX: Knock Out 1 of your opponent’s Basic Pokemon that isn’t a Pokemon GX. (You can’t use more than 1 GX attack in a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2
#69 Umbreon GX – Dark – HP200
Stage 1 – Evolves from Eevee[D] Strafe: 30 damage. You may switch this Pokemon with one of your Benched Pokemon.
[D][C][C] Shadow Bullet: 90 damage. This attack does 30 damage to one of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[D][C] Night Cry GX: Discard 2 Energy attached to your opponent’s Pokemon in play. (You can’t use more than 1 GX attack a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
#70 Tauros GX – Normal – HP180
Basic Pokemon[C][C] Rage: 20+ damage. This attack does 20 damage plus 10 more damage for each damage counter on this Pokemon.
[C][C] Horn Attack: 60 damage.
[C][C] Mad Bull GX: 30x damage. This attack does 30 damage times the number of damage counters on this Pokemon. (You can’t use more than 1 GX attack a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward.
You can play as many Item cards as you like during your turn (before your attack).
Switch your Active Pokemon with 1 of your Benched Pokémon.
You may play as many Item cards as you like during your turn (before your attack).
Decidueye-GX, Incineroar-GX, & Primarina-GX Starter Decks
#1 Pinsir – Grass – HP110
Basic Pokemon[C][C] Sky Throw: Flip a coin. If heads, return your opponent’s Active Pokemon and all cards attached to it to your opponent’s hand.
[G][G] Guillotine: 50 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#2 Rowlet – Grass – HP60
Basic Pokemon[C] Tackle: 10 damage.
[G][C] Leafage: 20 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#3 Dartrix – Grass – HP80
Stage 1 – Evolves from Rowlet[C] Sharp Blade Quill: This attack does 20 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[G][C][C] Leaf Blade: 50+ damage. Flip a coin. If heads, this attack does 20 more damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#4 Decidueye-GX – Grass – HP 240
Stage 2 – Evolves from DartrixAbility: Feather Arrow
You can use this power once during your turn. Choose one of your opponent’s Pokemon and place 2 damage counters on it.[G][C][C] Razor Leaf: 90 damage.
[G] Hollow Hunt GX: Put 3 cards from your discard pile into your hand. (You can’t use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#5 Grubbin – Grass – HP70
Basic Pokemon[C][C] Vice Grip: 30 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#6 Morelull – Grass – HP60
Basic Pokemon[C] Wavering Spore: Your opponent’s Active Pokémon is now Asleep.
[G] Ram: 10 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#7 Growlithe – Fire – HP80
Basic Pokemon[R][C][C] Take Down: 60 damage. This Pokemon does 20 damage to itself.
Weakness: ???
Resistance: ???
Retreat: ???
#8 Torkoal – Fire – HP110
Basic Pokemon[R] Scorch: ??? damage. The Defending Pokemon is now Burned.
[R][C] Body Slam: ??? damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
Weakness: ???
Resistance: ???
Retreat: ???
#9 Litten – Fire – HP70
Basic Pokemon[R] Bite: 10 damage.
[R][C] Flare: 20 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
#10 Torracat – Fire – HP90
Stage 1 – Evolves from Litten[R] Fury Swipes: 20x damage. Flip 3 coins. This attack does 20 damage times the number of heads.
[R][R][C] Flamethrower: 90 damage. Discard 1 Energy attached to this Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 2
#11 Incineroar-GX – Fire – HP250
Stage 2 – Evolves from Torracat[R] Hustle Blow: 10 damage. This attack does 20 more damage for each [R] Pokemon on your Bench.
[R][R][C] Tiger Swing: 80+ damage. Flip 2 coins. This attack does 50 more damage for each heads.
[R][R][C] Burn Slam GX: 200 damage. Your opponent’s Active Pokemon is now Burned. (You can’t use more than 1 GX attack a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Water (x2)
Resistance: none
Retreat: 3
#12 Popplio – Water – HP70
Basic Pokemon[W] Pound: 10 damage.
[W][C] Water Gun: 20 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#13 Brionne – Water – HP90
Stage 1 – Evolves from Popplio[W][C] Wave Splash: 30 damage.
[W][W][C] Charm Voice: 50 damage. Your opponent’s Active Pokémon is now Confused.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#14 Primarina-GX – Water – HP 250
Stage 2 – Evolves from Brionne[C][C] Bubble Beat: 10+ damage. This attack does 10 damage plus 20 damage times the amount of [W] Energy attached to all your Pokemon in play.
[W][W][W][C] Ocean Sound: 120 damage. Discard an Energy attached to your opponent’s Active Pokemon.
[C][C] Grand Echo GX: Heal all damage from each of your Pokemon. (You can’t use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#15 Dewpider – Water – HP60
Basic Pokemon[W] Bubble: 10 damage. Flip a coin, if heads the Defending Pokemon is now Paralyzed.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#16 Bruxish – Water – HP110
Basic Pokemon[C] Vivid Charge: Search your deck for up to 3 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward.
[W][W][C] Psychic Fang: 90 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokemon.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#17 Charjabug – Lightning – HP90
Stage 1 – Evolves from Grubbin[L][C] Stunning Chin: 20 damage. Flip a coin. If heads, the defending pokemon is now Paralyzed.
[L][C][C] Lightning Ball: 50 damage.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3
#18 Togedemaru – Lightning – HP70
Basic Pokemon[C] Defense Curl: Flip a coin. If heads, during your opponent’s next turn. this Pokemon is not affected by damage of attacks.
[L] Discharge: 30x damage. Discard all [L] Energy attached to Togedemaru. This attack does 30 damage times the number of energy discarded.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
#19 Drowzee – Psychic – HP70
Basic Pokemon[P] Psycho Boom: 10x damage. This attack does 10 damage times the number of energy attached to the defending pokemon.
[C][C] Headbutt: 20 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#20 Hypno – Psychic – HP110
Stage 1 – Evolves from Drowzee[C][C] Yoga Pose: 20+ damage. This attack does 20 damage plus 10 more damage for each damage counter on the defending pokemon.
[P][C][C] Hypnosis Pulse: 70 damage. The defending pokemon is now asleep.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#21 Mareanie – Psychic – HP60
Basic Pokemon[P] Poison Sting: The defending pokemon is now Poisoned.
Weakness: Psychic (x2)
Resistance:
Retreat Cost: 1
#22 Cosmog – Psychic – HP60
Basic Pokemon[C] Collect Dust: Draw a card.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
#23 Makuhita – Fighting – HP80
Basic Pokemon[F] Surprise Attack: 20 damage. Flip a coin. If tails, this attack does nothing.
[F][C] Strength: 40 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#24 Hariyama – Fighting – 130
Stage 1 – Evolves from Makuhita[F][C][C] Push Out: 60 damage. Switch your opponent’s Active Pokemon with one of his or her Benched Pokemon. (Your opponent chooses the Benched Pokemon to switch.)
[F][C][C][C] Mega Handslap: 130 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 4
#25 Sandygast – Fighting – HP80
Basic Pokemon[C] Gather Sand: Attach a [F] energy from your discard pile to this Pokemon.
[F][C][C] Sand Tomb: 30 damage. Your opponent’s Active Pokemon can’t retreat during your opponent’s next turn.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
#26 Alolan Meowth – Darkness – HP70
Basic Pokemon[.] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
#27 Sandile – Dark – HP70
Basic Pokemon[C][C] Gnaw: 20 damage.
[D][D][C] Crunch: 30. Flip a coin. If heads discard an energy attached to the Defending Pokemon.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
#28 Krokorok – Dark – HP90
Stage 1 – Evolves from Sandile[C][C] Knock Off: 20 damage. Discard 1 card from the opponent’s hand without looking.
[D][D][C] Dark Fang: 60 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
#29 Skarmory – Metal – HP110
Basic Pokemon[C][C] Metal Sound: Discard all Special Energy cards attached to all Pokemon on the field. (?)
[M][C][C] Aerial Ace: 60+ damage. Flip a coin. If heads, this attack does 30 more damage.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
#30 Snubbull – Fairy – HP70
Basic Pokemon[Y] Reckless Charge: 20 damage. Flip a coin. If tails, this Pokemon does 10 damage to itself.
Weakness: Metal (x2)
Resistance: Dark (-20)
Retreat: 1
#31 Granbull – Fairy – HP110
Stage 1 – Evolves from Snubbull[Y] Bite: 30 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
[Y][C][C] Revenge: 50+ damage. If this Pokemon has any damage counters on it, this attack does 80 more damage.
Weakness: Metal (x2)
Resistance: Dark (-20)
Retreat: 2
#32 Cutiefly – Fairy – HP30
Basic Pokemon[Y] Bounce Around: 10 damage. During your opponent’s next turn, when this Pokemon would take damage from an attack, you flip a coin. If heads, this Pokemon takes no damage.
Weakness: Metal (x2)
Resistance: Dark (-20)
Retreat: 1
#33 Kangaskhan – Colorless – HP130
Basic Pokemon[C] Cross Cut: 30+ damage. If your opponent’s Active Pokemon is an Evolved Pokemon, add 30 damage.
[C][C][C][C] Hurricane Punch: 50x damage. Flip 4 coins. This attack does 50 times the number of heads.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
#34 Lillipup – Normal – HP60
Basic Pokemon[C] Invigorate: During your next turn, this Pokemon’s attacks do an additional 20 damage to the opponent’s Active Pokemon.
[C][C] Bite: 20 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#35 Herdier – Normal – HP90
Stage 1 – Evolves from LillipupAbility: Treasure Hunt
You can use this ability once during your turn, when you play this card from your hand to Evolve a Pokemon. Choose 1 Item card from your discard pile, show it to your opponent, and put it in your hand.[C][C][C] Bite: 50 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#36 Energy Retrieval – Trainer
ItemPut 2 basic Energy cards from your discard pile into your hand.
You may play as many Item cards as you like during your turn (before your attack).
#37 Energy Switch – Trainer
ItemMove a basic Energy from 1 of your Pokemon to another of your Pokemon.
You may play as many Item cards during your turn as you like (before your attack).
#38 Big Malasada – Trainer
ItemHeal 20 damage and 1 Special Condition from your Active Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Heal 30 damage from 1 of your Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
#40 Crushing Hammer – Trainer
ItemFlip a coin. If heads, discard an Energy attached to 1 of your opponent’s Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Look at the top 7 cards of your deck. You may reveal a Pokemon you find there and put it into your hand. Shuffle the other cards back into your deck.
You may play as many Item cards during your turn as you like (before your attack).
Flip 2 coins. For each heads, search your deck for an Evolution Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).
Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward.
You can play as many Item cards as you like during your turn (before your attack).
Discard 2 cards from your hand. (If you can’t discard 2 cards, you can’t play this card.) Search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).
Choose 1 of your Basic Pokemon in play. If you have a Stage 2 card in your hand that evolves from that Pokemon, put that card on the Basic Pokémon. (This counts as evolving that Pokemon.) You can’t use this card during your first turn or on a Basic Pokemon that was put into play this turn.
You may play as many Item cards as you like during your turn (before your attack).
Switch your Active Pokemon with 1 of your Benched Pokémon.
You may play as many Item cards as you like during your turn (before your attack).
#47 Pokemon Catcher – Trainer
ItemFlip a coin. If heads, switch 1 of your opponent’s Benched Pokemon with his or her Active Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Flip a coin. If heads, search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).
#50 Rotom Pokedex – Trainer
ItemCount your remaining Prize cards, then shuffle them into your deck. Draw the same amount of cards and place them face-down as your new Prize cards.
You may play as many Item cards as you like during your turn (before your attack).
Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
When your Active Pokemon is Knocked Out by damage from an opponent’s attack, you may move 1 basic Energy card that was attached to that Pokemon to the Pokemon this card is attached to.
You may play as many Item cards as you like during your turn (before your attack).
#52 Poison Barb – Trainer
ItemAttach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
When the Pokemon this card is attached to is your Active Pokemon and is damaged by an opponent’s Pokemon’s attack, the attacking Pokemon is now Poisoned
You may play as many Item cards as you like during your turn (before your attack).
Each player shuffles his or her hand into his or her deck. Then, each player flips a coin. If heads, that player draws 6 cards. If tails, that player draws 3 cards.
You may play only 1 Supporter card during your turn (before your attack).
#54 Professor Kukui – Trainer
SupporterDraw 2 cards. During this turn, your Pokemon’s attacks do 20 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).
You may play only 1 Supporter card during your turn (before your attack).
#55 Team Skull Grunt – Trainer
SupporterYour opponent reveals his or her hand. You may discard 2 Energy cards you find there.
You can’t play more than 1 Supporter card during your turn (before your attack).
Draw 3 cards.
You may play only 1 Supporter card during your turn (before your attack).
#57 Lillie – Trainer
SupporterDraw cards from your deck until you have 6 cards in your hand. If you used this card on your first turn, draw cards until you have 8 cards in your hand.
You can’t play more than 1 Supporter card during your turn (before your attack).
#58 Double Colorless Energy – Special Energy
Double Colorless Energy provides [C][C] Energy.
#59 Rainbow Energy – Special Energy
This card provides [C] Energy. While in play, this card provides every type of Energy but provides only 1 Energy at a time. When you attach this card from your hand to 1 of your Pokemon, put 1 damage counter on that Pokemon.
SM1 Related Promos
Togedemaru – Lightning – HP70
Basic Pokemon[C] Defense Curl: Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent’s next turn.
[L] Discharge: 30x damage. Discard all [L] Energy attached to this Pokemon. This attack does 30 damage times the number of Energy cards you discarded.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Pikachu – Lightning – HP70
Basic Pokemon[L] Thunder Wave: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
[L][C][C] Electro Ball: 50 damage.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Yungoos – Colorless – HP70
Basic Pokemon[C] Tackle: 10 damage.
[C][C] Bite: 20 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Count your remaining Prize cards, then shuffle them into your deck. Draw the same amount of cards and place them face-down as your new Prize cards.
You may play as many Item cards as you like during your turn (before your attack).
Tsareena – Grass – HP140
Stage 2 – Evolves from SteeneeAbility: Queenly Majesty
Once during your turn (before your attack), when you play this card from your hand to evolve 1 of your Pokemon, you may look at your opponent’s hand and discard 1 card.[G][C][C] Trop Kick: 80 damage. Heal 20 damage from this Pokemon and remove all Special Conditions from this Pokemon.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
Vikavolt – Lightning – HP150
Stage 2 – Evolves from CharjabugAbility: Strong Charge
Once during your turn (before your attack), you may search your deck for a [G] Energy and a [L] Energy and attach them to your Pokemon in any way you like. Shuffle your deck afterwards,[L][C][C][C] Electrocannon: 150 damage. Discard 3 Energy attached to this Pokemon.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3
Flying Pikachu – Lightning – HP40
Basic Pokemon[L] Thundershock: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
[C][C][C] Fly: 30 damage. Flip a coin. If tails, this attack does nothing. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent’s next turn.
Weakness: none
Resistance: Fighting (-20)
Retreat: 1
Mimikyu – Psychic – HP70
Basic Pokemon[P] Curse: Put 1 damage counter on your opponent’s Active Pokemon.
[C][C] Astonish: Choose a random card from your opponent’s hand. Your opponent reveals that card and shuffles it into his or her deck.
Weakness: none
Resistance: none
Retreat: 1