Full ‘Guardians Rising’ Set List!
We now have the full English set list for Guardians Rising! Where possible I have used the official English wording over our translations.
Our Guardians Rising set is comprised of cards from Japan’s SM1+ Strengthening Expansion Pack, SM2 Islands Waiting For You and Moonlight of Alola, and the “Rockruff Full Power Deck.”
Prereleases for the set start this weekend, the set will be released in some hobby stores on May 1st, will hit big box retailers like Target and Walmart on May 5th, and it will be legal for tournament play on May 19th.
Update (Friday, 9 AM): Rainbow rare Decidueye-GX, Incineroar-GX, and Primarina-GX are in fact in the set! Our secret rares section has been updated. Note that the section might not be entirely accurate right now. Everything before it is completely accurate, though.
Update (Saturday, 11 AM): SR Double Chicken Nuggets and Grass Energy confirmed! See below!
#1 Bellsprout – Grass – HP60
Basic Pokemon[G][C] Vine Whip: 30 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#2 Weepinbell – Grass – HP80
Stage 1 – Evolves from Bellsprout[G][C] Muddy Acid: 40 damage. Flip a coin. If heads, discard an Energy from your opponent’s Active Pokemon.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#3 Victreebel – Grass – HP140
Stage 2 – Evolves from Weepinbell[G] Pollen Hazard: 20 damage. Your opponent’s Active Pokemon is now Burned, Confused, and Poisoned.
[G][C][C] Stick and Absorb: 80 damage. Heal 20 damage from this Pokemon. The Defending Pokemon can’t retreat during your opponent’s next turn.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#4 Petilil – Grass – HP50
Basic Pokemon[C] Blot: 10 damage. Heal 10 damage from this Pokemon.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#5 Lilligant – Grass – HP90
Stage 1 – Evolves from Petilil[C] Petal Blizzard: This attack does 10 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[G][C] Petal Dance: Flip 3 coins. This attack does 40 damage for each heads. This Pokemon is now Confused.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#6 Phantump – Grass – HP60
Basic Pokemon[G] Tackle: 10 damage.
[C][C] Confuse Ray: Your opponent’s Active Pokemon is now Confused.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#7 Trevenant – Grass – HP120
Stage 1 – Evolves from Phantump[C][C] Poltergeist: 30x damage. Your opponent reveals their hand. This attack does 30 damage for each Trainer card you find there.
[G][G][C] Horn Leech: 90 damage. Heal 30 damage from this Pokemon.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#8 Wimpod – Grass – HP70
Basic Pokemon[C] Scamper Away: Shuffle this Pokemon and all cards attached to it into your deck.
[G] Ram: 10 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#9 Golisopod – Grass – HP130
Stage 1 – Evolves from WimpodAbility: Armor
This Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).[G][C][C] Resolute Claws: 80 damage. If your opponent’s Active Pokemon is a Pokemon-GX or Pokemon-EX, this attack does 70 more damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#10 Victini – Fire – HP70
Basic PokemonAbility: Victory Star
Once during your turn, after you flip any coins for an attack, you may ignore all results of those flips and begin flipping those coins again. You can’t use more than 1 Victory Star Ability each turn.[R][C] V-Flame: 50 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
#11 Litwick – Fire – HP50
Basic Pokemon[R] Flickering Flames: 10 damage. Your opponent’s Active Pokemon is now Asleep.
Weakness: Water (x2)
Resistance: none
Retreat: 1
#12 Lampent – Fire – HP80
Stage 1 – Evolves from Litwick[R] Will-o-Wisp: 30 damage.
Weakness: Water (x2)
Resistance: none
Retreat:
#13 Chandelure – Fire – HP140
Stage 2 – Evolves from LampentAbility: Shady Move
Once during your turn (before your attack), you may move 1 damage counter from 1 Pokemon to another Pokemon.[R] Super Singe: 50 damage. Your opponent’s Active Pokemon is now Burned.
Weakness: Water (x2)
Resistance: none
Retreat: 1
#14 Oricorio – Fire – HP90
Basic Pokemon[R] Passionate Dance: Search your deck for up to 3 Basic [R] Pokemon and put them onto your Bench. Then, shuffle your deck.
[R][R] Kindle: 30 damage. Discard an Energy from this Pokemon. If you do, discard an Energy from your opponent’s Active Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 1
#15 Salandit – Fire – HP70
Basic Pokemon[R] Scratch: 10 damage.
[C][C] Venoshock: 20 damage. If your opponent’s Active Pokemon is Poisoned, this attack does 40 more damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
#16 Salazzle – Fire – HP110
Stage 1 – Evolves from SalanditAbility: Hot Poison
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may leave your opponent’s Active Pokemon Burned and Poisoned.[R][C][C] Flamethrower: 90 damage. Discard an Energy from this Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 1
#17 Turtonator – Fire – HP110
Basic Pokemon[C][C] Body Slam: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
[R][R][C] Heat Blast: 90 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 3
#18 Turtonator-GX – Fire – HP190
Basic Pokemon[C][C] Trap Shell: 20 damage. If this Pokemon is damaged by an attack during your opponent’s next turn, place 8 damage counters on the Attacking Pokemon.
[R][R][C] Crimson Flame: 160 damage. Discard 2 [R] Energy attached to this Pokemon.
[R] Nitro Tank GX: Attach 5 [R] Energy from your discard pile to your Pokemon in any way you like. (You can’t use more than 1 GX attack per game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Water (x2)
Resistance: none
Retreat: 3
#19 Alolan Sandshrew – Water – HP60
Basic Pokemon[.] Defense Curl: Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent’s next turn.
[W][C][C] Ice Ball: 30 damage.
Weakness: Metal (x2)
Resistance: none
Retreat: 1
#20 Alolan Sandslash – Water – HP110
Stage 1 – Evolves from Alolan SandshrewAbility: Snow Shovel
Once during your turn (before your attack), you may draw 1 card.[W][C][C] Smash Turn: 50 damage. Switch this Pokemon with 1 of your Benched Pokemon.
Weakness: Metal (x2)
Resistance: none
Retreat: 2
#21 Alolan Vulpix – Water – HP60
Basic Pokemon[.] Beacon: Search your deck for up to 2 Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.
[C][C] Icy Snow: 20 damage.
Weakness: Metal (x2)
Resistance: none
Retreat: 1
#22 Alolan Ninetales-GX – Water – HP210
Stage 1 – Evolves from Alolan Vulpix[C][C] Ice Blade: This attack does 50 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[W][W][C] Blizzard Edge: 160 damage. Discard 2 Energy attached to this Pokemon.
[C][C] Ice Path GX: Move all damage counters from this Pokemon to your opponent’s Active Pokemon. (You can’t use more than 1 GX attack a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.
Weakness: Metal (x2)
Resistance: none
Retreat: 1
#23 Tentacool – Water – HP60
Basic Pokemon[C] Sludge Shock: 10 damage. The Defending Pokemon can’t be healed during your opponent’s next turn.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#24 Tentacruel – Water – HP110
Stage 1 – Evolves from Tentacool[C][C] Poison Sting: 30 damage. Your opponent’s Active Pokemon is now Poisoned.
[C][C][C] Seething Tentacles: 40 damage. Flip a coin. If heads, this attack does 40 more damage. If tails, your opponent’s Active Pokemon is now Paralyzed.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#25 Politoed – Water – HP130
Stage 2 – Evolves from Poliwhirl[W] Roll Call: Search your deck for a Poliwag, Poliwhirl, and Poliwrath and put them onto your Bench. Then, shuffle your deck.
[W][C][C] Hyper Jump: 100 damage. You may shuffle this Pokemon and all cards attached to it into your deck.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#26 Delibird – Water – HP90
Basic Pokemon[C] All the Presents: Flip a coin until you get tails. For each heads, search your deck for 1 card and put it into your hand. Then, shuffle your deck.
[W] Surprise Attack: 40 damage. Flip a coin. If tails, this attack does nothing.
Weakness: Metal (x2)
Resistance: none
Retreat: 1
#27 Carvanha – Water – HP50
Basic Pokemon[W] Bite: 10 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#28 Sharpedo – Water – HP90
Stage 1 – Evolves from Carvanha[W][C] Jet Headbutt: 70 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: none
#29 Wailmer – Water – HP120
Basic Pokemon[W][C] Splash: 20 damage.
[W][W][W][C] Surf: 70 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
#30 Wailord – Water – HP200
Stage 1 – Evolves from Wailmer[W][W][C] Dive: 40 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.
[W][W][W][C] Open Sea: 80 damage. Heal 30 damage from each of your [W] Pokemon. (Funny that this attack was originally named “Briny Depths.” They went with the complete opposite name.)
Weakness: Grass (x2)
Resistance: none
Retreat: 4
#31 Snorunt – Water – HP60
Basic Pokemon[W] Chilly: 10 damage.
[W][W] Frost Breath: 20 damage.
Weakness: Metal (x2)
Resistance: none
Retreat: 2
#32 Glalie – Water – HP120
Stage 1 – Evolves from Snorunt[W][W] Crunch: 40 damage. Flip a coin. If heads, discard an Energy attached to your opponent’s Active Pokemon.
[W][W][W] Raging Floe: 70+ damage. If this Pokemon has any damage counters on it, this attack does 80 more damage.
Weakness: Metal (x2)
Resistance: none
Retreat: 3
#33 Vanillite – Water – HP50
Basic Pokemon[W] Triple Spin: Flip 3 coins. This attack does 10 damage for each heads.
Weakness: Metal (x2)
Resistance: none
Retreat: 1
#34 Vanillish – Water – HP80
Stage 1 – Evolves from Vanillite[W] Ice Shard: 30 damage. If your opponent’s Active Pokemon is [F] Pokemon, this attack does 30 more damage.
Weakness: Metal (x2)
Resistance: none
Retreat: 2
#35 Vanilluxe – Water – HP140
Stage 2 – Evolves from Vanillish[W] Hail: This attack does 20 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[W][W][W] Frozen Breath: 80 damage. You may discard 2 [W] Energy from this Pokemon. If you do, your opponent’s Active Pokemon is now Paralyzed.
Weakness: Metal (x2)
Resistance: none
Retreat: 2
#36 Alomomola – Water – HP110
Basic Pokemon[C] Borne Ashore: Put a Basic Pokemon from either player’s discard pile onto its owner’s Bench.
[W][C][C] Hydro Splash: 60 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#37 Wishiwashi – Water – HP30
Basic PokemonAbility: Schooling
Once during your turn (before your attack) you may switch this Pokemon with a Wishiwashi-GX in your hand. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon.[W] Sharpshooting: This attack does 10 damage to one of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
Weakness: Lightning (x2)
Resistance: none
Retreat: 0
#38 Wishiwashi-GX – Water – HP210
Basic Pokemon[W] Water Gun: 20 damage.
[W][W][W][C][C] Microburst Vortex: 120 damage. Discard a Special Energy card attached to your opponent’s Active Pokemon.
[W][W][W][C][C] Blue Surge GX: 220 damage. Move all Energy attached to this Pokemon to your Benched Pokemon in any way you like. (You can’t use more than 1 GX attack a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.
Weakness: Lightning (x2)
Resistance: none
Retreat: 3
#39 Mareanie – Water – HP60
Basic Pokemon[C] Bail Out: Put a Pokemon from your discard pile into your hand.
[W] Rain Splash: 10 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#40 Alolan Geodude – Lightning – HP70
Basic Pokemon[.] Rock Polish: During your next turn, this Pokemon’s has no Retreat Cost.
[L][C][C] Rollout: 40 damage.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2
#41 Alolan Graveler – Lightning – HP110
Stage 1 – Evolves from Alolan Geodude[L][C][C] Thunder Punch: 50 damage. Flip a coin. If heads, this attack does 20 more damage. If tails, this Pokemon does 20 damage to itself.
[L][L][L][C] Electrobullet: 80 damage. This attack also does 20 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 4
#42 Alolan Golem – Lightning – HP160
Stage 2 – Evolves from Alolan Graveler[L][C][C] Electro Rock Wrecker: 80x damage. Flip a coin for each [L] Energy attached to this Pokemon. This attack does 80 damage for each heads.
[L][C][C][C] Heavy Bomber: 200- damage. This attack does 30 less damage for each [C] in the Retreat Cost of your opponent’s Active Pokemon.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 4
#43 Helioptile – Lightning – HP60
Basic Pokemon[L] Thunder Shock: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
#44 Heliolisk – Lightning – HP100
Stage 1 – Evolves from Helioptile[C] Quick Attack: 20 damage. Flip a coin. If heads, this attack does 20 more damage.
[L][C][C] Raging Thunder: 120 damage. This attack does 30 damage to 1 of your Benched Pokemon. (Don’t Apply Weakness and Resistance for Benched Pokemon.)
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
#45 Vikavolt-GX – Lightning – HP240
Stage 2 – Evolves from Charjabug[L] Charge Beam: 50 damage. Attach 1 Energy card from your discard pile to this Pokemon.
[L][C][C][C] Super Zap Cannon: 180 damage. Discard 2 Energy attached to this Pokemon.
[L][C][C][C] Gigatron GX: Does 60 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can’t use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
#46 Oricorio (Pom-Pom) – Lightning – HP90
Basic Pokemon[L] Feather Dance: During your next turn, this Pokemon’s Pom-Pom Punch attack’s base damage is 100.
[L] Pom-Pom Punch: 20 damage.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
#47 Tapu Koko-GX – Lightning – HP170
Basic PokemonAbility: Aero Trail
Once during your turn (before your attack), when you play this card from your hand onto your Bench, you may move any number of [L] Energy attached to your Pokemon to this Pokemon. If you move any Energy, switch this Pokemon with your Active Pokemon.[L][L][C] Sky Claw: 130 damage
[L][L][C] Tapu Thunder GX: Does 50 damage times the number of Energy attached to all of your opponent’s Pokemon. (You can’t use more than 1 GX attack per game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: none
Resistance: none
Retreat: 2
#48 Slowpoke – Psychic – HP70
Basic Pokemon[C] Headbutt: 10 damage.
[P][C][C] Whimsy Tackle: 60 damage. Flip a coin. If tails, this attack does nothing.
Weakness: Psychic (x2)
Resistance: none
Retreat: 3
#49 Slowbro – Psychic – HP110
Stage 1 – Evolves from Slowpoke[C] Amnesia: 20 damage. Choose 1 of your opponent’s Active Pokemon’s attacks. That Pokemon can’t use that attack during your opponent’s next turn.
[P][C][C] Facade: 50+ damage. If this Pokemon is Burned or Poisoned, this attack does 80 more damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 3
#50 Trubbish – Psychic – HP70
Basic Pokemon[P] Stomp Off: Discard the top card of your opponent’s deck.
[P][C][C] Drool 30 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#51 Garbodor – Psychic – HP120
Stage 1 – Evolves from Trubbish[P] Trashalanche This attack does 20 damage for each Item card in your opponent’s discard pile.
[P][C][C] Acid Bomb: 70 damage. Flip a coin. If heads, discard an Energy from your opponent’s Active Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 3
#52 Gothita – Psychic – HP60
Basic Pokemon[P] Blown Kiss: Put 1 damage counter on 1 of your opponent’s Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
#53 Gothorita – Psychic – HP80
Stage 1 – Evolves from Gothita[P] Slap: 20 damage.
[P][C] Psybeam: 30 damage. Your opponent’s Active Pokemon is now Confused.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#54 Gothitelle – Psychic – HP140
Stage 2 – Evolves from Gothorita[P] Tractorbeam: Switch 1 of your opponent’s Benched Pokemon with their Active Pokemon. This attack does 30 damage to the new Active Pokeomn.
[P][C] Link Blast: 50+ damage. If this Pokemon and your opponent’s Active Pokemon have the same amount of Energy attached to them, this attack does 80 more damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#55 Oricorio (Pa’u) – Psychic – HP70
Basic PokemonAbility: Vital Dance
When you play this Pokemon from your hand onto your Bench, you may search your deck for up to 2 Basic Energy, reveal them, and put them into your hand. Then, shuffle your deck.[P][C] Casual Slap: 30 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
#56 Oricorio (Sensu) – Psychic – HP90
Basic Pokemon[C] Supernatural Dance: For each Pokemon in your opponent’s discard pile, put 1 damage counter on your opponent’s Pokemon in any way you like.
[C] Revelation Dance: 30 damage. If there is no Stadium card in play, this attack does nothing.
Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1
#57 Toxapex-GX – Psychic – HP210
Stage 1 – Evolves from Mareanie[P] Spike Cannon: 30x damage. Flip 4 coins. This attack does 30 damage times the number of heads.
[P][P][P] Ultra-Toxic Poison: Your opponent’s Active Pokemon is now Poisoned. Put 10 damage counters instead of 1 on that Pokemon between turns.
[P][P][P] Toxa-Shelter GX: 150 damage. Prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn. (You can’t use more than 1 GX attack in a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.
Weakness: Psychic (x2)
Resistance: none
Retreat: 3
#58 Mimikyu – Psychic – HP70
Basic Pokemon[C] Filch: Draw 2 cards.
[P][C] Copycat: If your opponent’s Pokemon used an attack that isn’t a GX attack during their last turn, use it as this attack.
Weakness: none
Resistance: none
Retreat: 1
#59 Dhelmise – Psychic – HP120
Basic PokemonAbility: Steelworker
Your [M] Pokemon’s attacks do 10 more damage to the opponent’s Active Pokemon (before applying Weakness and Resistance).[P][C][C] Anchor Shot: 70 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2
#60 Tapu Lele-GX – Psychic – HP170
Basic PokemonAbility: Wonder Tag
When you play this Pokemon from your hand onto your Bench during your turn, you may search your deck for a Supporter card, reveal it, and put it in your hand. Then, shuffle your deck.[C][C] Energy Drive: This attack does 20 damage times the amount of Energy attached to both Active Pokemon. This damage isn’t affected by Weakness or Resistance.
[P] Tapu Cure GX: Heal all damage from 2 of your Benched Pokemon. (You can’t use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: none
Resistance: none
Retreat: 1
#61 Lunala – Psychic – HP160
Stage 2 – Evolves from Cosmoem[P] Shatter Shot: 40x damage. This attack does 40 damage times the amount of [P] Energy attached to this Pokemon.
[P][P][P] Wings of the Moone: 130 damage. Move all Energy from this Pokemon to your Benched Pokemon in any way you like.
Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2
#62 Machop – Fighting – HP70
Basic Pokemon[F][F] Double Chop: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#63 Machop – Fighting – HP60
Basic Pokemon[F][C] Dynamic Chop: 50 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#64 Machoke – Fighting – HP100
Stage 1 – Evolves from MachopAbility: Daunting Pose
Prevent all damage done to your Benched Pokemon by your opponent’s attacks. Your opponent’s attacks and Abilities can’t put damage counters on your Benched Pokemon.[F][F] Cross Chop: 30 damage. Flip a coin. If heads, this attack does 30 more damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 3
#65 Machamp – Fighting – HP160
Stage 2 – Evolves from Machoke[F][F] Settling Score: 20+ damage. Does 80 more damage for each Prize card your opponent took during their last turn.
[F][F][F] Submission: 150 damage. This Pokemon does 30 damage to itself.
Weakness: Psychic (x2)
Resistance: none
Retreat: 3
#66 Sudowoodo – Fighting – HP100
Basic PokemonAbility: Roadblock
Your opponent can’t have more than 4 Benched Pokemon. If they have 5 or more Benched Pokemon, they discard Benched Pokemon until they have 4 Pokemon on the Bench. If more than one effect changes the number of Bench Pokemon allowed, use the smaller number.[F][C] Rock Throw: 40 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 2
#67 Gligar – Fighting – HP70
Basic Pokemon[F] Double Shot: Does 10 damage to 2 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#68 Gliscor – Fighting – HP110
Stage 1 – Evolves from Gligar[F] Finishing Stinger: 70 damage. If your opponent’s Active Pokemon has no damage counters on it before this attack does damage, this attack does nothing.
[F][C][C] Guillotine: 90 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
#69 Nosepass – Fighting – HP80
Basic Pokemon[C][C] Ram: 20 damage.
[F][C][C] Rising Lunge: 30 damage. Flip a coin. If heads, this attack does 30 more damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
#70 Barboach – Fighting – HP60
Basic Pokemon[C] Hook: 10 damage.
[F][C] Mud-slap: 20 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#71 Whiscash – Fighting – HP130
Stage 1 – Evolves from Barboach[F][C][C] Water Pulse: 60 damage. Your opponent’s Active Pokemon is now Asleep.
[F][C][C][C] Landslip: 100x damage. Discard the top 3 cards of your deck. This attack does 100 damage for each Energy discarded in this way.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
#72 Pancham – Fighting – HP60
Basic Pokemon[F][F] Karate Chop: 60- damage. This attack does 10 less damage for each damage counter on this Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#73 Rockruff – Fighting – HP60
Basic Pokemon[F] Corner: The Defending Pokemon can’t retreat during your opponent’s next turn.
[C][C] Wild Kick: 30 damage. Flip a coin. If tails, this attack does nothing.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#74 Lycanroc-GX – Fighting – HP200
Stage 1 – Evolves from RockruffAbility: Bloodthirsty Eyes
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may switch 1 of your opponent’s Benched Pokemon with their Active Pokemon.[F][C][C] Claw Slash: 110 damage.
[F][C] Dangerous Rogue GX: 50x damage. Does 50 damage times the number of your opponent’s Benched Pokemon. (You can’t use more than 1 GX attack in a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#75 Mudbray – Fighting – HP80
Basic Pokemon[F][F] Double Kick: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#76 Mudsdale – Fighting – HP140
Stage 1 – Evolves from Mudbray[F][F][C] Enhanced Stomp: 60+ damage. If this Pokemon has a Pokemon Tool attached to it, this attack does 60 more damage.
[F][F][F][C] High Horsepower: 180 damage. This Pokemon does 40 damage to itself.
Weakness: Grass (x2)
Resistance: none
Retreat: 4
#77 Minior – Fighting – HP70
Basic Pokemon[C] Swift: 20 damage. This attack’s damage isn’t affected by Weakness, Resistance, or any other effects on your opponent’s Active Pokemon.
[F][F][F] Cosmicsplosion: 190 damage. This Pokemon is Knocked Out.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
#78 Murkrow – Darkness – HP70
Basic Pokemon[D] Whirlwind: 10 damage. Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
#79 Honchkrow – Darkness – HP110
Stage 1 – Evolves from Murkrow[D] Feint Attack: This attack does 30 damage to 1 of your opponent’s Pokemon. This damage isn’t affected by Weakness, Resistance, or any other effects on that Pokemon.
[C][C] Raven’s Claw: 10+ damage. This attack does 10 more damage for each damage counter on all of your opponent’s Pokemon.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
#80 Sableye – Darkness – HP60
Basic Pokemon[D] Limitation: Your opponent can’t play any Supporter cards from their hand during their next turn.
[C] Scratch: 20 damage.
Weakness: none
Resistance: none
Retreat: 1
#81 Absol – Darkness – HP100
Basic Pokemon[D] Future Sight: Look at the top 4 cards of either player’s deck and put them back in any order.
[D][C] Doom News: Put all Energy attached to this Pokemon into your hand. At the end of your opponent’s next turn, the Defending Pokemon will be Knocked Out.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
#82 Pangoro – Darkness – HP130
Stage 1 – Evolves from Pancham[D][C][C] Sky Uppercut: 70 damage. This attack’s damage isn’t affected by Resistance.
[D][C][C][C] Magnum Punch: 130 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3
#83 Beldum – Metal – HP60
Basic Pokemon[M] Core Beam: 20 damage. Discard a [M] Energy from this Pokemon.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1
#84 Metang – Metal – HP90
Stage 1 – Evolves from Beldum[C] Ram: 20 damage.
[M][M][C] Core Beam: 80 damage. Discard a [M] Energy from this Pokemon.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3
#85 Metagross-GX – Metal – HP250
Stage 2 – Evolves from MetangAbility: Geotech System
Once during your turn (before your attack), you may attach either a [P] or [M] Energy from your discard pile to your Active Pokemon.[M][M][C] Giga Hammer: 150 damage. This Pokemon can’t use Giga Hammer during your next turn.
[C] Algorithm GX: Search your deck for up to 5 cards and put them into your hand. Then shuffle your deck. (You can’t use more than 1 GX attack a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3
#86 Probopass – Metal – HP130
Stage 1 – Evolves from Nosepass[M] Energy Link: 30 damage. Attach an Energy card from your discard pile to this Pokemon.
[C][C][C][C] Power Gem: 120 damage.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4
#87 Solgaleo – Metal – HP160
Stage 2 – Evolves from Cosmoem[M][C] Shining Arrow: Does 50 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[M][M][C] Fangs of the Sunne: 170 damage. This Pokemon can’t use Fangs of the Sunne during your next turn.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3
#88 Clefairy – Fairy – HP60
Basic Pokemon[Y] (Bitch) Slap: 10 damage.
[C][C] Follow Me: Switch 1 of your opponent’s Benched Pokemon with the opponent’s Active Pokemon.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1
#89 Clefable – Fairy – HP100
Stage 1 – Evolves from Clefairy[C] Lullaby: 20 damage. Your opponent’s Active Pokemon is now Asleep.
[Y][C][C] Meteor Mash: 60 damage. During your next turn, this Pokemon’s Meteor Mash attack does 60 more damage (before applying Weakness and Resistance.)
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1
#90 Cottonee – Fairy – HP50
Basic Pokemon[C] Continuous Tumble: 10x damage. Flip a coin until you get tails. This attack does 10 damage times the number of heads.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1
#91 Whimsicott – Fairy – HP80
Stage 1 – Evolves from Cottonee[C] The Wages of Fluff: If the Defending Pokemon is Knocked Out during your next turn, take 2 more Prize cards.
[Y] Fairy Wind: 30 damage.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 0
#92 Sylveon-GX – Fairy – HP200
Stage 1 – Evolves from Eevee[Y] Magical Ribbon: Search your deck for up to 3 cards and put them into your hand. Shuffle your deck afterward.
[Y][C][C] Fairy Wind: 110 damage.
[Y][C][C] Priere GX: Pick 2 of your opponent’s Benched Pokemon. Your opponent returns those Pokemon and all cards attached to them to his or her hand. (You can’t use more than 1 GX attack a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2
#93 Comfey – Fairy – HP70
Basic PokemonAbility: Flower Shield
As long as this Pokemon is in play, each of your Pokemon with any Fairy Energy attached to it can’t be affected by Special Conditions, and remove all Special Conditions already on those Pokemon.[Y][C] Sweet Kiss: 30 damage. Your opponent draws 1 card.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1
#94 Goomy – Dragon – HP50
Basic Pokemon[C] Bubble: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
[W][Y] Tackle: 20 damage.
Weakness: Fairy (x2)
Resistance: none
Retreat: 1
#95 Sliggoo – Dragon – HP70
Stage 1 – Evolves from Goomy[C] Division: Search your deck for up to 2 Sliggoo and put them onto your Bench. Then, shuffle your deck.
[W][Y] Tackle: 20 damage.
Weakness: Fairy (x2)
Resistance: none
Retreat: 3
#96 Goodra – Dragon – HP160
Stage 2 – Evolves from Sliggoo[C] Power Whip: This attack does 20 damage times the amount of Energy attached to this Pokemon to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[W][Y][C] Beat Slider: 130 damage. Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.
Weakness: Fairy (x2)
Resistance: none
Retreat: 3
#97 Drampa – Dragon – HP120
Basic Pokemon[C] Amass: Search your deck for a basic Energy card and attach it to this Pokemon. Then, shuffle your deck.
[C][C][C] Power Cyclone: 80 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.
Weakness: Fairy (x2)
Resistance: none
Retreat: 2
#98 Jangmo-o – Dragon – HP60
Basic PokemonAbility: Bulletproof
This Pokemon takes 10 less damage from attacks (after applying Weakness and Resistance).[L][F] Dragon Claw: 30 damage.
Weakness: Fairy (x2)
Resistance: none
Retreat: 2
#99 Hakamo-o – Dragon – HP90
Stage 1 – Evolves from Jangmo-o[C] Headbutt: 30 damage.
[L][F][C] Dragon Claw: 80 damage.
Weakness: Fairy (x2)
Resistance: none
Retreat: 2
#100 Kommo-o-GX – Dragon – HP240
Stage 2 – Evolves from Hakamo-o[C] Adamantine Press: 30 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).
[L][F][C][C] Shred: 130 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokemon.
[L][F][C][C] Ultra Uppercut GX: 240 damage. (You can’t use more than 1 GX attack a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.
Weakness: Fairy (x2)
Resistance: none
Retreat: 2
#101 Chansey – Colorless – HP110
Basic Pokemon[C][C] Bind Wound: Flip a coin. If heads, heal 30 damage from 1 of your Pokemon.
[C][C][C][C] Hammer In: 80 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
#102 Blissey – Colorless – HP160
Stage 1 – Evolves from ChanseyAbility: Farm-Fresh Eggs
Once during your turn (before your attack), when you play this card from hand to evolve 1 of your Pokemon, you may heal 80 damage from your Active Pokemon.[C][C][C][C] Double-Edge 160 damage. This Pokemon does 80 damage to itself.
Weakness: Fire (x2)
Resistance: none
Retreat: 4
#103 Taillow – Colorless – HP60
Basic Pokemon[C] Reckless Charge: 20 damage. This Pokemon does 10 damage to itself.
Weakness: (x2)
Resistance: none
Retreat: 1
#104 Swellow – Colorless – HP90
Stage 1 – Evolves from Taillow[C] Agility: 20 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.
[C] Swallow Dive: 40+ damage. If this Pokemon used Agility during your last turn, this attack does 80 more damage.
Weakness: (x2)
Resistance: none
Retreat: 1
#105 Castform – Colorless – HP70
Basic Pokemon[C] Weather Teller: Search your deck for up to 2 Stadium cards, reveal them, and put them into your hand. Then, shuffle your deck.
[C][C] Water Pulse: 30 damage. Your opponent’s Active Pokemon is now Asleep.
Weakness: (x2)
Resistance: none
Retreat: 1
#106 Rayquaza – Colorless – HP120
Basic Pokemon[C][C] Turbo Storm: 30 damage. Attach 2 basic Energy cards from your discard pile to 1 of your Benched Pokemon.
[C][C][C] Dragon Claw: 80 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
#107 Patrat – Colorless – HP60
Basic Pokemon[C] Glance: Look at the top card from your opponent’s deck, then return it to the top of the deck.
[C][C] Tackle: 20 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#108 Watchog – Colorless – HP90
Stage 1 – Evolves from Patrat[C] Scrutinize: Look at the top 2 cards of your opponent’s deck, discard 1 of them, and put the other card back.
[C][C][C] Slam: Flip 2 coins, this attack does 60 damage for each heads.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#109 Fletchling – Colorless – HP50
Basic Pokemon[C] Growl: During your opponent’s next turn, the Defending Pokemon’s attacks do 20 less damage (before applying Weakness and Resistance).
[C][C] Flap: 20 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
#110 Fletchinder – Colorless – HP70
Stage 1 – Evolves from Fletchling[C] Flap: 20 damage.
[C][C] Razor Wind: 40 damage. Flip a coin. If tails, this attack does nothing.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
#111 Talonflame – Colorless – HP130
Stage 2 – Evolves from Fletchinder[C] Flame Charge: 30 damage. Search your deck for a [R] Energy card and attach it to this Pokemon. Then, shuffle your deck.
[C][C] Loop-the-Loop: 90 damage. Put all Energy attached to this Pokemon into your hand.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 0
#112 Stufful – Colorless – HP70
Basic Pokemon[C] Tackle: 10 damage.
[C][C][C] Hammer In: 60 damage.
Weakness: Fighting (-20)
Resistance: none
Retreat: 2
#113 Bewear – Colorless – HP130
Stage 1 – Evolves from StuffulAbility: Rake It In
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may draw 3 cards.[C][C][C] Dangerous Blow: 60+ damage. If your opponent’s Active Pokemon is a Basic Pokemon, this attack does 60 more damage.
Weakness: Fighting (-20)
Resistance:
Retreat: 2
#114 Komala – Colorless – HP80
Basic PokemonAbility: Comatose
As long as this Pokemon is your Active Pokemon, whenever you attach an Energy from your hand to it, it is now Asleep.[C][C][C] Hypno Roll: 100 damage. This attack can be used if this Pokemon is Asleep. If it is not Asleep, this attack does nothing.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
#115 Drampa-GX – Colorless – HP180
Basic Pokemon[C] Righteous Edge: 20 damage. Discard a Special Energy attached to your opponent’s Active Pokemon.
[C][C][C] Berserk: 80+ damage. If your Benched Pokemon have any damage counters on them, this attack does 70 more damage.
[C] Great Revolution GX: Shuffle your hand into your deck, then draw 10 cards. (You can’t use more than 1 GX attack in a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
#116 Aether Paradise Conservation Area – Trainer
StadiumBasic [G] Pokemon and Basic [L] Pokemon (both yours and your opponent’s) take 30 less damage from the opponent’s attacks (after applying Weakness and Resistance).
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
#117 Altar of the Moone – Trainer
StadiumThe Retreat Cost of each Pokemon (both yours and your opponent’s) that has any [P] or [D] Energy attached to it is [C][C] less.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
#118 Altar of the Sunne – Trainer
Stadium[R] Pokemon and [M] Pokemon (both yours and your opponent’s) have no Weakness.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
#119 Aqua Patch – Trainer
ItemAttach a basic [W] Energy card from your discard pile to 1 of your Benched [W] Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
#120 Brooklet Hill – Trainer
StadiumOnce during each player’s turn, that player may search their deck for a Basic [W] or Basic [F] Pokemon, put it onto their Bench, and shuffle their deck.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
#121 Choice Band – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
The attacks of the Pokemon this card is attached to do 30 more damage to your opponent’s Active Pokemon-GX or Active Pokemon-EX (before applying Weakness and Resistance).
You may play as many Item cards as you like during your turn (before your attack).
#122 Energy Loto – Trainer
ItemLook at the top 7 cards of your deck. You may reveal an Energy card you find there and put it into your hand. Shuffle the other cards back into your deck.
You may play as many Item cards as you like during your turn (before your attack).
#123 Energy Recycler – Trainer
ItemShuffle 5 basic Energy cards from your discard pile into your deck.
You may play as many Item cards as you like during your turn (before your attack).
#124 Enhanced Hammer – Trainer
ItemDiscard a Special Energy attached to 1 of your opponent’s Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
#125 Field Blower – Trainer
ItemChoose up to 2 in any combination of Pokemon Tool cards and Stadium cards in play (yours or your opponent’s) and discard them.
You may play as many Item cards as you like during your turn (before your attack).
Shuffle your hand into your deck. If you have used your GX attack, draw 7 cards. If not, draw 4 cards.
You may play only 1 Supporter card during your turn (before your attack).
#127 Mallow – Trainer
SupporterSearch your deck for 2 cards, shuffle your deck, then put those cards on top of it in any order.
You may play only 1 Supporter card during your turn (before your attack).
#128 Max Potion – Trainer
ItemHeal all damage from 1 of your Pokemon. If you do, discard all Energy attached to that Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
#129 Multi Switch – Trainer
ItemMove an Energy from 1 of your Benched Pokemon to your Active Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
#130 Rescue Stretcher – Trainer
ItemChoose 1:
– Put a Pokemon from your discard pile into your hand.
– Shuffle 3 Pokemon from your discard pile into your deck.
You may play as many Item cards as you like during your turn (before your attack).
Full Arts
131 – Turtonator-GX
132 – Alolan Ninetales-GX
133 – Wishiwashi-GX
134 – Vikavolt-GX
135 – Tapu Koko-GX
136 – Toxapex-GX
137 – Tapu Lele-GX
138 – Lycanroc-GX
139 – Metagross-GX
140 – Sylveon-GX
141 – Kommo-o-GX
142 – Drampa-GX
143 – Hala
144 – Hau
145 – Mallow
Secret Rares
All secret rares below are now confirmed.
147 – Incineroar-GX
148 – Turtonator-GX
149 – Primarina-GX
150 – Alolan Ninetales-GX
151 – Wishiwashi-GX
152 – Vikavolt-GX
153 – Tapu Koko-GX
154 – Toxapex-GX
156 – Lycanroc-GX
157 – Metagross-GX
158 – Sylveon-GX
159 – Kommo-o-GX
160 – Drampa-GX
161 – Aqua Patch
162 – Enhanced Hammer
164 – Max Potion
165 – Rare Candy
166 – Double Chicken Nuggets
167 – Grass Energy
168 – Lightning Energy
169 – Fighting Energy