“Destined Rivals” Set Guide: Full Card List, Products, Store Promos, and More!

Prepare for trouble! We now have the full English set list for Destined Rivals!

The set will release on May 30th. Prereleases will take place from May 17th to May 25th.

The set contains 244 cards: 182 cards in the main set and 62 secret rares. It features Owner's Pokemon for Team Rocket, Misty, Ethan, Steven, Cynthia, Marnie, and Arven.

Our set sources its cards from Japan’s The Glory of Team Rocket, Heat Wave Arena, and the Marnie and Steven decks. It also contains the October 2024 Gym promos, including Hippopotas, Hippowdon, TM Machine, and Rabsca ex (along with a reprinted Rellor to make it playable).

The Illustration Rare of Team Rocket's Wobbuffet has been cut from our set and turned into a promo for the Elite Trainer Box. Marnie's Morpeko and Steven's Beldum have also been cut and put into the Marnie and Steven Rival Battle Decks.

This is the first time in years our set doesn't feature prerelease promos with alternate art. They are all direct reprints from the set with a stamp. Our prerelease promos always pull their artwork from Japan's annual "High Class Pack" set, so this may indicate there isn't one this year, perhaps because the Mega Evolution block starts in the fall rather than January.

Thanks goes to Steffenka for compiling the set list!


"Destined Rivals" English Set List

#001 Ethan’s Pinsir – Grass – HP120
Basic Pokémon

[G] Vise Grip: 20 damage.

[C][C][C] One-Point Return: 70+ damage. If any of your Ethan’s Pokémon were Knocked Out by damage from an attack from your opponent’s Pokémon during their last turn, this attack does 100 more damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 2


#002 Yanma – Grass – HP70
Basic Pokemon

[C] Whirlwind: Switch out your opponent’s Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)

[G][C] Razor Wing: 30 damage.

Weakness: Fire (x2)
Resistance: Fighting (-30)
Retreat: 1


#003 Yanmega ex – Grass – HP280
Stage 1 – Evolves from Yanma

Ability: Buzz Boost
Once during your turn, when this Pokémon moves from your Bench to the Active Spot, you may search your deck for up to 3 Basic [G] Energy and attach them to this Pokémon. Then, shuffle your deck.

[G][G][G][C] Jet Cyclone: 210 damage. Move 3 Energy from this Pokémon to 1 of your Benched Pokémon.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Fighting (-30)
Retreat: 1


#004 Pineco – Grass – HP70
Basic Pokemon

[C] Hang Down: 10 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


#005 Shroomish – Grass – HP60
Basic Pokemon

[C][C] Rolling Tackle: 30 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


#006 Breloom – Grass – HP120
Stage 1 – Evolves from Shroomish

[C][C] Damage Rush: 30+ damage. Flip a coin until you get tails. This attack does 50 more damage for each heads.

[G][C][C] Mega Drain: 90 damage. Heal 30 damage from this Pokémon.

Weakness: Fire (x2)
Resistance: None
Retreat: 2


#007 Cynthia’s Roselia – Grass – HP70
Basic Pokemon

[C] Spike Sting: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#008 Cynthia’s Roserade – Grass – HP130
Stage 1 – Evolves from Cynthia’s Roselia

Ability: Glory Cheer
Your Cynthia’s Pokémon’s attacks do 30 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).

[G][C][C] Leaf Steps: 80 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#009 Mow Rotom – Grass – HP70
Basic Pokemon

[G] Reaping Mower: 20 damage. Discard a Stadium in play.

[C][C] Gadget Show: 30x damage. This attack does 30 damage for each Pokémon Tool card attached to all of your Pokémon.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


#010 Shaymin – Grass – HP80
Basic Pokémon

Ability: Flower Curtain
Prevent all damage done to your Benched Pokémon without a Rule Box by attacks from your opponent’s Pokémon.

[C][C] Smash Kick: 30 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


#011 Dwebble – Grass – HP70
Basic Pokémon

[C] Ascension: Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.

Weakness: Fire (x2)
Resistance: None
Retreat: 2


#012 Crustle – Grass – HP150
Stage 1 – Evolves from Dwebble

Ability: Mysterious Stone House
Prevent all damage done to this Pokémon by attacks from your opponent’s Pokémon ex.

[G][C][C] Great Scissors: 120 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.

Weakness: Fire (x2)
Resistance: None
Retreat: 3


#013 Fomantis – Grass – HP60
Basic Pokemon

[G] Cut Up: 20 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


#014 Lurantis – Grass – HP120
Stage 1 – Evolves from Fomantis

[C] Razor Leaf: 30 damage.

[G] Flower Cutting Dance: 130 damage. Discard 2 Basic [G] Energy cards from your hand. If you don’t, this attack does nothing.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


#015 Team Rocket’s Blipbug – Grass – HP60
Basic Pokémon

[C] Searching Eye: Look at 1 of your opponent’s face-down Prize cards.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


#016 Applin – Grass – HP40
Basic Pokémon

[G] Mini Drain: 10 damage. Heal 10 damage from this Pokémon.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


#017 Dipplin – Grass – HP90
Stage 1 – Evolves from Applin

[G] Energy Loop: 50 damage. Put an Energy attached to this Pokémon into your hand.

Weakness: Fire (x2)
Resistance: None
Retreat: 3


#018 Hydrapple – Grass – HP170
Stage 2 – Evolves from Dipplin

[G] Hydra Breath: Discard 6 Basic [G] Energy from your hand in order to Knock Out your opponent’s Active Pokémon. If you can’t discard 6 Basic [G] Energy in this way, this attack does nothing.

[G][C][C] Whip Smash: 140 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 3


#019 Team Rocket’s Tarountula – Grass – HP50
Basic Pokemon

[G] Take Down: 30 damage. This Pokémon also does 10 damage to itself.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#020 Team Rocket’s Spidops – Grass – HP130
Stage 1 – Evolves from Team Rocket’s Tarountula

Ability: Charge Up
Once during your turn, you may attach a Basic Energy from your discard pile to this Pokémon.
[G][C] Rocket Rush: 30x damage. This attack does 30 damage for each of your Team Rocket’s Pokemon in play.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#021 Smoliv  – Grass – HP60
Basic Pokemon

[C] Ram: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#022 Dolliv – Grass – HP90
Stage 1 – Evolves from Smoliv

[G] Nutrients: Heal 40 damage from 1 of your Pokémon.

[C][C] Tackle: 40 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#023 Arboliva ex – Grass – HP310
Stage 2 – Evolves from Dolliv

[G] Oil Machine Gun: Choose 1 of your opponent’s Pokémon 6 times and do 20 damage to it. (You can choose the same Pokémon more than once.) This damage isn’t affected by Weakness or Resistance.

[C][C][C] Aroma Shot: 160 damage. This Pokémon recovers from all Special Conditions.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#024 Rellor (reprinted from Surging Sparks)


#025 Rabsca ex – Grass – HP250
Stage 1 – Evolves from Rellor

[C] Upside-Down Draw: Draw 3 cards from the bottom of your deck.

[G][C][C] Psychic: 20+ damage. This attack does 90 more damage for each Energy attached to your opponent’s Active Pokémon.
Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#026 Teal Mask Ogerpon – Grass – HP110
Basic Pokémon

[C] Grass Dance: Search your deck for a Basic [G] Energy card and attach it to 1 of your Pokémon. Then, shuffle your deck.

[G][G][C] Ogre Hammer: 120 damage. During your next turn, this Pokémon can’t use Ogre Hammer.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


#027 Growlithe – Fire – HP80
Basic Pokemon

[R] Live Coal: 10 damage.

[C][C] Dig Claws: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#028 Arcanine – Fire – HP140
Stage 1 – Evolves from Growlithe

[C][C] Flare: 50 damage.

[R][C][C] Punishing Fangs: 100+ damage. If your opponent’s Active Pokémon is a [D] Pokémon, this attack does 100 more damage.

Weakness: Water (x2)
Resistance: none
Retreat: 3


#029 Ponyta – Fire – HP70
Basic Pokémon

[C] : 10x damage. Flip 2 coins. This attack does 10 damage for each heads.

Weakness: Water (x2)
Resistance: None
Retreat: 1


#030 Rapidash – Fire – HP110
Stage 1 – Evolves from Ponyta

Ability: Hurried Gait
Once during your turn, you may draw a card.

[R][C] Fire Mane: 60 damage.

Weakness: Water (x2)
Resistance: None
Retreat: 1


#031 Team Rocket’s Moltres ex – Fire – HP220
Basic Pokemon

[R][C][C] Flame Screen: 110 damage. During your opponent’s next turn, this Pokémon takes 50 less damage from attacks (after applying Weakness and Resistance).

[R][C][C][C] Evil Burn: Discard a Team Rocket’s Energy from this Pokémon. If you do, discard your opponent’s Active Pokémon and all attached cards.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


#032 Ethan’s Cyndaquil – Fire – HP70
Basic Pokemon

[R] Ember: 30 damage. Discard an Energy from this Pokémon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#033 Ethan’s Quilava – Fire – HP100
Stage 1 – Evolves from Ethan’s Cyndaquil

Ability: Adventure Bound
Once during your turn, you may search your deck for a Ethan’s Adventure, reveal it, and put it into your hand. Then, shuffle your deck.

[R] Combustion: 40 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#034 Ethan’s Typhlosion – Fire – HP170
Stage 2 – Evolves from Ethan’s Quilava

[R] Buddy Blast: 40+ damage. This attack does 60 more damage for each Ethan’s Adventure card in your discard pile.

[R][R][C] Steam Artillery: 160 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#035 Ethan’s Slugma – Fire – HP80
Basic Pokemon

[R] Steady Firebreathing: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#036 Ethan’s Magcargo – Fire – HP130
Stage 1 – Evolves from Ethan’s Slugma

Ability: Melt and Flow
If this Pokémon has no Energy attached, it has no Retreat Cost.

[R][R][R] Lava Burst: 70x damage. Discard up to 5 Fire Energy from this Pokémon. This attack does 70 damage for each card you discarded in this way.

Weakness: Water (x2)
Resistance: none
Retreat: 3


#037 Team Rocket’s Houndour – Fire – HP70
Basic Pokemon

[R] Steady Firebreathing: 20 damage.

Weakness: Water (x2)
Resistance: None
Retreat: 1


#038 Team Rocket’s Houndoom – Fire – HP130
Stage 1 – Evolves from Team Rocket’s Houndour

[R] Malicious Embers: Your opponent’s Active Pokémon is now Burned and Confused.

[R][C] Scorching Fire: 120 damage. Discard an Energy from this Pokémon.

Weakness: Water (x2)
Resistance: None
Retreat: 1


#039 Ethan’s Ho-Oh ex – Fire – HP230
Basic Pokemon

Ability: Golden Flame
Once during your turn, you may attach up to 2 Basic Fire Energy from your hand to 1 of your Benched Ethan’s Pokémon.

[R][R][R][R] Shining Feather: 160 damage. Heal 50 damage from each of your Pokémon.

Pokemon ex rule: When 1 of your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#040 Torchic – Fire – HP70
Basic Pokémon

[C] Collect: Draw a card.

[R] Combustion: 10 damage.

Weakness: Water (x2)
Resistance: None
Retreat: 1


#041 Combusken – Fire – HP100
Stage 1 – Evolves from Torchic

[C] Combustion: 20 damage.

[R][C] Double Kick: 40x damage. Flip 2 coins. This attack does 40 damage for each heads.

Weakness: Water (x2)
Resistance: None
Retreat: 2


#042 Blaziken – Fire – HP170
Stage 2 – Evolves from Combusken

[C][C] Heat Blast: 70 damage.

[R][R][C] Inferno Legs: Discard 2 Energy from this Pokémon, and this attack also does 120 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: Water (x2)
Resistance: None
Retreat: 2


#043 Heat Rotom – Fire – HP80
Basic Pokemon

[R] Singe: Your opponent’s Active Pokémon is now Burned.

[C][C] Gadget Show: 30x damage. This attack does 30 damage for each Pokémon Tool card attached to all of your Pokémon.

Weakness: Water (x2)
Resistance: None
Retreat: 2


#044 Hearthflame Mask Ogerpon – Fire – HP110
Basic Pokémon

[C] Flame Dance: Search your deck for a Basic [R] Energy card and attach it to 1 of your Pokémon. Then, shuffle your deck.

[R][R][C] Searing Flame: 80 damage. Your opponent’s Active Pokémon is now Burned.

Weakness: Water (x2)
Resistance: None
Retreat: 1


#045 Misty’s Psyduck – Water – HP70
Basic Pokemon

Ability: Slapstick Jump
Once during your turn, if this Pokémon is on your Bench, you may discard the bottom card of your deck. If you do, discard all cards attached to this Pokémon and put it on top of your deck.

[W] Sprinkle Water: 30 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#046 Misty’s Staryu – Water – HP70
Basic Pokémon

[W] Bubble Beam: 20 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

Weakness: Lightning (x2)
Resistance: None
Retreat: 1


#047 Misty’s Starmie – Water – HP100
Stage 1 – Evolves from Misty’s Staryu

[W] Sudden Flash: 60+ damage. If this Pokémon evolved from Misty’s Staryu during this turn, this attack does 80 more damage.

Weakness: Lightning (x2)
Resistance: None
Retreat: 1


#048 Misty’s Magikarp – Water – HP30
Basic Pokemon

Ability: Incredible Dive
As long as this Pokémon is on your Bench, prevent all damage from and effects of attacks from your opponent’s Pokémon done to this Pokémon.

[W] Splash: 10 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#049 Misty’s Gyarados – Water – HP180
Stage 1 – Evolves from Misty’s Magikarp

[W] Splashing Panic: 70x damage. Discard the top 7 cards of your deck. This attack does 70 damage times the amount of Misty’s Pokémon you find there.

[W][W][C] Waterfall: 120 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 4


#050 Misty’s Lapras – Water – HP110
Basic Pokemon

[W] Swim Together: Search your deck for up to 3 Misty’s Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

[W][C] Surf: 60 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#051 Team Rocket’s Articuno – Water – HP120
Basic Pokemon

Ability: Resistant Veil
Prevent all effects of your opponent’s Pokémon’s attacks done to your Basic Team Rocket’s Pokémon. (Damage is not an effect.)

[W][C][C] Dark Frost: 60+ damage. If this Pokémon has Team Rocket Energy attached, this attack does 60 more damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#052 Cynthia’s Feebas – Water – HP30
Basic Pokémon

[C] Undulate: 10 damage. Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.

Weakness: Lightning (x2)
Resistance: None
Retreat: 1


#053 Cynthia’s Milotic – Water – HP130
Stage 1 – Evolves from Cynthia’s Feebas

[W][C] Aqua Split: 60 damage. This attack also does 30 damage to 2 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning (x2)
Resistance: None
Retreat: 2


#054 Clamperl – Water – HP60
Basic Pokémon

[W] Shell Press: 10 damage. During your opponent’s next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).

Weakness: Lightning (x2)
Resistance: None
Retreat: 2


#055 Huntail – Water – HP110
Stage 1 – Evolves from Clamperl

Ability: Diver Catch
Whenever 1 of your [W] Pokémon is Knocked Out by damage from an attack from your opponent’s Pokémon, you may put all Basic [W] Energy attached to that Pokémon into your hand instead of the discard pile.

[W][C][C] Hydro Splash: 80 damage.

Weakness: Lightning (x2)
Resistance: None
Retreat: 1


#056 Gorebyss  – Water – HP90
Stage 1 – Evolves from Clamperl

[W] Crescendo Wave: 30x damage. This attack does 30 damage for each [W] Energy attached to this Pokémon. Before doing damage, you may attach any number of Basic [W] Energy from your hand to this Pokémon.

Weakness: Lightning (x2)
Resistance: None
Retreat: 2


#057 Buizel – Water – HP70
Basic Pokemon

[C] Tail Whap: 10 damage.

[W][C][C] Wave Splash: 30 damage.

Weakness: Lightning (x2)
Resistance: None
Retreat: 1


#058 Floatzel – Water – HP120
Stage 1 – Evolves from Buizel

[C][C] Whirlpool: 30 damage. Discard an Energy from your opponent’s Active Pokémon.

[W][C][C] Aqua Splash: 140 damage. During your next turn, this Pokémon can’t attack.

Weakness: Lightning (x2)
Resistance: None
Retreat: 1


#059 Snover – Water – HP90
Basic Pokemon

[C][C] Light Punch: 20 damage.

[W][C][C] Icicle: 50 damage.

Weakness: Metal (x2)
Resistance: None
Retreat: 3


#060 Abomasnow – Water – HP150
Stage 1 – Evolves from Snover

[C][C][C] Lunge Out: 90 damage.

[W][W][W][C] Freezing Timber: 120+ damage. If this Pokémon has 2 or more [G] attached, this attack does 120 more damage.

Weakness: Metal (x2)
Resistance: None
Retreat: 4


#061 Wash Rotom – Water – HP80
Basic Pokemon

[W] Wash Cycle: Heal 10 damage from each of your Pokémon.

[C][C] Gadget Show: 30x damage. This attack does 30 damage for each Pokémon Tool card attached to all of your Pokémon.

Weakness: Lightning (x2)
Resistance: None
Retreat: 2


#062 Arrokuda – Water – HP70
Basic Pokemon

[W] Reckless Charge: 30 damage. This Pokémon also does 10 damage to itself.

Weakness: Lightning (x2)
Resistance: None
Retreat: 1


#063 Barraskewda – Water – HP130
Stage 1 – Evolves from Arrokuda

[W] Sharp Fin: 40 damage.

[W][W] Dive: 60 damage. Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks, including damage, done to this Pokémon.

Weakness: Lightning (x2)
Resistance: None
Retreat: 1


#064 Cetoddle – Water – HP100
Basic Pokémon

[W][C] Gentle Slap: 30 damage.

[W][W][W][C] Frost Smash: 80 damage.

Weakness: Metal (x2)
Resistance: None
Retreat: 3


#065 Cetitan ex – Water – HP300
Stage 1 – Evolves from Cetoddle

Ability: Snow Cover
Whenever your opponent plays an Item or Supporter card from their hand, prevent all effects of that card done to this Pokémon.

[W][W][W][C] Crush Press: 140+ damage. You may discard a Stadium in play. If you do, this attack does 140 more damage.

Weakness: Metal (x2)
Resistance: None
Retreat: 4


#066 Dondozo ex – Water – HP260
Basic Pokemon

[W][C] Tsunami Reversal: 30+ damage. This attack does 10 more damage for each damage counter on this Pokémon.

[W][W][C][C] Dynamic Dive: 120+ damage. You may do 120 more damage. If you do, this Pokémon also does 50 damage to itself.

Pokemon ex rule: When 1 of your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: None
Retreat: 4


#067 Wellspring Mask Ogerpon – Water – HP110
Basic Pokémon

[C] Water Dance: Search your deck for a Basic [W] Energy card and attach it to 1 of your Pokémon. Then, shuffle your deck.

[W][W][C] Bubble Drain: 100 damage. Heal 30 damage from this Pokémon.

Weakness: Lightning (x2)
Resistance: None
Retreat: 1


#068 Electabuzz – Lightning – HP90
Basic Pokemon

[L][C] Electroslug: 50 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#069 Electivire ex – Lightning – HP280
Stage 1 – Evolves from Electabuzz

[L][C] Dual Bolt: This attack does 50 damage to 2 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

[L][L][C] High Voltage Press: 180+ damage. If this Pokémon has at least 2 extra Energy attached (in addition to this attack’s cost), this attack does 100 more damage.

Pokemon ex rule: When 1 of your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


#070 Team Rocket’s Zapdos – Lightning – HP120
Basic Pokemon

[C][C] Jamming Wing: 30 damage. You may move an Energy from your opponent’s Active Pokémon to 1 of their Benched Pokémon.

[L][C][C] Bad Thunder: 60+ damage. If this Pokémon has Team Rocket Energy attached, this attack does 60 more damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#071 Ethan’s Pichu – Lightning – HP30
Basic Pokemon

[.] Sparking Draw: 30 damage. Draw a card.

Weakness: Fighting (x2)
Resistance: none
Retreat: 0


#072 Team Rocket’s Mareep – Lightning – HP60
Basic Pokemon

[C] ProvisionSearch your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck.

[L] Petibolt: 10 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#073 Team Rocket’s Flaaffy – Lightning – HP90
Stage 1 – Evolves from Team Rocket’s Mareep

[L][C] Thunder Shock: 50 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#074 Team Rocket’s Ampharos – Lightning – HP140
Stage 2 – Evolves from Team Rocket’s Flaaffy

Ability: Darkest Impulse
When your opponent plays a Pokémon from their hand to evolve 1 of their Pokémon during their turn, put 4 damage counters on that Pokémon. The effect of Darkest Impulse doesn’t stack.

[L][C][C] Head Bolt: 140 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#075 Electrike – Lightning – HP60
Basic Pokemon

[C] Rear Kick: 10 damage.

[L][C] Tiny Bolt: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#076 Manectric – Lightning – HP120
Stage 1 – Evolves from Electrike

[C] Zap Kick: 30 damage.

[L][C] Flash Impact: 120 damage. This attack also does 40 damage to 1 of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#077 Rotom – Lightning – HP60
Basic Pokemon

[L] Astonish: 20 damage. Choose a random card from your opponent’s hand. Your opponent reveals that card and shuffles it into their deck.

[C][C] Gadget Show: 30x damage. This attack does 30 damage for each Pokémon Tool attached to all of your Pokémon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#078 Zeraora – Lightning – HP100
Basic Pokémon

[C] Scratch: 20 damage.

[L][L][L] Thunder Blitz: Discard all Energy from this Pokémon, and this attack does 210 damage to 1 of your opponent’s Benched Pokémon ex. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#079 Team Rocket’s Drowzee – Psychic – HP80
Basic Pokémon

[P] Hypnotic Ray: 10 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#080 Team Rocket’s Hypno – Psychic – HP130
Stage 1 – Evolves from Team Rocket’s Drowzee

[P] Psyshot: 40 damage.

[P][P][P] Bench Manipulation: 80x damage. Your opponent flips a coin for each of their Benched Pokemon. This attack does 80 damage for each tails. Don’t apply Weakness and Resistance for this attack’s damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#081 Team Rocket’s Mewtwo ex – Psychic – HP280
Basic Pokemon

Ability: Power Saver
This Pokémon can’t attack unless you have 4 or more Team Rocket’s Pokemon in play.

[P][P][C] Deletion Sphere: 160+ damage. You may discard up to 2 Energy from your Benched Pokémon. This attack does 60 more damage for each card discarded this way.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3


#082 Team Rocket’s Wobbuffet – Psychic – HP110
Basic Pokemon

[P][C] Rocket Mirror: Move all damage counters from 1 of your Benched Team Rocket’s Pokemon to your opponent’s Active Pokemon.

[P][C][C] Jet Headbutt: 70 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#083 Steven’s Baltoy – Psychic – HP60
Basic Pokemon

[C] Summoning Sign: Search your deck for up to 2 Basic Steven’s Pokémon and put them onto your Bench. Then, shuffle your deck.

[P] Psychic Sphere: 20 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#084 Steven’s Claydol – Psychic – HP120
Stage 1 – Evolves from Steven’s Baltoy

[P] Eerie Light: 20 damage. Your opponent’s Active Pokémon is now Confused.

[P][P][C] Clay Blast: 220 damage. Discard all Energy from this Pokémon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#085 Team Rocket’s Chingling – Psychic – HP30
Basic Pokemon

[.] Ringing Noise: Discard a random card from your opponent’s hand.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 0


#086 Steven’s Carbink – Psychic – HP80
Basic Pokemon

Ability: Stone Palace
As long as this Pokémon is on the Bench, each of your Steven’s Pokémon takes 30 less damage from attacks from your opponent’s Pokémon (after applying Weakness and Resistance). The effect of Stone Palace doesn’t stack.

[P][C][C] Magical Shot: 80 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#087 Team Rocket’s Mimikyu – Psychic – HP60
Basic Pokemon

[P][C] Gem Mimickry: Choose an attack on your opponent’s Active Terrastralized Pokemon and use it as the effect of this attack.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 0


#088 Team Rocket’s Dottler – Psychic – HP80
Stage 1 – Evolves from Team Rocket’s Blipbug

[C] Clutter Radar: Look at the top 5 cards of your opponent’s deck and put them back in any order.

[P][C] Super Psy Bolt: 30 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#089 Team Rocket’s Orbeetle – Psychic – HP130
Stage 2 – Evolves from Team Rocket’s Dottler

Ability: Rocket Brain
As often as you like during your turn, you may move 1 damage counter from 1 of your Team Rocket’s Pokémon to another of your Pokémon.

[P][C][C] Psychic: 40+ damage. This attack does 40 more damage for each Energy attached to your opponent’s Active Pokémon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#090 Mankey – Fighting – HP70
Basic Pokémon

[F] Wild Kick: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Psychic (x2)
Resistance: None
Retreat: 1


#091 Primeape – Fighting – HP110
Stage 1 – Evolves from Mankey

[F] Drag Off: Switch in 1 of your opponent’s Benched Pokémon to the Active Spot. This attack does 30 damage to the new Active Pokémon.

Weakness: Psychic (x2)
Resistance: None
Retreat: 2


#092 Annihilape – Fighting – HP150
Stage 2 – Evolves from Primeape

Ability: Vessel of Rage
If this Pokémon has 2 or more damage counters on it, attacks used by this Pokémon do 120 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).

[F][F] Impact Blow 160 damage. During your next turn, this Pokémon can’t use Impact Blow.

Weakness: Psychic (x2)
Resistance: None
Retreat: 2


#093 Ethan’s Sudowoodo – Fighting – HP110
Basic Pokémon

[F] Impound: 20 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

[C][C] Attempt Mimicry: Flip a coin. If heads, choose 1 of your opponent’s Active Pokémon’s attacks and use it as this attack.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


#094 Team Rocket’s Larvitar – Fighting – HP70
Basic Pokémon

[C] Mountain Munch: 10 damage. Discard the top card of your opponent’s deck.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


#095 Team Rocket’s Pupitar – Fighting – HP100
Stage 1 – Evolves from Team Rocket’s Larvitar

[C] Explosive Awakening: 30 damage. Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.

Weakness: Grass (x2)
Resistance: None
Retreat: 2


#096 Team Rocket’s Tyranitar – Fighting – HP180
Stage 2 – Evolves from Team Rocket’s Pupitar

Ability: Sand Stream
As long as this Pokémon is in the Active Spot, put 2 damage counter on each of your opponent’s Basic Pokémon during Pokémon Checkup.

[F][C][C][C] Breakthrough Tackle: 180 damage. Discard an Energy from your opponent’s Active Pokémon.

Weakness: Grass (x2)
Resistance: None
Retreat: 3


#097 Nosepass – Fighting – HP80
Basic Pokemon

[F] Headbutt: 20 damage.

[C][C][C] Rock Throw: 40 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 3


#098 Probopass – Fighting – HP140
Stage 1 – Evolves from Nosepass

[F] Power Gem: 40 damage.

[C][C][C] Mountain Drop: 70+ damage. If a Stadium is in play, this attack does 70 more damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 3


#099 Meditite – Fighting – HP70
Basic Pokemon

[F] Steady Punch: 10+ damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Psychic (x2)
Resistance: None
Retreat: 1


#100 Medicham – Fighting – HP120
Stage 1 – Evolves from Meditite

[F} Harmonious Disposition: 50+ damage. If this Pokémon and your opponent’s Active Pokémon have the same amount of Energy attached, this attack does 120 more damage.

Weakness: Psychic (x2)
Resistance: None
Retreat: 1


#101 Regirock ex – Fighting – HP230
Basic Pokemon

[C] Regi Charge: Attach up to 2 Basic [F] Energy cards from your discard pile to this Pokemon.

[F][C][C][C] Giant Rock: 140+ damage. If your opponent’s Active Pokemon is a Stage 2 Pokemon, this attack does 140 more damage.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#102Cynthia’s Gible – Fighting – HP70
Basic Pokemon

[F] Rock Hurl: 20 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#103 Cynthia’s Gabite – Fighting – HP100
Stage 1 – Evolves from Cynthia’s Gible

Ability: Champion’s Call
Once during your turn, you may search your deck for a Cynthia’s Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[F] Dragon Slice: 40 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#104 Cynthia’s Garchomp ex – Fighting – HP330
Stage 2 – Evolves from Cynthia’s Gabite

[F] Corkscrew Dive: 100 damage. You may draw cards until you have 6 cards in your hand.

[F][F] Dragon Blaster: 260 damage. Discard all Energy from this Pokémon.

When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#105 Hippopotas – Fighting – HP90
Basic Pokemon

[F] Push Down: 10 damage. Switch out your opponent’s Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#106 Hippowdon – Fighting – HP160
Stage 1 – Evolves from Hippopotas

[F][F] Ram: 60 damage.

[F][F][C] Great Sandstorm: 150 damage. This attack also does 40 damage to each Benched Pokémon (both yours and your opponent’s) that has any damage counters on it. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#107 Mudbray – Fighting – HP90
Basic Pokemon

[F][C] Running Charge: 40x damage. Flip a coin until you get tails. This attack does 40 damage for each heads.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#108 Mudsdale – Fighting – HP150
Stage 1 – Evolves from Mudbray

Ability: Mud Coat
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

[F][F][C] Heavy Impact: 130 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#109 Arven’s Toedscool – Fighting – HP70
Basic Pokemon

[C] Slight Intrusion: 30 damage. This Pokémon also does 10 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#110 Arven’s Toedscruel – Fighting – HP140
Stage 1 – Evolves from Arven’s Toedscool

[C] Pull: Switch in 1 of your opponent’s Benched Pokémon to the Active Spot.

[C][C][C] Reckless Charge: 120 damage. This Pokémon also does 30 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#111 Cornerstone Mask Ogerpon – Fighting – HP110
Basic Pokémon

[C] Rock Dance: Search your deck for a Basic [F] Energy card and attach it to 1 of your Pokémon. Then, shuffle your deck.

[F][F][C] Mountain Ramming: 100 damage. Discard the top card of your opponent’s deck.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


#112 Team Rocket’s Ekans – Darkness – HP70
Basic Pokemon

[C] Hold Back: Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[D] Gnaw: 10 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#113 Team Rocket’s Arbok – Darkness – HP130
Stage 1 – Evolves from Team Rocket’s Ekans

Ability: Intimidating Glare
If this Pokemon is your Active Pokemon, your opponent can’t play any Pokemon cards with Abilities from their hand (excluding Rocket’s Pokemon).

[D][D][D] Spinning Tail: This attack does 30 damage to each of your opponent’s Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#114 Team Rocket’s Nidoran F – Darkness – HP70
Basic Pokemon

[D] Surprise Attack: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#115 Team Rocket’s Nidorina – Darkness – HP90
Stage 1 – Evolves from Team Rocket’s Nidoran F

[D] Dark Awakening: Choose up to 2 of your [D] Pokémon. For each of those Pokémon, search your deck for a card that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck.

[D][D] Scratch: 50 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#116 Team Rocket’s Nidoqueen – Darkness – HP170
Stage 2 – Evolves from Team Rocket’s Nidorina

[D} Love Impact: 60+ damage. If you have any Benched Pokémon with Nidoking in its name, this attack does 120 more damage.

[D][D] Mega Kick: 130 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#117 Team Rocket’s Nidoran M – Darkness – HP70
Basic Pokemon

[D] Pierce: 10 damage.

[D][C] Hammer In: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#118 Team Rocket’s Nidorino – Darkness – HP100
Stage 1 – Evolves from Team Rocket’s Nidoran M

[D][C] Hammer In: 30 damage.

[D][D][C] Horned Gouge: 60+ damage. If your opponent’s Active Pokémon already has any damage counters on it, this attack does 60 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#119 Team Rocket’s Nidoking ex – Darkness – HP330
Stage 2 – Evolves from Team Rocket’s Nidorino

[D][D][C] Dirty Horns: 100 damage. Your opponent’s Active Pokémon is now Poisoned. During Pokémon Checkup, put 8 damage counters on that Pokémon instead of 1.

[D][D][D][C] King’s Impact: 240 damage.

Pokemon ex rule: When 1 of your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#120 Team Rocket’s Zubat – Darkness – HP50
Basic Pokemon

[D] Poison Spray: Your opponent’s Active Pokémon is now Poisoned.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#121 Team Rocket’s Golbat – Darkness – HP80
Stage 1 – Evolves from Team Rocket’s Zubat

Ability: Sneaky Bite
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 2 damage counters on 1 of your opponent’s Pokémon.

[D] Confuse Ray: 30 damage. Your opponent’s Active Pokémon is now Confused.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#122 Team Rocket’s Crobat ex – Darkness – HP310
Stage 2 – Evolves from Team Rocket’s Golbat

Ability: Bite About
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 2 damage counters on 2 of your opponent’s Pokémon.

[D][D] Assassin’s Return: 120 damage. You may put this Pokémon into your hand. (Discard all attached cards.)

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#123 Team Rocket’s Grimer – Darkness – HP80
Basic Pokemon

[D][C] Corrosive Sludge: At the end of your opponent’s next turn, discard the Defending Pokémon and all cards attached to it.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#124 Team Rocket’s Muk – Darkness – HP150
Stage 1 – Evolves from Team Rocket’s Grimer

[D][C] Sticky Mess: 40 damage. Your opponent’s Active Pokémon is now Confused. During your opponent’s next turn, that Pokémon can’t retreat.

[D][D][C] Venom Hazard: 100x damage. This attack does 100 damage for each Special Condition affecting your opponent’s Active Pokémon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


#125 Team Rocket’s Koffing – Darkness – HP70
Basic Pokemon

Ability: Alert Smog
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent’s Pokémon (even if this Pokémon is Knocked Out), search your deck for up to 2 Pokémon with Koffing in their name and put them onto your Bench. Then, shuffle your deck.

[D][C] Gas Leak: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#126 Team Rocket’s Weezing – Darkness – HP130
Stage 1 – Evolves from Team Rocket’s Koffing

[D][C] All-Out Explosion: 40x damage. This attack does 40 damage for each Pokémon in play with Koffing or Weezing in its name.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#127 Team Rocket’s Murkrow – Darkness – HP80
Basic Pokemon

[C] Swindle: Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.

[D][C] Torment: 30 damage. Choose 1 of your opponent’s Active Pokémon’s attacks. During your opponent’s next turn, that Pokémon can’t use that attack.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#128 Team Rocket’s Sneasel – Darkness – HP80
Basic Pokemon

[D] Scratch: 20 damage.

[D][D] Backstab: This attack does 20 damage to 1 of your opponent’s Benched Pokémon for each damage counter already on that Pokémon (don’t apply Weakness or Resistance for Benched Pokémon).

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#129 Cynthia’s Spiritomb – Darkness – HP70
Basic Pokemon

[C] Raging Curse: 10x damage. This attack does 10 damage for each damage counter on your Benched Cynthia’s Pokémon. This attack’s damage isn’t affected by Weakness.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#130 Marnie’s Purrloin – Darkness – HP60
Basic Pokemon

[D] Sharp Nail: 20+ damage. If your opponent’s Active Pokémon is a Pokémon ex, this attack does 40 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#131 Marnie’s Liepard – Darkness – HP100
Stage 1 – Evolves from Marnie’s Purrloin

[D][D] Sharp Claw: 70+ damage. If your opponent’s Active Pokémon is a Pokémon ex, this attack does 70 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#132 Marnie’s Scraggy – Darkness – HP70
Basic Pokemon

[D][D][C] Crunch: 50 damage. Discard an Energy from your opponent’s Active Pokémon.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#133 Marnie’s Scrafty – Darkness – HP120
Stage 1 – Evolves from Marnie’s Scraggy

[D] Rear Kick: 40 damage.

[D][D][C] Wild Tackle: 160 damage. This Pokémon also does 30 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#134 Marnie’s Impidimp – Darkness – HP70
Basic Pokemon

[C] Filch: Draw a card.

[D] Corkscrew Punch: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#135 Marnie’s Morgrem – Darkness – HP100
Stage 1 – Evolves from Marnie’s Impidimp

[D][D] Corkscrew Punch: 60 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1



#137 Marnie’s Morpeko – Darkness – HP70
Basic Pokemon

[C][C][C] Spiked Wheels: 20+ damage. This attack does 40 more damage for each [D] Energy attached to this Pokémon.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#138 Arven’s Maschiff – Darkness – HP70
Basic Pokemon

[C] Stampede: 10 damage.

[C][C][C] Confront: 50 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#139 Arven’s Mabosstiff ex – Darkness – HP270
Stage 1 – Evolves from Arven’s Maschiff

[C] Hustle Tackle: 30+ damage. If this Pokemon has no damage counters on it, this attack does 120 more damage.

[C][C][C] Boss’s Headbutt: 210 damage. During your next turn, this Pokémon can’t use Boss’s Headbutt.

When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#140 Forretress – Metal – HP130
Stage 1 – Evolves from Pineco

[C] Iron Shake: 20 damage. Move any number of [M] Energy from your Pokémon to your other Pokémon in any way you like.

[M][C][C][C] Hurricane Needle: 80x damage. Flip 4 coins. This attack does 80 damage for each heads.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#141 Skarmory – Metal – HP110
Basic Pokemon

[C] Roost: Heal 50 damage from this Pokémon. It can’t retreat during your next turn.

[M][C] Metal Claw: 60 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#142 Steven’s Skarmory – Metal – HP120
Basic Pokemon

[C][C] Razor Wing: 30 damage.

[M][M][C] Sonic Double: This attack does 50 damage to 2 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#143 Steven’s Beldum – Metal – HP70
Basic Pokemon

[M][C] Ram: 30 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#144 Steven’s Metang – Metal – HP100
Stage 1 – Evolves from Steven’s Beldum

[M][C] Metal Slash: 70 damage. During your next turn, this Pokémon can’t attack.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#145 Steven’s Metagross ex – Metal – HP340
Stage 2 – Evolves from Steven’s Metang

Ability: Exboot
Once during your turn, you may search your deck for a Basic [P] Energy card and a Basic [M] Energy card and attach them to your [P] Pokémon or [M] Pokémon in any way you like. Then, shuffle your deck.

[M][C][C] Metal Stomp: 200 damage.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


#146 Zamazenta – Metal – HP130
Basic Pokémon

[M][M][C] Strong Bash: 70 damage. During your opponent’s next turn, if this Pokémon is damaged by an attack (even if it is Knocked Out), put damage counters on the Attacking Pokémon equal to the damage done to this Pokémon.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#147 Team Rocket’s Rattata – Colorless – HP50
Basic Pokemon

[C] Dangerous Bite: 10 damage. Your opponent’s Active Pokémon is now Poisoned.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#148 Team Rocket’s Raticate – Colorless – HP90
Stage 1 – Evolves from Team Rocket’s Rattata

[C] Recklessness: 90 damage. Flip 2 coins. If both are tails, this Pokémon also does 90 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#149 Team Rocket’s Meowth – Colorless – HP70
Basic Pokemon

[C] Cat Nab: Choose a random card from your opponent’s hand. Your opponent reveals that card and shuffles it into their deck.

[C][C] Wild Scratch: 20x damage. Flip 3 coins. This attack does 20 damage for each heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#150 Team Rocket’s Persian ex – Colorless – HP260
Stage 1 – Evolves from Team Rocket’s Meowth

[C][C] Haughty Orders: Your opponent reveals the top 10 cards of their deck. You may choose an attack from a Pokemon you find there and use it as this attack. Your opponent shuffles the revealed cards back into their deck.
[C][C][C] 140 damage. Your opponent’s Active Pokemon is now Confused.Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#151 Kangaskhan – Colorless – HP120
Basic Pokemon

[C][C] Gentle Slap: 50 damage.

[C][C][C] Dizzy Punch: 90x damage. Flip 2 coins. This attack does 90 damage for each heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#152 Tauros – Colorless – HP130
Basic Pokemon

[C] Horn Attack: 30 damage.

[C][C] Clean Hit: 50+ damage. If your opponent’s Active Pokémon is an Evolution Pokémon, this attack does 50 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#153 Team Rocket’s Porygon – Colorless – HP90
Basic Pokemon

[C] Hacking: Discard 1 card from your hand. Then your opponent discards 1 card from their hand.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#154 Team Rocket’s Porygon2 – Colorless – HP90
Stage 1 – Evolves from Team Rocket’s Porygon

[C][C][C] Control R: 20x damage. This attack does 20 damage for each Supporter in your discard pile with “Team Rocket” in its name.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#155 Team Rocket’s Porygon-Z – Colorless – HP140
Stage 2 – Evolves from Team Rocket’s Porygon2

Ability: Reconstitute
You must discard 2 cards from your hand in order to use this Ability. Once during your turn, you may draw a card.

[C][C] Control R: 20x damage. This attack does 20 damage for each Supporter in your discard pile with “Team Rocket” in its name.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#156 Taillow – Colorless – HP60
Basic Pokemon

[C] Wing Attack: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#157 Swellow – Colorless – HP100
Stage 1 – Evolves from Taillow

[C] Add On: Draw 3 cards.

[C][C] Speed Wing: 70 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 0


#158 Arven’s Skwovet – Colorless – HP60
Basic Pokemon

[C] Gnaw Through: 10 damage. Before doing damage, discard all Pokémon Tool cards from your opponent’s Active Pokémon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#159 Arven’s Greedent – Colorless – HP120
Stage 1 – Evolves from Arven’s Skwovet

Ability: Greedy Order
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put up to 2 Arven’s Sandwich from your discard pile into your hand.

[C][C] Rolling Tackle: 50 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#160 Squawkabilly – Colorless – HP70
Basic Pokemon

[C] Push Down: 20 damage. Switch out your opponent’s Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#161 Arven’s Sandwich – Trainer
Item

Heal 30 damage from your Active Pokémon. If that Pokémon is an Arven’s Pokémon, heal 100 damage instead.

You may play as many Item cards as you like during your turn.


#162 Cynthia’s Power Weight – Trainer
Pokemon Tool

The Cynthia’s Pokémon this card is attached to gets +70 HP.

You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.


#163 Emcee’s Hype – Trainer
Supporter

Draw 2 cards. If your opponent has 3 or fewer Prize cards remaining, draw 2 more cards.

You may play only 1 Supporter card during your turn.


#164 Energy Recycler – Trainer
Item

Shuffle up to 5 basic Energy cards from your discard pile into your deck.

You may play as many Item cards as you like during your turn.


#165 Ethan’s Adventure – Trainer
Supporter

Search your deck for up to 3 in any combination of Ethan’s Pokémon and Basic Fire Energy, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn.


#166 Granite Cave – Trainer
Stadium

Steven’s Pokémon (both yours and your opponent’s) take 30 less damage from attacks from the opponent’s Pokémon (after applying Weakness and Resistance).

You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can’t be played.


#167 Judge – Trainer
Supporter

Each player shuffles their hand into their deck and draws 4 cards.

You may play only 1 Supporter card during your turn.


#168 Sacred Ash – Trainer
Item

Shuffle up to 5 Pokémon from your discard pile into your deck.

You may play as many Item cards as you like during your turn.


#169 Spikemuth Gym – Trainer
Stadium

Once during each player’s turn, that player may search their deck for a Marnie’s Pokémon, reveal it, and put it into their hand. Then, that player shuffles their deck.

You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can’t be played.


#170 Team Rocket’s Archer – Trainer
Supporter

You can play this card only if any of your Team Rocket’s Pokémon were Knocked Out during your opponent’s last turn.

Each player shuffles their hand into their deck. Then, you draw 5 cards, and your opponent draws 3 cards.

You may play only 1 Supporter card during your turn.


#171 Team Rocket’s Ariana – Trainer
Supporter

Draw cards until you have 5 cards in your hand. If all of your Pokémon in play are Rocket’s Pokemon, draw until you have 8 cards in your hand instead.

You may play only 1 Supporter card during your turn.


#172 Team Rocket’s Bother Bot – Trainer
Item

Choose 1 of your opponent’s face-down Prize cards and a random card from your opponent’s hand. Your opponent reveals those cards. You may have your opponent switch the revealed cards. (That Prize card remains face up for the rest of the game.)

You may play as many Item cards during your turn as you like.


#173 Team Rocket’s Factory – Trainer
Stadium

Once during either player’s turn, when that player plays a Supporter with Team Rocket in its name from their hand, they may draw 2 cards.

You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can’t be played.


#174 Team Rocket’s Giovanni – Trainer
Supporter

Switch your Active Rocket’s Pokemon with 1 of your Benched Team Rocket’s Pokemon. If you do, then switch 1 of your opponent’s Benched Pokémon with their Active Pokémon.

You may play only 1 Supporter card during your turn.


#175 Team Rocket’s Great Ball – Trainer
Item

Flip a coin. If heads, search your deck for an Evolution Team Rocket’s Pokémon, reveal it, and put it into your hand. If tails, search your deck for a Basic Team Rocket’s Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards during your turn as you like.


#176 Team Rocket’s Petrel – Trainer
Supporter

Search your deck for a Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn.


#177 Team Rocket’s Proton – Trainer
Supporter

If you go first, you may use this card during your first turn.

Search your deck for up to 3 Basic Team Rocket’s Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn.


#178 Team Rocket’s Transceiver – Trainer
Item

Search your deck for a Supporter card with Rocket in its name, reveal it, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn.


#179 Team Rocket’s Venture Bomb – Trainer
Item

Flip a coin. If heads, put 2 damage counters on 1 of your opponent’s Pokémon. If tails, put 2 damage counters on your Active Pokémon.
You may play as many Item cards during your turn as you like.


#180 Team Rocket’s Watchtower – Trainer
Stadium

Both players’ [C] Pokemon have no Abilities.

You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can’t be played.


#181 TM Machine – Trainer
Item

Search your deck for up to 3 Pokémon Tool cards with Technical Machine in their name, reveal them, and put them into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn.


#182 Team Rocket’s Energy – Special Energy

This card can only be attached to a Team Rocket’s Pokémon. If this card is attached to anything other than a Team Rocket’s Pokémon, discard this card.

As long as this card is attached to a Pokémon, it provides 2 in any combination of [P] Energy and [D] Energy.


"Destined Rivals" Secret Rares


"Destined Rivals" English Card Reveals

Only a handful of English card images have been revealed so far -- the rest will come a few days before the set releases. Stay tuned!


"Destined Rivals" Store Promos

The GameStop promo will be Team Rocket's Zapdos while the Best Buy promo will be Team Rocket's Articuno. As usual, you will need to spend $15 or more to receive them. Each promo will feature a special stamp.

In Australia and New Zealand, Team Rocket’s Zapdos will be available at EB Games.


"Destined Rivals" English Products


"Destined Rivals" Artwork


Upcoming Sets

Our next English sets are Black BoltWhite Flare, which will be our first-ever split sets. They will release on July 18th as two special sets. Combined, they will feature all 156 Unova Pokemon. In Japan, they will release on June 6th.

The following sets are slated to release in Japan:

Scalpers about to have a FIELD DAY with this set. Too bad that the set is mid imo and I can just get most of the singles I want in Japanese lol.
 
People that call this set mid are insane or blind
It is. I have no intention of opening it, and most of the cards I want are from heat wave arena, not glory of team rocket.

and yes I can get product just fine, I chose to skip the set myself. Watching the chaos unfold for this set is gonna DEFINETLY be a interesting thing to experience.
 
Yeeeeeeess the TM Machine! That's going to make tool discard decks more consistent. Electrode, Melmetal and Garbodor finna pop off. That would go nuts with Rotom VSTAR if it were still in format.
 
It is. I have no intention of opening it, and most of the cards I want are from heat wave arena, not glory of team rocket.

and yes I can get product just fine, I chose to skip the set myself. Watching the chaos unfold for this set is gonna DEFINETLY be a interesting thing to experience.
So insane it is that answer the question.
 
Illustration Rares
-
Yanma
Team Rocket's Spidops
Hydrapple
Ethan's Typhlosion
Misty's Psyduck
Clamperl
Team Rocket's Weezing
Team Rocket's Murkrow

Full Art Trainers
-
Ethan's Adventure
Team Rocket's Archer
Team Rocket's Ariana
Team Rocket's Giovanni
Team Rocket's Petrel
Team Rocket's Proton

Special Illustration Rares
-
Ethan's Ho-Oh EX
Team Rocket's Mewtwo EX
Cynthia's Garchomp EX
Team Rocket's Nidoking EX
Team Rocket's Crobat EX
Ethan's Adventure

Promos
-
Wobbuffet

I have my list of must haves! Singles all the way for me, but good luck to those who can afford to purchase and are able to access product :D
 
Making Team Rocket's Mimikyu one of the pre-release/build and battle promos in a set without any Tera Pokemon certainly was a choice.

I am not complaining considering I am a big Mimikyu fan though, having one of the Pre-release promos only attack literally do nothing in the format seems like an oversight.
 
It is not (just) scalpers who are charging 150-200% retail on this set. You can't order ANY product for this set from your normal retailers without seeing a VAST markup on ALL products.

I blame Pokemon for this, all because of the Eevee set. They "said" they were going to be printing "plenty" of product and yet every retailer cannot get a full shipment, for this set as well as Prismatic.

And so, because of the supposed demand, every retailer is marking up prices much too high, because THIS set will NOT have anything of value when compared to the hyper inflation placed on the Eevee evolution IR cards.
 
First time in years that build and battle doesn't have alternate art . . . . First time since the last set as journey together didn't have alternate art in build and battle
 
First time in years that build and battle doesn't have alternate art . . . . First time since the last set as journey together didn't have alternate art in build and battle
Journey Together's Prerelease Promos WERE alternative artwork.
 

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