“Paldea Evolved” English Set List, Products, Promos, Cut Cards, and Card Images!

We now have the full set list for Paldea Evolved, our second Scarlet & Violet set!

The set will release on June 9th. Prereleases start this weekend. To find one near you, you can use the event locator on Pokemon.com.

The set contains a total of 279 cards: 193 cards in the main set, 36 Illustration Rares, 26 Special Illustration Rares, 15 Ultra Rares (“full arts”), and 9 Hyper Rares (“gold cards”).

Around 30 cards have been cut from our English set, as you can see below. They should release in August’s Obsidian Flames. The cards were probably cut to equalize the amount of cards in Paldea Evolved and Obsidian Flames, putting each set at around 190 cards before secret rares.

As expected, our set is a combination of the cards from Japan’s Triplet Beat, Snow Hazard & Clay Burst, and the “Pikachu ex Starter Deck.”

Pokemon’s official press release stated there would be 18 total Pokemon ex in the set (15 regular ex and 3 Tera ex), but there’s actually 17. They may have been miscounted because Tinkaton ex and Annihilape ex’s regular prints were cut from the set, but their ultra rare prints were still included.

Paldea Evolved is themed after Meowscarada, Skeledirge, Quaquaval, and the four Treasures of Ruin Legendaries. It highlights the region, as the name implies.


Official English Card Images


Main Set List

#1 Hoppip – Grass – HP50
Basic Pokemon

[G] Splashing Dodge: 10 damage. Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#2 Skiploom – Grass – HP70
Stage 1 – Evolves from Hoppip

Ability: Float Away
If any damage is done to this Pokemon by attacks, flip a coin. If heads, prevent that damage.

[G] Flower Breeze: 30 damage. This attack also does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#3 Jumpluff – Grass – HP90
Basic Pokemon

Ability: Float Away
If any damage is done to this Pokemon by attacks, flip a coin. If heads, prevent that damage.

[G] Fuzzy Wind: 60 damage. This attack also does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#4 Pineco – Grass – HP70
Basic Pokemon

[G][G] Rollout: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#5 Forretress ex – Grass – HP270
Stage 1 – Evolves from Pineco

Terastal: This Pokemon doesn’t take any damage from attacks while on the Bench.

Ability: Explosive Energy
Once during your turn, you may search your deck for up to 5 Basic [G] Energy cards and attach them to your Pokemon in any way you like. Then, shuffle your deck. If you searched your deck in this way, this Pokemon is Knocked Out.

[G][G] Guard Press: 120 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#6 Heracross – Grass – HP130
Basic Pokemon

[G][G] Tackle: 50 damage.

[G][G][G] Horn Smash: 110 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#7 Tropius – Grass – HP110
Basic Pokemon

[G] Leaf Drain: 20 damage. Heal 20 damage from this Pokemon.

[G][G][C] Tropical Winds: 130 damage. Move all Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#8 Combee – Grass – HP50
Basic Pokemon

[C] Double Spin: Flip 2 coins. This attack does 10 damage for each heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#9 Vespiquen – Grass – HP120
Stage 2 – Evolves from Combee

[C] Double Stab: 30x damage. Flip 2 coins. This attack does 30 damage for each heads.

[G] Raid Command: 120 damage. Shuffle a Benched Combee and all cards attached to it into your deck. If you can’t shuffle a Combee into your deck, this attack fails.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#10 Snover – Grass – HP90
Basic Pokemon

[G][C] Corkscrew Punch: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#11 Abomasnow – Grass – HP150
Stage 1 – Evolves from Snover

Ability: Catastrophic Freeze
Damage can’t be healed from any Pokemon (both yours and your opponent’s). (Damage counters can still be moved.)

[G][G][C] Magnum Punch: 110 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#12 Sprigatito – Grass – HP60
Basic Pokemon

[G] Gather Sunshine: Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

[G] Seed Bomb: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#13 Sprigatito – Grass – HP70
Basic Pokemon

[C][C] Dig Claws: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#14 Floragato – Grass – HP90
Stage 1 – Evolves from Sprigatito

[G} Seed Bomb: 30 damage.

[C][C] Magic Whip: 50 damage. You may have your opponent switch their Active Pokemon with 1 of their Benched Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#15 Meowscarada ex – Grass – HP310
Stage 2 – Evolves from Floragato

Ability: Magic Bouquet
You must discard a [G] Energy card from your hand in order to use this Ability. Once during your turn, you may choose 1 of your opponent’s Benched Pokemon and put 3 damage counters on it.

[C][C] Nail Scratch: 100+ damage. If your opponent’s Active Pokemon already has any damage counters on it, this attack does 120 more damage.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#16 Tarountula – Grass – HP50
Basic Pokemon

[G] Bind Down: 10 damage. During your opponent’s next turn, the Defending Pokemon can’t retreat.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#17 Tarountula – Grass – HP60
Basic Pokemon

[G][G] Hook: 40 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#18 Spidops – Grass – HP110
Stage 1 – Evolves from Tarountula

[G][G] Entrainment Trap: Each player shuffles their Active Pokemon and all cards attached to them into their deck. (You choose a new Active Pokemon first.)

[G][G][G] Hammer In: 130 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#19 Nymble – Grass – HP40
Basic Pokemon

[C] Bounce a Bit: Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokemon.

[G] Bug Bite: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#20 Nymble – Grass – HP50
Basic Pokemon

[G] Thrust Kick: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#21 Lokix – Grass – HP120
Stage 1 – Evolves from Nymble

[G] Assault Kick: 30+ damage. If this Pokemon evolved from Nymble during your turn, this attack does 100 more damage.

[G][C] Speed Attack: 70 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#22 Bramblin – Grass – HP40
Basic Pokemon

[C] Ride the Wind: 10 damage. Flip a coin. If heads, switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#23 Bramblin – Grass – HP50
Basic Pokemon

[G] Blot: 10 damage. Heal 10 damage from this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#24 Brambleghast – Grass – HP100
Stage 1 – Evolves from Bramblin

[G] Absorb Life: 30 damage. Heal 30 damage from this Pokemon.

[C][C][C] Withering Prison: 80 damage. During your opponent’s next turn, the Defending Pokemon’s attacks cost [C][C] more.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#25 Rellor – Grass – HP40
Basic Pokemon

[C] Bug Bite: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#26 Rellor – Grass – HP50
Basic Pokemon

[C][C] Ball Roll: Flip a coin until you get tails. This attack does 30 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#27 Wo-Chien ex – Grass – HP230
Basic Pokemon

[G][G][C] Devouring Ivy: This attack does 60 damage to 1 of your opponent’s Benched Pokemon for each Prize card your opponent has taken. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[G][G][G][C] Forest Burn: 220 damage.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


#28 Paldean Tauros – Fire – HP130
Basic Pokemon

[C][C] Fury Horn: 20+ damage. This attack does 10 more damage for each damage counter on this Pokemon.

[R][R][C] Blaze Dash: 120 damage. Discard 1 Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#29 Fletchinder – Fire – HP80
Stage 1 – Evolves from Fletchling

[R] Heat Dive: 50 damage. This Pokemon also does 10 damage to itself.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#30 Talonflame – Fire – HP150
Stage 2 – Evolves from Fletchinder

[R] Clutch: 50 damage. During your opponent’s next turn, the Defending Pokemon can’t retreat.

[R] Wind Rage: If this Pokemon has any damage counters on it, this attack does 90 more damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#31 Litleo – Fire – HP70
Basic Pokemon

[C] Burn Down: Discard a Stadium in play.

[R] Live Coal: 10 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#32 Pyroar – Fire – HP120
Stage 1 – Evolves from Litleo

[R] Singe: Your opponent’s Active Pokemon is now Burned.

[C][C] Overrun: 60 damage. This attack also does 20 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Water (x2)
Resistance: none
Retreat: 2


#33 Oricorio – Fire – HP90
Basic Pokemon

Ability: Passionate Dance
Once during your turn, heal 20 damage from your Active evolution Pokemon.

[R][C] Flutter: 30 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#34 Fuecoco – Fire – HP80
Basic Pokemon

[R] Tackle: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#35 Fuecoco – Fire – HP90
Basic Pokemon

[C] Spacing Out: Flip a coin. If heads, heal 30 damage from this Pokemon.

[R][C] Flare: 30 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#36 Crocalor – Fire – HP110
Stage 2 – Evolves from Fuecoco

[R] Fire Breath: 30 damage.

[R][R] Hyper Voice: 70 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 3


#37 Skeledirge ex – Fire – HP340
Stage 2 – Evolves from Crocalor

[R] Vitality Song: 50 damage. Heal 30 damage from each of your Pokemon.

[R][R] Burning Voice: 270- damage. This attack does 10 less damage for each damage counter on this Pokemon.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 3


#38 Charcadet – Fire – HP60
Basic Pokemon

[C][C] Kick: 30 damage.

Weakness: Water (x2)
Resistance: None
Retreat: 1


#39 Charcadet – Fire – HP80
Basic Pokemon

[C] Live Coal: 10 damage.

[C][C][C] Magnum Punch: 50 damage.

Weakness: Water (x2)
Resistance: None
Retreat: 1


#40 Chi-Yu ex – Fire – HP190
Basic Pokemon

[R] Burning Envy: Discard 2 cards from the top of your opponent’s deck.

[R][R] Flame Surge: 100 damage. Choose up to 3 of your Benched Pokemon. Search your deck for a Basic [R] Energy and attach 1 to each of those Pokemon. Then, shuffle your deck.

When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#41 Paldean Tauros – Water – HP130
Basic Pokemon

[C][C] Fury Horn: 20+ damage. This attack does 10 more damage for each damage counter on this Pokemon.

[W][C][C] Water Dive: This attack does 60 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#42 Magikarp – Water – HP30
Basic Pokemon

[W] Skilled Jump: 10+ damage. Flip 2 coins. If both are heads, this attack does 20 more damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#43 Gyarados – Water – HP180
Stage 1 – Evolves from Magikarp

[W][C][C] Revenge Storm: 80+ damage. If you have more Prize cards remaining than your opponent, this attack does 100 more damage.

[W][W][C][C] Berserker Tackle: 200 damage. This Pokemon does 50 damage to itself.

Weakness: Lightning (x2)
Resistance: none
Retreat: 4


#44 Marill – Water – HP70
Basic Pokemon

[W][C] Bubble Drain: 20 damage. Heal 20 damage from this Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#45 Azumarill – Water – HP120
Stage 1 – Evolves from Pikablu

[W][C] Bubble Drain: 50 damage. Heal 30 damage from this Pokemon.

[W][C][C] Slam: 100x damage. Flip 2 coins. This attack does 100 damage for each heads.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#46 Delibird – Water – HP90
Basic Pokemon

[C] Double Draw: Draw 2 cards.

[W][C] Ice Wing: 30 damage.

Weakness: Metal (x2)
Resistance: None
Retreat: 1


#47 Luvdisc – Water – HP70
Basic Pokemon

[C] Matching: Search your deck for up to 2 Supporter cards, reveal them, and put them into your hand. Then, shuffle your deck.

[W] Water Pulse: 20 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#48 Eiscue – Water – HP110
Basic Pokemon

[W] Headbutt: 20 damage.

[W][W][W] Ice Block: 100 damage. Discard all Energy from this Pokemon. During your opponent’s next turn, this Pokemon takes 100 less damage from attacks (after applying Weakness and Resistance).

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#49 Quaxly – Water – HP70
Basic Pokemon

[W] Reckless Charge: 30 damage. This Pokemon does 10 damage to itself.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#50 Quaxly – Water – HP60
Basic Pokemon

[W][C[ Gel Up: 20 damage. If your opponent’s Active Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack fails.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#51 Quaxwell – Water – HP90
Stage 1 – Evolves from Quaxly

[W] Water Gun: 30 damage.

[W][C] Splash: 50 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#52 Quaquaval ex – Water – HP320
Stage 2 – Evolves from Quaxwell

[W] Lively Samba: 60 damage. Switch this Pokemon with 1 of your Benched Pokemon, then your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

[W][C] Propeller Shot: 230 damage. Put 2 Energy from this Pokemon into your hand.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#53 Cetoddle – Water – HP90
Basic Pokemon

[W][C] Avalanche: 30 damage. This attack does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Metal (x2)
Resistance: none
Retreat: 3


#54 Cetoddle – Water – HP100
Basic Pokemon

[C] Rest: This Pokemon is now Asleep. Heal 60 damage from it.

[W][C] Double-Edge: 50 damage. This Pokemon also does 10 damage to itself.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#55 Cetitan – Water – HP180
Stage 1 – Evolves from Cetoddle

[W][C] Icicle Missile: 50 damage.

[W][W][C] Special Horn: 80+ damage. If this Pokemon has any Special Energy attached, this attack does 140 more damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


#56 Veluza – Water – HP130
Basic Pokemon

[W] Ram: 20 damage.

[W][C][C][C] Fillet Corkscrew: 120 damage. If you don’t have any cards in your hand, this attack can be used for 1 [W] Energy.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#57 Frigibax – Water – HP60
Basic Pokemon

[W][C] Tackle: 30 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#58 Frigibax – Water – HP60
Basic Pokemon

[W] Chilly: 10 damage.

[W][W][C] Bite: 50 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#59 Arctibax – Water – HP90
Stage 1 – Evolves from Frigibax

[W][C] Sharp Fin: 40 damage.

[W][W][C] Frost Smash: 80 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#60 Baxcalibur – Water – HP160
Stage 2 – Evolves from Arctibax

Ability: Absolute Zero
As often as you like during your turn, you may attach a Basic [W] Energy card from your hand to 1 of your Pokemon.

[W][W][C] Buster Tail: 130 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#61 Chien-Pao ex – Water – HP220
Basic Pokemon

Ability: Trembling Cold
Once during your turn if this Pokemon is your Active Pokemon, you may search your deck up to 2 Basic [W] Energy, reveal them, and put them into your hand. Then, shuffle your deck.

[W][W] Hail Blizzard: 60x damage. Discard any amount of [W] Energy from your Pokemon. This attack does 60 damage for each card you discarded in this way.

When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#62 Pikachu – Lightning – HP70
Basic Pokemon

[C] Growl: During your opponent’s next turn, the Defending Pokemon’s attacks do 20 less damage (before applying Weakness and Resistance).

[L][C] Pika Bolt: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#63 Pikachu ex – Lightning – HP190
Basic Pokemon

[C] Pika Punch: 30 damage.

[L][L][C] Dynamic Bolt: 220 damage. Flip a coin. If tails, discard all Energy attached to this Pokemon.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 0


#64 Raichu – Lightning – HP140
Stage 1 – Evolves from Pikachu

[C] Electric Charge: Search your deck for up to 2 Basic [L] Energy and attach them to this Pokemon. Then, shuffle your deck.

[L][L][C] Thunderbolt: 200 damage. Discard all Energy from this Pokemon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#65 Magnemite – Lightning – HP50
Basic Pokemon

[C] Magnetic Charge: Attach up to 2 Basic [L] Energy from your discard pile to 1 of your Benched Pokemon.

[L][C] Speed Ball: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#66 Voltorb – Lightning – HP70
Basic Pokemon

[L] Buzz Ball: 10 damage.

[C][C] Rollout: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#67 Electrode –  Lightning – HP90
Stage 1 – Evolves from Voltorb

[L] Buzz Ball: 60 damage.

[C][C][C] Rolling Tackle: 90 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#68 Shinx – Lightning – HP40
Basic Pokemon

Ability: Loud Howl
Once during your turn, if this Pokemon is in the Active Spot, you may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.

[L] Ram: 10 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#69 Shinx – Lightning – HP70
Basic Pokemon

[L] Wild Kick: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#70 Luxio – Lightning – HP90
Stage 1 – Evolves from Shinx

[L] Zap Kick: 30 damage.

[L][C][C] Head Bolt: 60 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#71 Luxray – Lightning – HP150
Stage 2 – Evolves from Luxio

Ability: Overflowing Ray
Once during your turn, if this card is in your hand and you have more Prize cards remaining than your opponent, you may play this card onto your Bench.

[L][C][C] Wild Charge: 180 damage. This Pokemon does 20 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#72 Pincurchin – Lightning – HP80
Basic Pokemon

[L][L][L] Needle Crash: 70 damage. Discard 1 Energy attached to your opponent’s Active Pokemon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#73 Pincurchin – Lightning – HP90
Basic Pokemon

[L] Stun Needle: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[L] Static Sizzle: 100 damage. You can use this attack only if this Pokemon used Stun Needle during your last turn.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#74 Pawmi – Lightning – HP50
Basic Pokemon

[L] Static Shock: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#75 Pawmo – Lightning – HP80
Stage 1 – Evolves from Pawmi

[L] Static Shock: 20 damage.

[L][L] Electrobullet: 50 damage. This attack also does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#76 Pawmot – Lightning – HP140
Stage 2 – Evolves from Pawmo

[L] Mach Bolt: 40 damage.

[L][L] Electric Fists: 100 damage.  This attack also does 60 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#77 Tadbulb – Lightning – HP50
Basic Pokemon

[L] Thunder Wave: 10 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#78 Tadbulb – Lightning – HP60
Basic Pokemon

[C] Stampede: 10 damage.

[L][L] Static Shock: 30 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#79 Bellibolt ex – Lightning – HP280
Stage 1 – Evolves from Tadbulb

[C][C] Jump Press: This attack does 50 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[L][L][C] Paralyze Ball: 160 damage. You may discard 2 [L] Energy from this Pokemon. If you do, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#80 Wattrel – Lightning – HP60
Basic Pokemon

[C] Peck: 10 damage.

[C][C] United Wings: 20x damage. This attack does 20 damage for each Pokemon in your discard pile that has the United Wings attack.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#81 Wattrel – Lightning – HP60
Basic Pokemon

[C] Devastating Wind: Your opponent shuffles their hand into their deck and draws 4 cards.

[C][C][C] Flap: 40 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#82 Kilowattrel – Lightning – HP120
Stage 1 – Evolves from Wattrel

[C] Peck: 20 damage.

[C][C][C] Jet Wing: 150 damage. During your next turn, this Pokemon can’t attack.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 0


#83 Jigglypuff – Psychic – HP70
Basic Pokemon

[C] Sing: Your opponent’s Active Pokemon is now Asleep.

[P][C] Slap: 20 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#84 Wigglytuff – Psychic – HP110
Stage 1 – Evolves from Jigglypuff

Ability: Balloon Therapy
Once during your turn, you may attach a “Therapy Energy” from your hand to 1 of your Pokemon.

[P][C][C] Magical Shot: 100 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#85 Slowpoke – Psychic – HP80
Basic Pokemon

[P] Hanging Tail: Flip a coin. If heads, search your deck for a card and put it into your hand. If tails, search your deck for a card and discard it. If you searched your deck in this way, shuffle your deck.

[P][P] Zen Headbutt: 30 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


#86 Slowking ex – Psychic – HP270
Stage 1 – Evolves from Slowpoke

Terastal: This Pokemon doesn’t take any damage from attacks while on the Bench.

[P] Profound Knowledge: 30 damage. Your opponent’s Active Pokemon is now Confused.

[P][P] Wisdom Headbutt: 130 damage. You may search your deck for up to any 2 cards and put them into your hand. If you do, shuffle your deck.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


#87 Misdreavus – Psychic – HP70
Basic Pokemon

[P][C] Hypnoblast: 10 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#88 Mismagius – Psychic – HP90
Stage 1 – Evolves from Misdreavus

Ability: Magical Flick
When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may choose an Energy attached to your opponent’s Active Pokemon and move it to 1 of their Benched Pokemon.

[P][C] Psychic Sphere: 60 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#89 Spiritomb – Psychic – HP60
Basic Pokemon

Ability: Pitch-Black Doom
As long as this Pokemon is in play, Basic Pokemon V have no Abilities (both yours and your opponent’s).

[C] Vanish: 10 damage. Put this Pokemon and all cards attached to it into your hand.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#90 Gothita – Psychic – HP70
Basic Pokemon

[C] Flap: 10 damage.

[P][C] Eerie Wave: 20 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#91 Gothorita – Psychic – HP90
Stage 1 – Evolves from Gothita

[C] Mind Bend: 20 damage. Your opponent’s Active Pokemon is now Confused.

[P][C] Super Psy Bolt: 40 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#92 Gothitelle – Psychic – HP150
Stage 2 – Evolves from Gothorita

Ability: Astrology
Once during your turn, you may look at the top 2 cards of your opponent’s deck. If you do, put 1 of those cards back on top of their deck and the other one at the bottom of their deck.

[P][C] Psy Ban: 120 damage. Discard a random card from your opponent’s hand.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#93 Dedenne ex – Psychic – HP170
Basic Pokemon

Terastal: This Pokemon doesn’t take any damage from attacks while on the Bench.

[P][P] Tail Swap: Move all damage counters from 1 of your Benched Pokemon to your opponent’s Active Pokemon.

[P][P][P] Wonder Shot: 170 damage. Discard an Energy from this Pokemon.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#94 Oranguru – Psychic – HP120
Basic Pokemon

[P][C] Tactician’s Strategy: Choose 1 of your opponent’s Active Pokemon’s attacks. During your opponent’s next turn, that Pokemon can’t use that attack.

[P][C][C] Super Psy Bolt: 80 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#95 Sandygast – Psychic – HP90
Basic Pokemon

[C][C] Mumble: 20 damage.

[P][C][C] Mud Shot: 40 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


#96 Palossand – Psychic – HP150
Stage 1 – Evolves from Sandygast

[P][C] Spooky Shot: 40 damage.

[P][C][C] Earthen Power: 80+ damage. If you have a Stadium in play, this attack does 80 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 4


#97 Mimikyu – Psychic – HP70
Basic Pokemon

Ability: Safeguard
Prevent all damage done to this Pokemon by attacks from your opponent’s Pokemon ex and Pokemon V.

[P][C] Ghost Eye: Put 7 damage counters on your opponent’s Active Pokemon.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#98 Ceruledge – Psychic – HP140
Stage 1 – Evolves from Charcadet

[C][C] Life Sucker: 50 damage. Heal 30 damage from this Pokemon.

[P][C][C] Fighting Sword: 100 damage. If your opponent’s Active Pokemon is a Pokemon ex or Pokemon V, this attack does 100 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#99 Rabsca – Psychic – HP70
Stage 1 – Evolves from Rellor

[C] Revival Blessing: Choose a Pokemon from your discard pile and put it onto your Bench.

[P][P] Psybeam: 50 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#100 Tinkatink – Psychic – HP60
Basic Pokemon

[C] Collect: Draw a card.

[P][C] Corkscrew Punch: 20 damage.

Weakness: Metal (x2)
Resistance: None
Retreat: 1


#101 Tinkatink – Psychic – HP60
Basic Pokemon

[C] Iron Scrap Collection: Put an Item card from your discard pile into your hand.

[P][C][C] Fairy Wind: 30 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#102 Tinkatink – Psychic – HP70
Basic Pokemon

[P] Brutal Swing: Flip a coin. If heads, this attack does 20 more damage.

Weakness: Metal (x2)
Resistance: None
Retreat: 1


#103 Tinkatuff – Psychic – HP80
Stage 1 – Evolves from Tinktatink

[C] Light Punch: 30 damage.

[P][C] Boundless Power: 80 damage. This Pokemon can’t attack during your next turn.

Weakness: Metal (x2)
Resistance: None
Retreat: 2


#104 Tinkatuff – Psychic – HP90
Stage 1 – Evolves from Tinkatink

[C][C] Play Rough: 30+ damage. Flip a coin. If heads, this attack does 30 more damage.

[P][C][C] Pulverizing Press: 60 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokemon.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#105 Tinkaton – Psychic – HP140
Stage 2 – Evolves from Tinkatuff

Ability:  Gather Materials
You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 3 cards.

[P][C] Special Hammer: 90+ damage. If this Pokemon has any Special Energy attached, this attack does 90 more damage.

Weakness: Metal (x2)
Resistance: None
Retreat: 2


#106 Mankey – Fighting – HP60
Basic Pokemon

[F] Low Kick: 10 damage.

[F][C] Swing Around: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#107 Primeape – Fighting – HP110
Stage 1 – Evolves from Mankey

[F] Low Kick: 30 damage.

[F][C] Pummel: 60+ damage. Flip a coin. If heads, this attack does 60 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#108 Paldean Tauros – Fighting – HP130
Basic Pokemon

[C][C] Fury Horn: 20+ damage. This attack does 10 more damage for each damage counter on this Pokemon.

[F][F][C] Combat Tackle: 130 damage. This Pokemon does 30 damage to itself.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#109 Sudowoodo – Fighting – HP110
Basic Pokemon

[F] Hit and Hide: 20 damage. Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokemon.

[F][C][C] Elbow Strike: 90 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


#110 Larvitar – Fighting – HP70
Basic Pokemon

[C] Double Stab: 10x damage. Flip 2 coins. This attack does 10 damage for each heads.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#111 Pupitar – Fighting – HP90
Stage 1 – Evolves from Larvitar

[C][C] Headbutt Bounce: 50 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#112 Makuhita – Fighting – HP90
Basic Pokemon

[C][C] Slap Push: 40 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


#113 Hariyama – Fighting – HP140
Stage 1 – Evolves from Makuhita

Ability: Supporting Act
All of your Pokemon take 10 less damage from attacks from your opponent’s Pokemon (after applying Weakness and Resistance).

[F][C][C] Rocket Slap: 120 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


#114 Croagunk – Fighting – HP70
Basic Pokemon

[F] Poison Sting: 10 damage. You opponent’s Active Pokemon is now Poisoned.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#115 Toxicroak – Fighting – HP130
Stage 1 – Evolves from Croagunk

[F] Pierce: 30 damage.

[F][C} Fist Thorns: 60 damage. Your opponent’s Active Pokemon is now Poisoned.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#116 Rockruff – Fighting – HP70
Basic Pokemon

[F] Rock Throw: 10 damage.

[F][C][C] Bite: 40 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#117 Lycanroc ex – Fighting – HP260
Stage 1 – Evolves from Rockruff

[F] Rock Throw: 40 damage.

[F][C][C] Scary Fang: 140 damage. During your opponent’s next turn, if this Pokemon is damaged by an attack (even if it is Knocked Out), put 10 damage counters on the Attacking Pokemon.

Pokemon ex rule: If your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#118 Passimian – Fighting – HP110
Basic Pokemon

[F][F] Assisted Pass: 70 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#119 Falinks – Fighting – HP110
Basic Pokemon

[C] Headbutt: 20 damage.

[F][C][C] Coordinated Attack: 70+ damage. If you have any Falinks on your Bench, this attack does 90 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#120 Nacli – Fighting – HP60
Basic Pokemon

[F] Headbutt: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#121 Nacli – Fighting – HP70
Basic Pokemon

[F] Salt Cure: Heal 20 damage from 1 of your Pokemon.

[F][F] Tackle: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#122 Naclstack – Fighting – HP100
Stage 1 – Evolves from Nacli

[F][F] Salt Cannon: Flip 3 coins. This attack does 60 damage times the number of heads.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#123 Garganacl – Fighting – HP180
Stage 2 – Evolves from Naclstack

Ability: Blessed Salt
During Pokemon Checkup, heal 20 damage from each of your Pokemon.

[F][F] Knock Hammer: 130 damage. Discard a card from the top of your opponent’s deck.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#124 Glimmet – Fighting – HP70
Basic Pokemon

[F] Rock Throw: 20 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 2


#125 Glimmet – Fighting – HP40
Basic Pokemon

[F] Ascension: Search your deck for a card that evolves from this Pokemon and put it onto this Pokemon to evolve it. Then, shuffle your deck.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


#126 Glimmora – Fighting – HP130
Stage 1 – Evolves from Glimmet

Ability: Crystal Break
When this Pokemon is Knocked Out, flip a coin. If heads, your opponent can’t take any Prize cards for it.

[F] Floral Spite: Your opponent’s Active Pokemon is now Poisoned. During Pokemon Checkup, put 6 damage counters on that Pokemon instead of 1.

Weakness: Grass (x2)
Resistance: None
Retreat: 3


#127 Ting-Lu ex – Fighting – HP240
Basic Pokemon

Ability: Cursed Ground
If this Pokemon is your Active Pokemon, your opponent’s Pokemon with damage counters on them have no Abilities (excluding Pokemon ex).

[F][F][F] Land Scoop: 150 damage. Put 2 damage counters to 1 of your opponent’s Benched Pokemon.

When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#128 Paldean Wooper – Darkness – HP60
Basic Pokemon

[C] Stampede: 10 damage.

[D][C] Mischief: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#129 Paldean Wooper – Darkness – HP60
Basic Pokemon

[C] Find a Home: Search your deck for a Stadium card, reveal it, and put it into your hand. Then, shuffle your deck.

[D] Ram: 10 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#130 Paldean Clodsire ex – Darkness – HP280
Stage 1 – Evolves from Paldean Wooper

Ability: Poison Bog
Once during your turn, if there is a Stadium in play, you may leave your opponent’s Active Pokemon Poisoned.

[D][C][C] Needle Bone: 200 damage. Flip a coin. If tails, this Pokemon can’t attack during your next turn.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#131 Murkrow – Darkness – HP60
Basic Pokemon

[C] Spin Turn: 10 damage. Switch this Pokemon with 1 of your Benched Pokemon.

[D] United Wings: 20x damage. This attack does 20 damage times the number of Pokemon in your discard pile that have the United Wings attack.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#132 Honchkrow – Darkness – HP130
Stage 1 – Evolves from Murkrow

[D] Flap: 30 damage.

[D][C][C] Dirty Throw: 140 damage. Discard a card from your hand. If you can’t discard a card, this attack does nothing.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#133 Sneasel – Darkness – HP70
Basic Pokemon

[D] Dig Claws: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#134 Weavile – Darkness – HP110
Stage 1 – Evolves from Sneasel

Ability: Hunt Assault
Once during your turn, when this Pokemon moves from your Bench to the Active Spot, you may switch in 1 of your opponent’s Benched Basic Pokemon to the Active Spot.

[D][C] Slashing Claw: 70 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#135 Tyranitar – Darkness – HP180
Stage 2 – Evolves from Poopootar

[D] Rout: 30+ damage. This attack does 30 more damage for each of your opponent’s Benched Pokemon.

[D][D] Dread Mountain: 230 damage. Discard the top 4 cards of your deck.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#136 Sableye – Darkness – HP70
Basic Pokemon

[C] Dark Eye: Your opponent’s Active Pokémon is now Asleep.

[D] Unseen Claw: 20+ damage. If your opponent’s Active Pokémon is affected by a Special Condition, this attack does 70 more damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


#137 Seviper – Darkness – HP110
Basic Pokemon

[C] Sharp Fang: 20 damage.

[D][C] Cross-Cut: 50+ damage. If your opponent’s Active Pokemon is an Evolution Pokémon, this attack does 50 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#138 Deino – Darkness – HP70
Basic Pokemon

[D][C] Ambush: 20 damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


#139 Zweilous – Darkness – HP100
Stage 1 – Evolves from Deino

[C] Find a Friend: Search your deck for up to 2 Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.

[D][D][C] Headbutt Bounce: 80 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 2


#140 Hydreigon – Darkness – HP180
Stage 2 – Evolves from Zweillous

Ability: Tri Howl
Once during your turn you may look at the top 3 cards of your deck and attach any number of Energy cards you find there to your Pokemon in any way you like. Discard the other cards.

[D][D][C] Dark Cutter: 160 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 3


#141 Maschiff – Darkness – HP60
Basic Pokemon

[D] Ambush: 10+ damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#142 Maschiff – Darkness – HP70
Basic Pokemon

[C][C] Smash Kick: 20 damage.

[D][C][C] Sharp Fang: 50 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#143 Mabosstiff – Darkness – HP140
Stage 1 – Evolves from Maschiff

[C][C] Comeuppance: 20 damage. During your opponent’s next turn, if this Pokemon is damaged by an attack (even if this Pokemon is Knocked Out), put damage counters on the Attacking Pokemon equal to the damage done to this Pokemon.

[D][C][C] Darkness Fang: 100 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#144 Shroodle – Type – HP50
Basic Pokemon

[C] Mushroom Hunt: Put a Basic Energy from your discard pile into your hand.

[D] Scratch: 10 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#145 Shroodle – Type – HP60
Basic Pokémon

[D] Spit Poison: Your opponent’s Active Pokémon is now Poisoned.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#146 Grafaiai – Type – HP90
Stage 1 – Evolves from Shroodle

[D] Spit Poison: Your opponent’s Active Pokémon is now Poisoned.

[D] Colorful Graffiti: 40x damage. Discard any number of Basic Energy cards from your hand. This attack does 40 damage for each type of Basic Energy you discarded in this way.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#147 Bombirdier – Darkness – HP120
Basic Pokemon

[C] Delivery Pocket: Search your deck for a Basic Pokemon and put it onto your Bench. Then, shuffle your deck.

[D][D][C] Dark Edge: 120 damage. Discard an Energy from this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#148 Corviknight – Metal – HP170
Stage 2 – Evolves from Corvisquire

[M] Acceleration: 50 damage. If your opponent’s Pokemon is Knocked Out by damage from this attack, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

[M][C][C] Spinning Bird: 200 damage. Discard 2 Energy from this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


#149 Cufant – Metal – HP100
Basic Pokemon

[M][C] Stampede: 50 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


#150 Copperajah ex – Metal – HP300
Stage 1 – Evolves from Cufant

Ability: Bronze Body
This Pokemon takes 30 less damage from attacks.

[M][M][C] Nosequake: 260 damage. This attack also does 30 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fire (x2)
Resistance: None
Retreat: 4


#151 Orthworm – Metal – HP130
Basic Pokemon

Ability: Nutritional Iron
If this Pokemon has 3 or more [M] Energy attached, it gets +100 HP.

[C][C][C][C] Shoot Through: 100 damage. This attack also does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#152 Noibat – Dragon – HP70
Basic Pokemon

[P][D] Gust: 40 damage.

Weakness: none
Resistance: none
Retreat: 1


#153 Noivern ex – Dragon – HP260
Stage 1 – Evolves from Noivern

[C][C] Covert Flight: 70 damage. During your opponent’s next turn, prevent all damage done to this Pokemon by attacks from Basic Pokemon.

[P][D] Dominant Echo: 140 damage. During your opponent’s next turn, they can’t play any Special Energy or Stadium cards from their hand.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: none
Resistance: none
Retreat: 0


#154 Girafarig – Colorless – HP100
Basic Pokemon

[C][C] Psy Bolt: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[C][C][C] Headbang: 70 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#155 Farigiraf – Colorless – HP140
Basic Pokemon

[C] Either Face: Choose either yourself or your opponent. That player shuffles their hand into their deck and draws 4 cards.

[C][C][C] Power Beam: 130 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#156 Dunsparce – Fighting – HP70
Basic Pokemon

[C] Find a Friend: Search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

[C][C][C] Bite: 50 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#157 Dudunsparce – Colorless – HP140
Stage 1 – Evolves from Dunsparce

[C] Mud-Slap: 30 damage.

[C][C][C][C] Sudden Flash: 100 damage. Your opponent’s Active Pokemon is now Paralyzed. Shuffle this Pokemon and all cards attached to it into your deck.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#158 Wingull – Colorless – HP70
Basic Pokemon

[C][C] Gust: 30 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#159 Pelipper – Colorless – HP120
Stage 1 – Evolves from Wingull

Ability: Wind Letter
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may either search your deck for a Supporter card, reveal it, put it into your hand, and shuffle your deck or put a Supporter card from your discard pile into your hand.

[C][C][C] Wing Attack: 90 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


#160 Slakoth – Colorless – HP70
Basic Pokemon

[C][C] Yawn: Your opponent’s Active Pokemon is now Asleep.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#161 Vigoroth – Colorless – HP90
Stage 1 – Evolves from Slakoth

[C][C] Confront: 40 damage.

[C][C][C] Sharp Claws: 60+ damage. If a coin. If heads, this attack does 60 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#162 Slaking – Colorless – HP180
Stage 2 – Evolves from Vigoroth

Ability: Back to Bed
During Pokemon Checkup, if this Pokemon is Asleep, flip 2 coins instead of 1. If either of them is tails, this Pokemon is still Asleep.

[C][C][C] Lazy Headbutt: 240 damage. This Pokemon is now Asleep.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


#163 Fletchling – Colorless – HP60
Basic Pokemon

[C] Nosedive: 30 damage. This Pokemon does 10 damage to itself.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#164 Rookidee – Colorless – HP60
Basic Pokemon

[C] Send Back: 10 damage. Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#165 Corvisquire – Colorless – HP90
Stage 1 – Evolves from Rookidee

[C] Glide: 20 damage.

[C][C][C] Clutch: 70 damage. During your opponent’s next turn, the Defending Pokemon can’t retreat.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#166 Tandemaus – Colorless – HP30
Basic Pokemon

[C] Collect: Draw 2 cards.

[C][C][C] Slap: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#167 Tandemaus – Colorless – HP40
Basic Pokemon

[C] Cling: 10 damage.

[C][C] Flail: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#168 Maushold – Colorless – HP60
Stage 1 – Evolves from Tandemaus

[C][C] Slap: 50 damage.

[C][C][C] Gnaw Up: Put damage counters on each of your opponent’s Pokemon equal to your number of Maushold in play.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#169 Squawkabilly ex – Colorless – HP160
Basic Pokemon

Ability: Lively Draw
On your first turn of the game, you may discard your hand and draw 6 cards. You can’t use more than one Lively Draw Ability during your turn.

[C] Energy Flow: 20 damage. Attach up to 2 Basic Energy cards from your discard pile to 1 of your Pokemon.

When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#170 Flamigo – Colorless – HP110
Basic Pokemon

Ability: Flock Together
Once during your turn, when you place this Pokemon from your hand onto your Bench, you may search your deck for up to 3 Flamigo and put them into your hand. Then, shuffle your deck.

[D] United Wings: 20x damage. This attack does 20 damage times the number of Pokemon in your discard pile that have the United Wings attack.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#171 Artazon – Trainer
Stadium

Once during each player’s turn, that player may search their deck for 1 Basic Pokemon (excluding Pokemon that have a Rule Box) and play it on to their Bench. Then, that player shuffles their deck.

This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can’t play this card.


#172 Boss’s Orders (Ghetsis) – Trainer
Supporter

Switch 1 of your opponent’s Benched Pokemon with their Active Pokemon.

You may play only 1 Supporter card during your turn.


#173 Brave Charm – Trainer
Pokemon Tool

The Basic Pokemon this card is attached to gets +50 HP.

You may attach any number of Pokemon Tools to your Pokemon during your turn. You may attach only 1 Pokemon Tool to each Pokemon, and it stays attached.


#174 Calamitous Snowy Mountain – Trainer
Stadium

Whenever any player attaches an Energy card from their hand to 1 of their Basic non-[W] Pokemon, put 2 damage counters on that Pokemon.

This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can’t play this card.


#175 Calamitous Wasteland – Trainer
Stadium

The Retreat Cost of each Basic Pokemon (except [F] Pokemon) is [C] more.

This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can’t play this card.


#176 Choice Belt – Trainer
Pokemon Tool

The attacks of the Pokemon this card is attached to do 30 more damage to your opponent’s Active Pokemon V (before applying Weakness and Resistance).

You may attach any number of Pokemon Tools to your Pokemon during your turn. You may attach only 1 Pokemon Tool to each Pokemon, and it stays attached.


#177 Clavel – Trainer
Supporter

Search your deck for up to 3 Basic Pokemon that have 120 or less HP and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn.


#178 Delivery Drone – Trainer
Item

Flip 2 coins. If both are heads, search your deck for any 1 card and put it into your hand. If you do, then shuffle your deck.

You may play as many Item cards as you like during your turn.


#179 Dendra – Trainer
Supporter

Put 1 card from your hand at the bottom of your deck. Then draw cards until you have 5 cards in hand. (You can’t use this card if this is the last card in your hand.)

You may play only 1 Supporter card during your turn.


#180 Falkner – Trainer
Supporter

Draw 2 cards. If you have a Stadium card in play, draw 2 more cards.

You may play only 1 Supporter card during your turn.


#181 Fighting Au Lait – Trainer
Item

You may use this card only if you have more Prize cards remaining than your opponent.

Heal 60 damage from 1 of your Pokemon.

You may play as many Item cards as you like during your turn.


#182 Giacomo – Trainer
Supporter

Discard a Special Energy from each of your opponent’s Pokemon.

You may play only 1 Supporter card during your turn.


#183 Great Ball – Trainer
Item

Look at the top 7 cards of your deck. You may reveal a Pokemon you find there and put it into your hand. Shuffle the other cards back into your deck.

You may play as many Item cards as you like during your turn.


#184 Grusha – Trainer
Supporter

Draw cards until you have 5 cards in your hand. If you have no Energy cards attached to any of your Pokemon, draw up to 7 cards instead.

You may play only 1 Supporter card during your turn.


#185 Iono – Trainer
Supporter

Each player shuffles their hand and puts it on the bottom of their deck. Then, each player draws a card for each of their remaining Prize cards.

You may play only 1 Supporter card during your turn.


#186 Practice Studio – Trainer
Stadium

The attacks of each player’s Stage 1 Evolution Pokemon do 10 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).

This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can’t play this card.


#187 Saguaro – Trainer
Supporter

Heal 50 damage from up 2 of your Pokemon.

You may play only 1 Supporter card during your turn.


#188 Super Rod – Trainer
Item

Shuffle up to 3 in any combination of Pokemon and basic Energy cards from your discard pile back into your deck.

You may play as many Item cards as you like during your turn.


#189 Superior Energy Retrieval – Trainer
Item

Discard 2 cards from your hand. (If you can’t discard 2 cards, you can’t play this card.) Put 4 basic Energy cards from your discard pile into your hand. (You can’t choose a card you discarded with the effect of this card.)

You may play as many Item cards as you like during your turn.


#190 Jet Energy – Energy
Special Energy

As long as this card is attached to a Pokémon, it provides [C] Energy.

When you attach this card from your hand to 1 of your Benched Pokémon, switch that Pokémon with your Active Pokémon.


#191 Luminous Energy – Energy
Special Energy

As long as this card is attached to a Pokemon, it provides every type of Energy but provides only 1 Energy at a time.

If the Pokemon this card is attached to has any other Special Energy attached to it, this card provides 1 [C] Energy instead.


#192 Reversal Energy – Special Energy

While attached to a Pokemon, this card provides 1 [C] Energy.

If you have more Prize cards remaining than your opponent and this card is attached to an Evolution Pokemon that doesn’t have a Rule Box, it provides 3 Energy of any type instead.


#193 Therapy Energy – Special Energy

As long as this card is attached to a Pokémon, it provides [C] Energy.

The Pokémon this card is attached to can’t be Asleep, Confused, or Paralyzed, and if it is already affected by 1 of these Special Conditions, it recovers from that Special Condition.

Secret Rares


Cut Cards

These cards should release in August’s Obsidian Flames set. Annihilape ex and the Tinkaton ex line have already been turned into promos.

Surskit – Grass – HP60
Basic Pokemon

[C] Lunge: 20 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Masquerain – Grass – HP100
Stage 1 – Evolves from Surskit

[C] Panic: Flip a coin until you get tails. For each heads, discard a random card from your opponent’s hand.

[G][C] Bug Buzz: 70 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Foongus – Grass – HP50
Basic Pokemon

[G] Vine Design: Search your deck for a Basic [G] Pokemon and put it onto your Bench. Then, shuffle your deck.

[G][C] Beat: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Amoonguss – Grass – HP110
Stage 1 – Evolves from Foongus

[G][C] Dangerous Spore: 60 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Bounsweet – Grass – HP60
Basic Pokemon

[G] Stampede: 10 damage.

[G][G] Reckless Charge: 30 damage. This Pokemon also does 10 damage to itself.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Steenee – Grass – HP90
Stage 1 – Evolves from Bounsweet

[G] Aromatherapy: Heal 30 damage from each of your Pokemon.

[G][G] Razor Leaf: 60 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Tsareena – Grass – HP160
Stage 2 – Evolves from Steenee

[G] Queen’s Heel: 60 damage. During your opponent’s next turn, the Defending Pokemon can’t be evolved by playing a card from your opponent’s hand.

[G][G] Spinning Kick: 160 damage. This Pokemon also does 20 damage to itself.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Numel – Fire – HP90
Basic Pokemon

[R][C] Hot Magma: 20 damage. Your opponent’s Active Pokémon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Camerupt – Fire – HP140
Stage 1 – Evolves from Numel

[R][C] Eruption: 50+ damage. Each player discards the top card of their deck. This attack does 100 more damage for each Energy card discarded in this way.

[R][R][C] Steaming Stomp: 120 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Larvesta – Fire – HP80
Basic Pokemon

[R] Flare: 10 damage.

[R][C] Take Down: This Pokemon also does 10 damage to itself.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Volcarona – Fire – HP140
Stage 1 – Evolves from Larvesta

[R] Flame Cloak: 30 damage. Attach a [R] Energy card from your discard pile to this Pokemon.

[R][R][C] Heat Blast: 130 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Buizel – Water – HP70
Basic Pokemon

[C] Quick Attack: 10 damage. Flip a coin. If heads, this attack does 10 more damage.

Weakness: Lightning (x2)
Resistance: None
Retreat: 1


Floatzel – Water – HP110
Stage 1 – Evolves from Buizel

[W] Whirlpool Tail: Flip a coin. If heads, put your opponent’s Active Pokemon and all cards attached to it into your opponent’s hand.

[W][C] Waterfall: 60 damage.

Weakness: Lightning (x2)
Resistance: None
Retreat: 1


Spoink – Psychic – HP70
Basic Pokemon

[P] Splash: 10 damage.

[C][C] Ram: 20 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Grumpig – Psychic – HP120
Stage 1 – Evolves from Spoink

[P] Power Step: Search your deck for up to 2 basic Energy cards and attach them to your Pokemon in any way you like. Then, shuffle your deck.

[P][C][C] Zen Headbutt: 100 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Sinistea – Psychic – HP30
Basic Pokemon

[P] Chilled Tea: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1

Polteageist – Psychic – HP70
Stage 1 – Evolves from Sinistea

[P] Antique Collecting: Put up to 2 in any combination of Item and Pokemon Tool cards from your discard pile into your hand.

[P] Pour Tea: Put 5 damage counters on your opponent’s Active Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#SVP25 Tinkatink – Psychic – HP70
Basic Pokemon

[P] Smithereen Smash: 10 damage. Flip a coin. If heads, discard an Energy from your opponent’s Active Pokemon.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#SVP31 Tinkaton ex – Psychic – HP300
Stage 2 – Evolves from Tinkatuff

[C][C] Humongous Hammer: 30x damage. This attack does 30 damage times the number of cards in your hand.

[P][C][C] Pulverizing Press: 140 damage. This attack’s damage isn’t affected by any effect on your opponent’s Active Pokemon.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Diglett – Fighting – HP50
Basic Pokemon

[F] Drilling Head: 30 damage. Discard the top card of your deck.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Dugtrio – Fighting – HP90
Stage 1 – Evolves from Diglett

[F] Dig: 50 damage. Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Barboach – Fighting – HP70
Basic Pokemon

[F] Hide: Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokemon.

[F][C] Mud-Slap: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Whiscash – Fighting – HP140
Stage 1 – Evolves from Barboach

[F] Rock Wildly: For each [F] Energy attached to this Pokemon, discard the top card of your opponent’s deck.

[F][F][C][C] Land Crush: 140 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Crabrawler – Fighting – HP90
Basic Pokemon

[F][C] Knuckle Punch: 30 damage.

[F][F][C] Magnum Punch: 60 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Crabominable – Fighting – HP160
Stage 1 – Evolves from Crabawler

[F][C] Confront: 50 damage.

[F][F][C] Knuckle Impact: 170 damage. During your next turn, this Pokemon can’t attack.

Weakness: Psychic (x2)
Resistance: none
Retreat: 4


#SVP32 Annihilape ex – Fighting – HP320
Stage 2 – Evolves from Primeape

[F] Angry Grudge: 20x damage. Put up to 12 damage counters on this Pokemon. This attack does 20 damage for each damage counter you placed in this way.

[F][C] Seismic Toss: 150 damage.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Salandit – Darkness – HP70
Basic Pokemon

[D] Suffocating Gas: 10 damage.

[D][C] Scratch: 30 damage.

Weakness: Psychic (x2)
Resistance: None
Retreat: 2


Salazzle – Darkness – HP120
Stage 1 – Evolves from Salandit

[D] Suffocating Gas: 40 damage.

[D][C] Gentle Slap: 70 damage.

Weakness: Psychic (x2)
Resistance: None
Retreat: 1


Bronzor – Metal – HP70
Basic Pokemon

[M] Mirror Draw: Draw cards until you have the same number of cards in your hand as your opponent.

[M][M] Speed Dive: 30 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


Bronzong – Metal – HP140
Stage 1 – Evolves from Bronzor

[M] Oracle Press: 20 damage. Prevent all effects of your opponent’s attacks, except damage, done to this Pokemon during your opponent’s next turn.

[M][M] Extrasensory: 70+ damage. If you have the same number of cards in your hand as your opponent, this attack does 90 more damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


Yungoos – Colorless – HP70
Basic Pokemon

[C] Knock Away: 10+ damage. Flip a coin. If heads, this attack does 10 more damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Gumshoos – Colorless – HP120
Stage 1 – Evolves from Yungoos

[C] Headbang: 30 damage.

[C][C] Crunch: 60 damage. Discard an Energy from your opponent’s Active Pokemon.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


Product Images

Prerelease Promos

The Paldea Evolved prerelease promos are Baxcalibur (SVP 019), Tinkaton (SVP 020), Murkrow (SVP 021), and Pelipper (SVP 022). They feature alternate artwork that hasn’t released in Japan yet. The promos come in the Build & Battle Boxes and Build & Battle Stadiums.

Commercial

I was really disappointed to realize that SV1's set stamp wasn't SV1EN, but rather SVIEN, when noticing this set's stamp is PALEN, rather than SV2EN. I'm also rather disappointed TPCI is still keeping up these antics of arbitrarily moving cards around for the sake of set sizes (which are never kept consistent anyways), which continues to make it an extra step insofar as figuring out the pedigree of an English language/international card relative to its Japanese counterpart.

SV1EN made so many great strides in harmonizing the game with the primary language edition I felt about ready to say the only meaningful differences was the difference in card stock, and the card back, but there are still these incidental quibbles coming up. I don't know why TPCI is so obsessed with making things different for the sake of being different, but now that the silver border is standard across languages, the KR edition of the TCG is currently a more appealing proposition than buying the EN edition on a dollar cost basis, and the JP edition remains the uncontested champion in terms of overall quality.
It's not that deep.

1. Expansion codes are better with letters because the difference reduces the chance of making a typo.
2. I agree with you on not liking TPCi cutting cards, but when we get huge set sizes, everyone complains (see: FST)
3. Japan will always have better quality cards, because a different company makes them (TPC). Until TPC makes international cards, that won't change.
 
TIL it's been SVI and not SV1 this entire time. Talk about bamboozle of the century. I am certifiably blind now I guess.

Also, "PAL" and not "PEV" what the actual shit is this nonsense naming
 
Pokemon’s official press release stated there would be 18 total Pokemon ex in the set (15 regular ex and 3 Tera ex), but there’s actually 17. They may have been miscounted because Tinkaton ex and Annihilape ex’s regular prints were cut from the set, but their ultra rare prints were still included.
Rip Klawf ex.
 
Underrated cards in this set:

Rabsca - Just half of a better Summoning Star as an attack.
Brambleghast - Increasing the attack cost of things seems like it's a lot, big slow down of setting up (wasting opponent's Mirage Gates too!)
Slowking ex - 2 energy for 130 (so Choice Belt hits Urshifus for 320) AND an Arceus VSTAR power? Holy crap Lois, who balances this game?
 
@Water Pokémon Master Superior Energy Retrieval (and Super Rod) is getting an errata, so might I suggest changing your wording to reflect that it allows you to return "up to 4" Basic Energy cards to your hand?

Also, looks like Flamigo's attack got copied and pasted from Murkrow instead of Wattrel.
 
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I was really disappointed to realize that SV1's set stamp wasn't SV1EN, but rather SVIEN, when noticing this set's stamp is PALEN, rather than SV2EN. I'm also rather disappointed TPCI is still keeping up these antics of arbitrarily moving cards around for the sake of set sizes (which are never kept consistent anyways), which continues to make it an extra step insofar as figuring out the pedigree of an English language/international card relative to its Japanese counterpart.

SV1EN made so many great strides in harmonizing the game with the primary language edition I felt about ready to say the only meaningful differences was the difference in card stock, and the card back, but there are still these incidental quibbles coming up. I don't know why TPCI is so obsessed with making things different for the sake of being different, but now that the silver border is standard across languages, the KR edition of the TCG is currently a more appealing proposition than buying the EN edition on a dollar cost basis, and the JP edition remains the uncontested champion in terms of overall quality.
It's been a thing since then, get over it. Also we encounter these SV1en rubbish with Neo sets before. We might copy from Japan but not entirely 1:1
 
Edit: NVM ?

We are getting Dendra full art and special art in this set, right? Just want to confirm since I don't see either pictured above.
 
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Edit: NVM ?

We are getting Dendra full art and special art in this set, right? Just want to confirm since I don't see either pictured above.
I knew I missed something! Yes we are getting both Dendra FA and Special Art! Thanks for pointing that out :D
 
Choice Belt's reprint feels pretty useless, unless they have some 'G' era V Pokemon planned. Choice Belt was already going to rotate with the last V Pokemon, but now it's going to be legal in a future-format with no V's for no obvious reason.