‘Ultra Prism’ Set List and Prerelease Decks!

We now have the full English set list for Ultra Prism!

The translations and images below are from the Japanese versions of the cards.

Ultra Prism is a combination of cards from Japan’s SM4+ GX Battle Boost, released in October, and SM5 Ultra Sun and Ultra Moon, released in December.

Ultra Prism will officially hit store shelves on February 2nd.

Prerelease Decks

Here’s some possible evolutionary line combinations you can get in a prerelease deck’s evolution pack. However, each deck can have different combinations of lines that don’t match the ones below.

  • x2 Piplup (70 HP), 1x Piplup (60 HP), x2 Prinplup, x2 Empoleon, x1 Shaymin (Sky), x1 Pokemon Fan Club
  • x2 Gible (Ascension), x2 Gabite, x2 Garchomp, x1 Riolu, x1 Cynthia
  • x2 Magnemite (one of each), x2 Magneton, x2 Magnezone, x1 Heatran, x1 Looker
  • x2 Electabuzz, x2 Electivire, x2 Yungoos, x1 Gumshoos, x1 Volkner

The promos you can get are Wash Rotom (SM94), Lucario (SM95), Heatran (SM96) and Gumshoos (SM97).

Prereleases start this weekend. To find one near you, use the Event Locator on Pokemon.com.

‘Ultra Prism’ Cards

#1 Exeggcute – Grass – HP50
Basic Pokemon

[G] Continuous Eggsplosion: 20x damage. Flip a coin until you get tails. This attack does 20 damage for each heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#2 Yanma – Grass – HP70
Basic Pokemon

[C][C] Super Speed: 20 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


#3 Yanmega – Grass – HP120
Stage 1 – Evolves from Yanma

[G] Supersonic: 30 damage. Your opponent’s Active Pokemon is now Confused.

[C][C][C][C] Cutting Wind: 120 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


#4 Roselia – Grass – HP70
Basic Pokemon

[G][C] Petal Dance: Flip 3 coins. This attack does 30 damage times the number of heads. This Pokemon is now Confused.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#5 Roserade – Grass – HP100
Stage 1 – Evolves from Roselia

[G] Lure Poison: Switch 1 of your opponent’s Benched Pokemon with their Active Pokemon. The new Active Pokemon is now Poisoned.

[G][G][C] Flower Mixer: 100 damage. You may choose any number of [G] Energy attached to your Pokemon and move them to your other Pokemon in any way you like.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#6 Turtwig – Grass – HP70
Basic Pokemon

[G] Synthesis: Search your deck for a [G] Energy and attach it to 1 of your Pokemon. Then, shuffle your deck.

[G][C] Headbutt Bounce: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#7 Turtwig – Grass – HP80
Basic Pokemon

[C][C] Tackle: 20 damage.

[G][G][C] Razor Leaf: 50 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#8 Grotle – Grass – HP110
Stage 1 – Evolves from Turtwig

[G][C] Mega Drain: 30 damage. Heal 30 damage from this Pokemon.

[G][G][G][C] Razor Leaf: 80 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


#9 Torterra – Grass – HP180
Stage 2 – Evolves from Grotle

[G][G][C] Giga Drain: 50 damage. Heal from this Pokemon the same amount of damage you did to your opponent’s Active Pokemon.

[G][G][G][C] Earthquake: 180 damage. This attack does 20 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fire (x2)
Resistance: none
Retreat: 4


#10 Cherubi – Grass – HP50
Basic Pokemon

[G] Surprise Attack: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#11 Cherrim – Grass – HP80
Stage 1 – Evolves from Cherubi

Ability: Weather Guard
Each of your [G] Pokemon has no Weakness

[G] Seed Bomb: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#12 Carnivine – Grass – HP90
Basic Pokemon

[C][C] Gobble: 20 damage. Heal 20 damage from this Pokemon.

[G][G] Loom Over: 90- damage. This attack does 10 less damage for each damage counter on this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#13 Leafeon-GX – Grass – HP200
Stage 1 – Evolves from Eevee

Ability: Breath of the Leaves
If this Pokemon is your Active Pokemon, once during your turn (before your attack), you may heal 50 damage from 1 of your Pokemon that has any Energy attached to it.

[G][C][C] Solar Beam: 110 damage.

[G] Grand Bloom GX: For each of your Benched Basic Pokemon, search your deck for a card that evolves from that Pokemon and put it onto that Pokemon to evolve it. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#14 Mow Rotom – Grass – HP90
Basic Pokemon

Ability: Rotomotor
If there are 9 or more Pokemon Tool cards in your discard pile, ignore the attack costs of this Pokemon.

[G][C][C] Special Cut: 60 damage. Discard a Special Energy from your opponent’s Active Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#15 Shaymin – Grass – HP80
Basic Pokemon

[C] Beckon: Search your deck for up to 3 Basic Pokemon of different types and put them onto your Bench. Then, shuffle your deck.

[G][C] Soothing Scent: 30 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#16 Dewpider – Grass – HP60
Basic Pokemon

[G] Bubble: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fire (x2)
Resistance: none
Retreat: 1

[Finished]


#17 Araquanid – Grass – HP100
Stage 1 – Evolves from Dewpider

Ability: Water Bubble
Prevent all damage done to this Pokemon by attacks from your opponent’s [R] Pokemon.

[G][C][C] Aqua Edge: 70 Damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2

[Finished]


#18 Magmar – Fire – HP80
Basic Pokemon

[R] Field Burn: Discard 1 card from the top of your opponent’s deck.

[R][R][C] Flamethrower: 80 damage. Discard 1 Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#19 Magmortar – Fire – HP130
Stage 1 – Evolves from Magmar

Ability: Scorching Body
If this Pokemon is your Active Pokemon and is damaged by an attack, the attacking Pokemon is now Burned.

[R][R][C] Fire Gun: 80 damage. Your may discard 2 Energy from this Pokemon. If you do, this attack does 80 more damage.

Weakness: Water (x2)
Resistance: none
Retreat: 3


#20 Chimchar – Fire – HP60
Basic Pokemon

[R] Flare: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#21 Chimchar – Fire – HP60
Basic Pokemon

[C] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#22 Monferno – Fire – HP80
Stage 1 – Evolves from Chimchar

[R] Super Singe: 20 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#23 Infernape – Fire – HP130
Stage 2 – Evolves from Monferno

Ability: Hot Blooded Fighter
Your opponent’s Active Pokemon take 6 damage counters from Burn between turns.

[R][C] Burst Punch: 50 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#24 Heat Rotom – Fire – HP90
Basic Pokemon

Ability: Rotomotor
If there are 9 or more Pokemon Tool cards in your discard pile, ignore the attack costs of this Pokemon.

[R][C][C] Heat Blast: 80 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#25 Salandit – Fire – HP70
Basic Pokemon

[R] Live Coal: 10 damage.

[R][C] Combustion: 30 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#26 Salazzle – Fire – HP110
Stage 1 – Evolves from Salandit

[R] Burning Poison: Your opponent’s Active Pokemon is now Burned, Poisoned, and Confused.

[R][C] Assassin Nail: 60+ damage. If your opponent’s Active Pokemon is affected by a Special Condition, this attack does 60 more damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#27 Turtonator – Fire – HP130
Basic Pokemon

[R] Searing Flame: 10 damage. Your opponent’s Active Pokemon is now Burned.

[R][C][C][C] Explosive Heat Cannon: 100 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 4


#28 Alolan Sandshrew – Water – HP60
Basic Pokemon

[.] Fury Swipes: Flip 3 coins. This attack does 10 damage times the number of heads.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#29 Alolan Sandslash – Water – HP120
Stage 1 – Evolves from Alolan Sandslash

[.] Spike Armor: 30 damage. If this Pokemon is damaged by an attack during your opponent’s next turn, place 6 damage counters on the Attacking Pokemon.

[W][C][C] Icy Breath: 90 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#30 Alolan Vulpix – Water – HP60
Basic Pokemon

[.] Roar: Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

[W] Icy Snow: 10 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#31 Piplup – Water – HP60
Basic Pokemon

[W] Splatter: This attack does 20 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#32 Piplup – Water – HP70
Basic Pokemon

[C] Peck: 10 damage.

[W][C] Wave Splash: 20 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#33 Prinplup – Water – HP90
Stage 1 – Evolves from Piplup

[W] Bubblebeam: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[W][C] Wave Splash: 40 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#34 Empoleon – Water – HP160
Stage 2 – Evolves from Prinplup

[W][C] Total Command: 20x damage. This attack does 20 damage times the number of Pokemon on each player’s Bench.

[W][W][C] Whirlpool: 90 damage. Discard 1 Energy from your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#35 Buizel – Water – HP70
Basic Pokemon

[W][C] Water Gun: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#36 Floatzel – Water – HP100
Stage 1 – Evolves from Buizel

[W] Agility: 30 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

[W][C] Aqua Blast: 80 damage. Discard 1 [W] Energy from this Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#37 Snover – Water – HP80
Basic Pokemon

[W][C] Ice Shard: 20 damage. If your opponent’s Active Pokemon is a [F] Pokemon, this attack does 40 more damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


#38 Abomasnow – Water – HP130
Stage 1 – Evolves from Snover

Ability: Blessing of the Frost-Covered Trees
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may attach a [W] Energy from your discard pile to 1 of your Pokemon.

[W][C][C][C] Hypno Hammer: 80 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


#39 Glaceon-GX – Water – HP200
Stage 1 – Evolves from Eevee

Ability: Freezing Gaze
As long as this Pokemon is your Active Pokemon, your opponent’s Pokemon-GX and Pokemon-EX in play, in their hand, and in their discard pile have no Abilities, except for Freezing Gaze.

[W][C][C] Frozen Bullet: 90 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[W][C][C] Polar Spear GX: 50x damage. This attack does 50 damage for each damage counter on your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#40 Wash Rotom – Water – HP90
Basic Pokemon

Ability: Rotomotor
If there are 9 or more Pokemon Tool cards in your discard pile, ignore the attack costs of this Pokemon.

[W][C][C] Wash Arrow: This attack does 50 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#41 Frost Rotom – Water – HP90
Basic Pokemon

Ability: Rotomotor
If there are 9 or more Pokemon Tool cards in your discard pile, ignore the attack costs of this Pokemon.

[W][C] Frost Crash: 10+ damage. This attack does 20 more damage for each Energy attached to all of your opponent’s Pokemon.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#42 Manaphy – Water – HP70
Basic Pokemon

[W] Deepsea Current: Search your discard pile for 5 [W] Energy, show them to your opponent, then shuffle them into y our deck.

[W] Water Pulse: 20 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#43 Electabuzz – Lightning – HP80
Basic Pokemon

[L][C] Low Kick: 30 damage.

[L][L][C] Thunder: 90 damage. This Pokemon does 30 damage to itself.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


#44 Electivire – Lightning – HP140
Stage 1 – Evolves from Electabuzz

[L][C][C] Steel Short: 60 damage. If the Defending Pokemon is a [M] Pokemon, the Defending Pokemon is now Paralyzed.

[L][L][C][C] Volt Knuckle: 130 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 4


#45 Shinx – Lightning – HP50
Basic Pokemon

Ability: Runaway Evolution
This Pokemon can evolve the turn it was played if it’s the first turn of the player going second.

[L] Static Shock: 10 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#46 Shinx – Lightning – HP50
Basic Pokemon

[C] Charge: Search your deck for 1 [L] Energy and attach it to this Pokemon. Then, shuffle your deck.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#47 Luxio – Lightning – HP80
Stage 1 – Evolves from Shinx

[C] Disconnect: 30 damage. Your opponent can’t play any Item cards from their hand during their next turn.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#48 Luxray – Lightning – HP150
Stage 2 – Evolves from Luxio

Ability: Intimidating Fang
As long as this Pokemon is your Active Pokemon, your opponent’s Active Pokemon’s attacks do 30 less damage (before applying Weakness and Resistance).

[L][L][C] Voltage Arrow: Discard all [L] Energy attached to this Pokemon. This attack does 150 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 0


#49 Pachirisu – Lightning – HP70
Basic Pokemon

[L] Static Generator: For each of your Benched Pokemon with a Nuzzle attack, search your deck for a basic [L] Energy and attach it to that Pokemon. Then, shuffle your deck.

[L] Nuzzle: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#50 Rotom – Lightning – HP70
Basic Pokemon

Ability: Rotomotor
If there are 9 or more Pokemon Tool cards in your discard pile, ignore the attack costs of this Pokemon.

[L][L][L] Plasma Slash: 120 damage. This Pokemon can’t attack during your next turn.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


#51 Drifloon – Psychic – HP60
Basic Pokemon

[P] Creepy Wind: Your opponent’s Active Pokemon is now Confused.

[C] Hang Down: 10 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


#52 Drifblim – Psychic – HP110
Stage 1 – Evolves from Drifloon

[C][C] Damage Transport: Move 4 damage counters from each of your Pokemon to your opponent’s Active Pokemon.

[P][C][C] Wheelwind: 80 damage. Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


#53 Spiritomb – Psychic – HP70
Basic Pokemon

[C] Lightless World: Search your discard pile for 2 Supporter cards, show them to your opponent, and put them into your hand.

[C] Melody: 10 damage. If the Defending Pokemon is a Basic Pokemon, the Defending Pokemon can’t attack during your opponent’s next turn.

Weakness: none
Resistance: none
Retreat: 1


#54 Skorupi – Psychic – HP80
Basic Pokemon

[P] Hone Claws: During your next turn, this Pokemon’s Pierce attack does 90 damage.

[P][P] Pierce: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#55 Drapion – Psychic – HP130
Stage 1 – Evolves from Skorupi

[P][P][P][P] Killer Stinger: 100 damage. Your opponent’s Active Pokemon is now Paralyzed and Poisoned.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


#56 Croagunk – Psychic – HP60
Basic Pokemon

[P] Swagger: 10 damage. Flip a coin. If heads, discard 1 Energy from your opponent’s Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#57 Toxicroak – Psychic – HP100
Stage 1 – Evolves from Croagunk

[P] Poison Jab: 30 damage. Your opponent’s Active Pokemon is now Poisoned.

[C][C] Settle the Score: 50 damage. If any of your [F] Pokemon were Knocked Out by damage from an attack during your opponent’s last turn, this attack does 70 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#58 Giratina ◇ – Psychic – HP160
Basic Pokemon

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card is discarded, put it in the Lost Zone.

Ability: Chaotic Star
When you play this Pokemon from your hand onto your Bench, you may attach 2 [P] Energy from your hand to this Pokemon.

[P][P][P][P] Crisis Dive: 160 damage. Discard 2 Energy from this Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


#59 Cresselia – Psychic – HP120
Basic Pokemon

[P] Crescent Moon Turn: Discard an Energy from this Pokemon. Switch all damage counters on this Pokemon with those on your opponent’s Active Pokemon.

[P][C][C] Psychic: 60+ damage. This attack does 20 more damage times the amount of Energy attached to your opponent’s Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#60 Cosmog – Psychic – HP60
Basic Pokemon

[C] Teleport: Switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1

[Finished]


Cosmoem Sm#61 Cosmoem – Psychic – HP90
Stage 1 – Evolves from Cosmog

[C] Teleport: Switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


#62 Lunala ◇ – Psychic – HP160
Basic Pokemon

◇ (Prism Star) Rule: You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card is discarded, put it in the Lost Zone.

[P] Full Moon Star: For each of your opponent’s Pokemon in play, attach a [P] Energy from your discard pile to your Pokemon in any way you like.

[P][P][P][P] Psystorm: 20x damage. This attack does 20 damage times the amount of Energy attached to all Pokemon in play.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3


#63 Dawn Wings Necrozma-GX – Psychic – HP180
Basic Pokemon (Ultra Beast)

Ability: Invasion
Once during your turn (before your attack), if this Pokemon is on your Bench, you may switch this Pokemon with your Active Pokemon.

[P][P][P] Flash of Darkness: 120 damage. This attack’s damage isn’t affected by Resistance.

[P][P][P] Eclipse Moon GX: 180 damage. This attack can only be used if you have more Prize cards remaining than your opponent. Prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


#64 Cranidos – Fighting – HP90
Stage 1 – Evolves from Mysterious Fossil

[F] Corkscrew Punch: 30 damage.

[F][F] Headbutt: 50 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#65 Rampardos – Fighting – HP150
Stage 2 – Evolves from Cranidos

[F] Clean Hit: 60+ damage. If your opponent’s Active Pokemon is an Evolved Pokemon, this attack does 60 more damage.

[F][F][F] Wild Bomber: If your opponent’s Active Pokemon is a Basic Pokemon, it is Knocked Out.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#66 Riolu – Fighting – HP70
Basic Pokemon

[C] Detect: Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

[F] Jab: 10 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#67 Lucario – Fighting – HP110
Stage 1 – Evolves from Riolu

Ability: Aura Sight
Once during your turn (before your attack), if you have Garchomp in play, you may search your deck for 1 card and put it into your hand. Then, shuffle your deck.

[F][C] Scud Jab: 70 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#68 Hippopotas – Fighting – HP90
Basic Pokemon

[F][C][C] Last Ditch Tackle: 50+ damage. If you have 3 or fewer cards left in your deck, this attack does 130 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#69 Hippowdon – Fighting – HP140
Stage 1 – Evolves from Hippopototototas

[F][C][C] Sand Tomb: 50 damage The Defending Pokemon can’t retreat during your opponent’s next turn.

[F][F][C][C] Sandstorm Cannon: 100 damage. This attack does an 10 more damage for each Energy in your opponent’s Active Pokemon’s retreat cost.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#70 Passimian – Fighting – HP110
Basic Pokemon

Ability: Power Scrum
As long as this Pokemon is on your Bench, each of your Passimian’s attacks does 30 more damage to your opponent’s Active Evolved Pokemon.

[F][C] Rock Hurl: 40 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#71 Murkrow – Darkness – HP70
Basic Pokemon

[D] Mean Look: 10 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


#72 Honchkrow – Darkness – HP110
Stage 1 – Evolves from Murkrow

[D] Snatch Turn: Discard a random card from your opponent’s hand. Switch this Pokemon with 1 of your Benched Pokemon.

[D][C][C] Dive: 90 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


#73 Sneasel – Darkness – HP70
Basic Pokemon

[C] Stealthy Smash: You can use this attack only if you go second, and only on your first turn. Discard an Energy from 1 of your opponent’s Pokémon.

[D] Ambush: 10 damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


#74 Weavile – Darkness – HP90
Stage 1 – Evolves from Sneasel

[C] Icy Wind: 10 damage. Your opponent’s Active Pokemon is now Asleep.

[D] Dark Command: 50x damage. This attack does 50 damage times the number of your opponent’s Pokemon with Abilities.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


#75 Stunky – Darkness – HP70
Basic Pokemon

[D] Destiny Gas: 10 damage. Both Active Pokemon are now Confused.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


#76 Skuntank – Darkness – HP120
Stage 1 – Evolves from Stunky

[D][C] Sticky Smokescreen: 50 damage. If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips 2 coins. If either is heads, that attack does nothing.

[D][D][C] Hammer In: 100 damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


#77 Darkrai ◇ – Darkness – HP160
Basic Pokemon

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card is discarded, put it in the Lost Zone.

Ability: Nightmare Star
When you play this Pokemon from your hand onto your Bench, you may attach 2 [D] Energy from your hand to this Pokemon.

[D][D][D][D] Abyssal Sleep: 120 damage. Your opponent’s Active Pokemon is now Asleep. Your opponent flips 2 coins instead of 1 between turns. If either of them is tails, that Pokemon is still Asleep.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


#78 Alolan Diglett – Metal – HP50
Basic Pokemon

[.] Iron Head: Flip a coin until you get tails. This attack does 10 damage times the number of heads.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


#79 Alolan Dugtrio – Metal – HP60
Stage 1 – Evolves from Alolan Diglett

[.] Gold Rush: Discard as many [M] Energy from your hand as you like. This attack does 30 damage for each Energy discarded in this way.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


#80 Magnemite – Metal – HP60
Basic Pokemon

[C] Magnetic Search: Search your deck for up to 3 [M] Energy cards, reveal them, and put them in your hand. Then, shuffle your deck.

[M] Tackle: 10 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


#81 Magnemite – Metal – HP60
Basic Pokemon

Ability: Hard Unit
If this Pokemon is on your Bench, it takes no damage from attacks.

[M][C] Ram: 20 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


#82 Magneton – Metal – HP90
Stage 1 – Evolves from Magnemite

[M] Ram: 20 damage.

[M][M][C] Zap Cannon: 80 damage. This Pokemon can’t use Zap Cannon during your next turn.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


#83 Magnezone – Metal – HP150
Stage 2 – Evolves from Magneton

Ability: Magnetic Circuit
As often as you like during your turn (before your attack), you may attach a [M] Energy from your hand to 1 of your Pokemon.

[M][M][M][C] Zap Cannon: 130 damage. This Pokemon can’t use Zap Cannon during your next turn.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


#84 Shieldon – Metal – HP100
Stage 1 – Evolves from Mysterious Fossil

[M][C] Take Down: 50 damage. This Pokemon does 10 damage to itself.

[M][C][C] Confront: 80 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


#85 Bastiodon – Metal – HP160
Stage 2 – Evolves from Shieldon

Ability: Earth Shield
Prevent all damage done to your [M] Pokemon from the attacks of your opponent’s Pokemon with any Special Energy attached to them.

[M][M][C] Push Down: 110 damage. You may have your opponent switch their Active Pokemon with 1 of their Benched Pokemon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


#86 Bronzor – Metal – HP60
Basic Pokemon

[M] Hypnosis: Your opponent’s Active Pokemon is now Asleep.

[C][C] Spinning Attack: 20 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


#87 Bronzong – Metal – HP110
Stage 1 – Evolves from Bronzor

[M] Psy Bolt: 20 damage: Flip a coin. If heads, your opponent’s Acitve Pokemon is now Paralyzed.

[M][C][C] Psychic Resonance: 60+ damage. If your opponent has any [P] Pokemon in play, this attack does 60 more damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


#88 Heatran – Metal – HP130
Basic Pokemon

[M][C] Guard Press: 30 damage. Any damage done to this Pokemon by attacks during your opponent’s next turn is reduced by 30.

[M][M][C] Boiler Impact: 130 damage. Discard 2 Energy from this Pokemon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


#89 Solgaleo ◇ – Metal – HP160
Basic Pokemon

◇ (Prism Star) Rule: You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card is discarded, put it in the Lost Zone.

[M] Rising Star: For each of your opponent’s Pokemon in play, attach a [M] Energy from your discard pile to your Pokemon in any way you like.

[M][M][M][M] Corona Impact: 160 damage. This Pokemon can’t attack during your next turn.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


#90 Dusk Mane Necrozma-GX – Metal – HP190
Basic Pokemon (Ultra Beast)

[C][C][C] Claw Slash: 60 damage.

[M][M][M][C] Meteor Tempest: 220 damage. Discard 3 Energy from this Pokemon.

[M][M][M] Sun’s Eclipse GX: 250 damage. You can use this attack only if you have more Prize cards remaining than your opponent. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


#91 Magearna – Metal – HP90
Basic Pokemon

Ability: Redress
Once during your turn (before your attack), you may return a Pokemon Tool card attached to 1 of your Pokemon to your hand.

[M][C][C] Ball Attack: 60 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1

[Finished]


#92 Morelull – Fairy – HP60
Basic Pokemon

[C] Flickering Spores: Your opponent’s Active Pokemon is now Asleep.

[Y] Ram: 10 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1

[Finished]


#93 Shiintonic – Fairy – HP100
Stage 1 – Evolves from Morelull

Ability: Illuminate
Once during your turn (before your attack), you may search your deck for a [Y] Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

[Y][C] Flickering Spores: 30 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2

[Finished]


#94 Tapu Lele – Fairy – HP110
Basic Pokemon

[Y] Psywave: 20x damage. This attack does 20 damage times the amount of Energy attached to your opponent’s Active Pokemon.

[Y][C] Magical Swap: Move any number of damage counters on your opponent’s Pokemon to their other Pokemon in any way you like.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


#95 Alolan Exeggutor – Dragon – HP130
Stage 1 – Evolves from Exeggcute

[.] Exeggutor Paradise: For each Exeggcute on your Bench, search your deck for an Alolan Exeggutor or Alolan Exeggutor-GX and put it onto that Exeggcute. (This counts as evolving that Pokemon.) Then, shuffle your deck.

[G][C][C] Draco Meteor Barrage: 80x damage. Flip a coin for each [G] Energy attached to this Pokemon. This attack does 80 damage for each heads.

Weakness: Fairy (x2)
Resistance: none
Retreat: 3

[Finished]


#96 Gible – Dragon – HP50
Basic Pokemon

[F] Ascension: Search your deck for a card that evolves from this Pokemon and put it on this Pokemon (this counts as evolving this Pokemon). Then, shuffle your deck.

Weakness: Dairy (x2)
Resistance: none
Retreat: 1


#97 Gible – Dragon – HP60
Basic Pokemon

Ability: Hide in Rocks
If this Pokemon has any [F] Energy attached to it, this Pokemon’s Retreat Cost is 0.

[C][C] Gnaw: 20 damage.

Weakness: Dairy (x2)
Resistance: none
Retreat: 1


#98 Gabite – Dragon – HP80
Stage 1 – Evolves from Gible

[F] Ascension: Search your deck for a card that Evolves from this Pokemon and put it on this Pokemon (this counts as Evolving this Pokemon). Shuffle your deck afterward.

[C][C] Slash: 40 damage.

Weakness: Dairy (x2)
Resistance: none
Retreat: 1


#99 Garchomp – Dragon – HP150
Stage 2 – Evolves from Gabite

[C][C] Quick Dive: This attack does 50 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[F][C][C] Champion’s Blade: 100+ damage. If you played Cynthia from your hand during this turn, this attack does 100 more damage.

Weakness: Dairy (x2)
Resistance: none
Retreat: 0


#100 Dialga-GX – Dragon – HP180
Basic Pokemon

[M] Clock Up: Draw cards until you have 6 cards in your hand.

[M][C][C] Shred: 80 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokemon.

[M][M][M][C][C] Timeless GX: 150 damage. Once this turn is over, it’s your turn again. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 3


#101 Palkia-GX – Dragon – HP180
Basic Pokemon

[W] Spatial Control: Move any number of Energy cards from your Benched Pokemon to this Pokemon.

[C][C][C] Hydro Pressure: 60+ damage. This attack does 20 more damage for each [W] Energy attached to this Pokemon.

[W][W][W][C][C] Zero Vanish GX: 150 damage. Your opponent shuffles all Energy attached to their Pokemon into their deck. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Dairy (x2)
Resistance: none
Retreat: 3


#102 Lickitung – Colorless – HP100
Basic Pokemon

[C][C] Lap Up: Draw 3 cards.

[C][C][C] Slam: Flip 2 coins. This attack does 50 damage times the number of heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#103 Lickilicky – Colorless – HP130
Stage 1 – Evolves from Lickitung

[C][C][C] Lick to Death: 50+ damage. Flip a coin until you get tails. This attack does 50 more damage for each heads. If the first coin flip is tails, your opponent’s Active Pokemon is now Paralyzed.

[C][C][C][C] Rolling Tackle: 110 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#104 Eevee – Colorless – HP60
Basic Pokemon

[C] Gnaw: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#105 Eevee – Colorless – HP60
Basic Pokemon

[C][C] Friends Palette: 10x damage. This attack does 10 damage for each different type of Pokemon on your Bench.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#106 Buneary – Colorless – HP60
Basic Pokemon

[C] Spineless: If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing.

[C] Skip: 10 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#107 Lopunny – Colorless – HP90
Stage 1 – Evolves from Buneary

[C] Knead: Flip 2 coins. This attack does 40 damage for each heads.

[C][C] Happy Turn: 60 damage. You may shuffle this Pokemon and all cards attached to it into your deck.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#108 Glameow – Colorless – HP60
Basic Pokemon

[C] Gentle Bite: 10 damage. During your opponent’s next turn, the Defending Pokemon’s attacks do 40 less damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#109 Purugly – Colorless – HP110
Stage 1 – Evolves from Glameow

[C] Master of the House: 20 damage. Discard your opponent’s Stadium in play. If you do, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

[C][C][C] Cast Aside: 60 damage: Discard random cards from your opponent’s hand until there are 3 cards remaining.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#110 Fan Rotom – Colorless – HP70
Basic Pokemon

Ability: Rotomotor
If there are 9 or more Pokemon Tool cards in your discard pile, ignore the attack costs of this Pokemon.

[C][C][C] Spinning Spin: This attack does 20 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 0


#111 Shaymin – Colorless – HP70
Basic Pokemon

[C] Call for Family: Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Then, shuffle your deck.

[C] Glide: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


#112 Yungoose – Colorless – HP70
Basic Pokemon

[C] Scout: Your opponent reveals their hand.

[C][C] Take-Down: 30 damage. This Pokemon does 10 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#113 Gumshoos – Colorless – HP110
Stage 1 – Evolves from Yungoose

[C][C] Track Down: 20+ damage. Your opponent reveals their hand. If there are any Pokemon there, this attack does 80 more damage.

[C][C][C] Knock Over: 70 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#114 Oranguru – Colorless – HP120
Basic Pokemon

[C] Resource Management: Put 3 cards from your discard pile on the bottom of your deck in any order you like.

[C][C][C] Erudition: 60 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#115 Type: Null – Colorless – HP110
Basic Pokemon

[C][C] Ruthless Blow: 30+ damage. This does 30 more damage if your opponent’s Active Pokemon has any damage counters on it.

[C][C][C] Headbang: 70 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2

[Finished]


#116 Silvally-GX – Colorless – HP210
Stage 1 – Evolves from Type: Null

Ability: Gyro Unit
As long as this Pokemon is in play, all of your Basic Pokemon have 0 retreat cost.

[C][C][C] Turbo Drive: 120 damage. Attach a Basic Energy card from your discard pile to 1 of your Benched Pokemon.

[C][C][C] Rebellion GX: 50x damage. This attack does 50 damage times the number of your opponent’s Benched Pokemon. (You can’t use more than 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2

[Finished]


#117 Drampa – Colorless – HP130
Basic Pokemon

[C][C] Outrage: 20+ damage. This attack does 20 damage plus 10 more damage for each damage counter on this Pokemon.

[C][C][C] Dragon Pulse: 100 damage. Discard 2 cards from the top of your deck.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#118 Ancient Crystal – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the Pokemon this card is attached to is Regirock, Regice, Registeel, or Regigigas, your opponent’s Pokemon’s attacks do 30 less damage to this Pokemon.

You may play as many Item cards as you like during your turn (before your attack).

[Finished]


#119 Cynthia – Trainer
Supporter

Shuffle your hand into your deck. Then, draw 6 cards.

You may play only 1 Supporter card during your turn (before your attack).


#120 Cyrus ◇ – Trainer
Supporter

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card is discarded, put it in the Lost Zone.

This card can only be used if your Active Pokemon is [W] or [M].

Your opponent chooses 2 of their Benched Pokemon, then shuffles their other Benched Pokemon and all cards attached to them into their deck.

You may play only 1 Supporter card during your turn (before your attack).


#121 Electric Memory – Trainer
Item – Pokemon Tool

The Silvally-GX that this card is attached to is now a Lightning-type.

Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

You may play as many Item cards as you like during your turn (before your attack).


#122 Escape Board – Trainer
Item

Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The Retreat Cost of the Pokemon this Tool is attached to is [C] less. This Pokemon may retreat while Asleep or Paralyzed.

You may play as many Item cards as you like during your turn (before your attack).


#123 Fire Memory – Trainer
Item – Pokemon Tool

The Silvally-GX that this card is attached to is now a Fire-type.

Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

You may play as many Item cards as you like during your turn (before your attack).


#124 Gardenia – Trainer
Supporter

Heal 80 damage from 1 of your Pokemon with any [G] Energy attached to it.

You may play only 1 Supporter card during your turn (before your attack).


#125 Lillie – Trainer
Supporter

Draw cards until you have 6 cards in your hand. If it’s your first turn, draw cards until you have 8 cards in your hand.

You may play only 1 Supporter card during your turn (before your attack).


#126 Looker – Trainer
Supporter

Draw 3 cards from the bottom of your deck.

You may play only 1 Supporter card during your turn (before your attack).


#127 Looker’s Whistle – Trainer
Item

Search your deck for up to 2 Looker cards, reveal them, and put them into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).


#128 Mars – Trainer
Supporter

Draw 2 cards. Then, discard a random card from your opponent’s hand.

You may play only 1 Supporter card during your turn (before your attack).


#129 Missing Clover – Trainer
Item

You may play either 1 Missing Clover or 4 Missing Clover at the same time. If you play 1 Missing Clover, look at the top card of your deck, then return it to the top of your deck. If you play 4 Missing Clover at the same time, take a Prize card. (You can only use this effect once for the 4 cards.)

You may play as many Item cards as you like during your turn (before your attack).


#130 Mt. Coronet – Trainer
Stadium

Once during each players turn, that player may put 2 [M] Energy from their discard pile into the hand.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


#131 Order Pad – Trainer
Item

Flip a coin. If heads, search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).


#132 Pal Pad – Trainer
Item

Shuffle 2 Supporter cards from your discard pile into your deck.

You may play as many Item cards as you like during your turn (before your attack).


#133 Pokemon Fan Club – Trainer
Supporter

Search your deck for up to 2 Basic Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


#134 Unidentified Fossil – Trainer
Item

Play this card as if it were a 60 HP [C] Basic Pokemon. At any time during your turn (before your attack), you may discard this card from play.

This card can’t retreat.

You may play as many Item cards as you like during your turn (before your attack).


#135 Volkner – Trainer
Supporter

Search your deck for an Item card and a [L] Energy, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


#136 Super Boost Energy ◇ – Special Energy

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card is discarded, put it in the Lost Zone.

This card provides [C] Energy.

While attached to a Stage 2 Pokemon, this card provides every type of Energy but provides only 1 Energy at a time. While attached to a Stage 2 Pokemon, if you have 3 or more Stage 2 Pokemon in play, this card instead provides every type of Energy but provides only 4 Energy at a time.


#137 Unit Energy GRW – Special Energy

This card provides [C] Energy. When this card is attached to a Pokemon, this card provides [G][R][W] Energy, but provides only 1 Energy at a time.


#138 Unit Energy LPM – Special Energy

This card provides [C] Energy. When this card is attached to a Pokemon, this card provides [L][P][M] Energy, but provides only 1 Energy at a time.


#139 Leafeon-GX – Grass – HP200
Stage 1 – Evolves from Eevee

Ability: Breath of the Leaves
If this Pokemon is your Active Pokemon, once during your turn (before your attack), you may heal 50 damage from 1 of your Pokemon that has any Energy attached to it.

[G][C][C] Solar Beam: 110 damage.

[G] Grand Bloom GX: For each of your Benched Basic Pokemon, search your deck for a card that evolves from that Pokemon and put it onto that Pokemon to evolve it. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#140 Pheromosa-GX – Grass – HP170
Basic Pokemon (Ultra Beast)

[G] Fast Raid: 30 damage. If you go first, you can use this attack on your first turn.

[G][G] Cruel Spike: 60 damage. Your opponent’s Active Pokemon is now Confused.

[G][G] Beauty GX: 50x damage. This attack does 50 damage for each Prize card your opponent has taken. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#141 Glaceon-GX – Water – HP200
Stage 1 – Evolves from Eevee

Ability: Freezing Gaze
As long as this Pokemon is your Active Pokemon, your opponent’s Pokemon-GX and Pokemon-EX in play, in their hand, and in their discard pile have no Abilities, except for Freezing Gaze.

[W][C][C] Frozen Bullet: 90 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[W][C][C] Polar Spear GX: 50x damage. This attack does 50 damage for each damage counter on your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#142 Xurkitree-GX – Lightning – HP180
Basic Pokemon (Ultra Beast)

Ability: Flash Head
Prevent all damage done to this Pokemon by attacks from each of your opponent’s Pokemon that has Special Energy attached to it.

[L][L][C] Rumble Wire: 100 damage. Discard the top card of your opponent’s deck.

[L] Lightning GX: Your opponent reveals their hand. Choose 1 card there and put it face-down as 1 of their Prize cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


#143 Dawn Wings Necrozma-GX – Psychic – HP180
Basic Pokemon (Ultra Beast)

Ability: Invasion
Once during your turn (before your attack), if this Pokemon is on your Bench, you may switch this Pokemon with your Active Pokemon.

[P][P][P] Flash of Darkness: 120 damage. This attack’s damage isn’t affected by Resistance.

[P][P][P] Eclipse Moon GX: 180 damage. This attack can only be used if you have more Prize cards remaining than your opponent. Prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


#144 Celesteela-GX – Metal – HP200
Basic Pokemon (Ultra Beast)

[M][C][C] Rocket Fall: 30+ damage. This attack does 30 more damage for each [C] in your opponent’s Active Pokemon’s Retreat Cost.

[M][C][C][C] Moon Press: 130 damage.

[M][C][C][C] Blaster GX: 180 damage. Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.) (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 4


#145 Dusk Mane Necrozma-GX – Metal – HP190
Basic Pokemon (Ultra Beast)

[C][C][C] Claw Slash: 60 damage.

[M][M][M][C] Meteor Tempest: 220 damage. Discard 3 Energy from this Pokemon.

[M][M][M] Sun’s Eclipse GX: 250 damage. You can use this attack only if you have more Prize cards remaining than your opponent. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


#146 Dialga-GX – Dragon – HP180
Basic Pokemon

[M] Clock Up: Draw cards until you have 6 cards in your hand.

[M][C][C] Shred: 80 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokemon.

[M][M][M][C][C] Timeless GX: 150 damage. Once this turn is over, it’s your turn again. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 3


#147 Palkia-GX – Dragon – HP180
Basic Pokemon

[W] Spatial Control: Move any number of Energy cards from your Benched Pokemon to this Pokemon.

[C][C][C] Hydro Pressure: 60+ damage. This attack does 20 more damage for each [W] Energy attached to this Pokemon.

[W][W][W][C][C] Zero Vanish GX: 150 damage. Your opponent shuffles all Energy attached to their Pokemon into their deck. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Dairy (x2)
Resistance: none
Retreat: 3


#148 Cynthia – Trainer
Supporter

Shuffle your hand into your deck. Then, draw 6 cards.

You may play only 1 Supporter card during your turn (before your attack).


#149 Gardenia – Trainer
Supporter

Heal 80 damage from 1 of your Pokemon with any [G] Energy attached to it.

You may play only 1 Supporter card during your turn (before your attack).


#150 Lana – Trainer
Supporter

Heal 50 damage from each of your Pokemon with [W] Energy attached to them.

You may play only 1 Supporter card during your turn (before your attack).


#151 Lillie – Trainer
Supporter

Draw cards until you have 6 cards in your hand. If it’s your first turn, draw cards until you have 8 cards in your hand.

You may play only 1 Supporter card during your turn (before your attack).


#152 Looker – Trainer
Supporter

Draw 3 cards from the bottom of your deck.

You may play only 1 Supporter card during your turn (before your attack).


#153 Lusamine – Trainer
Supporter

Put 2 in combination of Stadium and Supporter cards from your discard pile into your hand.

You may play only 1 Supporter card during your turn (before your attack).


#154 Mars – Trainer
Supporter

Draw 2 cards. Then, discard a random card from your opponent’s hand.

You may play only 1 Supporter card during your turn (before your attack).


#155 Pokemon Fan Club – Trainer
Supporter

Search your deck for up to 2 Basic Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


#156 Volkner – Trainer
Supporter

Search your deck for an Item card and a [L] Energy, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


#157 Leafeon-GX – Grass – HP200
Stage 1 – Evolves from Eevee

Ability: Breath of the Leaves
If this Pokemon is your Active Pokemon, once during your turn (before your attack), you may heal 50 damage from 1 of your Pokemon that has any Energy attached to it.

[G][C][C] Solar Beam: 110 damage.

[G] Grand Bloom GX: For each of your Benched Basic Pokemon, search your deck for a card that evolves from that Pokemon and put it onto that Pokemon to evolve it. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#158 Pheromosa-GX – Grass – HP170
Basic Pokemon (Ultra Beast)

[G] Fast Raid: 30 damage. If you go first, you can use this attack on your first turn.

[G][G] Cruel Spike: 60 damage. Your opponent’s Active Pokemon is now Confused.

[G][G] Beauty GX: 50x damage. This attack does 50 damage for each Prize card your opponent has taken. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#159 Glaceon-GX – Water – HP200
Stage 1 – Evolves from Eevee

Ability: Freezing Gaze
As long as this Pokemon is your Active Pokemon, your opponent’s Pokemon-GX and Pokemon-EX in play, in their hand, and in their discard pile have no Abilities, except for Freezing Gaze.

[W][C][C] Frozen Bullet: 90 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[W][C][C] Polar Spear GX: 50x damage. This attack does 50 damage for each damage counter on your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#160 Xurkitree-GX – Lightning – HP180
Basic Pokemon (Ultra Beast)

Ability: Flash Head
Prevent all damage done to this Pokemon by attacks from each of your opponent’s Pokemon that has Special Energy attached to it.

[L][L][C] Rumble Wire: 100 damage. Discard the top card of your opponent’s deck.

[L] Lightning GX: Your opponent reveals their hand. Choose 1 card there and put it face-down as 1 of their Prize cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


#161 Dawn Wings Necrozma-GX – Psychic – HP180
Basic Pokemon (Ultra Beast)

Ability: Invasion
Once during your turn (before your attack), if this Pokemon is on your Bench, you may switch this Pokemon with your Active Pokemon.

[P][P][P] Flash of Darkness: 120 damage. This attack’s damage isn’t affected by Resistance.

[P][P][P] Eclipse Moon GX: 180 damage. This attack can only be used if you have more Prize cards remaining than your opponent. Prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


#162 Celesteela-GX – Metal – HP200
Basic Pokemon (Ultra Beast)

[M][C][C] Rocket Fall: 30+ damage. This attack does 30 more damage for each [C] in your opponent’s Active Pokemon’s Retreat Cost.

[M][C][C][C] Moon Press: 130 damage.

[M][C][C][C] Blaster GX: 180 damage. Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.) (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 4


#163 Dusk Mane Necrozma-GX – Metal – HP190
Basic Pokemon (Ultra Beast)

[C][C][C] Claw Slash: 60 damage.

[M][M][M][C] Meteor Tempest: 220 damage. Discard 3 Energy from this Pokemon.

[M][M][M] Sun’s Eclipse GX: 250 damage. You can use this attack only if you have more Prize cards remaining than your opponent. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


#164 Dialga-GX – Dragon – HP180
Basic Pokemon

[M] Clock Up: Draw cards until you have 6 cards in your hand.

[M][C][C] Shred: 80 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokemon.

[M][M][M][C][C] Timeless GX: 150 damage. Once this turn is over, it’s your turn again. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 3


#165 Palkia-GX – Dragon – HP180
Basic Pokemon

[W] Spatial Control: Move any number of Energy cards from your Benched Pokemon to this Pokemon.

[C][C][C] Hydro Pressure: 60+ damage. This attack does 20 more damage for each [W] Energy attached to this Pokemon.

[W][W][W][C][C] Zero Vanish GX: 150 damage. Your opponent shuffles all Energy attached to their Pokemon into their deck. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Dairy (x2)
Resistance: none
Retreat: 3


#166 Crushing Hammer – Trainer
Item

Flip a coin. If heads, discard an Energy from 1 of your opponent’s Pokémon.

You may play as many Item cards as you like during your turn (before your attack).


#167 Escape Board – Trainer
Item

Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The Retreat Cost of the Pokemon this Tool is attached to is [C] less. This Pokemon may retreat while Asleep or Paralyzed.

You may play as many Item cards as you like during your turn (before your attack).


#168 Missing Clover – Trainer
Item

You may play 4 Missing Clover at the same time. If you play 1 Missing Clover, look at the top card of your deck. Then, put that card back. If you play 4 Missing Clover at the same time, take a Prize card.

You may play as many Item cards as you like during your turn (before your attack).


#169 Peeping Red Card – Trainer
Item

Look at your opponent’s hand. You may have your opponent count the number of cards in their hand, shuffle their hand into their deck, and then draw that many cards.

You can play any number of Item cards during your turn.


#170 Unit Energy GRW – Special Energy

This card provides [C] Energy. When this card is attached to a Pokemon, this card provides [G][R][W] Energy, but provides only 1 Energy at a time.


#171 Unit Energy LPM – Special Energy

This card provides [C] Energy. When this card is attached to a Pokemon, this card provides [L][P][M] Energy, but provides only 1 Energy at a time.


#172 Lunala-GX – Psychic – HP250
Stage 2 – Evolves from Cosmoem

Ability: Psychic Transfer
As often as you like during your turn (before your attack), you may move a Psychic Energy from 1 of your Pokemon to another of your Pokemon.

[P][P][P][C] Moongeist Beam: 120 damage. The Defending Pokemon can’t be healed during your opponent’s next turn.

[P][P][P] Lunar Fall-GX: Knock Out 1 of your opponent’s Basic Pokemon that isn’t a Pokemon-GX. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Psychic (-20)
Retreat: 2


#173 Solgaleo-GX – Metal – HP250
Stage 2 – Evolves From: Cosmoem

Ability: Ultra Road
Once during your turn (before your attack), you may switch your Active Pokemon with 1 of your Benched Pokémon.

[M][M][C] Sunsteel Strike: 230 damage. Discard all Energy from this Pokemon.

[M] Sol Burst-GX: Search your deck for up to 5 Energy cards and attach them to your Pokemon in any way you like. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3

Thanks goes to forum members Brave Vesperia, Joldilocks, Chimecho3000, steffenka, and jessalakasam for helping with this post!

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