All 108 “Ruler of the Black Flame” Cards Revealed!

All 108 regular cards from SV3 Ruler of the Black Flame have just been revealed by the official Japanese TCG website! The set releases in Japan next Friday, July 28th.

Only a small portion of the secret rares have been revealed over the past few weeks. The rest will follow suit next week.

Most cards from Ruler of the Black Flame will become part of our Obsidian Flames set, which releases on August 11th.

Bonsly finally gets a new card in this set! Its only English card was released in 2007’s Diamond & Pearl. This is its second card in 16 years!


‘Ruler of the Black Flame’ Main Set Cards


‘Ruler of the Black Flame’ Main Set Card Translations

Thanks goes to JustInBasil, Arantxa T., and Bangiras for the translations!

Oddish – Grass – HP50
Basic Pokémon

[C] Feelin’ Fine: Draw a card.

[G] Stampede: 10 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


Gloom – Grass – HP80
Stage 1 – Evolves from Oddish

[C] Tempting Aroma: Switch in 1 of your opponent’s Benched Pokémon to the Active Spot.

[G] Leaf Step: 20 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 2


Bellossom – Grass – HP130
Stage 2 – Evolves from Gloom

[C] Sleep Powder: 30 damage. Your opponent’s Active Pokémon is now Asleep.

[G] Powerful Dance: 90x damage. Flip a coin for each Energy attached to this Pokémon. This attack does 90 damage for each heads.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


Scyther – Grass – HP80
Basic Pokemon

[C] Agility: 10 damage. Flip a coin, if heads prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

[C][C] Cut: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Shuckle – Grass – HP80
Basic Pokemon

[C] Mushroom Scent: Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

[C][C] Guard Press: 30 damage. During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Combee – Grass – HP50
Basic Pokemon

[G] Share: Heal 20 damage from 1 of your Benched Pokémon.

[G][G] Ram: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Phantump – Grass – HP60
Basic Pokemon

[C][C] Branch Poke: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Trevenant – Grass – HP140
Stage 1 – Evolves from Phantump

Ability: Forest Spirit
As long as this Pokémon is in the Active Spot, put 1 damage counter on your opponent’s Active Pokémon during Pokémon Checkup.

[C][C][C] Lock Up: 100 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Capsakid – Grass – HP50
Basic Pokemon

[C] Reckless Charge: 30 damage. This Pokémon does 10 damage to itself.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Capsakid – Grass – HP70
Basic Pokemon

[C][C][C] Double Headbutt: 50x damage Flip 2 coins. This attack does 50 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Scovillain – Grass – HP110
Stage 1 – Evolves from Capsakid

Ability: Double Type
This Pokémon is both [G] and [R].

[G][C][C] Spicy Headbutt: 110 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Charmander – Fire – HP60
Basic Pokemon

[R] Heat Tackle: 30 damage. This Pokemon does 10 damage to itself.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Charmeleon – Fire – HP90
Stage 1 – Evolves from Charmander

[R][R] Heat Tackle: 70 damage. This Pokemon does 20 damage to itself.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Vulpix – Fire – HP60
Basic Pokemon

[R] Combustion: 10 damage.

[R][R] Confuse Ray: 20 damage. Your opponent’s Active Pokémon is now Confused.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Ninetales – Fire – HP120
Stage 1 – Evolves from Vulpix

[R} Will-o-Wisp: 20 damage.

[R][R] Nine-Taled Dance: Put 9 damage counters on 1 of your opponent’s Pokémon. During your next turn, this Pokémon can’t attack.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Entei – Fire – HP130
Basic Pokemon

Ability: Pressure
As long as this Pokémon is in the Active Spot, your opponent’s Active Pokémon’s attacks do 20 less damage (before applying Weakness and Resistance).

[C][C][C] Blaze Ball: 50+ damage. This attack does 20 more damage for each [R] Energy attached to this Pokémon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Darumaka – Fire – HP80
Basic Pokemon

[C][C] Headbutt: 20 damage.

[R][C][C] Surprise Attack: 70 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Darmanitan – Fire – HP140
Stage 1 – Evolves from Darumaka

[R][C][C] Damage Counterpunch: 60+ damage. If this Pokémon has any damage counters on it, this attack does 60 more damage.

[R][C][C][C] Heat Blast: 140 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Heatmor – Fire – HP110
Basic Pokemon

[R][R] Energy Burner: 30+ damage. This attack does 30 more damage for each Energy attached to your opponent’s Active Pokémon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Eiscue ex – Fire – HP210
Basic Pokemon

Tera: As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent’s).

[W][W][W] Scalding Block: 160 damage. Discard an Energy from this Pokemon. The Defending Pokemon can’t attack during your opponent’s next turn.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Carvanha – Water – HP50
Basic Pokemon

[W] Sharp Fang: 20 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Sharpedo – Water – HP120
Stage 1 – Evolves from Carvanha

[W] Aqua Impact: 10+ damage. This attack does 30 more damage for each [C] in your opponent’s Active Pokémon’s Retreat Cost.

[W][W] Jet Headbutt: 60 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Tympole – Water – HP70
Basic Pokemon

[W] Screw Tail: 10 damage. Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Palpitoad – Water – HP100
Stage 1 – Evolves from Tympole

[W][W] Rain Splash: 50 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Seismitoad – Water – HP170
Stage 2 – Evolves from Palpitoad

Ability: Quaking Area
As long as this Pokémon is in the Active Spot, your opponent’s Active Pokémon’s attacks cost [C] more.

[W][W] Echoed Voice: 120 damage. During your next turn, this Pokémon’s Echoed Voice attack does 100 more damage (before applying Weakness and Resistance).

Weakness: Lightning (x2)
Resistance: none
Retreat: 3


Cubchoo – Water – HP70
Basic Pokemon

[W] Smash Kick: 10 damage.

[W][C] Trip Over: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Beartic – Water – HP150
Stage 1 – Evolves from Cubchoo

[W] Icicle Punch: 30 damage.

[W][W][C] Frost Purge: 170 damage. Flip a coin. If tails, discard all Energy from this Pokémon.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


Cryogonal – Water – HP90
Basic Pokemon

[C] Fast Freeze: 30 damage. If you go second and it’s your first turn, your opponent’s Active Pokémon is now Paralyzed.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Finizen – Water – HP50
Basic Pokemon

[W] Brave Evolution: Switch this Pokemon with 1 of your Benched Pokemon. Then, search your deck for a card that evolves from this Pokemon and play it on this Pokemon to evolve it. Then, shuffle your deck.

[W] Razor Fin: 10 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Finizen – Water – HP90
Basic Pokemon

[W][W] Tail Whap: 30 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Palafin


Tyranitar ex – Lightning – HP340
Stage 2 – Evolves from Pupitar

Tera: As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent’s).

[F] Mountain Crumble: 120 damage. Discard the top 2 cards of your deck.

[F][F] Toll Rampage: 150+ damage. If any of your Benched Pokemon have damage counters on them, this attack does 100 more damage.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


Tynamo – Lightning – HP40
Basic Pokemon

[L] Static Shock: 10 damage.

[L][C] Tiny Bolt: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Eelektrik – Lightning – HP90
Stage 1 – Evolves from Tynamo

[L] Volt Wave: 20 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[L][C][C] Electric Ball: 60 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Eelektross – Lightning – HP160
Stage 2 – Evolves from Eelektrik

[L] Suction Shock: Switch in 1 of your opponent’s Benched Pokémon to the Active Spot. This attack does 60 damage to the new Active Pokémon. Then, flip a coin. If heads, that Pokémon is Paralyzed.

[L][C][C] Head Bolt: 130 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Thundurus – Lightning – HP110
Basic Pokemon

Ability: Bad Weather
As long as this Pokémon is in the Active Spot, prevent all damage done to your Benched Pokémon by your opponent’s attacks.

[L][L] Gigantabolt: 140 damage. This Pokémon also does 90 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Toxel – Lightning – HP70
Basic Pokemon

[L] Slight Intrusion: 30 damage. This Pokémon does 10 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Toxtricity – Lightning – HP140
Stage 1 – Evolves from Toxel

[L] Leer: Flip a coin, if heads your opponent’s Active Pokémon is now Paralyzed.

[L][C] Mix Loud: 50+ damage. This attack does 30 more damage for each different type of Pokémon on your Bench.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Tadbulb – Lightning – HP50
Basic Pokemon

[L] Energize: Attach a [L] Energy card from your discard pile to this Pokémon.

[L][C][C] Lightning Ball: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Tadbulb – Lightning – HP60
Basic Pokemon

[L] Fluttery Discharge: 20 damage. This attack does 10 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Bellibolt – Lightning – HP140
Stage 1 – Evolves from Tadbulb

Ability: Insulator
Prevent all damage done to this Pokémon by the attacks of your opponent’s [L] Pokémon.

[L][C][C] Thunder Edge: 100 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Cleffa


Togepi – Psychic – HP50
Basic Pokemon

[C] Whiny Voice: Choose a random card from your opponent’s hand. Your opponent reveals that card and shuffles it into their deck.

[C][C] Rolling Tackle: 20 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Togetic – Psychic – HP90
Stage 1 – Evolves from Togepi

[C] Shared Peace: Each player draws 3 cards.

[C][C] Speed Dive: 40 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Togekiss – Psychic – HP150
Stage 2 – Evolves from Togetic

Ability: Precious Gift
Once during your turn (after your attack), you may draw cards until you have 8 cards in your hand.

[C][C] Power Cyclone: 110 damage Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Metal (x2)
Resistance: none
Retreat: 0


Espeon – Psychic – HP110
Stage 1 – Evolves from Eevee

[P] Psychic Assault: 30+ damage. This attack does 10 more damage for each damage counter on your opponent’s Active Pokémon.

[P][C] Psy Bolt: 60 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Lunatone – Psychic – HP90
Basic Pokemon

Ability: New Moon
If you have any Solrock in play, prevent all effects of Stadium cards done to your Pokémon.

[P][C][C] Moon Press: 100 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Solrock – Psychic – HP90
Basic Pokemon

[C] Call For Family: Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

[P][C] Solar Beam: 50 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Baltoy – Psychic – HP70
Basic Pokemon

[P] Rapid Spin: 10 damage. Switch this Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Claydol – Psychic – HP120
Stage 1 – Evolves from Baltoy

[P] Kaboom Doll: Put damage counters on your opponent’s Active Pokémon until its remaining HP is 10. Then, this Pokémon does 120 damage to itself.

[P] Mind Bend: 30 damage. Your opponent’s Active Pokémon is now Confused.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Vespiquen ex – Psychic – HP270
Stage 1 – Evolves from Combee

Tera: As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent’s).

[G] Recovery Pheromones: Heal 60 damage from 1 of your Pokémon.

[G][G][G] Phantom Queen: 200 damage. Put 3 damage counters on each of your opponent’s Benched Pokémon that has any damage counters on it.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


Greavard – Psychic – HP70
Basic Pokemon

[P] Gnaw: 10 damage.

[P][C] Spooky Shot: 20 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


Greavard – Psychic – HP80
Basic Pokemon

[C][C][C] Play Rough: 30+ damage. Flip a coin. If heads, this attack does 30 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


Houndstone – Psychic – HP140
Stage 1 – Evolves from Greavard

[C][C] Rear Kick: 30 damage.

[P][C][C] Struggle to the Death: 80+ damage. If your opponent has exactly 2 or 4 Prize cards remaining, this attack does 120 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


Larvitar – Fighting – HP70
Basic Pokemon

[F] Jab: 10 damage.

[F][F] Confront: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Pupitar – Fighting – HP80
Stage 1 – Evolves from Larvitar

[F] Rock Throw: 20 damage.

[F][F] Jet Tackle: 60 damage. This attack does 20 damage to 1 of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Nosepass – Fighting – HP90
Basic Pokemon

[C] Iron Gathering: You may put up to 2 [M] Energy cards from your discard pile into your hand.

[C][C] Rolling Tackle: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Bonsly – Fighting – HP30
Basic Pokemon

[.] Beep Beep Cry: 10 damage. Your opponent’s Active Pokémon is now Confused.

Weakness: Grass (x2)
Resistance: none
Retreat: 0


Stunfisk – Fighting – HP120
Basic Pokemon

Ability: Custom Trap
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent’s Pokémon (even if this Pokémon is Knocked Out), if this Pokémon has a Pokémon Tool attached, put 5 damage counters on the Attacking Pokémon.

[F} Rumble: 30 damage. The Defending Pokémon can’t retreat during your opponent’s next turn.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Diggersby – Fighting – HP140
Stage 1 – Evolves from Bunnelby

[C][C] Mud-Slap: 50 damage.

[F][F][C] Knocking Hammer: 120 damage. Discard the top card of your opponent’s deck.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Rockruff – Fighting – HP60
Basic Pokemon

[F] Bite: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Lycanroc – Fighting – HP130
Stage 1 – Evolves from Rockruff

[F] Finishing Fang: 90 damage. If your opponent’s Active Pokémon has no damage counters on it before this attack does damage, this attack does nothing.

[F][C][C] Slashing Claw: 100 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Glimmet – Fighting – HP60
Basic Pokemon

[F] Iron Wall: Flip a coin. If heads, prevent all damage done to this Pokémon by attacks during your opponent’s next turn.

[F] Hang Down: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Glimmet – Fighting – HP70
Basic Pokemon

[F][F] Toxic Shard: 20 damage. Your opponent’s Active Pokémon is now Poisoned.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Glimmora ex


Charizard ex – Darkness – HP330
Stage 2 – Evolves from Charmeleon

Tera: As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent’s).

Ability: Infernal Control
When you play this card from your hand to evolve a Pokemon during your turn, you may search your deck for up to 3 Basic [R] Energy cards and attach them to your Pokemon in any way you like. Then, shuffle your deck.

[R][R] Burning Darkness: 180+ damage. This attack does 30 more damage for each Prize card your opponent has taken.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Paldean Wooper – Darkness – HP60
Basic Pokemon

[D] Splattering Poison: Both Active Pokémon are now Poisoned.

[D][C][C] Tail Whap: 30 damage

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Paldean Wooper – Darkness – HP70
Basic Pokemon

[D][C] Flop: 30 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


Paldean Quagsire – Darkness – HP140
Stage 1 – Evolves from Pooper

[D] Splattering Poison: Both Active Pokémon are now Poisoned.

[D][C][C] Venoshock: 80+ damage. If your opponent’s Active Pokémon is Poisoned, this attack does 120 more damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 3


Umbreon – Darkness – HP110
Stage 1 – Evolves from Eevee

[D] Feint Attack: This attack does 50 damage to 1 of your opponent’s Pokémon. This attack’s damage isn’t affected by Weakness or Resistance, or by any effects on your opponent’s Active Pokémon.

[D][C][C] Pitch-Black Blade: 140 damage. During your next turn, this Pokémon can’t attack.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


Houndour – Darkness – HP50
Basic Pokémon

[D] Pack Coordination: For each of your Benched Houndour, search your deck for a [DEnergy card and attach it to that Houndour. Then, shuffle your deck.

[D][C] Focus Fang: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Grass (x2)
Resistance:
Retreat: 1


Houndoom – Darkness – HP130
Stage 1 – Evolves from Houndour

[D][C] Resolute Assault: 50+ damage.  If your opponent’s Active Pokémon is an Evolution Pokémon, this attack does 70 more damage.

[D][C][C] Shadow Slash: 130 damage. Discard an Energy from this Pokémon.

Weakness: Grass (x2)
Resistance:
Retreat: 2


Absol ex – Darkness – HP210
Basic Pokémon

[D] Future Sight: Look at the top 3 cards of either player’s deck and put them back in any order.

[D][D][C] Cursed Slug: 100+ damage. If your opponent has 3 or fewer cards in their hand, this attack does 120 more damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


Darkrai – Darkness – HP130
Basic Pokemon

[D] Dark Slumber: 20 damage. Your opponent’s Active Pokémon is now Asleep.

[D][D][C] Night Cyclone: 120 damage. Move all Energy from this Pokémon to your Benched Pokémon in any way you like.

Weakness: Grass (x2)
Resistance: None
Retreat: 2


Inkay – Darkness – HP60
Basic Pokemon

[D][C] Hug: 30 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


Malamar – Darkness – HP120
Stage 1 – Evolves from Inkay

Ability: Psy Vision
Once during your turn, you may use this Ability. Look at the top card of your opponent’s deck. Then, look at the top card of your deck.

[D][C][C] Hypnotic Ray: 90 damage. Your opponent’s Active Pokémon is now Asleep.

Weakness: Grass (x2)
Resistance: None
Retreat: 2


Scizor – Metal – HP140
Stage 1 – Evolves from Scyther

[M] Punish Scissor: 10 damage. This attack does 50 more damage for each of your opponent’s Pokemon in play with an Ability.

[M][M] Cut: 70 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2



Probopass – Metal – HP150
Stage 1 – Evolves from Nosepass

[M][C] Triple Nose: 40x damage. Flip 3 coins. This attack does 40 damage for each heads.

[M][M][C] Iron Buster: 160 damage. During your next turn, this Pokémon can’t attack.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


Pawniard – Metal – HP70
Basic Pokémon

[M] Triple Cutter: 10x damage. Flip 3 coins. This attack does 10 damage for each heads.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Bisharp – Metal – HP110
Stage 1 – Evolves from Pawniard

[M] Metal Claw: 20 damage.

[M][C] Fury Cutter: 50+ damage. Flip 3 coins. If 1 of them is heads, this attack does 20 more damage. If 2 of them are heads, this attack does 60 more damage. If all of them are heads, this attack does 120 more damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Kingambit – Metal – HP180
Stage 2 – Evolves from Bisharp

[M] Execute: If your opponent’s Active Pokémon has 4 or more damage counters on it, it is Knocked Out.

[M][C][C] Massive Rend: 140 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Varoom – Metal – HP60
Basic Pokemon

[M] Spinning Draw: 10 damage. Draw a card.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Varoom – Metal – HP70
Basic Pokemon

[M][C] Suffocating Gas: 30 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


Revavroom ex


Altaria – Dragon – HP120
Basic Pokemon

[C] Glide: 30 damage.

[W][M] Sleepy Song: 110 damage. Your opponent’s Active Pokémon is now Asleep. During Pokémon Checkup, your opponent flips 2 coins instead of 1. If either of them is tails, that Pokémon is still Asleep.

Weakness: none
Resistance: none
Retreat: 1


Pidgey – Colorless – HP60
Basic Pokemon

[C] Gust: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Pidgeotto – Colorless – HP90
Stage 1 – Evolves from Pidgey

[C][C] Wing Attack: 40 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Pidgeot ex – Colorless – HP280
Stage 2 – Evolves from Pidgeotto

Ability: Quick Search
Once during your turn, you may search your deck for a card and put it into your hand. Then, shuffle your deck. You can’t use more than 1 Quick Search Ability each turn.

[C][C] Fierce Winds: 120 damage. You may discard a Stadium card in play.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 0


Kangaskhan – Colorless – HP130
Basic Pokemon

[C] Headbutt: 30 damage.

[C][C] Spike Draw: 60 damage. Draw 2 cards.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


Eevee – Colorless – HP70
Basic Pokémon

[C] Cheer Up: Attach an Energy card from your hand to 1 of your Pokémon.

[C][C] Kick: 20 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Zigzagoon – Colorless – HP70
Basic Pokemon

[C] Headbutt Bounce: 10 damage.

[C][C] Claw Slash: 20 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Linoone – Colorless – HP110
Stage 1 – Evolves from Zigzagoon

[C] Jet Headbutt: 40 damage.

[C][C][C] Reckless Charge: 150 damage. This Pokémon also does 30 damage to itself.

Weakness: Fighting (x2)
Resistance: None
Retreat: 0


Swablu – Colorless – HP50
Basic Pokemon

[C] Fluffy Guard: During your opponent’s next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

[C][C] Flap: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Bunnelby – Colorless – HP70
Basic Pokemon

[C] Stompy Stomp: 10x damage. Flip 2 coins. This attack does 10 damage for each heads.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Lechonk – Colorless – HP60
Basic Pokemon

[C] Tackle: 20 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Lechonk – Colorless – HP70
Basic Pokemon

[C][C] Disarming Voice: 20 damage. Your opponent’s Active Pokémon is now Confused.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


Oinkologne – Colorless – HP130
Basic Pokémon

[C][C] Pick and Choose: Flip 3 coins. Put a number of cards up to the number of heads from your discard pile into your hand.

[C][C][C] Perfume Press: 70 damage. Your opponent’s Active Pokémon is now Confused.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


Flamigo – Colorless – HP120
Basic Pokemon

[C] Peck: 20 damage.

[C][C] Synchro Feather: 60 damage. If you have any Flamigo on your Bench, this attack also does 60 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


Letter of Encouragement – Trainer
Item

You can play this card only if any of your Pokémon were Knocked Out during your opponent’s last turn.

Search your deck for up to 3 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

You may play any number of Item cards during your turn.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Patrol Cap – Trainer
Pokémon Tool

As long as the Pokémon this card is attached to is in the Active Spot, cards in your deck can’t be discarded by effects of your opponent’s attacks, Abilities, Item cards, Pokémon Tools, or Supporter cards.

You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.


Revenge Punch – Trainer
Pokémon Tool

When the Pokémon this card is attached to is Knocked Out by damage from an attack of your opponent’s Pokémon, put 4 damage counters on the Attacking Pokémon.

You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.


Geeta – Trainer
Supporter

Until the end of the turn you play this card, none of your Pokémon can attack (including Pokémon put into play this turn). Search your deck for up to 2 Basic Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck.

You may play only 1 Supporter card during your turn.


Ortega – Trainer
Supporter

Look at your opponent’s hand, choose 1 card that you find there, and put it on the bottom of your opponent’s deck. Then, your opponent may draw 1 card.

You may play only 1 Supporter card during your turn.


Poppy – Trainer
Supporter

Move up to 2 Energy from 1 of your Pokémon to another of your Pokémon.

You may play only 1 Supporter card during your turn.


Ryme – Trainer
Supporter

Draw 3 cards. Switch out your opponent’s Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)

You may play only 1 Supporter card during your turn.


Town Department Store – Trainer
Stadium

Once during each player’s turn, that player may search their deck for a Pokémon Tool card, reveal it, and put it into their hand. Then, that player shuffles their deck.

You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can’t be played.


Pokémon League HQ – Trainer
Stadium

The attack cost for each Basic Pokémon in play (both yours and your opponent’s) is [C] more.

You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can’t be played.


welp, it's official! we finally have the official set list for Obsidian Flames

 
To be fair, I was referring to those Pokémon who used to have Baby Evolution as a Poké-Power. Togepi didn't have that ability, and neither did Riolu.
I think that Togepi, Riolu and Toxel weren't used as baby mon in the tcg, only being the basic stage for each evolution line.
 
"As long as this Pokémon is your Active Pokémon"
What is going on???
Who is designing these card???
 
I actually like vespiquen alot with cherrim, would like it alot more if it was fairy tera instead of straight psychic, dark weakness sucks. Also tiny combee are all you can eat for sableye.
 
I actually like vespiquen alot with cherrim, would like it alot more if it was fairy tera instead of straight psychic, dark weakness sucks. Also tiny combee are all you can eat for sableye.
Yeah, you cannot use Cherrim on it tho. It's a Rule Box