‘Sword & Shield’ English Set List!
We now have the Sword & Shield English set list!
Our set is a combination of Japan’s Starter Set V Decks and their Sword & Shield set.
The set will officially release on February 7th. All of its merchandise was previously revealed here, including its theme deck lists.
You can download wallpaper of the set by clicking the thumbnails below:
Prereleases will take place January 25th through February 3rd. You can get a promo card of Rillaboom (SWSH006), Frosmoth (SWSH007), Galarian Perrserker (SWSH008), and Cinccino (SWSH009). For more information and tournament locations, check out Pokemon.com’s page.
Prereleases will follow Pokemon’s updated SWSH rules, meaning the player going first can’t play a Supporter card on their first turn.
Originally there was speculation that our Sword & Shield set would include cards from Japan’s VMAX Rising set (which is also releasing on February 7th). This would have brought us in sync with Japan’s releases. However, the theory was debunked.
#1 Celebi V – Grass – HP180
Basic Pokemon[G] Call for Friends: Search your deck for up to 2 Pokemon and put them into your hand. Then, shuffle your deck.
[G][C] Line Force: 50+ damage. This attack does 20 more damage for each of your Benched Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Rare – Ultra
#2 Roselia – Grass – HP70
Basic Pokemon[G] Absorb: 10 damage. Heal 10 damage from this Pokemon.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Common
#3 Roselia – Grass – HP70
Basic Pokemon[C] Sweet Scent: Heal 30 damage from 1 of your Pokemon.
[G][C] Sting: 20 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Common
#4 Roserade – Grass – HP120
Stage 1 – Evolves from Roselia[G] Paralyze Poison: 30 damage. Your opponent’s Active Pokemon is now Poisoned. Flip a coin. If heads, it’s also Paralyzed.
[G][C][C] Mega Drain: 90 damage. Heal 30 damage from this Pokemon.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Rare – Non holo
#5 Cottonee – Grass – HP60
Basic Pokemon[C] Attach: 10 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Common
#6 Whimsicott – Grass – HP100
Stage 1 – Evolves from Cottonee[C] Whisk Away: Flip a coin. If heads, shuffle your opponent’s Active Pokemon and all cards attached to it into their deck.
[G] Leaf Step: 50 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Rare – Non holo
#7 Maractus – Grass – HP110
Basic Pokemon[C] Shake: 20 damage.
[G][C] Powerful Needle: Flip a coin for each Energy attached to this Pokemon. This attack does 60 damage for each heads.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
Common
#8 Durant – Grass – HP110
Basic Pokemon[G][C] Bite Together: 30+ damage. If you have Durant on your Bench, this attack does 60 more damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Rare – Non holo
#9 Dhelmise V – Grass – HP220
Basic Pokemon[G] Wrath of Wraths: 30+ damage. If any of your [G] Pokemon were Knocked Out by damage from an opponent’s attack during their last turn, this attack does 90 more damage.
[G][G][C] Giga Hammer: 200 damage. This Pokemon can’t use Giga Hammer during your next turn.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
Rare – Ultra
#10 Grookey – Grass – HP60
Basic Pokemon[C] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage for each heads.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Common
#11 Grookey – Grass – HP70
Basic Pokemon[C] Scratch: 10 damage.
[G][C] Beat: 20 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Common
#12 Thwackey – Grass – HP100
Stage 1 – Evolves from Grookey[C] Taunt: Switch 1 of your opponent’s Benched Pokemon with their Active Pokemon.
[G][G][C] Double Hit: Flip 2 coins. This attack does 60 damage for each heads.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
Uncommon
#13 Thwackey – Grass – HP100
Stage 1 – Evolves from Grookey[G][C] Beat: 30 damage.
[G][G][C] Ambush: 50+ damage. Flip a coin. If heads, this attack does 30 more damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
Uncommon
#14 Rillaboom – Grass – HP170
Stage 2 – Evolves from ThwackeyAbility: Voltage Beat
Once during your turn, you may search your deck for up to 2 [G] Energy cards and attach them to 1 of your Pokemon. Then, shuffle your deck.[G][G][G][C] Hammer In: 140 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 3
Rare – Holo
#15 Rillaboom – Grass – HP190
Stage 2 – Evolves from Thwackey[G][G][C] Beat and Sound: 90 damage. This attack does 10 damage to each of your opponent’s Benched Pokemon.
[G][G[G][C] Dracon Attack: 180 damage. This Pokemon can’t use Dracon Attack during your next turn.
Weakness: Fire (x2)
Resistance: none
Retreat: 4
Rare – Non holo
#16 Blipbug – Grass – HP50
Basic Pokemon[G] Gnaw: 20 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Common
#17 Blipbug – Grass – HP40
Basic Pokemon[C] Call for Family: Search your deck for a Basic Pokemon and put it on your Bench. Then, shuffle your deck.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Common
#18 Dottler – Grass – HP70
Stage 1 – Evolves from Blipbug[C] Reflect: During your opponent’s next turn, this Pokemon takes 40 less damage from attacks (after applying Weakness and Resistance).
[G][C] Ram: 30 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
Uncommon
#19 Orbeetle – Grass – HP130
Stage 2 – Evolves from DottlerAbility: Bug Radar
Once during your turn (before your attack), you may look at the top 3 cards of your opponent’s deck and put them back in any order.[G][C] Brain Wave: 90+ damage. This attack does 30 more damage times the amount of [P] Energy attached to this Pokemon.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Rare – Non holo
#20 Gossifleur – Grass – HP50
Basic Pokemon[C] Call for Family: Search your deck for up to 3 Basic Pokemon and put them onto your Bench. Then, shuffle your deck.
[G] Razor Leaf: 10 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Common
#21 Eldegoss – Grass – HP80
Stage 1 – Evolves from Gossifleur[C] Gracefull Fuzz: Search your deck for up to 3 [G] Energy and attach them to your Pokemon in any way you like. Then, shuffle your deck.
[G] Leafage: 30 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Uncommon
#22 Vulpix – Fire – HP70
Basic Pokemon[R] Flare: 20 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Common
#23 Ninetales – Fire – HP120
Stage 1 – Evolves from Vulpix[R] Flame Cloak: 30 damage. Attach a Fire Energy from your discard pile to 1 of your Pokemon.
[R][C] Fire Mane: 70 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Rare – Non holo
#24 Torkoal V – Fire – HP210
Basic Pokemon[R][R][C] Flame Pillar: 90+ damage. Discard the top card of your deck. If the card you discarded is a [R] Energy, this attack does 90 more damage.
[R][R][R][C] Steam Crash: 120 damage. Discard 2 Energy from your opponent’s Active Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Water (x2)
Resistance: none
Retreat: 4
Rare – Ultra
#25 Victini V – Fire – HP190
Basic Pokemon[C] Fire Spreading: Attach up to 3 [R] Energy from your discard pile to your Pokemon in any way you like.
[R][R] Energy Burst: 30x damage. This attack does 30 damage times the number of Energy attached to both Active Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Water (x2)
Resistance: none
Retreat: 2
Rare – Ultra
#26 Heatmor – Fire – HP110
Basic Pokemon[R] Super Singe: 10 damage. Your opponent’s Active Pokemon is now Burned.
[R][R] Fire Claws: 50 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Uncommon
#27 Salandit – Fire – HP70
Basic Pokemon[R] Smog: Your opponent’s Active Pokemon is now Poisoned.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Common
#28 Salazzle – Fire – HP120
Stage 1 – Evolves from Salandit[R] Searing Flame: 20 damage. Your opponent’s Active Pokemon is now Burned.
[R][C] Bright Flame: 120 damage. Discard 2 Energy from this Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Uncommon
#29 Turtonator – Fire – HP130
Basic Pokemon[C][C] Tackle: 30 damage.
[R][R][R][C] Fire Spin: 150 damage. Discard 2 Energy from this Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 3
Rare – Non holo
#30 Scorbunny – Fire – HP60
Basic Pokemon[R] Ember: 30 damage. Discard an Energy from this Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Common
#31 Scorbunny – Fire – HP70
Basic Pokemon[C] Tackle: 10 damage.
[R][C] Flare: 20 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Common
#32 Raboot – Fire – HP90
Stage 1 – Evolves from Scorbunny[R] Flame Charge: 20 damage. Search your deck for a [R] Energy card and attach it to this Pokemon. Then, shuffle your deck.
[R][R][C] Magnum Kick: 70 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Uncommon
#33 Raboot – Fire – HP90
Stage 1 – Evolves from Scorbunny[C] Kick: 20 damage.
[R][R] Heat Blast: 50 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Uncommon
#34 Cinderace – Fire – HP170
Stage 2 – Evolves from RabootAbility: Once during your turn, when this Pokemon moves to the Active Spot, you may attach up to 2 [R] Energy from your discard pile to it.
[R][R][C] Flare Striker: 190 damage. Discard 2 Energy from this Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Rare – Holo
#35 Cinderace – Fire – HP170
Stage 2 – Evolves from Raboot[R] Pyro Ball: 50 damage. Your opponent’s Active Pokemon is now Burned.
[R][R] Burning Kick: 160 damage. Discard all Energy from this Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Rare – Holo
#36 Cinderace – Fire – HP170
Stage 2 – Evolves from Raboot[R] Flame Cloak: 40 damage. Attach a basic [R] Energy card from your discard pile to this Pokemon.
[R][R][C] Bright Flame: 160 damage. Flip a coin. If tails, discard 2 Energy from this Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Rare – Non holo
#37 Sizzlipede – Fire – HP70
Basic Pokemon[C] Bite: 10 damage.
[R][C][C] Combustion: 50 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Common
#38 Sizzlipede – Fire – HP70
Basic Pokemon[R][C] Relentless Flames: Flip a coin until you get tails. This attack does 40 damage for each heads.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Common
#39 Centiskorch – Fire – HP130
Stage 1 – Evolves from Sizzlipede[R] Flame Spread: Discard a card from the top of your opponent’s deck for each [R] Energy attached to this Pokemon.
[R][C][C][C] Searing Flame: 110 damage. Your opponent’s Active Pokemon is now Burned.
Weakness: Water (x2)
Resistance: none
Retreat: 3
Rare – Non holo
#40 Shellder – Water – HP70
Basic Pokemon[W][C] Water Splash: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.
Weakness: Metal (x2)
Resistance: none
Retreat: 1
Common
#41 Cloyster – Water – HP130
Stage 1 – Evolves from Shellder[C] Shell Grab: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
[W][C][C] Tidal Wave: 100 damage.
Weakness: Metal (x2)
Resistance: none
Retreat: 2
Rare – Non holo
#42 Krabby – Water – HP80
Basic Pokemon[W] Aqua Shower: This attack does 10 damage to each of your opponent’s Pokemon. (Don’t count Weakness and Resistance for Benched Pokemon.)
[W][C] Vice Grip: 30 damage.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2
Common
#43 Krabby – Water – HP80
Basic Pokemon[C][c] Super Slice: 120 damage. Flip 2 coins. If either of them is tails, this attack does nothing.
Weakness: Lighting (x2)
Resistance: none
Retreat: 2
Common
#44 Kingler – Water – HP130
Stage 1 – Evolves from Krabby[W] Heavy Pincers: 40 damage. Discard 1 card from the top of your opponent’s deck.
[W][C][C] Claw Rend: 90+ damage. If your opponent’s Active Pokemon has any damage counters on it, this attack does 60 more damage.
Weakness: Water (x2)
Resistance: none
Retreat: 2
Uncommon
#45 Goldeen – Water – HP70
Basic Pokemon[C] Horn Attack: 10 damage.
Weakness: Lightning (x2)
Resistance: none
Retreat: 1
Common
#46 Goldeen – Water – HP70
Basic Pokemon[C] Collect: Draw a card.
[W][C] Waterfall: 20 damage.
Weakness: Lighting (x2)
Resistance: none
Retreat: 2
Common
#47 Seaking – Water – HP110
Stage 1 – Evolves from Goldeen[W] Horn Shred: Flip 3 coins. For each heads, discard an Energy from your opponent’s Active Pokemon.
[C][C] Pierce: 50 damage.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2
Uncommon
#48 Lapras – Water – HP130
Basic Pokemon[W][W][W][W] Aqua Washer: 70 damage. You may return 2 Energy from your opponent’s Active Pokemon to your opponent’s hand.
Weakness: Metal (x2)
Resistance: none
Retreat: 2
Rare
#49 Lapras V – Water – HP210
Basic Pokemon[C] Waveback: Attach 1 Water Energy from your hand to this Pokemon. Then, switch this Pokemon with 1 of your Benched Pokemon.
[W][W][W][C] Ocean Loop: 210 damage. Return 2 Water Energy from this Pokemon to your hand.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2
Rare – Ultra
#50 Lapras VMAX – Water – HP320
VMAX (Gigantamax) – Evolves from Lapras V[C][C][C] G-Max Pump: 90+ damage. This attack does 30 more damage for each [W] Energy attached to this Pokemon.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Lightning (x2)
Resistance: none
Retreat: 3
Rare – Ultra
#51 Qwilfish – Water – HP90
Basic PokemonAbility: Poison Barb
If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack, the Attacking Pokemon is now Poisoned.[C] Venom Shock: 10+ damage. If your opponent’s Active Pokemon is Poisoned, this attack does 60 more damage.
Weakness: Lightning (x2)
Resistance: none
Retreat: 1
Uncommon
#52 Mantine – Water – HP110
Basic Pokemon[W] Water Reserve: Search your deck for up to 3 [W] energy, reveal them, and put them into your hand. Then, shuffle your deck.
[W][W] Splash: 60 damage.
Weakness: Lightning (x2)
Resistance: none
Retreat: 1
Uncommon
#53 Keldeo V – Water – HP210
Basic Pokemon[W] Splash: 40 damage.
[C][C][C] Secret Sword: 50+ damage. This attack does 30 more damage for each [W] Energy attached to this Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2
Rare – Ultra
#54 Sobble – Water – HP60
Basic Pokemon[W] Water Gun: 20 damage.
Weakness: Lightning (x2)
Resistance: none
Retreat: 1
Common
#55 Sobble – Water – HP70
Basic Pokemon[C] Pound: 10 damage.
[W][C] Water Gun: 20 damage.
Weakness: Lighting (x2)
Resistance: none
Retreat: 1
Common
#56 Drizzile – Water – HP90
Stage 1 – Evolves from SobbleAbility: Shady Business
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may search your deck for 1 Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.[W][C] Water Drip: 30 damage.
Weakness: Lightning (x2)
Resistance: none
Retreat: 1
Uncommon
#57 Drizzile – Water – HP90
Stage 1 – Evolves from Sobble[W] Rain Splash: 30 damage.
[W][C] Wave Splash: 40 damage.
Weakness: Lighting (x2)
Resistance: none
Retreat: 1
Uncommon
#58 Inteleon – Water – HP160
Stage 2 – Evolves from DrizzileAbility: Shady Dealings
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may search your deck for 2 Trainer cards, reveal them, and put them into your hand. Then, shuffle your deck.[W][C] Aqua Bullet: 120 damage. This attack also does 20 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
Weakness: Lighting (x2)
Resistance: none
Retreat: 1
Rare – Holo
#59 Inteleon – Water – HP160
Stage 2 – Evolves from Drizzile[C] Silent Bullet: 40 damage. Discard a random card from your opponent’s hand.
[W][C] Hydro Snipe: 100 damage. You may put an Energy from your opponent’s Active Pokemon into their hand.
Weakness: Lighting (x2)
Resistance: none
Retreat: 1
Rare – Non holo
#60 Chewtle – Water – HP80
Basic Pokemon[C][C] Bite: 30 damage.
[W][C][C] Water Gun: 50 damage.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2
Common
#61 Drednaw – Water – HP130
Stage 1 – Evolves from Chewtle[W][C][C] Clamping Bite: 60+ damage. This attack does 30 more damage for each [C] in your opponent’s Active Pokemon’s Retreat Cost.
[W][C][C][C] Jaw Lock: 130. Your opponent’s Active Pokemon can’t retreat during your opponent’s next turn.
Weakness: Lightning (x2)
Resistance: none
Retreat: 3
Rare – Non holo
#62 Cramorant – Water – HP110
Basic Pokemon[W] Water Arrow: This attack does 20 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[W][W] Water Gun: 50 damage.
Weakness: Lighting (x2)
Resistance: none
Retreat: 1
Rare – Non holo
#63 Snom – Water – HP50
Basic Pokemon[C] Ram: 10 damage.
Weakness: Metal (x2)
Resistance: none
Retreat: 1
Common
#64 Frosmoth – Water – HP90
Stage 1 – Evolves from SnomAbility: Ice Dance
As often as you like during your turn (before your attack), you may attach a [W] Energy card from your hand to 1 of your Benched [W] Pokemon.[W][C] Aurora Beam: 30 damage.
Weakness: Metal (x2)
Resistance: none
Retreat: 2
Rare – Holo
#65 Pikachu – Lightning – HP60
Basic Pokemon[C] Recharge: Search you deck for a Lightning Energy and attach it to this Pokemon. Then, shuffle your deck.
[L][C] Electro Ball: 20 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Common
#66 Raichu – Lightning – HP130
Stage 1 – Evolves from Pikachu[C] Pain-Full Punch: 40 damage.
[L][L][C] Mach Bolt: 120 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Rare – Non holo
#67 Chinchou – Lightning – HP70
Basic Pokemon[C][C] Gentle Slap: 30 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Common
#68 Chinchou – Lightning – HP60
Basic Pokemon[L] Luring Glow: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon.
[L][C] Lightning Ball: 20 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Common
#69 Lanturn – Electric – HP120
Stage 1 – Evolves from Chinchou[C] Ram: 30 damage.
[L][C][C] Strobe Shock: 90 damage. Your opponent reveals their hand. If you find any Energy card there, your opponent’s Active Pokemon is now Paralyzed.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
Rare – Non holo
#70 Joltik – Colorless – HP50
Basic Pokemon[L] Flop: 10 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Common
#71 Galvantula – Lightning – HP100
Stage 1 – Evolves from Joltik[L][C] Volt Wave: 60 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Uncommon
#72 Tapu Koko V – Lightning – HP200
Basic Pokemon[L] Spike Draw: 20 damage. Draw 2 cards.
[L][L][C] Striking Bolt: 200 damage. This Pokemon can’t attack during your next turn.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 0
Rare – Ultra
#73 Yamper – Lightning – HP70
Basic Pokemon[C] Roar: Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.
[L] Static Shock: 10 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Common
#74 Yamper – Lightning – HP70
Basic Pokemon[C] Bite: 10 damage.
[L][C] Zap Kick: 20 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Common
#75 Boltund – Lightning – HP130
Stage 1 – Evolves from Yamper[C][C] Big Bite: 50 damage. Your opponent’s Active Pokemon can’t retreat during your opponent’s next turn.
[L][C][C] Fighting Bite: 90+ damage. If your opponent’s Active Pokemon is a Pokemon V or Pokemon-GX, this attack does 90 more damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Rare – Holo
#76 Boltund – Lightning – HP120
Stage 1 – Evolves from Yamper[C][C] Bite: 50 damage.
[L][L][C] Zap Dash: 160 damage. This Pokemon can’t attack during your next turn.
Weakness: Fighting (x2)
Resistance: none
Retreat: 0
Rare – Holo
#77 Pincurchin – Lightning – HP80
Basic Pokemon[L][L] Shock Needle: 30x damage. Flip 4 coins. This attack does 30 damage for each heads. If you flipped heads 2 or more times, your opponent’s Active Pokemon is now Paralyzed.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
Common
#78 Morpeko – Lightning – HP90
Basic Pokemon[L] Strike Wound: 10+ damage. If your opponent’s Active Pokemon already has any damage counters on it, this attack does 50 more damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Rare – Non holo
#79 Morpeko V – Electric – HP170
Basic Pokemon[C] Spark: 20 damage. This attack does 20 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[L][L][C] Electric Wheel: 150 damage. Discard an Energy from this Pokemon. Then, switch this Pokemon with 1 of your Benched Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
Rare – Ultra
#80 Morpeko VMAX – Electric – HP300
VMAX (Dynamax) – Evolves from Morpeko V[L][L][C] Super Discharge: 180 damage. This attack does 20 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Rare – Ultra
#81 Galarian Ponyta – Psychic – HP70
Basic Pokemon[P] Psy Bolt: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1
Common
#82 Galarian Rapidash – Psychic – HP100
Stage 1 – Evolves from Galarian PonytaAbility: Pastel Veil
Each of your Pokemon can’t be affected by any Special Conditions. Remove any Special Conditions affecting those Pokemon.[P][C] Psychic: 30+ damage. This attack does 30 more damage times the number of Energy attached to your opponent’s Active Pokemon.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1
Rare – Non holo
#83 Gastly – Psychic – HP60
Basic Pokemon[P] Fade Out: 20 damage. Return this Pokemon and all cards attached to it to your hand.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1
Common
#84 Haunter – Psychic – HP70
Stage 1 – Evolves from Gastly[C] Nightmare: 20 damage. Your opponent’s Active Pokemon is now Asleep.
[P][C] Spooky Shot: 40 damage.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1
Uncommon
#85 Gengar – Psychic – HP110
Stage 2 – Evolves from HaunterAbility: Life Shaker
As often as you like during your turn (before your attack), you may move a damage counter from 1 of your [P] Pokemon to another 1 of your [P] Pokemon.[P][P][C] Hypnoblast: 90 damage. Your opponent’s Active Pokemon is now Asleep.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2
Rare – Holo
#86 Wobbuffet V – Psychic – HP220
Basic Pokemon[C][C] Step Back: Switch all damage counters on this Pokemon with those on your opponent’s Active Pokemon.
[P][P] Shadow Bind: 70 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3
Rare – Ultra
#87 Munna – Psychic – HP70
Basic Pokemon[C] Moonlight: Heal 30 damage from this Pokemon.
[P][C] Psychic Sphere: 30 damage.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1
Common
#88 Musharna – Psychic – HP120
Stage 1 – Evolves from Munna[C] Hibernation Blast: Your opponent’s Active Pokemon is now Asleep. Your opponent flips 2 coins instead of 1 between turns. If either of them is tails, that Pokemon is still Asleep.
[P][C] Super Hypnoblast: 10+ damage. If your opponent’s Active Pokemon is Asleep, this attack does 120 more damage.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3
Rare – Non holo
#89 Sinistea – Psychic – HP30
Basic Pokemon[C] Tea Time: Both players draw 2 cards.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1
Common
#90 Polteageist – Psychic – HP60
Stage 1 – Evolves from Sinistea[C] Tea Time: Both players draw 2 cards.
[P][C] Poltergeist: 50x damage. Your opponent reveals their hand. This attack does 50 damage for each Trainer card you find there.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1
Rare – Non holo
#91 Indeedee V – Psychic – HP180
Basic PokemonAbility: Watch Over
Once during your turn, you may heal 20 damage from your Active Pokemon.[P][C][C] Psychic: 10+ damage. This attack does 60 more damage for each Energy attached to your opponent’s Active Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2
Rare – Ultra
#92 Diglett – Fighting – HP60
Basic Pokemon[F] Scratch: 10 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Common
#93 Dugtrio – Fighting – HP90
Stage 1 – Evolves from Diglett[F] Mud Bomb: 60 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Uncommon
#94 Hitmonlee – Fighting – HP120
Basic Pokemon[C][C] Low Sweep: 40 damage.
[F][F][C] Link Attack: 80+ damage. If Hitmonchan is on your Bench, this attack does 80 more damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Uncommon
#95 Hitmonchan – Fighting – HP120
Basic Pokemon[F] Link Beat: 20+ damage. If Hitmonlee is on your Bench, this attack does 20 more damage.
[F][F] Supersonic Jab: 60 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Uncommon
#96 Rhyhorn – Fighting – HP100
Basic Pokemon[C] Horn Attack: 10 damage.
[F][C] Hammer In: 30 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
Common
#97 Rhyhorn – Fighting – HP90
Basic Pokemon[F][C] Stomp Off: Discard 2 cards from the top of your opponent’s deck.
[F][F][C] Land Crush: 70 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Common
#98 Rhydon – Fighting – HP120
Stage 1 – Evolves from Rhyhorn[F][C][C] Horn Drill: 50 damage.
[F][F][C][C] Rock Slide: 100 damage. This attack does 10 damage to 2 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
Weakness: Grass (x2)
Resistance: none
Retreat: 4
Uncommon
#99 Rhyperior – Fighting – HP190
Stage 2 – Evolves from Rhydon[F][C][C] Rock Tumble: 90 damage. This attack’s damage isn’t affected by Resistance.
[F][F][C][C] Bedrock Shake: 120 damage. This attack does 60 damage to each Benched Pokemon with damage counters on it (both yours and your opponent’s). (Don’t apply Weakness or Resistance for Benched Pokemon.)
Weakness: Grass (x2)
Resistance: none
Retreat: 4
Rare – Holo
#100 Sudowoodo – Fighting – HP100
Basic Pokemon[C] Double Draw: Draw 2 cards.
[C] Flail: 10x damage. This attack does 10 damage for each damage counter on this Pokemon.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Uncommon
#101 Baltoy – Fighting – HP70
Basic Pokemon[C] Simple Beam: 10 damage.
[F][F] Sand Spray: 30 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Common
#102 Baltoy – Fighting – HP60
Basic Pokemon[F] Spinning Attack: 20 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Common
#103 Claydol – Fighting – HP120
Stage 1 – Evolves from Baltoy[C] Psybeam: 30 damage. Your opponent’s Active Pokemon is now Confused.
[F][F] Explosion: 200 damage. This Pokemon does 120 damage to itself.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Rare – Non holo
#104 Regirock V – Fighting – HP220
Basic Pokemon[F][C] Raging Hammer: 30+ damage. This attack 10 more damage for each damage counter on this Pokemon.
[F][F][C] Hard Tackle: 190 damage. This Pokemon does 30 damage to itself.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
Rare – Ultra
#105 Mudbray – Fighting – HP80
Basic Pokemon[C] Stampede: 10 damage.
[F][C] Rear Kick: 30 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Common
#106 Mudsdale – Fighting – HP150
Stage 1 – Evolves from Mudbray[F][F][F] Double Impact: Flip 2 coins. This attack does 120 damage for each heads.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
Rare – Non holo
#107 Silicobra – Fighting – HP80
Basic Pokemon[C] Sand Attack: If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack doesn’t happen.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Common
#108 Silicobra – Fighting – HP70
Basic Pokemon[C] Headbutt: 10 damage.
[F][C] Tail Whap: 20 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Common
#109 Sandaconda – Fighting – HP140
Stage 1 – Evolves from Silicobra[C] Coil: 10 damage. During your next turn, this Pokemon’s attacks do 120 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).
[F][C][C] Skull Bash: 100 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Rare – Non holo
#110 Sandaconda – Fighting – HP130
Stage 1 – Evolves from SilicobraAbility: Sand Bag
This Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).[F][F] Power Breath: 60+ damage. If this Pokemon has at least 1 extra [F] Energy attached to it (in addition to this attack’s cost), this attack does 70 more damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Rare – Holo
#111 Clobbopus – Fighting – HP60
Basic Pokemon[F] Bind: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Common
#112 Clobbopus – Fighting – HP80
Basic Pokemon[F][F] Punch: 50 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Common
#113 Grapploct – Fighting – HP130
Stage 1 – Evolves from Clobbopus[F][F] Octolock: The attacks of your opponent’s Active Pokemon require [C][C] more and it can’t retreat. This effect lasts until this Pokemon is no longer your Active Pokemon and you can’t apply more than 1 Octolock at a time.
[F][F][C] Hard Swing: 130 damage. This attack’s damage isn’t affected by Resistance.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Rare – Non holo
#114 Stonjourner – Fighting – HP120
Basic Pokemon[F][F] Wild Tackle: 70 damage. This Pokemon does 10 damage to itself.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Rare – Non holo
#115 Stonjourner V – Fighting – HP220
Basic Pokemon[F] Guard Press: 40 damage. During your opponent’s next turn, this Pokemon takes 20 less damage from attacks (after applying Weakness and Resistance).
[F][F][F] Mega Kick: 150 damage.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
Rare – Ultra
#116 Stonjourner VMAX – Fighting – HP330
VMAX (Dynamax) – Evolves from Stonjourner V[F] Stone Gift: Attach 1 [F] Energy from your hand to 1 of your Pokemon. Then, heal 120 damage from that Pokemon.
[F][F][F] Max Rockfall: 200 damage.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
Rare – Ultra
#117 Galarian Zigzagoon – Darkness – HP70
Basic PokemonAbility: Tantrum Head
Once during your turn (before your attack), when you play this card from your hand onto your Benched, you may put 1 damage counter on 1 of your opponent’s Pokemon.[D][C] Surprise Attack: 30 damage. Flip a coin. If tails, this attack does nothing.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Common
#118 Galarian Linoone – Darkness – HP100
Stage 1 – Evolves from Galarian Zigzagoon[D] Night Slash: 20 damage. Switch this Pokemon with 1 of your Benched Pokemon.
[D][C][C] Hammer In: 70 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Uncommon
#119 Galarian Obstagoon – Darkness – HP160
Stage 2 – Evolves from Galarian LinooneAbility: Violent Shout
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may put 3 damage counters on 1 of your opponent’s Pokemon.[D][C] Obstruct: 90 damage. During your opponent’s next turn, prevent all damage done to this Pokemon by your opponent’s Basic Pokemon.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Rare – Holo
#120 Sableye V – Darkness – HP170
Basic Pokemon[D] Ore Search: Put a Trainer card from your discard pile into your hand.
[D][D] Wicked Claws: 10+ damage. This attack does 60 more damage for each damage counter on your opponent’s Active Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Rare – Ultra
#121 Skorupi – Darkness – HP80
Basic Pokemon[D] Poison Sting: Your opponent’s Active Pokemon is now Poisoned.
[D][C][C] Slashing Claw: 50 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
Common
#122 Drapion – Darkness – HP140
Stage 1 – Evolves from Skorupi[D][C][C] Hard Press: 80 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
[D][D][C][C] Poison Attack: 130 damage. Your opponent’s Active Pokemon is now Poisoned.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
Rare – Non holo
#123 Croagunk – Darkness – HP70
Basic Pokemon[C] Stampede: 10 damage.
[D][C] Lunge Out: 30 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Common
#124 Toxicroak – Darkness – HP110
Stage 1 – Evolves from CroagunkAbility: Poison Up
If your opponent’s Active Pokemon is Poisoned, your opponent puts 2 more damage counters on it for Poison.[D][C][C] Poison Claws: Flip a coin. If heads, your opponent’s Active Pokemon is now Poisoned.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Rare – Holo
#125 Nickit – Darkness – HP70
Basic Pokemon[D] Tempt: Your opponent shuffles the cards in their hand without looking and puts them on the bottom of their deck. Then, your opponent draws 3 cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Common
#126 Thievul – Darkness – HP100
Stage 1 – Evolves from Nickit[D] Thief: Your opponent reveals their hand. Choose a card you find there and your opponent puts that card on the bottom of their deck.
[D][C][C] Darkness Fang: 90 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Rare – Non holo
#127 Galarian Meowth – Metal – HP70
Basic Pokemon[C] Hone Claws: During your next turn, this Pokemon does 60 more damage with Slash.
[M][C] Slash: 30 damage.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1
Common
#128 Galarian Perrserker – Metal – HP120
Stage 1 – Evolves from Galarian MeowthAbility: Steely Spirit
The attacks of your [M] Pokemon do 20 more damage to your opponent’s Active Pokemon.[M][M][C] Metal Claw: 70 damage.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2
Rare – Holo
#129 Mawile – Metal – HP90
Basic Pokemon[C] Find a Friend: Search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
[M][C] Crunch: 40 damage. Discard an Energy from your opponent’s Active Pokemon.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1
Common
#130 Ferroseed – Metal – HP70
Basic Pokemon[C] Rollout: 10 damage.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2
Common
#131 Ferrothorn – Metal – HP 130
Stage 1 – Evolves from Ferroseed[C] Triple Smash: 30x damage. Flip 3 coins. This attack does 30 damage for each heads.
[M][M][C] Energy Slap: 100 damage. You may move all Energy attached to this Pokemon to 1 of your Benched Pokemon.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2
Uncommon
#132 Galarian Stunfisk – Metal – HP120
Basic PokemonAbility: Steel Trap
If this Pokemon takes damage from an attack of your opponent’s Active Pokemon, discard 1 Energy attached to your opponent’s Active Pokemon.[M][C] Damage Rush: 30+ damage. Flip a coin until you get tails. This attack does 30 more damage for each heads.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2
Uncommon
#133 Pawniard – Metal – HP70
Basic Pokemon[C] Sever: 10 damage.
[M][C] Metal Claw: 20 damage.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1
Common
#134 Bisharp – Metal – HP120
Stage 1 – Evolves from Pawniard[C] Change Order: 30+ damage. This attack does 30 more damage for each Pawniard on your Bench.
[M][C] Slicing Blade: 60 damage.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2
Uncommon
#135 Corviknight – Metal – HP170
Stage 2 – Evolves from Corvisquire[C] Peck: 50 damage.
[M][C][C] Iron Wings: You may discard 2 Energy from this pokemon. If you do, this Pokemon takes 100 less damage from attacks during your opponent’s next turn.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2
Rare – Non holo
#136 Cufant – Metal – HP100
Basic Pokemon[M][M] Stomp: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3
Common
#137 Copperajah – Metal – HP190
Stage 1 – Evolves from Cufant[M][M] Dig Drain: 60 damage. Heal 30 damage from this Pokemon.
[M][M][M] Mighty Trunk: 220 damage. If this Pokemon has 8 or more damage counters on it, this attack does nothing.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4
Rare – Holo
#138 Zacian V – Metal – HP220
Basic PokemonAbility: Intrepid Sword
Once during your turn, you may look at the top 3 cards of your deck and attach any number of [M] Energy you find there to this Pokemon. Put the other cards into your hand. If you use this Ability, your turn ends.[M][M][M] Brave Blade: 230 damage. During your next turn, this Pokemon can’t attack.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2
Rare – Ultra
#139 Zamazenta V – Metal – HP230
Basic PokemonAbility: Dauntless Shield
Prevent all damage done to this Pokemon by attacks from your opponent’s Pokemon VMAX.[M][M][C] Assault Tackle: 130 damage. Discard a Special Energy from your opponent’s Active Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2
Rare – Ultra
#140 Snorlax – Colorless – HP150
Basic Pokemon[C][C][C] Rollling Tackle: 80 damage.
[C][C][C][C] Heavy Impact: 130 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 4
Rare – Non holo
#141 Snorlax V – Colorless – HP220
Basic Pokemon[C][C][C] Swallow Up: 60 damage. Heal from this Pokemon the same amount of damage you did to your opponent’s Active Pokemon.
[C][C][C][C] Falling Down: 170 damage. This Pokemon is now Asleep.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 4
Rare – Ultra
#142 Snorlax VMAX – Colorless – HP340
VMAX (Gigantamax) – Evolves from Snorlax V[C][C][C] G-Max Fall: 60+ damage. This attack does 30 more damage for each of your Benched Pokemon.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Fighting (x2)
Resitance: none
Retreat: 4
Rare – Ultra
#143 Hoothoot – Colorless – HP70
Basic Pokemon[C] Send Back: Switch your opponent’s Active Pokemon with 1 of their Benched Pokemon (your opponent chooses the Benched Pokemon to switch).
[C][C] Wing Attack: 20 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
Common
#144 Noctowl – Colorless – HP110
Stage 1 – Evolves from Hoothoot[C][C] Wing Attack: 40 damage.
[C][C][C] Spirit Off Into the Mountains: Shuffle 1 of your opponent’s Benched Pokemon and all cards attached to it into your opponent’s deck. Then, shuffle this Pokemon and all cards attached to it into your deck. If your opponents has no Benched Pokemon, this attack does nothing.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
Rare – Non holo
#145 Mincinno – Colorless – HP70
Basic Pokemon[C] Glance: Look at the top card of your opponent’s deck and put it back.
[C][C] Tail Slap: Flip 2 coins. This attack does 20 damage for each heads.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Common
#146 Minccino – Colorless – HP60
Basic Pokemon[C] Tail Whap: 30 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Common
#147 Cinccino – Colorless – HP90
Stage 1 – Evolves from MinccinoAbility: Thrifty
Once during your turn (before your attack), you may discard a card from your hand. If you do, draw 2 cards.[C] Energy Assist: 40 damage. Attach a basic Energy card from your discard pile to 1 of your Benched Pokemon.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Rare – Non holo
#148 Oranguru – Colorless – HP120
Basic PokemonAbility: Ape Wisdom
Once during your turn (before your attack), you may switch a card from your hand with the top card of your deck.[C][C][C] What Down: 70 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
Rare – Holo
#149 Drampa – Colorless – HP130
Basic Pokemon[C][C] Dragon Pulse: 80 damage. Discard 2 cards from the top of your deck.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
Rare – Non holo
#150 Rookidee – Colorless – HP60
Basic Pokemon[C] Flap: 10 damage.
[C][C] Glide: 30 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
Common
#151 Corvisquire – Colorless – HP80
Stage 1 – Evolves from Rookidee[C] Pluck: 20 damage. Before calculating this attack’s damage, discard all Pokemon Tools attached to your opponent’s Active Pokemon.
[C][C] Drill Peck: 50 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
Uncommon
#152 Wooloo – Colorless – HP70
Basic Pokemon[C][C] Expand: 30 damage. During your opponent’s next turn, this Pokemon takes 10 less damage from attacks (after applying Weakness and Resistance).
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Common
#153 Wooloo – Colorless – HP70
Basic Pokemon[C] Tackle: 10 damage.
[C][C][C] Headbutt: 50 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Common
#154 Dubwool – Colorless – HP130
Stage 1 – Evolves from Wooloo[C] Cotton Guard: 30 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).
[C][C][C] Double Edge: 120 damage. This Pokemon does 30 damage to itself.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
Uncommon
#155 Cramorant V – Colorless – HP200
Basic Pokemon[C] Beak Catch: Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
[C][C][C] Spit Shot: Discard all Energy from this Pokemon. This attack does 160 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
Rare – Ultra
#156 Air Balloon – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
The Retreat Cost of the Pokemon this card is attached to is [C][C] less.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
Attach a Basic Energy card from your hand to 1 of your Benched Pokemon.
You may play only 1 Supporter card during your turn (before your attack).
Uncommon
#158 Giant Charm – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
The Pokemon this card is attached to gets +30 HP.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#159 Crushing Hammer – Trainer
ItemFlip a coin. If heads, discard an Energy from 1 of your opponent’s Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#160 Energy Retrieval – Trainer
ItemPut up to 2 basic Energy cards from your discard pile into your hand.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#161 Energy Search – Trainer
ItemSearch your deck for a basic Energy card, reveal it, and put it into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#162 Energy Switch – Trainer
ItemMove a basic Energy from 1 of your Pokemon to another of your Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#163 Evolution Incense – Trainer
ItemSearch your deck for an Evolution Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#164 Great Ball – Trainer
ItemLook at the top 7 cards of your deck. You may reveal a Pokemon you find there and put it into your hand. Shuffle the other cards back into your deck.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
Draw 3 cards.
You may play only 1 Supporter card during your turn (before your attack).
Uncommon
#166 Hyper Potion – Trainer
ItemDiscard 2 Energy from 1 of your Pokemon. If you do, heal 120 damage from that Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
If the Pokemon this card is attached to is Knocked Out by an attack from your opponent’s Active Pokemon, draw cards until you have 7 cards in hand.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
At the end of any turn, if the Pokemon this card is attached to is affected by any Special Conditions, remove all of them and discard this card.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#169 Marnie – Trainer
SupporterBoth players shuffle their hands without looking and put them at the bottom of their decks. Then, you draw 5 cards and your opponent draws 4 cards.
You may play only 1 Supporter card during your turn (before your attack).
Rare – Holo
#170 Metal Saucer – Trainer
ItemAttach a [M] Energy card from your discard pile to 1 of your Benched [M] Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#171 Ordinary Rod – Trainer
ItemShuffle up to 2 Pokemon and up to 2 Basic Energy cards from your discard pile into your deck.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
Shuffle up to 2 Supporter cards from your discard pile into your deck.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#173 Poké Kid – Trainer
SupporterSearch your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
You may play only 1 Supporter card during your turn (before your attack).
Uncommon
#174 Pokegear 3.0 – Trainer
ItemLook at the top 7 cards of your deck. You may reveal a Supporter card you find there and put it into your hand. Shuffle the other cards back into your deck.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#175 Pokemon Catcher – Trainer
ItemFlip a coin. If heads, switch 1 of your opponent’s Benched Pokémon with their Active Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#176 Pokemon Center Lady – Trainer
SupporterHeal 60 damage and remove all Special Conditions from 1 of your Pokemon.
You may play only 1 Supporter card during your turn (before your attack).
Uncommon
Heal 30 damage from 1 of your Pokémon.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#178 Professor’s Research – Trainer
Supporter (Professor Magnolia)Discard your hand. Then, draw 7 cards.
You may play only 1 Supporter card during your turn (before your attack).
Rare – Holo
#179 Quick Ball – Trainer
ItemYou must discard 1 card from your hand in order to play this card. Search your deck for a Basic Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#180 Rare Candy – Trainer
ItemChoose 1 of your Basic Pokemon in play. If you have a Stage 2 card in your hand that evolves from that Pokemon, put that card onto the Basic Pokemon to evolve it. You can’t use this card during your first turn or on a Basic Pokemon that was put into play this turn.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#181 Rotom Bike – Trainer
ItemDraw cards until you have 6 cards in your hand. Your turn ends.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#182 Sitrus Berry – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
At the end of each player’s turn, if the Pokemon this card is attached to has at least 3 damage counters on it, heal 30 damage from it. Then, discard this card.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
You may switch your opponent with another player.
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#184 Team Yell Grunt – Trainer
SupporterPut an Energy from your opponent’s Pokemon into their hand.
You may play only 1 Supporter card during your turn (before your attack).
Uncommon
#185 Vitality Band – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
The attacks of the Pokemon this card is attached to do 10 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).
You may play as many Item cards as you like during your turn (before your attack).
Uncommon
#186 Aurora Energy – Special Energy
When you attach this card from your hand to a Pokemon, discard a card from your hand.
While in play, this card provides every type of Energy but provides only 1 Energy at a time.
Uncommon
#187 Dhelmise V – Grass – HP220
Basic Pokemon[G] Wrath of Wraths: 30+ damage. If any of your [G] Pokemon were Knocked Out by damage from an opponent’s attack during their last turn, this attack does 90 more damage.
[G][G][C] Giga Hammer: 200 damage. This Pokemon can’t use Giga Hammer during your next turn.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
Rare – Ultra
#188 Torkoal V – Fire – HP210
Basic Pokemon[R][R][C] Flame Pillar: 90+ damage. Discard the top card of your deck. If the card you discarded is a [R] Energy, this attack does 90 more damage.
[R][R][R][C] Steam Crash: 120 damage. Discard 2 Energy from your opponent’s Active Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Water (x2)
Resistance: none
Retreat: 4
Rare – Ultra
#189 Lapras V – Water – HP210
Basic Pokemon[C] Waveback: Attach 1 Water Energy from your hand to this Pokemon. Then, switch this Pokemon with 1 of your Benched Pokemon.
[W][W][W][C] Ocean Loop: 210 damage. Return 2 Water Energy from this Pokemon to your hand.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2
Rare – Ultra
#190 Morpeko V – Electric – HP170
Basic Pokemon[C] Spark: 20 damage. This attack does 20 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[L][L][C] Electric Wheel: 150 damage. Discard an Energy from this Pokemon. Then, switch this Pokemon with 1 of your Benched Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
Rare – Ultra
#191 Wobbuffet V – Psychic – HP220
Basic Pokemon[C][C] Step Back: Switch all damage counters on this Pokemon with those on your opponent’s Active Pokemon.
[P][P] Shadow Bind: 70 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3
Rare – Ultra
#192 Indeedee V – Psychic – HP180
Basic PokemonAbility: Watch Over
Once during your turn, you may heal 20 damage from your Active Pokemon.[P][C][C] Psychic: 10+ damage. This attack does 60 more damage for each Energy attached to your opponent’s Active Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2
Rare – Ultra
#193 Stonjourner V – Fighting – HP220
Basic Pokemon[F] Guard Press: 40 damage. During your opponent’s next turn, this Pokemon takes 20 less damage from attacks (after applying Weakness and Resistance).
[F][F][F] Mega Kick: 150 damage.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
Rare – Ultra
#194 Sableye V – Darkness – HP170
Basic Pokemon[D] Ore Search: Put a Trainer card from your discard pile into your hand.
[D][D] Wicked Claws: 10+ damage. This attack does 60 more damage for each damage counter on your opponent’s Active Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Rare – Ultra
#195 Zacian V – Metal – HP220
Basic PokemonAbility: Intrepid Sword
Once during your turn, you may look at the top 3 cards of your deck and attach any number of [M] Energy you find there to this Pokemon. Put the other cards into your hand. If you use this Ability, your turn ends.[M][M][M] Brave Blade: 230 damage. During your next turn, this Pokemon can’t attack.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2
Rare – Ultra
#196 Zamazenta V – Metal – HP230
Basic PokemonAbility: Dauntless Shield
Prevent all damage done to this Pokemon by attacks from your opponent’s Pokemon VMAX.[M][M][C] Assault Tackle: 130 damage. Discard a Special Energy from your opponent’s Active Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2
Rare – Ultra
#197 Snorlax V – Colorless – HP220
Basic Pokemon[C][C][C] Swallow Up: 60 damage. Heal from this Pokemon the same amount of damage you did to your opponent’s Active Pokemon.
[C][C][C][C] Falling Down: 170 damage. This Pokemon is now Asleep.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 4
Rare – Ultra
#198 Cramorant V – Colorless – HP200
Basic Pokemon[C] Beak Catch: Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
[C][C][C] Spit Shot: Discard all Energy from this Pokemon. This attack does 160 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
Rare – Ultra
Attach a Basic Energy card from your hand to 1 of your Benched Pokemon.
You may play only 1 Supporter card during your turn (before your attack).
Rare – Ultra
#200 Marnie – Trainer
SupporterBoth players shuffle their hands without looking and put them at the bottom of their decks. Then, you draw 5 cards and your opponent draws 4 cards.
You may play only 1 Supporter card during your turn (before your attack).
Rare – Ultra
#201 Professor’s Research – Trainer
Supporter (Professor Magnolia)Discard your hand. Then, draw 7 cards.
You may play only 1 Supporter card during your turn (before your attack).
Rare – Ultra
#202 Team Yell Grunt – Trainer
SupporterPut an Energy from your opponent’s Pokemon into their hand.
You may play only 1 Supporter card during your turn (before your attack).
Rare – Ultra
#203 Lapras VMAX – Water – HP320
VMAX (Gigantamax) – Evolves from Lapras V[C][C][C] G-Max Pump: 90+ damage. This attack does 30 more damage for each [W] Energy attached to this Pokemon.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Lightning (x2)
Resistance: none
Retreat: 3
Rare – Secret
#204 Morpeko VMAX – Electric – HP300
VMAX (Dynamax) – Evolves from Morpeko V[L][L][C] Super Discharge: 180 damage. This attack does 20 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Rare – Secret
#205 Stonjourner VMAX – Fighting – HP330
VMAX (Dynamax) – Evolves from Stonjourner V[F] Stone Gift: Attach 1 [F] Energy from your hand to 1 of your Pokemon. Then, heal 120 damage from that Pokemon.
[F][F][F] Max Rockfall: 200 damage.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
Rare – Secret
#206 Snorlax VMAX – Colorless – HP340
VMAX (Gigantamax) – Evolves from Snorlax V[C][C][C] G-Max Fall: 60+ damage. This attack does 30 more damage for each of your Benched Pokemon.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Fighting (x2)
Resitance: none
Retreat: 4
Rare – Secret
Attach a Basic Energy card from your hand to 1 of your Benched Pokemon.
You may play only 1 Supporter card during your turn (before your attack).
Rare – Secret
#208 Marnie – Trainer
SupporterBoth players shuffle their hands without looking and put them at the bottom of their decks. Then, you draw 5 cards and your opponent draws 4 cards.
You may play only 1 Supporter card during your turn (before your attack).
Rare – Secret
#209 Professor’s Research – Trainer
Supporter (Professor Magnolia)Discard your hand. Then, draw 7 cards.
You may play only 1 Supporter card during your turn (before your attack).
Rare – Secret
#210 Team Yell Grunt – Trainer
SupporterPut an Energy from your opponent’s Pokemon into their hand.
You may play only 1 Supporter card during your turn (before your attack).
Rare – Secret
#211 Zacian V – Metal – HP220
Basic PokemonAbility: Intrepid Sword
Once during your turn, you may look at the top 3 cards of your deck and attach any number of [M] Energy you find there to this Pokemon. Put the other cards into your hand. If you use this Ability, your turn ends.[M][M][M] Brave Blade: 230 damage. During your next turn, this Pokemon can’t attack.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2
Rare – Secret
#212 Zamazenta V – Metal – HP230
Basic PokemonAbility: Dauntless Shield
Prevent all damage done to this Pokemon by attacks from your opponent’s Pokemon VMAX.[M][M][C] Assault Tackle: 130 damage. Discard a Special Energy from your opponent’s Active Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2
Rare – Secret
#213 Air Balloon – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
The Retreat Cost of the Pokemon this card is attached to is [C][C] less.
You may play as many Item cards as you like during your turn (before your attack).
Rare – Secret
#214 Metal Saucer – Trainer
ItemAttach a [M] Energy card from your discard pile to 1 of your Benched [M] Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
Rare – Secret
#215 Ordinary Rod – Trainer
ItemShuffle up to 2 Pokemon and up to 2 Basic Energy cards from your discard pile into your deck.
You may play as many Item cards as you like during your turn (before your attack).
Rare – Secret
#216 Quick Ball – Trainer
ItemYou must discard 1 card from your hand in order to play this card. Search your deck for a Basic Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
You may play as many Item cards as you like during your turn (before your attack).
Rare – Secret