All ‘Night Unison’ Cards!
Night Unison‘s cards have been revealed by the official Japanese Pokemon website!
The set will release on January 11th and feature 55 cards. The set’s secret rares will be revealed between now and the release date.
Thanks goes to Arantxa T. for the translations!
Venonat – Grass – HP60
Basic Pokemon[G] Radar Eye: Look at the top 7 cards of your deck and put 1 of them into your hand. Then, shuffle the remaining cards into your deck.
[C][C] Flop: 20 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Venomoth-GX – Grass – HP200
Stage 1 – Evolves from Venonat[G][C][C] Secret of the Ninja: 110+ damage. If you played Koga’s Trap from your hand this turn, this attack does 90 more damage. If you played Janine from your hand this turn, during your opponent’s next turn, prevent all damage done to this Pokemon from the attacks of your opponent’s Basic Pokemon.
[C] Tenfold Retaliation GX: 60 damage. Shuffle your hand into your deck and draw 10 cards. (You can’t use more than 1 GX attack in a game.)
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Bellsprout – Grass – HP50
Basic Pokemon[G] Razor Leaf: 20 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Weepinbell – Grass – HP80
Stage 1 – Evolves from Bellsprout[G] Burning Venom: Your opponent’s Active Pokemon is now Poisoned and Burned.
[C][C] Ram: 30 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
Victreebel – Grass – HP140
Stage 2 – Evolves from Weepinbell[G] Reactive Poison: 10+ damage. This attack does 60 more damage for each Special Condition on your opponent’s Active Pokemon.
[G][C][C] Gastro Acid: 90 damage. Until the end of your next turn, the Defending Pokemon has no Ability.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
Grubbin – Grass – HP60
Basic Pokemon[C] Electric Signal: Search your deck for up to 2 [L] Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.
[C][C][C] Corkscrew Punch: 30 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
Tentacool – Water – HP60
Basic Pokemon[C] Bubble Technique: 10+ damage. If you used Janine this turn, this attack does 50 more damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Tentacruel – Water – HP100
Stage 1 – Evolves from Tentakewl[C] Cruel Tentacles: Move 1 Energy attached to 1 of your opponent’s Pokemon to another 1 of their Pokemon. Then, put 3 damage counters on the Pokemon that the Energy was moved to.
[C][C][C] Wrap: 60 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Goldeen – Water – HP60
Basic Pokemon[W] Elegant Swim: 10 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Seaking – Water – HP100
Stage 1 – Evolves from Goldeen[W] Excited Horn: 30x damage. Flip 2 coins. This attack does 30 damage for each heads. If this Pokemon has a Pokemon Tool attached, flip 6 coins instead.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Kyurem – Water – HP130
Basic Pokemon[C] Cold Call: Search your deck for a [W] Energy card and attach it to this Pokemon. Then, shuffle your deck.
[W][W][C] Hail Prison: 110 damage. Discard 2 [W] Energy from this Pokemon. Your opponent’s Active Pokemon is now Paralyzed.
Weakness: Metal (x2)
Resistance: none
Retreat: 2
Froakie – Water – HP60
Basic Pokemon[C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 20 more damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Frogadier – Water – HP80
Stage 1 – Evolves from Froakie[C] Afterimage Strike: 20 damage. If any damage is done to this Pokemon by attacks during your opponent’s next turn, flip a coin. If heads, prevent that damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Pikachu – Water – HP70
Basic Pokemon[L][C] Pikavolt: 30 damage.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Raichu – Lightning – HP120
Stage 1 – Evolves from Pikachu[C] Never Give Up: You can use this attack only if you have 3 or more Prize cards remaining than your opponent. Attach all [L] Energy cards from your discard pile to your Pokemon in any way you like.
[L][L][C] Head Bolt: 110 damage.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2
Dedenne-GX – Lightning – HP160
Basic PokemonAbility: Dede Change
When you play this Pokemon from your hand to your Bench during your turn, you may discard your hand and draw 6 cards. You can only use 1 Dede Change Ability per turn.[L][C] Static Shock: 50 damage.
[L][C] Zappy Return GX: 50 damage. Your opponent’s Active Pokemon is now Paralyzed. Return this Pokemon and all cards attached to it to your hand. (You can’t use more than 1 GX attack per game).
When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Charjabug – Lightning – HP80
Stage 1 – Evolves from Grubbin
Ability: Battery
Once during your turn (before your attack), if this card is in your hand, you may attach this card as a Special Energy card to Vikavolt or Vikavolt-GX. This card provides 2 [L] Energy to the Pokemon it is attached to.[C][C][C] Pierce: 60 damage.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3
Vikavolt – Lightning – HP150
Stage 2 – Evolves from CharjabugAbility: Stealth Body
If there is any Stadium card in play, this Pokemon has no Weakness.[L][L][L][C] Lightning Strike: 120+ damage. You may discard all [L] Energy from this Pokemon. If you do, this attack does 100 more damage.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2
Zeraora – Electric – HP120
Basic Pokemon[L] Crushing Claw: 20 damage. Discard a Special Energy from your opponent’s Active Pokemon.
[L][C][C] Discharge: 50x damage. Discard all [L] Energy from this Pokemon. This attack does 50 damage for each card you discarded in this way.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Marshadow – Psychic – HP80
Basic PokemonAbility: Reset Hole
Once during your turn (before your attack), you may discard any Stadium card in play. If you do, put this Pokemon and all cards attached to it in your discard pile.[C] Red Knuckles: 10+ damage. If your opponent’s Active Pokemon is an Ultra Beast, this attack does 60 more damage.
Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1
Wooper – Fighting – HP70
Basic Pokemon[W][W] Mud Bomb: 30 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Quagsire – Fighting – HP120
Stage 1 – Evolves from Wooper[W] Water Gun: 20 damage.
[W][W][W] Surf: 120 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Gligar – Fighting – HP60
Basic PokemonAbility: Free Flight
If this Pokemon has any Energy attached to it, it has no Retreat Cost.[C][C][C] Ninja Thrust: 30+ damage. If you used Janine this turn, this attack does 90 more damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Gliscor – Fighting – HP110
Basic Pokemon[C] Collect: Draw 3 cards.
[C][C][C] Poison Jab: 70 damage. Your opponent’s Active Pokemon is now Poisoned.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Greninja & Zoroark-GX – Darkness – HP250
Basic Pokemon (TAG TEAM)[D][C] Dark Pulse: 30+ damage. This attack does 30 more damage for each [D] Energy attached to your Pokemon.
[D][C]+ Night Unison GX: Put 2 in any combination of [D] Pokemon-GX or Pokemon-EX from your discard pile onto your Bench. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), attach 2 Energy cards from your discard pile to each of those Pokemon. (You can’t use more than 1 GX attack in a game.)
When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
Carvanha – Darkness – HP60
Basic Pokemon[D] Gnaw: 10 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Sharpedo – Darkness – HP110
Stage 1 – Evolves from CarvanhaAbility: Greedy Evolution
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may look at the top 6 cards of your deck. Choose any [D] Energy cards you find there and attach them to this Pokemon. Then, shuffle the other cards back into your deck.[C][C][C] Bad Fang 60+ damage. This attack does 20 more damage times the amount of [D] Energy attached to this Pokemon.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Greninja – Darkness – HP130
Stage 2 – Evolves from Frogadier[C][C] Bring Down: Choose 1 Pokemon (yours or your opponent’s) with the fewest remaining HP (excluding this Pokemon) and that Pokemon is now Knocked Out.
[D][D] Mist Slash: 70 damage. This attack’s damage isn’t affected by Weakness, Resistance, or any other effects on your opponent’s Active Pokemon.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 0
Inkay – Darkness – HP60
Basic Pokemon[D] Perplex: Your opponent’s Active Pokemon is now Confused.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Malamar – Darkness – HP100
Basic Pokemon[D] Hypnotic Control: Your opponent reveals their hand. You may discard a Pokemon you may find there and choose 1 of its attacks to use as this attack (except for GX attacks).
[D][C][C] Dark Pressure: 80 damage. Discard the top card of your opponent’s deck.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Gardevoir & Sylveon-GX – Fairy – HP260
Basic Pokemon (TAG TEAM)[C] Fairy Song: Search your deck for up to 2 [Y] Energy and attach them to your Benched Pokemon in any way you like. Then, shuffle your deck.
[Y][Y][C] Kaleidostorm: 150 damage. Choose any number of Energy attached to your Pokemon in play and rearrange them in any way you like.
[Y][Y][Y]+ Miracle Magical GX: 200 damage. If you have 3 extra [Y] Energy attached to this Pokemon (in addition to this attack’s Energy cost), your opponent shuffles their hand(?) into their deck. (You can’t use more than 1 GX attack in a game.)
When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2
Clefairy – Fairy – HP60
Basic Pokemon[C] Bitch Slap: 10x damage. Flip 2 coins. This attack does 10 damage for each heads.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1
Clefable – Fairy – HP110
Stage 1 – Evolves from Clefairy[C] Lunar Dance: 10+ damage. This attack does 30 more damage for each of your Pokemon with [Y] Energy attached.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1
Togepi – Fairy – HP50
Basic Pokemon[C] Daunt: 10 damage. During your opponent’s next turn, any damage from the attacks of your opponent’s Active Pokemon is reduced by 30.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1
Togetic – Fairy – HP80
Stage 1 – Evolves from Togepi[C] Energy Present: Attach an Energy card from your hand to 1 of your Benched Pokemon.
[Y][C] Magical Shot: 30 damage.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1
Togekiss– Fairy – HP140
Stage 2 – Evolves from TogeticAbility: Fairy Banquet
Once during your turn (before your attack), you may heal 30 damage from each of your [Y] Pokemon.[Y][C] Magical Shot: 70 damage.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1
Spritzee – Fairy – HP60
Basic Pokemon[C] Nap: Heal 20 damage from this Pokemon
[Y] Fairy Wind: 10 damage.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1
Aromatisse – Fairy – HP90
Stage 1 – Evolves from Spritzee[Y] Intense Scent: Flip 2 coins. If either of them is heads, your opponent reveals their hand. For each heads, choose a card you find there. Your opponent shuffles that card into their deck.
[C][C] Miracle Cologne: 30 damage. Flip a coin. If heads, choose a Special Condition. Your opponent’s Active Pokemon is now affected by that Special Condition.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1
Rattata – Colorless – HP30
Basic Pokemon[C] Gnaw: 30 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Raticate – Colorless – HP70
Stage 1 – Evolves from Rattata[C][C] Escape Fang: 70 damage. If the Defending Pokemon is an Evolution Pokemon, switch this Pokemon with 1 of your Benched Pokemon.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Lickitung – Colorless – HP90
Basic Pokemon[C][C] Lick: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
Lickilicky – Colorless – HP130
Stage 1 – Evolves from Lickitung[C][C] Eat Up: 40 damage. Before doing damage, if your opponent’s Active Pokemon has a Pokemon Tool attached to it, discard it. If a Pokemon Tool was discarded in this way, heal all damage from this Pokemon.
[C][C][C] Licky Hurricane: 60x damage. Flip 4 coins. This attack does 60 damage for each heads.
Weakness: Fighting (x2)
Resistance: none
Retreat: 4
Electromagnetic Radar – Trainer
ItemDiscard 2 cards from your hand. If you do, search your deck for up to 2 in any combination of [L] Pokemon-GX or [L] Pokemon-EX, reveal them, and put them into your hand. Then, shuffle your deck.
You may play as many Item cards as you like during your turn (before your attack).
Choose a card from your opponent’s discard pile and put it into their hand.
You may play as many Item cards as you like during your turn (before your attack).
Look at the top 7 cards of your deck. Choose 1 Supporter card you may find there, reveal it, and put it in your hand. Then, shuffle the rest of your cards into your deck.
You may play as many Item cards as you like during your turn (before your attack).
Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
Prevent all effects of your opponent’s Pokemon’s Abilities done to the Pokemon this card is attached to.
You may play as many Item cards as you like during your turn (before your attack).
Fairy Charm [L] – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
Prevent all damage done to the [Y] Pokemon that this card is attached to by the attacks of your opponent’s [L] Pokemon-GX and Pokemon-EX.
You may play as many Item cards as you like during your turn (before your attack).
Fairy Charm Ability – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
Prevent all damage done to the [Y] Pokemon this card is attached to by the attacks of your opponent’s Pokemon-GX and Pokemon-EX with Abilities.
You may play as many Item cards as you like during your turn (before your attack).
Look at the top 4 cards of your deck. Choose 2 of them and put them into your hand. Shuffle the remaining cards into your deck.
You may play only 1 Supporter card during your turn (before your attack).
Koga’s Trap – Trainer
SupporterYour opponent’s Active Pokemon is now Poisoned and Confused.
You may play only 1 Supporter card during your turn (before your attack).
Lt. Surge’s Battle – Trainer
SupporterYou can only play this card if you have more Prize cards remaining than your opponent.
You may play up to 3 Supporter cards this turn (including this one).
You may play only 1 Supporter card during your turn (before your attack).
WPM Note: The card will only let you play up to a total of three Supporter cards during your turn, so the effect can’t stack with multiple Lt. Surge cards. If it did stack, it would say you can play “2 more” Supporter cards. So you can play another Lt. Surge as part of the first one’s effect, but it won’t do anything other than eat up one of the slots (as it’s just stating your new Supporter quantity again).
During this turn, your [L] Pokemon’s attacks do 30 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).
You may play as many Item cards as you like during your turn (before your attack).
Enhanced Hammer – Trainer
ItemDiscard a Special Energy from 1 of your opponent’s Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Heal all damage from 1 of your Pokemon. If you do, discard all Energy from that Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Switch 1 of your opponent’s Benched Pokemon with their Active Pokemon. If you do, switch your Active Pokemon with 1 of your Benched Pokemon.
You may play only 1 Supporter card during your turn (before your attack).