‘Tapu Bulu-GX Enhanced Starter Set’ Translations!

We now have images and translations for all 21 unique cards from the Tapu Bulu-GX Enhanced Starter Set. The deck is made of cards from SM1, SM1+, SM2, and a few exclusive cards as well, including the titular Tapu Bulu-GX. The exclusive cards will likely also be included in the next English set, Guardians Rising, which releases in America and Europe on May 5th.

Thanks goes to Bangiras, Rhonda D., Jake C., Vincent, and Sean T. for the translations!

Tapu Bulu-GX Enhanced Starter Set

Islands Waiting for You SM2#1 Bellsprout – Grass – HP60
Basic Pokemon

[G][C] Vine Whip: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Islands Waiting for You SM2#2 Weepinbell – Grass – HP80
Stage 1 – Evolves from Bellsprout

[G][C] Oozing Fluid: 40 damage. Flip a coin. If heads, discard an Energy attached to your opponent’s Active Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#3 Grubbin – Grass – HP70
Basic Pokemon

[C][C] Vice Grip: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Islands Waiting for You SM2#4 Wimpod – Grass – HP70
Basic Pokemon

[C] Rapid Escape: Shuffle this Pokemon and all cards attached to it into your deck.

[G] Ram: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#5 Tapu Bulu-GX – Grass – HP180
Basic Pokemon

[G] Horn Attack: 30 damage.

[G][G][C] Nature’s Madness: 120+ damage. You may discard all Energy attached to this Pokemon. If you do, this attack does 60 more damage.

[G][G][C] Kapu Wild GX: 150 damage. Heal all of this Pokemon’s HP. (You can’t use more than 1 GX attack in a game.)

When your Pokemon GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: none
Resistance: none
Retreat: 3


Islands Waiting for You SM2#6 Helioptile – Lightning – HP60
Basic Pokemon

[L] Thundershock: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#7 Charjabug – Lightning – HP90
Stage 1 – Evolves from Grubbin

[L][C] Stunning Chin: 20 damage. Flip a coin. If heads, the defending pokemon is now Paralyzed.

[L][C][C] Lightning Ball: 50 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


#8 Vikavolt – Lightning – HP150
Stage 2 – Evolves from Charjabug

Ability: Strong Charge
Once during your turn (before your attack), you may search your deck for a [G] Energy and a [L] Energy and attach them to your Pokemon in any way you like. Shuffle your deck afterwards,

[L][C][C][C] Electrocannon: 150 damage. Discard 3 Energy attached to this Pokemon.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


#9 Tapu Koko – Lightning – HP110
Basic Pokemon

[C][C] Spin Flight: Does 20 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[L][L][C] Lightning Ball: 100 damage.

Weakness: Fighting (-20)
Resistance: Metal (-20)
Retreat: 0


Islands Waiting for You SM2#10 Chansey – Colorless – HP110
Basic Pokemon

[C][C] Bind Wounds: Flip a coin. If heads, heal 30 damage from 1 of your Pokemon.

[C][C][C][C] Hammer In: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#11 Energy Recycler – Trainer
Item

Shuffle 5 basic Energy cards from your discard pile into your deck.

You may play as many Item cards as you like during your turn (before your attack).


#12 Nest Ball – Trainer
Item

Search your deck for a Basic Pokemon and put it onto your Bench. Shuffle your deck afterward.

You can play as many Item cards as you like during your turn (before your attack).


#13 Ultra Ball – Trainer
Item

Discard 2 cards from your hand. (If you can’t discard 2 cards, you can’t play this card.) Search your deck for a Pokemon, reveal it, and put it into your hand. Shuffle your deck afterward.

You may play as many Item cards as you like during your turn (before your attack).


#14 Rare Candy – Trainer
Item

Choose 1 of your Basic Pokemon in play. If you have a Stage 2 card in your hand that evolves from that Pokemon, put that card on the Basic Pokémon. (This counts as evolving that Pokemon.) You can’t use this card during your first turn or on a Basic Pokemon that was put into play this turn.

You may play as many Item cards as you like during your turn (before your attack).


#15 Switch – Trainer
Item

Switch your Active Pokemon with 1 of your Benched Pokémon.

You may play as many Item cards as you like during your turn (before your attack).


#16 Pokemon Catcher – Trainer
Item

Flip a coin. If heads, switch 1 of your opponent’s Benched Pokemon with his or her Active Pokemon.

You may play as many Item cards as you like during your turn (before your attack).


#17 Ilima – Trainer
Supporter

Each player shuffles his or her hand into his or her deck. Then, each player flips a coin. If heads, that player draws 6 cards. If tails, that player draws 3 cards.

You may play only 1 Supporter card during your turn (before your attack).


#18 Hau – Trainer
Supporter

Draw 3 cards.

You may play only 1 Supporter card during your turn (before your attack).


#19 Hala – Trainer
Supporter

Shuffle your hand into your deck and then draw 4 cards. If you’ve already used a GX attack this game, draw 7 cards instead.

You may play only 1 Supporter card during your turn (before your attack).


#20 Sophocles – Trainer
Supporter

You must discard 2 cards from your hand in order to play this card.

Draw 4 cards.

You may play only 1 Supporter card during your turn (before your attack).


#21 Lillie – Trainer
Supporter

Draw cards from your deck until you have 6 cards in your hand. If you used this card on your first turn, draw cards until you have 8 cards in your hand.

You can’t play more than 1 Supporter card during your turn (before your attack).