‘Lost Thunder’ English Set List!

French fans have begun sharing their pulls of SM8 Lost Thunder on social media, and using these images and videos we’ve managed to come up with a pretty accurate set list!

Update: It turns out full art Lady has been cut from the set, which means Net Ball, Professor Elm’s Lecture, and React Hammer are all in! React Hammer has been renamed but we don’t know its English name yet. It is unknown if and when full art Lady will be released in English.

Prereleases for Lost Thunder will take place from October 20th to October 28th. The set will officially hit store shelves on November 2nd.

The set will be the largest in the TCG’s history with a whopping 214 cards (excluding secret rares). It features cards from  SM7a Thunderclap SparkSM7b Fairy Rise, and SM8 Explosive Impact.

We previously posted all of the set’s product images here.

Tangela – Grass – HP80
Basic Pokemon

[C][C] Smack: 20 damage.

[G][C][C] Bind: 40 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Tangrowth – Grass – HP140
Stage 1 – Evolves from Tangela

[G][C][C] Robust Whip: 30+ damage. If this Pokemon was healed during this turn, this attack does 130 more damage.

[G][G][C][C] Whip Smash: 110 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Scyther – Grass – HP80
Basic Pokemon

[C][C] Fury Cutter: 10+ damage. Flip 3 coins. If 1 is heads, this attack does 20 more damage. If 2 are heads, this attack does 50 more damage. If all 3 are heads, this attack does 70 more damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Pinsir – Grass – HP110
Basic Pokemon

[G] Grip and Squeeze: 20 damage. Your opponent’s Active Pokemon can’t retreat during your opponent’s next turn.

[C][C][C] Hammer In: 70 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Chikorita – Grass – HP60
Basic Pokemon

[C] Synthesis: Search your deck for a [G] Energy and attach it to 1 of your Pokemon. Then, shuffle your deck.

[G][C] Razor Leaf: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Chikorita – Grass – HP70
Basic Pokemon

[G] Mini Drain: 10 damage. Heal 10 damage from this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Bayleef – Grass – HP100
Stage 1 – Evolves from Chikorita

[G] Soothing Scent: 20 damage. Your opponent’s Active Pokemon is now Asleep.

[G][C][C] Razor Leaf: 50 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Meganium – Grass – HP150
Stage 2 – Evolves from Bayleef

Ability: Early Ripening Herb
Once during your turn (before your attack), you may choose 1 of your Basic Pokemon in play. If you have a Stage 2 card in your hand that evolves from that Pokemon, put that card onto the Basic Pokemon to evolve it.

[G][C][C][C] Solar Beam: 110 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Spinarak – Grass – HP50
Basic Pokemon

[G] Web Vanish: Your opponent’s Active Pokemon is now Poisoned and Paralyzed. Put this Pokemon and all cards attached to it into the Lost Zone.

[C] Sting: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Ariados – Grass – HP110
Stage 1 – Evolves from Spinarak

[C][C] Trap Thread: 30 damage. During your opponent’s next turn, when your opponent plays an Item or Supporter card from their hand, prevent all effects of that card done to the Defending Pokemon.

[G][C][C] Poison Jab: 70 damage. Your opponent’s Active Pokemon is now Poisoned.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Hoppip – Grass – HP30
Basic Pokemon

[C] Sprout: Search your deck for a Hoppip and put it on your Bench. Then, shuffle your deck.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Hoppip – Grass – HP40
Basic Pokemon

[G] Tackle: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Skiploom – Grass – HP60
Stage 1 – Evolves from Hoppip

Ability: Flower Bridge
Once during your turn (before your attack), you may search your deck for a Jumpluff and switch it with this Pokemon. Place this Pokemon and all cards attached to it into the Lost Zone. Then, shuffle your deck.

[G] Tackle: 30 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 0


Jumpluff – Grass – HP70
Stage 2 – Evolves from Skiploom

[G] Lost March: 20x damage. This attack does 20 damage times the number of your Pokemon in the Lost Zone (excluding Pokemon Prism Star).

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 0


Pineco – Grass – HP60
Basic Pokemon

[C] Continuous Headbutt: 20x damage. Flip a coin until you get tails. This attack does 20 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Shuckle – Grass – HP60
Basic Pokemon

Ability: Juice Extractor
Once during your turn (before your attack), when you play this card from your hand onto your Bench, you may search your deck for up to 3 basic Energy cards and discard them. Then, shuffle your deck.

[G] Energy Drink: Attach 2 basic Energy cards from your discard pile to your Pokemon in any way you like.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Shuckle-GX – Grass – HP170
Basic Pokemon

Ability: Protective Pot
Prevent all damage done to this Pokemon by your opponent’s Pokemon with 2 or less Energy attached to them.

[C] Triple Poison: Your opponent’s Active Pokemon is now Poisoned. Put 3 damage counters instead of 1 on that Pokemon between turns.

[C] Wrap GX: 40 damage. Your opponent’s Active Pokemon is now Paralyzed. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Heracross – Grass – HP120
Basic Pokemon

[C] Tackle: 20 damage.

[G][C] Strength of 100: 30+ damage. If you have a Stage 2 Pokemon on your Bench, this attack does 90 more damage

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Celebi Prism Star – Grass – HP90
Basic Pokemon

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

[C] Time Warp: Choose any number of your Evolved Pokemon in play. For each of those Pokemon, remove the highest stage Evolution card and put it in your hand.

[G] Leech Seed: 20 damage. Heal 10 damage from this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Treecko – Grass – HP60
Basic Pokemon

[G] Find a Friend: Search your deck for a [G] Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Grovyle – Grass – HP80
Stage 1 – Evolves from Treecko

Ability: Sunshine Grace
Once during your turn (before your attack), you may search your deck for a [G] Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

[G][G] Slicing Blade: 40 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Sceptile-GX – Grass – HP230
Stage 2 – Evolves from Grovyle

[G] Mach Cut: 60 damage. Discard a Special Energy from your opponent’s Active Pokemon.

[G][G] Leaf Cyclone: 130 damage. Move a [G] Energy from this Pokemon to 1 of your Benched Pokemon.

[G] Jungle Heal GX: Heal all damage from each of your Pokemon with any [G] Energy attached to them. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Wurmple – Grass – HP60
Basic Pokemon

[G] Poison Sting: Your opponent’s Active Pokemon is now Poisoned.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Wurmple – Grass – HP60
Basic Pokemon

[C] Ram: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Silcoon – Grass – HP80
Stage 1 – Evolves from Wurmple

[C] Gathering of Cocoons: Search your deck for up to 4 in combination of Silcoon and Cascoon and put them onto your Bench. Then, shuffle your deck.

[G] Rolling Tackle: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Beautifly – Grass – HP130
Stage 2 – Evolves from Silcoon

[C] Skill Dive: This attack does 50 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[G] Butterfly Edge: 30 damage. If your opponent’s Pokemon is Knocked Out by the damage from this attack, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Cascoon – Grass – HP70
Stage 1 – Evolves from Wurmple

[C] Gather Cocoon: Search your deck for up to 4 in any combination of Silcoon and Cascoon and put them onto your Bench. Then, shuffle your deck.

[G][C] Ram: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Dustox – Grass – HP140
Stage 2 – Evolves from Cascoon

Ability: Hazard Evolution
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may leave your opponent’s Active Pokemon Paralyzed and Poisoned. Between turns, put 3 damage counters for Poison instead of 1.

[G][C] Gust: 70 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Nincada – Grass – HP40
Basic Pokemon

[C] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Ninjask – Grass – HP80
Stage 1 – Evolves from Nincada

Ability: Shed Shell
When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may put a Shedinja from your discard pile onto your Bench.

[G] X-Scissor: 40+ damage. Flip a coin. If heads, this attack does 40 more damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 0


Combee – Grass – HP40
Basic Pokemon

[G] Bee March: Search your deck for up to 3 Combee and put them onto your Bench. Then, shuffle your deck.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Vespiquen – Grass – HP120
Stage 1 – Evolves from Combee

[G] Queen Command: 120 damage. If you don’t have 5 [G] Pokemon on your Bench, this attack does nothing.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Shaymin – Grass – HP70
Basic Pokemon

Ability: Floral Heal
Once during your turn (before your attack), you may heal 20 damage from your Active [G] Pokemon.

[G][C] Ram: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Virizion-GX – Grass – HP170
Basic Pokemon

[C] Double Draw: Draw 2 cards.

[G][G] Sensitive Blade: 50+ damage. If you played a Supporter card during this turn, this attack does 80 more damage.

[C] Breeze Away GX: Put any number of your Pokemon in play and all cards attached to them into your hand. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Skiddo – Grass – HP70
Basic Pokemon

[C] Collect: Draw 1 card.

[G][C] Vine Whip: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Gogoat – Grass – HP130
Stage 1 – Evolves from Skiddo

[C][C] Leaf Wallop: 40 damage. During your next turn, this Pokemon’s Leaf Wallop attack does 50 more damage.

[G][G][C] Solarbeam: 100 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Tapu Bulu – Grass – HP130
Basic Pokemon

[G][C] Hustle Punch: 20x damage. Does 20 damage times the number of your opponent’s Benched Pokemon.

[G][G][C] Wild Tackle: 120 damage. Flip a coin. If tails, this Pokemon does 30 damage to itself.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Moltres – Fire – HP120
Basic Pokemon

[R] Assist Heater: 30 damage. You may attach 1 [R] Energy from your hand to 1 of your Benched Pokemon.

[R][R][C] Fire Wing: 90 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Cyndaquil – Fire – HP60
Basic Pokemon

[R] Smokescreen: 10 damage. If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, the attack fails.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Cyndaquil – Fire – HP70
Basic Pokemon

[C][C] Hammer In: 30 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Quilava – Fire – HP90
Stage 1 – Evolves from Cyndaquil

[C][C] Hammer In: 30 damage.

[R][R][R] Super Singe: 60 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Typhlosion – Fire – HP160
Stage 2 – Evolves from Quilava

Ability: Burning Energy
Once during your turn (before your attack), you may choose to treat all Energy attached to your Pokemon in play as [R] Energy until the end of your turn (including cards newly brought into play).

[R][R][R][R] Lost Flame: 120 damage. Put 2 Energy attached to your opponent’s Active Pokemon in the Lost Zone.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Slugma – Fire – HP80
Basic Pokemon

[C][C] Stampede: 20 damage.

[R][R][C] Flamethrower: 60 damage. Discard 1 Energy attached to this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Magcargo-GX – Fire – HP210
Stage 1 – Evolves from Slugma

Ability: Crush Charge
Once during your turn (before your attack), you may discard the top card from your deck. If that card is a basic Energy card, attach it to 1 of your Pokemon.

[R][R][C] Lava Flow: 50+ damage. You may discard any number of basic Energy cards from this Pokemon. This attack does 50 more damage for each card discarded in this way.

[R] Magma Burn GX: Discard the top 5 cards from your opponent’s deck. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Houndour – Fire – HP60
Basic Pokemon

[C] Team Hunt: Draw a card for each of your Houndour in play.

[R] Flame: 10 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Houndoom – Fire – HP110
Stage 1 – Evolves from Houndour

[C] Nasty Plot: Search your deck for a card and put it in your hand. Then, shuffle your deck.

[R][R] Operation Attack: 50+ damage. If you have more cards in your hand than the opponent, this attack does 80 more damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Entei – Fire – HP130
Basic Pokemon

[R][C] Fire Fang: 20 damage. Your opponent’s Active Pokemon is now Burned.

[R][R][C] Eruption: 80+ damage. Each player discards the top card from their deck. This attack does 60 more damage for each Energy card discarded.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Heatran – Fire – HP140
Basic Pokemon

[R][C][C] Lava Burn: 60 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon.

[R][R][C][C] Heat Bazooka: 150 damage. Discard the top 5 cards from your deck.

Weakness: Water (x2)
Resistance: none
Retreat: 4


Victini – Fire – HP70
Basic Pokemon

[R][C] V-Beat: 20x damage. This attack does 20 damage times the number of your Basic Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Litleo – Fire – HP60
Basic Pokemon

Ability: Wild Dash
If your opponent has any Pokemon-GX or Pokemon-EX in play, this Pokemon has no Retreat Cost.

[C][C] Take Down: 30 damage. This attack does 10 damage to this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Pyroar – Fire – HP130
Stage 1 – Evolves from Litleo

[C][C] Crunch: 30 damage. Discard an Energy attached to your opponent’s Active Pokemon.

[R][C][C] Heat Blast: 90 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Blacephalon-GX – Fire – HP180
Basic Pokemon (Ultra Beast)

[R] Bursting Burner: Your opponent’s Active Pokemon is now Burned and Confused.

[R][R] Mind Blown: 50x damage. You may send any number of [R] Energy attached to your Pokemon in play to the Lost Zone. This attack does 50 damage times the number of cards sent in this way.

[R] Burst GX: Discard 1 of your Prize cards. If that card is an Energy, attach it to 1 of your Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Alolan Vulpix – Water – HP60
Basic Pokemon

Ability: Secret Shortcut
If you have any [Y] Pokemon in play, this Pokemon has no Retreat Cost.

[C][C] Gnaw: 20 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Slowpoke – Water – HP70
Basic Pokemon

[C] Yawn: Your opponent’s Active Pokemon is now Asleep.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Slowking – Water – HP120
Stage 1 – Evolves from Slowpoke

[W] Memory Loss: Your opponent reveals their hand. Choose 1 card and put it into the Lost Zone.

[C][C][C] Psychic: 60+ damage. This attack does 20 more damage times the number of Energy attached to your opponent’s Active Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Lapras – Water – HP120
Basic Pokemon

Ability: Swimming
Once during your turn (before your attack), you may look at the top 2 cards of your deck and return them to the top of your deck in any order.

[W][C] Ice Beam: 50 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Delibird – Water – HP90
Basic Pokemon

[C] Happy Delivery: Choose any number of your Benched Pokemon without any Pokemon Tools attached to them. Search your deck for up to that many Pokemon Tool cards and attach one to each of the chosen Pokemon. Then, shuffle your deck.

[C][C] Flap: 30 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Mantine – Water – HP120
Basic Pokemon

Ability: Mantine Surf
If this Pokemon has any Energy attached to it, this Pokemon has no Retreat Cost.

[W][W][C] Surf: 100 damage.

Weakness: Lighting (x2)
Resistance: Fighting (-20)
Retreat: 1


Suicune – Water – HP110
Basic Pokemon

Ability: Frozen Current
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may have your opponent switch their Active Pokemon with 1 of their Benched Pokemon.

[W][C][C] Aurora Gain: 70 damage. Heal 30 damage from this Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Suicune-GX – Water – HP180
Basic Pokemon

Ability: Phantom Wind
Once during your turn (before your attack), if this Pokemon is on your Bench, you may shuffle this Pokemon and all cards attached to it into your deck.

[W][W][C] Cure Stream: 120 damage. During your opponent’s next turn, the Defending Pokemon’s attacks do 30 less damage.

[W][W][C] Brincile GX: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Cubchoo – Water – HP70
Basic Pokemon

[C] Follow Up Chill: You can only use this attack on your first turn if you’re going second. Your opponent’s Active Pokemon is now Paralyzed.

[C][C] Slap: 20 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Beartic – Water – HP140
Stage 1 – Evolves from Cubchoo

[W][C][C] Resolute Claws: 60+ damage. If your opponent’s Active Pokemon is a Pokemon-GX or Pokemon-EX, this attack does 60 more damage.

[W][C][C][C] Blizzard Burn: 150 damage. This Pokemon can’t attack during your next turn.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


White Kyurem – Water – HP130
Basic Pokemon

[C][C] Field Crush: 30 damage. Discard your opponent’s Stadium in play.

[W][W][C] Freezing Flame: 80+ damage. If this Pokemon has any [R] Energy attached to it, this attack does 80 more damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


Popplio – Water – HP60
Basic Pokemon

[W][C] Disarming Voice: 20 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Confused.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Popplio – Water – HP70
Basic Pokemon

[W] Blot: 10 damage. Heal 10 damage from this Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Brionne – Water – HP90
Stage 1 – Evolves from Popplio

[W] Captivate: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon.

[W] Water Gun: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Primarina – Water – HP150
Stage 2 – Evolves from Brionne

Ability: Harmonics
When you attach an Energy from your hand to 1 of your Pokemon, you may attach up to 2 Energy instead. (Ignore this effect if the Energy is attached with an attack, an Ability other than Harmonics, or a Trainer.)

[W][C][C] Hypnosplash: 80 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Mareanie – Water – HP50
Basic Pokemon

[W] Spike Cannon: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Toxapex – Water – HP120
Stage 1 – Evolves from Mareanie

[W] Poison Sting: Your opponent’s Active Pokemon is now Poisoned.

[W][W] Venom Fever: 50x damage. If your opponent’s Active Pokemon is Poisoned, this attack does 50 damage times the number of damage counters on it.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Bruxish – Water – HP90
Basic Pokemon

[W] Mind Bend: 20 damage. Your opponent’s Active Pokemon is now Confused.

[W][C] Track The Wounded: This attack does 60 damage to 1 of your opponent’s Benched Pokemon that already has any damage counters on it. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Electabuzz – Lightning – HP80
Basic Pokemon

[L][C] Thundershock: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Electivire – Lightning – HP140
Stage 1 – Evolves from Electabuzz

[C] Elecharge: Search your deck for up to 2 [L] Energy cards and attach them to this Pokemon. Then, shuffle your deck.

[L][L][L][C] High Voltage Knuckle: 190 damage. Discard 3 Energy from this Pokemon.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 4


Chinchou – Lightning – HP60
Basic Pokemon

[C] Thunder Wave: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[L][C] Lightning Ball: 20 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Lanturn – Lightning – HP110
Stage 1 – Evolves from Chinchou

[C] Salvage: Choose up to 4 Item cards from your discard pile, show them to your opponent, and shuffle them into your deck.

[L][C] Signal Beam: 50 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Mareep – Lightning – HP50
Basic Pokemon

Ability: Fluffy Pillow
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may choose to leave your opponent’s Active Pokemon Asleep.

[C][C] Tackle: 20 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Mareep – Lightning – HP60
Basic Pokemon

[L] Thundershock: 10 damage. Your opponent’s Active Pokemon is now Baaaaaaaralyzed.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Flaaffy – Lightning – HP80
Stage 1 – Evolves from Mareep

[L][L] Signal Beam: 40 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Ampharos – Lightning – HP150
Stage 2 – Evolves from Flaaffy

Ability: Invisible Flash
Once during your turn (before your attack), you may put 2 [L] Energy from your hand in the Lost Zone. If you do, leave your opponent’s Active Pokemon Paralyzed.

[L][L] Split Bomb: This attack does 50 damage to 2 of your opponent’s Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Raikou – Lightning – HP120
Basic Pokemon

[L][C] Lost Voltage: 30 damage. If you have any [L] Energy in the Lost Zone, this attack does 90 more damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Pachirisu – Lightning – HP70
Basic Pokemon

[L] Overshort: 20+ damage. Before doing damage, you may discard all Pokemon Tools attached to your opponent’s Active Pokemon. If you do, this attack does 40 more damage and your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Blitzle – Lightning – HP70
Basic Pokemon

[L] Bounce Around: 10 damage.

[L][C] Elekick: 20 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Zebstrika – Lightning – HP110
Stage 1 – Evolves from Blitzle

Ability: Fast Break
Once during your turn (before your attack), you may discard your hand. Then, draw 4 cards.

[L][C] Head Bolt: 60 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Stunfisk – Lightning – HP110
Basic Pokemon

[C] Flail: 10x damage. This attack does 10 damage times the number of damage counters on this Pokemon.

[L] Thunder Blast: 50 damage. Discard a [L] Energy from this Pokemon.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


Dedenne – Lightning – HP70
Basic Pokemon

[L] Nuzzle: Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[L] Nuzzle Bomb: For each of your Pokemon that has the Nuzzle attack, this attack does 10 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Tapu Koko – Lightning – HP120
Basic Pokemon

[C][C] Strafe: 30 damage. You may switch this Pokemon with 1 of your Benched Pokemon.

[L][L][C] Flash Volt: 120 damage. This Pokemon can’t use Flash Volt during your next turn.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Zeraora-GX – Lightning – HP190
Basic Pokemon

Ability: Electric Zone
Each of your Pokemon that has any [L] Energy attached to it has no Retreat Cost.

[L][L][C] Plasma Fists: 160 damage. This Pokemon can’t attack during your next turn.

[L] Full Voltage GX: Attach 5 basic Energy cards from your discard pile to your Pokemon in any way you like. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Natu – Psychic – HP40
Basic Pokemon

[C][C] Lost March: This attack does 20 damage times the number of your Pokemon in the Lost Zone (excluding Pokemon Prism Star).

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Xatu – Psychic – HP100
Stage 1 – Evolves from Natu

[C][C] Energy Gaze: 30+ damage. Your opponent reveals their hand. If they have any Energy cards in their hand, this attack does 60 more damage.

[P][C][C] Psychic Sphere: 80 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Espeon – Psychic – HP90
Stage 1 – Evolves from Eevee

[C] Allure: Draw 3 cards.

[P] Energy Crush: 20+ damage. This attack does 20 more damage times the amount of Energy attached to all of your opponent’s Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Unown – Psychic – HP60
Basic Pokemon

Ability: DAMAGE
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, and your Benched Pokemon have a combined total of at least 66 damage counters on them, you may choose to win the game.

[P] Hidden Power: 10 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Unown – Psychic – HP60
Basic Pokemon

Ability: HAND
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, and you have at least 35 cards in your hand, you may choose to win the game.

[P] Hidden Power: 10 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Unown – Psychic – HP60
Basic Pokemon

Ability: MISSING
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, and your opponent has at least 12 Supporter cards in the Lost Zone, you may choose to win the game.

[P] Hidden Power: 10 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Wobbuffet – Psychic – HP110
Basic Pokemon

Ability: Shield Tail
As long as this Pokemon is on your Bench, each player’s Prism Star Pokemon can’t attack and has no Abilities.

[P][C] Knock Away: 30 damage. Flip a coin. If heads, this attack does 30 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Girafarig – Psychic – HP90
Basic Pokemon

[C] Lost Burial: Choose 2 cards from your opponent’s discard pile and put them in the Lost Zone.

[C][C][C] Mind Shock: 70 damage. This attack’s damage isn’t affected by Weakness and Resistance.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Shedinja – Psychic – HP40
Stage 1 – Evolves from Nincada

Ability: Life Vessel
Once during your turn (before your attack), you may discard all cards attached to this Pokemon and attach it to one of your Pokemon as a Pokemon Tool card. If the Pokemon this card is attached to is Knocked Out, your opponent takes 1 fewer Prize card.

[C] Haunt: Put 3 damage counters on your opponent’s Active Pokemon.

Weakness: none
Resistance: none
Retreat: 1


Sableye – Psychic – HP80
Basic Pokemon

[C] Fast Hunt: If you go first, you can use this attack on your first turn. Search your deck for 1 card and put it into your hand. Then, shuffle your deck.

[P] Cursed Drop: Put 3 damage counters on your opponent’s Pokemon in any way you like.

Weakness: none
Resistance: none
Retreat: 1


Giratina – Psychic – HP130
Basic Pokemon

Ability: Torn Door
Once during your turn (before you attack), if this Pokemon is in your discard pile, you may play it onto your Bench. Then, put 1 damage counter on 2 of your opponent’s Benched Pokemon.

[P][P][C] Shadow Impact: 130 damage. Put 4 damage counters on 1 of your Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3


Sigilyph-GX – Psychic – HP170
Basic Pokemon

Ability: Mirror Counter
If this Pokemon is your Active Pokemon and is damaged by an attack from your opponent’s Pokemon-GX or Pokemon-EX (even if this Pokemon is Knocked Out), put damage counters on the Attacking Pokemon equal to the damage done to this Pokemon.

[P][C][C] Sonic Wing: 80 damage. This attack’s damage isn’t affected by Resistance.

[P][C][C] Intercept GX: 60x damage. This attack does 60 damage times the number of Energy attached to your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Yamask – Psychic – HP70
Basic Pokemon

[P] Haunt: Put 1 damage counter on your opponent’s Active Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Cofagrigus – Psychic – HP120
Stage 1 – Evolves from Yamask

[P][C] Soul Juggling: 10+ damage. Discard as many of your Benched Pokemon as you like. This attack does 30 more damage for each Benched Pokemon you discarded in this way.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3


Litwick – Psychic – HP60
Basic Pokemon

[P] Haunt: Put 1 damage counter on your opponent’s Active Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Lampent – Psychic – HP80
Stage 1 – Evolves from Litwick

[P] Haunt: Put 3 damage counters on your opponent’s Active Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Chandelure – Psychic – HP140
Stage 2 – Evolves from Lampent

[P] Cursed Drop: Put 4 damage counters on your opponent’s Pokemon (and your enemies >:D) in any way you like.

[P][P] Spiral of Pain: 20x damage. This attack does 20 damage times the number of damage counters on all of your opponent’s Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2


Meloetta – Psychic – HP80
Basic Pokemon

[C] Sing: Your opponent’s Active Pokemon is now Asleep.

[P][C][C] Miracle Harmony: Flip a coin for each of your Pokemon that have the “Sing” attack. This attack does 10 damage times the number of heads to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Mareanie – Psychic – HP60
Basic Pokemon

[C] Peck: 10 damage.

[P][C] Pin Missile: 10x damage. Flip 4 coins. This attack does 10 damage times the number of heads.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Nihilego – Psychic – HP110
Basic Pokemon (Ultra Beast)

[P] Nightcap: This attack can only be used when your opponent has 2 Prize cards remaining. Choose an attack on 1 of your opponent’s Pokemon in play, and use it as this attack.

[P] Empty Tentacles: Your opponent’s Active Pokemon is now Poisoned and Confused.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Poipole – Psychic – HP70
Basic Pokemon (Ultra Beast)

[C] Eye Opener: Look at all of your face-down Prize cards, then put them back face down.

[C][C] Peck: 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Naganadel – Psychic – HP130
Stage 1 (Ultra Beast) – Evolves from Poipole

Ability: Charge Up
Once during your turn (before your attack), you may attach a basic Energy from your discard pile to this Pokemon.

[C][C][C] Turning Point: 80+ damage. If you have exactly 3 Prize cards remaining, this attack does 80 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Onix – Fighting – HP120
Basic Pokemon

[C][C][C][C] Land Crush: 120 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Sudowoodo – Fighting – HP110
Basic Pokemon

[F] Hit Harder: 20+ damage. If this Pokemon was your Active Pokemon and was damaged by an attack during your opponent’s last turn, this attack does 80 more damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Phanpy – Fighting – HP80
Basic Pokemon

[F][C] Last Resort: 50 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Donphan – Fighting – HP130
Stage 1 – Evolves from Phanpy

Ability: Sturdy
If this Pokemon has full HP and would be Knocked Out by damage from an attack, this Pokemon is not Knocked Out and its remaining HP becomes 10 instead.

[F][C][C] Rolling Spin: 70 damage. During your next turn, this Pokemon’s Rolling Spin attack does 70 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Hitmontop – Fighting – HP80
Basic Pokemon

[F] Rapid Spin: 30 damage. Switch this Pokemon with 1 of your Benched Pokemon. Then, your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

[C][C][C] Triple Kick: Flip 3 coins. This attack does 40 damage times the number of heads.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1

(It’s staring into your soul with its demonic eyes.)


Larvitar – Fighting – HP50
Basic Pokemon

Ability: Submerge
If this Pokemon is on your Bench, it takes no damage from attacks.

[C] Bite: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Larvitar – Fighting – HP60
Basic Pokemon

[C][C] Second Strike: 10+ damage. If your opponent’s Active Pokemon has 3 or more damage counters on it, this attack does 70 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Pupitar – Fighting – HP70
Stage 1 – Evolves from Larvitar

Ability: Bullet Evolution
When you play this card from your hand to evolve one of your Pokemon during your turn, you may choose to have any damage done to this Pokemon by your opponent’s attacks reduced by 50 until the end of your opponent’s next turn.

[C][C][C] Hammer In: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Carbink – Fighting – HP90
Basic Pokemon

[F] Diamond Gate: Search your deck for a Supporter card and a Stadium card, reveal them, and put them into your hand. Then, shuffle your deck.

[F][F][C] Guard Press: 60 damage. During your opponent’s next turn, this Pokemon takes 20 less damage from attacks (after applying Weakness and Resistance).

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Alolan Meowth – Darkness – HP60
Basic Pokemon

[.] Spoilsport: 10+ damage. If you go second, on your first turn this attack does 60 more damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Alolan Persian – Darkness – HP90
Stage 1 – Evolves from Alolan Meowth

[.] Bluff: 90- damage. This attack’s damage is reduced by 30 for each Energy attached to your opponent’s Active Pokemon.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Umbreon – Darkness – HP110
Stage 1 – Evolves from Eevee

[D] Retaliate: 30+ damage. If 1 of your Pokemon was Knocked Out by damage from an opponent’s attack during your opponent’s last turn, this attack does 90 more damage.

[D][C] Dark Cutter: 60 damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Tyranitar-GX – Darkness – HP250
Stage 2 – Evolves from Pupitar

Ability: Lost Out
If 1 of your opponent’s Pokemon is Knocked Out by damage from this Pokemon’s attacks, put that Pokemon and all cards attached to it into the Lost Zone.

[D][D][C] Vicious Sandstorm: 130 damage. This attack does 30 damage to each of your opponent’s Benched Basic Pokemon.

[D][D][C] Smack Down GX: 220 damage. This attack’s damage isn’t affected by any effects on the Defending Pokemon. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


Alolan Diglett – Metal – HP50
Basic Pokemon

[.] Call for Family: Search your deck for 1 Basic Pokemon and put it onto your Bench. Then, shuffle your deck.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Alolan Dugtrio – Metal – HP90
Stage 1 – Evolves from Alolan Diglett

[.] Mole Rush: 60 damage. This attack’s damage isn’t affected by Weakness or Resistance.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Forretress – Metal – HP110
Stage 1 – Evolves from Pineco

[M] Spike Thrust: Flip 3 coins. This attack does 10 damage to each of your opponent’s Pokemon times the number of heads (don’t apply Weakness and Resistance for Benched Pokemon).

[M][M][C] Lost Bomber: 190 damage. Put this Pokemon and all cards attached to it into the Lost Zone.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Steelix – Metal – HP180
Stage 1 – Evolves from Onix

[M][C][C] Hammer In: 90 damage.

[M][C][C][C] Iron Tackle: 170 damage. This Pokemon does 50 damage to itself..

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4


Scizor – Metal – HP120
Stage 1 – Evolves from Scyther

Ability: Exoskeleton
This Pokemon takes 30 less damage from attacks.

[M][C] Special Blow: 60 damage. If your opponent’s Active Pokemon has any Special Energy attached to it, this attack does 70 more damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Dialga – Metal – HP130
Basic Pokemon

[M][C][C] Time Down: 60 damage. Devolve your opponent’s Active Evolved Pokemon and put the highest stage Evolution card into their hand.

[M][M][C][C] Power Blast: 130 damage. Discard 1 Energy attached to this Pokemon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Durant – Metal – HP80
Basic Pokemon

[C] Knock Over: 20 damage. You may discard a Stadium in play.

[C][C] Mountain Munch: Discard 2 cards from the top of your opponent’s deck.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Cobalion – Metal – HP120
Basic Pokemon

[M][C] Guard Press: 30 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

[M][M][C] Metal Arms: 80+ damage. If this Pokemon has a Pokemon Tool attached to it, this attack does 40 more damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Genesect-GX – Metal – HP180
Basic Pokemon

Ability: Double Cassette
You may attach up to 2 Pokemon Tool cards to this Pokemon. (If this Ability stops working, discard Pokemon Tools from this Pokemon until there is 1 remaining.)

[M][M][C] Blast Bomb: 130 damage.

[M][M][C] Break Buster: 190 damage. Don’t apply Resistance for this attack’s damage. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Magearna – Metal – HP90
Basic Pokemon

[C] Mild Errand Running: Search your deck for up to 2 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

[M][C] Energy Press: 30+ damage. This attack does 20 more damage for each Energy attached to your opponent’s Active Pokemon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Alolan Ninetales-GX – Fairy – HP200
Stage 1 – Evolves from Alolan Vulpix

Ability: Mysterious Guidance
When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck.

[Y][C] Snowy Wind: 70 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[Y][C] Sublimation GX: If your opponent’s Active Pokemon is an Ultra Beast, it is Knocked Out. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Jigglypuff – Fairy – HP70
Basic Pokemon

[Y] Pound: 10 damage.

[C][C] Sing: Your opponent’s Active Pokemon is now Asleep.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Wigglytuff – Fairy – HP120
Stage 1 – Evolves from Jigglypuff

[C][C] Inflate: 30 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from the attacks of your opponent’s Pokemon.

[Y][C][C] Decorated Slap 70+ damage. If this Pokemon has a “Fairy Charm” attached to it, this attack does 70 more damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Marill – Fairy – HP70
Basic Pokemon

[Y][C] Magical Shot: 30 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Azumarill – Fairy – HP100
Stage 1 – Evolves from Marill

[Y] Droplet Search: Look at the top 8 cards of your deck, choose any number of Energy cards you find there, and attach them to your Pokemon in any way you like. Then, shuffle the remaining cards into your deck.

[Y][C][C] Play Rough: 60+ damage. Flip a coin. If heads, this attack does 30 more damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Snubbull – Fairy – HP70
Basic Pokemon

[Y] Scatter: 20x damage. Discard up to 2 Trainer cards from your hand. This attack does 20 damage for each card discarded.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Granbull – Fairy – HP130
Stage 1 – Evolves from Snubbull

[Y] Dead Broke: 30 damage. If you have no cards in your hand, this attack does 130 more damage.

[Y][Y][Y] Giant Fang: 110 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 3


Ralts – Fairy – HP50
Basic Pokemon

[Y] Beckon: Put a Supporter card from your discard pile into your hand.

[C][C] Beat: 20 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Kirlia – Fairy – HP80
Stage 1 – Evolves from Ralts

[C][C] Beat: 20 damage.

[Y][C][C] Disarming Voice: 50 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Gardevoir – Fairy – HP130
Stage 2 – Evolves from Kirlia

[Y] Brilliant Search: Search your deck for up to 3 cards and put them in your hand. Then, shuffle your deck.

[Y][C][C] Sensitive Ray: 70+ damage. If you played a Supporter card from your hand during this turn, this attack does 90 more damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Dedenne – Fairy – HP70
Basic Pokemon

[Y] Static Touch: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Confused. If tails, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Carbink – Fairy – HP90
Basic Pokemon

[C][C] Wonder Ray: 30 damage. Prevent all effects of attacks, including damage, done to this Pokemon by the attacks of your opponent’s Pokemon with Abilities during your opponent’s next turn.

[Y][C][C] Power Gem: 60 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Xerneas Prism Star – Fairy – HP160
Basic Pokemon

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

Ability: Life Road
Once during your turn (before your attack), when this Pokemon moves from your bench to become your Active Pokemon, you may move any number of Energy from your other Pokemon to this Pokemon.

[Y][Y][Y] Bright Horns: 160 damage. This Pokemon can’t use Bright Horns during your next turn.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Cutiefly – Fairy – HP30
Basic Pokemon

[C] Sweet Scent: Heal 30 damage from 1 of your Pokemon.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 0


Ribombee – Fairy – HP60
Stage 1 – Evolves from Cutiefly

Ability: Mystic Buzz
As long as this Pokemon is on your Bench, whenever your opponent plays a Supporter card from their hand, prevent all effects of that card done to your [Y] Pokemon in play.

[Y] Stampede: 20 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 0


Morelull – Fairy – HP60
Basic Pokemon

[Y] Perplex: Your opponent’s Active Pokemon is now Confused.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Shiinotic – Fairy – HP100
Stage 1 – Evolves from Morelull

Ability: Effect Spore
If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack (even if this Pokemon is Knocked Out), the attacking Pokemon is now Asleep.

[Y][Y] Dream Touch: 50 damage. If your opponent’s Active Pokemon is Asleep, your opponent shuffles all Energy attached to their Active Pokemon into their deck.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Mimikyu-GX – Fairy – HP170
Basic Pokemon

[Y] Perplex: Your opponent’s Active Pokemon is now Confused.

[Y][C] Cascading Barrage: 10+ damage. This attack does 30 more damage for each damage counter on your opponent’s Active Pokemon.

[Y] Dream Fear GX: Shuffle 1 of your opponent’s Benched Pokemon and all cards attached to it into their deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: none
Resistance: none
Retreat: 1


Tapu Lele – Fairy – HP110
Basic Pokemon

Ability: Charm Charm
Once during your turn (before your attack), when you attach Fairy Charm to this Pokemon, you may leave your opponent’s Active Pokemon Confused.

[Y][C][C] Magical Shot: 70 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Tapu Fini – Fairy – HP120
Basic Pokemon

[Y][C] Dream Away: Flip a coin. If heads, your opponent shuffles their Active Pokemon and all cards attached to it into their deck.

[Y][Y][C] Wonder Shine: 100 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Chansey – Colorless – HP100
Basic Pokemon

[C] Healing Pirouette: Heal 20 damage from each of your Pokemon.

[C][C][C] Kind Slap: 100 damage. If your opponent’s Active Pokemon has any damage counters on it, this attack does nothing.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Blissey – Colorless – HP160
Stage 1 – Evolves from Chansey

Ability: Blissful Supply
Once during your turn (before your attack), you may remove 1 Special Condition from your Active Pokemon.

[C][C][C] Powerful Slap: 80x damage. Flip a coin for each Energy attached to this Pokemon. This attack does 80 damage times the number of heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Ditto Prism Star – Colorless – HP40
Basic Pokemon

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

Ability: Evolve Into Anything
During your turn, you may play a Stage 1 Evolution card from your hand onto this Pokemon to evolve it (excluding your first turn and the turn this Pokemon comes into play).

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Eevee – Colorless – HP60
Basic Pokemon

[C] Gnaw: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Stantler – Colorless – HP110
Basic Pokemon

[C] Mystifying Horns: Your opponent’s Active Pokemon is now Confused.

[C][C] Enhanced Horn: 20 damage. If this Pokemon has a Pokemon Tool attached, this attack does 60 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Smeargle – Colorless – HP80
Basic Pokemon

[C] Perfect Likeness: Your opponent reveals their hand. Choose a Supporter you find there and use its effect as the effect of this attack.

[C] Tail Smash: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Miltank – Colorless – HP130
Basic Pokemon

[C][C][C] Milk Cannon: You may reveal any number of Moo-Moo Milk cards from your hand to your opponent. This attack does 60 damage for each card revealed.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Lugia-GX – Colorless – HP190
Basic Pokemon

[C][C][C] Psychic: 30+ damage. This attack does 30 more damage times the amount of Energy attached to your opponent’s Active Pokemon.

[C][C][C][C] Wadatsumi’s Spear: 170 damage. This Pokemon can’t use Wadatsumi’s Spear during your next turn.

[C][C][C] Lost Purge GX: Put your opponent Active Pokemon and all cards attached to it into their Lost Zone. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Ho-Oh – Colorless – HP130
Basic Pokemon

[C][C][C] Rainbow Burn: 30+ damage. This attack does 30 more damage for each type of basic Energy attached to this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Kecleon – Colorless – HP80
Basic Pokemon

Ability: Unit Color 1
If this Pokemon has Unit Energy [G][R][W] attached to it, this Pokemon’s type becomes [G][R][W].

[C] Tongue Slap: 10+ damage. If your opponent’s Active Pokemon is an Evolved Pokemon, this attack does 50 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Kecleon – Colorless – HP80
Basic Pokemon

Ability: Unit Color 3
If this Pokemon has Unit Energy [F][D][Y] attached to it, this Pokemon’s type becomes [F][D][Y].

[C][C] Gentle Slap: 60 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Pikipek – Colorless – HP50
Basic Pokemon

[C] Peck Off: 10 damage. Before doing damage, discard all Pokemon Tools attached to your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Pikipek – Colorless – HP60
Basic Pokemon

[C] Send Back: Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

[C][C] Peck: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Trumbeak – Colorless – HP80
Stage 1 – Evolves from Pikipek

Ability: Mountain Ferry
Once during your turn (before your attack), if this card is in your hand, you may place it in the Lost Zone. If you do, look at the top card of your opponent’s deck, then return it to the top of your opponent’s deck. If the card is a Supporter, put it in the Lost Zone instead.

[C][C] Peck: 30 damage

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Toucannon – Colorless – HP140
Stage 2 – Evolves from Trumbeak

[C] Heat Beak: 40 damage. Your opponent’s Active Pokemon is now Burned.

[C][C][C] Huge Cannon: 160 damage. If this Pokemon evolved during your turn, this attack does nothing.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Adventuring Satchel – Trainer
Item

Search your deck for up to 2 Pokemon Tool cards, reveal them, and put them into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before you attack).


Aether Foundation Employee – Trainer
Supporter

Put 3 Alolan Pokemon from your discard pile into your hand.

You can play only 1 Supporter card during your turn (before your attack).


Choice Helmet – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The Pokemon this card is attached to takes 30 less damage from the attacks of your opponent’s Pokemon-GX and Pokemon-EX.

You may play as many Item cards as you like during your turn (before your attack).


Counter Gain – Trainer
Item – Pokemon Tool

Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

As long as you have more Prize cards remaining than your opponent, the attacks of the Pokemon this card is attached to cost [C] less.

You may play as many Item cards as you like during your turn (before your attack).


Custom Catcher – Trainer
Item

You may play 2 Custom Catcher cards at once:

  • If you played 1 card, draw cards from your deck until you have 3 cards in your hand.
  • If you played 2 cards, choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon.

You may play as many Item cards as you like during your turn (before your attack).


Electric Power – Trainer
Item

During this turn, your [L] Pokemon’s attacks do 30 more damage to your opponent’s Active Pokemon.

You may play as many Item cards as you like during your turn (before your attack).


Faba – Trainer
Supporter

Choose 1 of your opponent’s Pokemon Tool cards, Special Energy cards, or Stadiums in play, and put it in the Lost Zone.

You can only use 1 Supporter card during your turn (before you attack).


Fairy Charm [G] – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

Prevent all damage done to the [Y] Pokemon that this card is attached to by the attacks of your opponent’s [G] Pokemon-GX and Pokemon-EX.

You may play as many Item cards as you like during your turn (before your attack).


Fairy Charm [P] – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

Prevent all damage done to the [Y] Pokemon that this card is attached to by the attacks of your opponent’s [P] Pokemon-GX and Pokemon-EX.

You may play as many Item cards as you like during your turn (before your attack).


Fairy Charm [F] – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

Prevent all damage done to the [Y] Pokemon that this card is attached to by the attacks of your opponent’s [F] Pokemon-GX and Pokemon-EX.

You may play as many Item cards as you like during your turn (before your attack).


Fairy Charm [N] – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

Prevent all damage done to the [Y] Pokemon that this card is attached to by the attacks of your opponent’s [N] Pokemon-GX and Pokemon-EX.

You may play as many Item cards as you like during your turn (before your attack).


Heat Factory Prism Star – Trainer
Stadium

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

Once during your turn (before you attack) you may discard a [R] Energy from your hand. If you do, draw 3 cards.

As long as this Stadium is in play, whenever a player uses and Item or Supporter card from their hand, prevent all effects of those cards done to this Stadium.

This card stays in play when you play it. Discard this card if another Stadium comes into play. If another card with the same name is in play, you can’t play this card.


Kahili – Trainer
Supporter

Draw 2 cards. Then flip a coin. If heads, put this Kahili back into your hand instead of discarding it.

You may only play 1 Supporter card during your turn (before you attack).


Life Forest Prism Star – Trainer
Stadium

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

Once during each player’s turn, that player may heal 60 damage and remove all Special Conditions from 1 of their [G] Pokemon.

As long as this Stadium is in play, whenever a player uses an Item or Supporter card from their hand, prevent all effects of those cards done to this Stadium.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Lost Mixer – Trainer
Item

Put 2 cards from your hand in the Lost Zone. Then, draw 1 card from your deck. (If you can’t put 2 cards from your hand in the Lost Zone, this card can’t be played.)

You can use as many Item cards as you want during your turn (before you attack).


Lusamine Prism Star –  Trainer
Supporter

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

You can only play this card if your opponent has 3 Prize cards remaining.

Prevent all damage done to your Ultra Beasts by your opponent’s attacks during your opponent’s next turn.

You can only use 1 Supporter card during your turn (before you attack).


Mina – Trainer
Supporter

Search your deck for a [Y] Energy and attach it to 1 of your Pokemon. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


Mix Herb – Trainer
Item

You may play 2 Mix Herb cards at once.

  • If you played 1 card, remove 1 Special Condition from your Active Pokemon.
  • If you played 2 cards, remove all Special Conditions and 90 damage from your Active Pokemon.

You may play as many Item cards as you like during your turn (before your attack).


Moo-Moo Milk – Trainer
Item

Choose 1 of your Pokemon. Flip 2 coins. For each heads, heal 30 damage from that Pokemon.

You can use as many Item cards as you want during your turn (before you attack).


Morty – Trainer
Supporter

You can only play this card if 1 of your [P] Pokemon was Knocked Out during your opponent’s last turn.

Your opponent reveals their hand. Choose 2 cards you find there and your opponent shuffles them into their deck.

You may play only 1 Supporter card during your turn (before your attack).


Net Ball – Trainer
Item

Search your deck for a basic [G] Pokemon or a [G] Energy, reveal it, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before you attack).


Professor Elm’s Lecture – Trainer
Supporter

Search your deck for up to 3 Pokemon with 60 HP or less, reveal them, and put them into your hand. Then, shuffle your deck.

You can only use 1 Supporter card during your turn (before you attack


Sightseer – Trainer
Supporter

Draw cards from your deck until you have 5 cards in your hand. Before drawing, you may discard any number of cards from your hand.

You may play only 1 Supporter card during your turn (before your attack).


Spell Tag – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the [P] Pokemon this card is attached to is Knocked Out by damage from an opponent’s attack, put 4 damage counters on your opponent’s Pokemon in any way you like.

You may play as many Item cards as you like during your turn (before you attack).


Thunder Mountain Prism Star – Trainer
Stadium

You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

The attacks of each player’s [L] Pokemon cost [L] less.

As long as this Stadium is in play, whenever a player uses an Item or Supporter card from their hand, prevent all effects of those cards done to this Stadium.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


React Hammer – Trainer
Item

This card can only be used by the player going second, on their first turn.

Discard an Energy from one of your opponent’s Pokemon in play.

You can use as many Item cards as you want during your turn (before you attack).


Whitney – Trainer
Supporter

Draw 1 card. Draw an additional 2 cards for each Whitney in your discard pile (excluding this one).

You can only use 1 Supporter card during your turn (before you attack).


Memory Energy – Special Energy

This card provides [C] Energy.

The Pokemon this card is attached to can use the attacks of its previous Evolutions (it still needs the necessary Energy to perform the attack).


Shuckle-GX – Grass – HP170
Basic Pokemon

Ability: Protective Pot
Prevent all damage done to this Pokemon by your opponent’s Pokemon with 2 or less Energy attached to them.

[C] Triple Poison: Your opponent’s Active Pokemon is now Poisoned. Put 3 damage counters instead of 1 on that Pokemon between turns.

[C] Wrap GX: 40 damage. Your opponent’s Active Pokemon is now Paralyzed. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


 

Sceptile-GX – Grass – HP230
Stage 2 – Evolves from Grovyle

[G] Mach Cut: 60 damage. Discard a Special Energy from your opponent’s Active Pokemon.

[G][G] Leaf Cyclone: 130 damage. Move a [G] Energy from this Pokemon to 1 of your Benched Pokemon.

[G] Jungle Heal GX: Heal all damage from each of your Pokemon with any [G] Energy attached to them. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Virizion-GX – Grass – HP170
Basic Pokemon

[C] Double Draw: Draw 2 cards.

[G][G] Sensitive Blade: 50+ damage. If you played a Supporter card during this turn, this attack does 80 more damage.

[C] Breeze Away GX: Put any number of your Pokemon in play and all cards attached to them into your hand. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Magcargo-GX – Fire – HP210
Stage 1 – Evolves from Slugma

Ability: Crush Charge
Once during your turn (before your attack), you may discard the top card from your deck. If that card is a basic Energy card, attach it to 1 of your Pokemon.

[R][R][C] Lava Flow: 50+ damage. You may discard any number of basic Energy cards from this Pokemon. This attack does 50 more damage for each card discarded in this way.

[R] Magma Burn GX: Discard the top 5 cards from your opponent’s deck. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Blacephalon-GX – Fire – HP180
Basic Pokemon (Ultra Beast)

[R] Bursting Burner: Your opponent’s Active Pokemon is now Burned and Confused.

[R][R] Mind Blown: 50x damage. You may send any number of [R] Energy attached to your Pokemon in play to the Lost Zone. This attack does 50 damage times the number of cards sent in this way.

[R] Burst GX: Discard 1 of your Prize cards. If that card is an Energy, attach it to 1 of your Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Suicune-GX – Water – HP180
Basic Pokemon

Ability: Phantom Wind
Once during your turn (before your attack), if this Pokemon is on your Bench, you may shuffle this Pokemon and all cards attached to it into your deck.

[W][W][C] Cure Stream: 120 damage. During your opponent’s next turn, the Defending Pokemon’s attacks do 30 less damage.

[W][W][C] Brincile GX: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Zeraora-GX – Lightning – HP190
Basic Pokemon

Ability: Electric Zone
Each of your Pokemon that has any [L] Energy attached to it has no Retreat Cost.

[L][L][C] Plasma Fists: 160 damage. This Pokemon can’t attack during your next turn.

[L] Full Voltage GX: Attach 5 basic Energy cards from your discard pile to your Pokemon in any way you like. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Sigilyph-GX – Psychic – HP170
Basic Pokemon

Ability: Mirror Counter
If this Pokemon is your Active Pokemon and is damaged by an attack from your opponent’s Pokemon-GX or Pokemon-EX (even if this Pokemon is Knocked Out), put damage counters on the Attacking Pokemon equal to the damage done to this Pokemon.

[P][C][C] Sonic Wing: 80 damage. This attack’s damage isn’t affected by Resistance.

[P][C][C] Intercept GX: 60x damage. This attack does 60 damage times the number of Energy attached to your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Tyranitar-GX – Darkness – HP250
Stage 2 – Evolves from Pupitar

Ability: Lost Out
If 1 of your opponent’s Pokemon is Knocked Out by damage from this Pokemon’s attacks, put that Pokemon and all cards attached to it into the Lost Zone.

[D][D][C] Vicious Sandstorm: 130 damage. This attack does 30 damage to each of your opponent’s Benched Basic Pokemon.

[D][D][C] Smack Down GX: 220 damage. This attack’s damage isn’t affected by any effects on the Defending Pokemon. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


Genesect-GX – Metal – HP180
Basic Pokemon

Ability: Double Cassette
You may attach up to 2 Pokemon Tool cards to this Pokemon. (If this Ability stops working, discard Pokemon Tools from this Pokemon until there is 1 remaining.)

[M][M][C] Blast Bomb: 130 damage.

[M][M][C] Break Buster: 190 damage. Don’t apply Resistance for this attack’s damage. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Alolan Ninetales-GX – Fairy – HP200
Stage 1 – Evolves from Alolan Vulpix

Ability: Mysterious Guidance
When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck.

[Y][C] Snowy Wind: 70 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[Y][C] Sublimation GX: If your opponent’s Active Pokemon is an Ultra Beast, it is Knocked Out. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Mimikyu-GX – Fairy – HP170
Basic Pokemon

[Y] Perplex: Your opponent’s Active Pokemon is now Confused.

[Y][C] Cascading Barrage: 10+ damage. This attack does 30 more damage for each damage counter on your opponent’s Active Pokemon.

[Y] Dream Fear GX: Shuffle 1 of your opponent’s Benched Pokemon and all cards attached to it into their deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: none
Resistance: none
Retreat: 1


Lugia-GX – Colorless – HP190
Basic Pokemon

[C][C][C] Psychic: 30+ damage. This attack does 30 more damage times the amount of Energy attached to your opponent’s Active Pokemon.

[C][C][C][C] Wadatsumi’s Spear: 170 damage. This Pokemon can’t use Wadatsumi’s Spear during your next turn.

[C][C][C] Lost Purge GX: Put your opponent Active Pokemon and all cards attached to it into their Lost Zone. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Faba – Trainer
Supporter

Choose 1 of your opponent’s Pokemon Tool cards, Special Energy cards, or Stadiums in play, and put it in the Lost Zone.

You can only use 1 Supporter card during your turn (before you attack).


Judge – Trainer
Supporter

Both players shuffle their hands into their deck and then draw 4 cards.

You may only play 1 Supporter card per turn (before you attack).


Kahili – Trainer
Supporter

Draw 2 cards. Then flip a coin. If heads, put this Kahili back into your hand instead of discarding it.

You may only play 1 Supporter card during your turn (before you attack).


Mina – Trainer
Supporter

Search your deck for a [Y] Energy and attach it to 1 of your Pokemon. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


Morty – Trainer
Supporter

You can only play this card if 1 of your [P] Pokemon was Knocked Out during your opponent’s last turn.

Your opponent reveals their hand. Choose 2 cards you find there and your opponent shuffles them into their deck.

You may play only 1 Supporter card during your turn (before your attack).


Professor Elm’s Lecture – Trainer
Supporter

Search your deck for up to 3 Pokemon with 60 HP or less, reveal them, and put them into your hand. Then, shuffle your deck.

You can only use 1 Supporter card during your turn (before you attack).


Whitney – Trainer
Supporter

Draw 1 card. Draw an additional 2 cards for each Whitney in your discard pile (excluding this one).

You can only use 1 Supporter card during your turn (before you attack).


Shuckle-GX – Grass – HP170
Basic Pokemon

Ability: Protective Pot
Prevent all damage done to this Pokemon by your opponent’s Pokemon with 2 or less Energy attached to them.

[C] Triple Poison: Your opponent’s Active Pokemon is now Poisoned. Put 3 damage counters instead of 1 on that Pokemon between turns.

[C] Wrap GX: 40 damage. Your opponent’s Active Pokemon is now Paralyzed. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Sceptile-GX – Grass – HP230
Stage 2 – Evolves from Grovyle

[G] Mach Cut: 60 damage. Discard a Special Energy from your opponent’s Active Pokemon.

[G][G] Leaf Cyclone: 130 damage. Move a [G] Energy from this Pokemon to 1 of your Benched Pokemon.

[G] Jungle Heal GX: Heal all damage from each of your Pokemon with any [G] Energy attached to them. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Virizion-GX – Grass – HP170
Basic Pokemon

[C] Double Draw: Draw 2 cards.

[G][G] Sensitive Blade: 50+ damage. If you played a Supporter card during this turn, this attack does 80 more damage.

[C] Breeze Away GX: Put any number of your Pokemon in play and all cards attached to them into your hand. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Magcargo-GX – Fire – HP210
Stage 1 – Evolves from Slugma

Ability: Crush Charge
Once during your turn (before your attack), you may discard the top card from your deck. If that card is a basic Energy card, attach it to 1 of your Pokemon.

[R][R][C] Lava Flow: 50+ damage. You may discard any number of basic Energy cards from this Pokemon. This attack does 50 more damage for each card discarded in this way.

[R] Magma Burn GX: Discard the top 5 cards from your opponent’s deck. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Blacephalon-GX – Fire – HP180
Basic Pokemon (Ultra Beast)

[R] Bursting Burner: Your opponent’s Active Pokemon is now Burned and Confused.

[R][R] Mind Blown: 50x damage. You may send any number of [R] Energy attached to your Pokemon in play to the Lost Zone. This attack does 50 damage times the number of cards sent in this way.

[R] Burst GX: Discard 1 of your Prize cards. If that card is an Energy, attach it to 1 of your Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Suicune-GX – Water – HP180
Basic Pokemon

Ability: Phantom Wind
Once during your turn (before your attack), if this Pokemon is on your Bench, you may shuffle this Pokemon and all cards attached to it into your deck.

[W][W][C] Cure Stream: 120 damage. During your opponent’s next turn, the Defending Pokemon’s attacks do 30 less damage.

[W][W][C] Brincile GX: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Zeraora-GX – Lightning – HP190
Basic Pokemon

Ability: Electric Zone
Each of your Pokemon that has any [L] Energy attached to it has no Retreat Cost.

[L][L][C] Plasma Fists: 160 damage. This Pokemon can’t attack during your next turn.

[L] Full Voltage GX: Attach 5 basic Energy cards from your discard pile to your Pokemon in any way you like. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Sigilyph-GX – Psychic – HP170
Basic Pokemon

Ability: Mirror Counter
If this Pokemon is your Active Pokemon and is damaged by an attack from your opponent’s Pokemon-GX or Pokemon-EX (even if this Pokemon is Knocked Out), put damage counters on the Attacking Pokemon equal to the damage done to this Pokemon.

[P][C][C] Sonic Wing: 80 damage. This attack’s damage isn’t affected by Resistance.

[P][C][C] Intercept GX: 60x damage. This attack does 60 damage times the number of Energy attached to your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Tyranitar-GX – Darkness – HP250
Stage 2 – Evolves from Pupitar

Ability: Lost Out
If 1 of your opponent’s Pokemon is Knocked Out by damage from this Pokemon’s attacks, put that Pokemon and all cards attached to it into the Lost Zone.

[D][D][C] Vicious Sandstorm: 130 damage. This attack does 30 damage to each of your opponent’s Benched Basic Pokemon.

[D][D][C] Smack Down GX: 220 damage. This attack’s damage isn’t affected by any effects on the Defending Pokemon. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


Genesect-GX – Metal – HP180
Basic Pokemon

Ability: Double Cassette
You may attach up to 2 Pokemon Tool cards to this Pokemon. (If this Ability stops working, discard Pokemon Tools from this Pokemon until there is 1 remaining.)

[M][M][C] Blast Bomb: 130 damage.

[M][M][C] Break Buster: 190 damage. Don’t apply Resistance for this attack’s damage. (You can’t use more than 1 GX attack in a game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Alolan Ninetales-GX – Fairy – HP200
Stage 1 – Evolves from Alolan Vulpix

Ability: Mysterious Guidance
When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck.

[Y][C] Snowy Wind: 70 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[Y][C] Sublimation GX: If your opponent’s Active Pokemon is an Ultra Beast, it is Knocked Out. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Mimikyu-GX – Fairy – HP170
Basic Pokemon

[Y] Perplex: Your opponent’s Active Pokemon is now Confused.

[Y][C] Cascading Barrage: 10+ damage. This attack does 30 more damage for each damage counter on your opponent’s Active Pokemon.

[Y] Dream Fear GX: Shuffle 1 of your opponent’s Benched Pokemon and all cards attached to it into their deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: none
Resistance: none
Retreat: 1


Lugia-GX – Colorless – HP190
Basic Pokemon

[C][C][C] Psychic: 30+ damage. This attack does 30 more damage times the amount of Energy attached to your opponent’s Active Pokemon.

[C][C][C][C] Wadatsumi’s Spear: 170 damage. This Pokemon can’t use Wadatsumi’s Spear during your next turn.

[C][C][C] Lost Purge GX: Put your opponent Active Pokemon and all cards attached to it into their Lost Zone. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Adventuring Satchel – Trainer
Item

Search your deck for up to 2 Pokemon Tool cards, reveal them, and put them into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before you attack).


Choice Helmet – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The Pokemon this card is attached to takes 30 less damage from the attacks of your opponent’s Pokemon-GX and Pokemon-EX.

You may play as many Item cards as you like during your turn (before your attack).


Counter Gain – Trainer
Item – Pokemon Tool

Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

As long as you have more Prize cards remaining than your opponent, the attacks of the Pokemon this card is attached to cost [C] less.

You may play as many Item cards as you like during your turn (before your attack).


Custom Catcher – Trainer
Item

You may play 2 Custom Catcher cards at once:

  • If you played 1 card, draw cards from your deck until you have 3 cards in your hand.
  • If you played 2 cards, choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon.

You may play as many Item cards as you like during your turn (before your attack).


Electric Power – Trainer
Item

During this turn, your [L] Pokemon’s attacks do 30 more damage to your opponent’s Active Pokemon.

You may play as many Item cards as you like during your turn (before your attack).


Lost Mixer – Trainer
Item

Put 2 cards from your hand in the Lost Zone. Then, draw 1 card from your deck. (If you can’t put 2 cards from your hand in the Lost Zone, this card can’t be played.)

You can use as many Item cards as you want during your turn (before you attack).


Net Ball – Trainer
Item

Search your deck for a basic [G] Pokemon or a [G] Energy, reveal it, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before you attack).


React Hammer – Trainer
Item

This card can only be used by the player going second, on their first turn.

Discard an Energy from one of your opponent’s Pokemon in play.

You can use as many Item cards as you want during your turn (before you attack).


Spell Tag – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the [P] Pokemon this card is attached to is Knocked Out by damage from an opponent’s attack, put 4 damage counters on your opponent’s Pokemon in any way you like.

You may play as many Item cards as you like during your turn (before you attack).