All 64 “Night Wanderer” Main Set Cards Revealed!

All 64 cards from Night Wanderer‘s main set have just been revealed by the official Japanese TCG website!

The set will release in Japan next Friday, June 7th.

Night Wanderer‘s name is a reference to Pecharunt and The Loyal Three stealing Ogerpon’s masks during the night. Their story was featured in The Teal Mask DLC.

Four secret rares were just revealed from the set. The rest will follow by next week:

The cards from Night Wanderer will become part of our Shrouded Fable set in August.


“Mask of Change” Cards


“Mask of Change” Card Translations

Thanks goes to Toine L. and JustInBasil for the translations!

Joltik – Grass – HP40
Basic Pokémon

[G] Splashing Dodge: 10 damage. Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


Galvantula – Grass – HP100
Stage 1 – Evolves from Joltik

Ability: Compound Eyes
If your opponent’s Active Pokémon has any Abilities, attacks this Pokémon uses deal 50 more damage to your opponent’s Active Pokémon.

[G][C] Shocking Web: 50+ damage. If this Pokémon has any [L] Energy attached, this attack does 80 more damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


Rowlet – Grass – HP70
Basic Pokémon

[C] Beak Hold: Draw a card.

[G] Leafage: 10 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


Dartrix – Grass – HP90
Stage 1 – Evolves from Rowlet

[C] United Wings: 20x damage. This attack does 20 damage for each Pokémon in your discard pile that has the United Wings attack.

[G] Cutting Wind: 30 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


Decidueye – Grass – HP150
Stage 2 – Evolves from Dartrix

[C] Feather Stock: Draw until you have 7 cards in your hand.

[G] Strong Shot: 170 damage. Discard a Basic [G] Energy from your hand. If you can’t, this attack does nothing.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


Tapu Bulu – Grass – HP140
Basic Pokémon

[G][G][C][C] Wood Hammer: 220 damage. This Pokémon also does 30 damage to itself.

Weakness: Fire (x2)
Resistance: None
Retreat: 3


Houndour – Fire – HP70
Basic Pokémon

[C][C] Gnaw: 20 damage.

[R][C][C] Rear Kick: 50 damage.

Weakness: Water (x2)
Resistance: None
Retreat: 1


Houndoom – Fire – HP120
Stage 1 – Evolves from Houndour

[C][C] Bite: 50 damage.

[R][C][C] Snarl: 100 damage. During your opponent’s next turn, the Defending Pokémon’s attacks do 100 less damage (before applying Weakness and Resistance).

Weakness: Water (x2)
Resistance: None
Retreat: 2


Iron Moth – Fire – HP120
Basic Pokémon

[C][C] Suction: 30 damage. Heal from this Pokémon the same amount of damage you did to your opponent’s Active Pokémon.

[R][R][C] Wild Rejector: 120 damage. During your opponent’s next turn, prevent all damage done to this Pokémon by your opponent’s Ancient Pokémon.

Weakness: Water (x2)
Resistance: None
Retreat: 2


Horsea – Water – HP60
Basic Pokemon

[W] Hold Still: Heal 30 damage from this Pokémon.

[C][C] Fin Cutter: 20 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Seadra – Water – HP90
Stage 1 – Evolves from Horsea

[W] Call for Backup: Search your deck for up to 3 Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.

[C][C] Sharp Fin: 40 damage,

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Kingdra ex – Water – HP310
Stage 2 – Evolves from Seadra

[W] Royal Orders: Put up to 3 [W] Pokemon from your discard pile onto your Bench.
[C][C] Hydro Pump: 50+ damage. This attack does 50 more damage for each [W] Energy attached to this Pokémon.

When 1 of your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Sneasel – Water – HP70
Basic Pokémon

[W] Cut: 10 damage.

[W][W] Close In: 30 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Weakness: Metal (x2)
Resistance: None
Retreat: 1


Weavile – Water – HP100

[W] Slash: 40 damage.

[W][W] Hail Claw: 70 damage. Discard all Energy from this Pokémon. Your opponent’s Active Pokémon is now Paralyzed.

Weakness: Metal (x2)
Resistance: None
Retreat: 1


Revaroom ex – Lightning – HP280
Stage 1 – Evolves from Varoom

[M] Accelerating Flash: 20+ damage. If this Pokémon moved from your Bench to the Active Spot this turn, this attack does 120 more damage.

[M][M][M] Speed Break: 250 damage. Discard this Pokémon and all cards attached to it.

When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Drowzee – Psychic – HP70
Basic Pokémon

[P] Eerie Gaze: 10 damage. Your opponent reveals their hand.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


Hypno – Psychic – HP110
Stage 1 – Evolves from Drowzee

[P][C] Daydream: 80 damage. During your opponent’s next turn, if they attach an Energy card from their hand to the Defending Pokémon, their turn ends.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


Duskull – Psychic – HP60
Basic Pokémon

[P] Meet Up: Put up to 3 Duskull from your discard pile onto your Bench.

[P][P] Mumble: 30 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Dusclops – Psychic – HP90
Stage 1 – Evolves from Duskull

Ability: Cursed Bomb
Once during your turn, you may put 5 damage counters on 1 of your opponent’s Pokémon. If you placed any damage counters in this way, this Pokémon is Knocked Out.

[P][P] Will-O-Wisp: 50 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


Dusknoir – Psychic – HP160
Stage 2 – Evolves from Dusclops

Ability: Cursed Bomb
Once during your turn, you may put 13 damage counters on 1 of your opponent’s Pokémon. If you placed any damage counters in this way, this Pokémon is Knocked Out.

[P][P][C] Shadow Bind: 150 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


Cresselia – Psychic – HP120
Basic Pokémon

[P] Healing Pirouette: Heal 20 damage from each of your Pokémon.

[P][P][P] Crescent Purge: 80+ damage. You may turn 1 of your face-down Prize cards face up. If you do, this attack does 80 more damage. (That Prize card remains face up for the rest of the game.)

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Sylveon – Psychic – HP120
Stage 1 – Evolves from Eevee

[P] Mystic Return: Flip a coin. If heads, shuffle 1 of your opponent’s Benched Pokémon and all cards attached to it back into their deck.

[P][C][C] Disarming Voice: 90 damage. Your opponent’s Active Pokémon is now Confused.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Croagunk – Fighting – HP70
Basic Pokémon

[F] Light Punch: 10 damage.

[F][C] Frog Hop: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Psychic (x2)
Resistance: None
Retreat: 1


Toxicroak – Fighting – HP130
Stage 1 – Evolves from Croagunk

[C][C] Corkscrew Punch: 50 damage.

[F][C][C] Clean Hit: 90+ damage. If your opponent’s Active Pokémon is an Evolution Pokémon, this attack does 90 more damage.

Weakness: Psychic (x2)
Resistance: None
Retreat: 1


Bloodmoon Ursaluna – Fighting – HP150
Basic Pokemon

Ability: Rule of Thumb
Once during your turn, when you play this Pokemon from your hand on to your Bench, you may attach up to 2 Basic [F] Energy cards from your hand to this Pokémon.

[F][F][C] Mud Bite: 100+ damage. This attack does 30 more damage for each damage counter on your opponent’s Active Pokemon.

Weakness: Grass (x2)
Resistance: None
Retreat: 4


Slither Wing – Fighting – HP140
Basic Pokémon

[F][C] Iron Buster: 20+ damage. If your opponent has a Future Pokémon in play, this attack does 120 more damage.

[F][F][C] Smashing Wings: 130 damage. Discard 2 Energy from this Pokémon.

Weakness: Psychic (x2)
Resistance: None
Retreat: 3


Zubat – Darkness – HP50
Basic Pokemon

[D] Lead: Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.

[D] Darkness Fang: 10 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Golbat – Darkness – HP80
Stage 1 – Evolves from Zubat

[D] Dive: 30 damage.

[D][C] Pitch-Black Blade: During your next turn, this Pokemon can’t attack.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Crobat – Darkness – HP130
Stage 2 – Evolves from Golbat

Ability: Shadow Envoy
Once during your turn, if you’ve played Janine’s Secret Technique from your hand during this turn, you may draw cards until you have 8 cards in your hand.
[D][C] Toxic Fangs: 120 damage. Your opponent’s Active Pokemon is now Poisoned. Put 2 damage counters on it instead of 1 between turns.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 0


Absol – Darkness – HP110
Basic Pokémon

[C] Bad Fall: 20+ damage. If you have at least 3 [D] Energy in play, this attack does 50 more damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


Zorua – Darkness – HP70
Basic Pokémon

[C] Stampede: 10 damage.

[D][C] Double Scratch: 20x damage. Flip 2 coins. This attack does 20 damage for each heads.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


Zoroark – Darkness – HP120
Stage 1 – Evolves from Zorua

[C][C] Phantom Jack: 60x damage. This attack does 60 damage for each of your opponent’s Pokémon ex and Pokémon V in play.

[D][C][C] Claw Slash: 110 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


Inkay – Darkness – HP60
Basic Pokémon

[C] Mischievous Tentacle: Look at the top card of your opponent’s deck. You may have your opponent shuffle their deck.

[D] Peck: 10 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


Malamar – Darkness – HP120
Stage 1 – Evolves from Inkay

[D] Conspiracy Tentacles: Switch in 1 of your opponent’s Benched Pokémon to the Active Spot. This attack does 120 damage to the new Active Pokémon. If you did not play Xerosic’s Plan from you hand during this turn, this attack does nothing.

[D][C][C] Spinning Attack: 90 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


Yveltal – Darkness – HP120
Basic Pokémon

[D] Gnawing Winds: Put 2 damage counters on each of your opponent’s Pokémon that has any damage counters on it.

[D][D][C] Destructive Beam: 100 damage. Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Okidogi ex – Darkness – HP250
Basic Pokemon

[C] Poison Muscle: Search your deck for 2 Basic [D] Energy and attach them to this Pokemon. Then, shuffle your deck. If you attached any Energy in this way, this Pokemon is now Poisoned.

[D][D][C] Crazy Chain: 130+ damage. If this Pokemon is Poisoned, this attack does 130 more damage.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Munkidori ex – Darkness – HP210
Basic Pokemon

Ability: Skip A Beat
If this Pokemon is Knocked Out by damage from an opponent’s attack while you have a Pecharunt ex in play, your opponent takes 1 less Prize card.

[D][D][C] Dirty Headbutt: 190 damage. During your next turn, this Pokemon can’t use Dirty Headbutt.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Fezandipiti ex – Darkness – HP210
Basic Pokemon

Ability: Take Advantage
If 1 of your Pokemon was Knocked Out during your opponent’s last turn, you may draw 3 cards. You can’t use more than 1 Take Advantage Ability per turn.

[C][C][C] Cruel Arrow: This attack does 100 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Pecharunt ex – Darkness – HP190
Basic Pokemon

Ability: Chain of Command
Once during your turn, you may switch 1 of your Benched [D] Pokemon (excluding any Pecharunt ex) with your Active Pokemon. If you do, your new Active Pokemon is now Poisoned. You can’t use more than 1 Chain of Command Ability per turn.

[D][D] Irritating Burst: 60x damage. This attack does 60 damage times the number of Prize cards your opponent has taken.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Genesect – Metal – HP110
Basic Pokemon

Ability: Ace Canceller
As long as this Pokemon has a Pokemon Tool attached to it, your opponent can’t play any ACE SPEC cards from their hand.

[M][C][C] Magneblast: 100 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Cufant – Metal – HP100
Basic Pokémon

[M][C] Tackle: 30 damage.

[M][M][C] Confront: 70 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


Copperajah – Metal – HP200
Stage 1 – Evolves from Cufant

Ability: Gargantuan Body
As long as this Pokémon is in the Active Spot, your opponent can’t play any Stadium cards from their hand.

[M][M][M][C] Nose Lariat: 130+ damage. You may do 100 more damage. If you do, during your next turn, this Pokémon can’t attack.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


Varoom – Metal – HP70
Basic Pokémon

[M] Rigidify: During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

[M][M] Headbutt Bounce: 20 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Axew – Dragon – HP70
Basic Pokémon

[F] Scratch: 10 damage.

[F][M] Sharp Fang: 30 damage.

Weakness: None
Resistance: None
Retreat: 2


Fraxure – Dragon – HP100
Stage 1 – Evolves from Axew

Ability: Unnerve
Whenever your opponent plays an Item or Supporter card from their hand, prevent all effects of that card done to this Pokémon.

[F][M] Dragon Pulse: 80 damage. Discard the top card of your deck.

Weakness: None
Resistance: None
Retreat: 2


Haxorus – Dragon – HP170
Stage 2 – Evolves from Fraxure

[F] Axe Down: If your opponent’s Active Pokémon has any Special Energy attached, it is Knocked Out.

[F][M] Dragon Pulse: 230 damage. Discard the top 3 cards of your deck.

Weakness: None
Resistance: None
Retreat: 2


Kyurem – Dragon – HP130
Basic Pokemon

Ability: Anti-Plasma
If your opponent has a card with Colress in its name in their discard pile, the attack cost of this Pokemon’s Trifrost is [C] instead.

[W][W][M][M][C] Trifrost: Discard all Energy attached to this Pokemon. This attack does 110 damage to 3 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: none
Resistance: none
Retreat: 2


Meowth – Colorless – HP70
Basic Pokémon

[C][C] Fury Swipes: 20x damage. Flip 3 coins. This attack does 20 damage for each heads.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Persian – Colorless – HP110
Stage 1 – Evolves from Meowth

[C][C] Fury Swipes: 50x damage. Flip 3 coins. This attack does 50 damage for each heads.

[C][C][C] Slashing Claw: 100 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Eevee – Colorless – HP70
Basic Pokémon

[C] Colorful Catch: Search you deck for up to 3 Basic Energy cards of different types, reveal them, and put them into your hand. Then, shuffle your deck.

[C][C] Headbutt: 20 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Furfrou – Colorless – HP100
Basic Pokémon

[C] Energy Assist: 30 damage. Attach a Basic Energy card from your discard pile to 1 of your Benched Pokémon.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Stufful – Colorless – HP80
Basic Pokémon

[C] Take Down: 30 damage. This Pokémon also does 10 damage to itself.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


Bewear – Colorless – HP130
Stage 1 – Evolves from Stufful

[C] Power Charger: 30 damage. Search your deck for a Basic Energy card and attach it to this Pokémon. Then, shuffle your deck.

[C][C][C] Hammer In: 130 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 3


Dangeous Laser – Trainer
Item (ACE SPEC)

Your opponent’s Active Pokémon is now Burned and Confused.

You may play as many Item cards as you like during your turn.

ACE SPEC: You can’t have more than 1 ACE SPEC card in your deck.


Pokevital A – Trainer
Item

Heal 150 damage from 1 of your Pokemon.
If this card is in your discard pile, it can’t be put into your hand or deck.

ACE SPEC: You can’t have more than 1 ACE SPEC card in your deck.

You may play as many Item cards as you like during your turn.


Nightly Stretcher – Trainer
Item

Choose 1:

– Put 1 Pokémon from your discard pile into your hand.

– Put 1 Basic Energy from your discard pile into your hand.

You may play as many Item cards as you like during your turn.


Binding Mochi – Trainer
Pokemon Tool

The attacks of the Poisoned Pokémon this card is attached to do 40 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).

You may attach any number of Pokemon Tools to your Pokemon during your turn. You may attach only 1 Pokemon Tool to each Pokemon, and it stays attached.


Power Hourglass – Trainer
Pokemon Tool

At the end of your turn, if the Pokémon this card is attached to is in the Active Spot, you may attach 1 Basic Energy card from your discard pile to that Pokémon.

You may play as many Pokemon Tool cards as you like during your turn. Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached.


Colress’s Tenacity – Trainer
Supporter

Search your deck for a Stadium card and an Energy card, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn.


Janine’s Secret Technique – Trainer
Supporter

Choose up to 2 of your [D] Pokémon. For each of those Pokémon, search your deck for a Basic [D] Energy card and attach it to that Pokémon. Then, shuffle your deck. If you attached any Energy to your Active Pokémon in this way, that Pokémon is now Poisoned.

You may play only 1 Supporter card during your turn.


Cassiopea – Trainer
Supporter

You can use this card only when it is the last card in your hand.

Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn.


Xerosic’s Plan – Trainer
Supporter

Your opponent discards cards from their hand until they have 3 cards in their hand.

You may play only 1 Supporter card during your turn.


Neutral Center – Trainer
Stadium (ACE SPEC)

Prevent all damage done to Pokemon that don’t have Rule Boxes by attacks from your opponent’s Pokemon ex and Pokemon V.

If this card is in your discard pile, it can’t be put into your deck or hand.

You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can’t be played.

ACE SPEC: You can’t have more than 1 ACE SPEC card in your deck.
Neutral Center is the first ever ACE SPEC Stadium card!


Night-Time Academy – Trainer
Stadium

Once during each player’s turn, that player may put a card from their hand on top of their deck.

You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can’t be played.


“Mask of Change” Secret Rares


“Mask of Change” Pokemon Center Products

Night Wanderer‘s Pokemon Center products will release on June 7th. They include card sleeves, deck boxes, and a playmat,


“Mask of Change” PokeBeach Podcast Episodes