Clash at the Summit
The third and final LEGEND set is named Clash at the Summit and is set for release on July 8th in Japan. It is the last LEGEND-era set; the Black and White set block will start in September.
General Info
- There are three Legendary Pokemon: Dialga & Palkia LEGEND, Rayquaza & Deoxys LEGEND, and Kyogre & Groudon LEGEND.
- Pokemon Prime in the set are Machamp, Electrode, Celebi, and Yanmega.
- This set’s Alph Lithograph is the only card from the LEGEND-era, besides Legendary Pokemon themselves, that has card artwork outside of the artwork’s border.
Main Set Translations
Bellsprout – Grass – HP 40
Basic Pokemon[C] Inviting Scent: Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon.
[G] Strange Tackle: 20 damage. This Pokemon also does 10 damage to itself.Weakness: Fire (x2)
Resistance: none
Retreat: 1
Weepinbell – Grass – HP 80
Stage 1 – Evolves from Bellsprout[C] Poison Powder: The opponent’s Active Pokemon is now Poisoned.
[G][C] Aim and Dissolve: 10 damage. Flip a coin, if heads look at your opponent’s hand and discard 1 card.Weakness: Fire (x2)
Resistance: none
Retreat: 1
Victreebel – Grass – HP 110
Stage 2 – Evolves from WeepinbellPoke-Body: Tangled Vines
As long as this Pokemon is your Active Pokemon, your opponent’s Active Pokemon’s retreat cost is increased by 2 Energy.[G][C] Drain Acid: 30 damage. The opponent’s Active Pokemon is now Poisoned and Burned. This Pokemon recovers 30 HP.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
Yanma – Grass – HP 50
Basic PokemonPoke-Body: Free Flight
If this Pokemon has no Energy attached to it, this Pokemon has no retreat cost.[G][C] Dive: 20 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Yanmega – Grass – HP 90
Stage 1 – Evolves from Yanma[G] Shoot Through: 20 damage. This attack also does 10 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
[G][C][C] Somersault: 50 damage. Switch this Pokemon with one of your Benched Pokemon.Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Yanmega (Prime) – Grass – HP 110
Stage 1 – Evolves from YanmaPoke-Body: Insight
If you and your opponent have the same number of cards in your hands, this Pokemon’s attacks have no Energy cost.[G][C] Linear Attack: Does 40 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
[G][G][C] Sonic Boom: 70 damage. This attack’s damage isn’t affected by Weakness or Resistance.Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 0
Celebi (Prime) – Grass – HP 60
Basic PokemonPoke-Power: Breath of the Forest
You can use this power once during your turn if this Pokemon is your Active Pokemon. Attach 1 Grass Energy card from your hand to one of your Pokemon. This power can’t be used if this Pokemon is affected by a Special Condition.[G][P][C] Time Circle: 30 damage. During your opponent’s next turn, this Pokemon takes no damage from the attacks of your opponent’s Stage 1 Evolved Pokemon and Stage 2 Evolved Pokemon.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Kricketot – Grass – HP 50
Basic Pokemon[G][C] Beat: 30 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Kricketune – Grass – HP 80
Stage 1 – Evolves from Kricketot[G][C] Trance Melody: 30 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Confused.
[G][G][C] Fury Cutter: 20 damage. Flip 3 coins. If 1 is heads, this attack does an additional 20 damage. If 2 are heads, this attack does an additional 40 damage. If all are heads, this attack does an additional 100 damage.Weakness: Fire (x2)
Resistance: none
Retreat: 1
Ponyta – Fire – HP 60
Basic Pokemon[C] Rear Kick: 10 damage.
[R][C] Flare: 20 damage.Weakness: Water (x2)
Resistance: none
Retreat: 1
Rapidash – Fire – HP 90
Stage 1 – Evolves from PonytaPoke-Body: Warm Hearted
This Pokemon can’t be Confused.[R][C][C] Flame Circle: 50 damage. The opponent’s Active Pokemon is now Burned. During your opponent’s next turn, the Pokemon that was hit by this attack can’t retreat.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Magby – Fire – HP 30
Basic PokemonPoke-Body: Sweet Sleeping Face
If this Pokemon is Asleep, it takes no damage from attacks.[.] Play With Fire: The opponent’s Active Pokemon is now Burned. This Pokemon is now Asleep.
Weakness: none
Resistance: none
Retreat: 0
Magmar – Fire – HP 70
Basic Pokemon[R] Eruption: Discard 1 card from the top of each player’s deck, and do 20 damage times the number of Energy cards discarded in this way.
[R][C][C] Combustion: 30 damage.Weakness: Water (x2)
Resistance: none
Retreat: 2
Magmortar – Fire – HP 100
Stage 1 – Evolves from Magmar[R] Wildfire: Discard cards from the top of your opponent’s deck equal to the number of Fire Energy attached to this Pokemon. Flip a coin, if tails discard all Fire Energy attached to this Pokemon.
[R][R][C] Burst Punch: 60 damage. The opponent’s Active Pokemon is now Burned.Weakness: Water (x2)
Resistance: none
Retreat: 2
Psyduck – Water – HP 60
Basic Pokemon[W] Stupid Head: Flip a coin, if heads this attack does 30 damage to 1 of your opponent’s Pokemon. If tails, this attack does 30 damage to 1 of your Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
Weakness: Lightning (x2)
Resistance: none
Retreat: 1
Golduck – Water – HP 90
Stage 1 – Evolves from PsyduckPoke-Body: Damp
Whenever you attach a Water Energy card from your hand to this Pokemon, this Pokemon recovers 20 HP.[W][C] Powerful Splash: Does 30 damage plus an additional 10 damage times the total number of Water Energy attached to your Pokemon.
Weakness: Lightning (x2)
Resistance: none
Retreat: 1
Tentacool – Water – HP 60
Basic Pokemon[W] Cling: 10 damage. The Pokemon that was hit by this attack can’t retreat during your opponent’s next turn.
Weakness: Lightning (x2)
Resistance: none
Retreat: 1
Tentacruel – Water – HP 90
Stage 1 – Evolves from Tentacool[W] Evolve Tent: 20 damage. If this Pokemon Evolved from Tentacool during this turn, the opponent’s Active Pokemon is now Poisoned and Paralyzed.
[C][C][C] Hyper Beam: 50 damage. Flip a coin, if heads discard 1 Energy attached to the opponent’s Active Pokemon.Weakness: Lightning (x2)
Resistance: none
Retreat: 2
Swinub – Water – HP 60
Basic Pokemon[W] Headbutt: 10 damage.
[C][C] Ice Ball: 20 damage.Weakness: Metal (x2)
Resistance: none
Retreat: 2
Piloswine – Water – HP 100
Stage 1 – Evolves from Swinub[W][C][C] Blizzard: 40 damage. Flip a coin, if heads this attack also does 10 damage to each of your opponent’s Benched Pokemon. If tails, this attack also does 10 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
[W][C][C][C] Ram Into: 60 damage.Weakness: Metal (x2)
Resistance: none
Retreat: 3
Mamoswine – Water – HP 140
Stage 2 – Evolves from Piloswine[W][C][C] Icy Wind: 40 damage. The opponent’s Active Pokemon is now Asleep.
[W][W][C][C] Snow Storm: 70 damage. This attack also does 20 damage to each of your opponent’s Benched Pokemon that already have damage counters on them. (Don’t apply Weakness and Resistance when damaging the Bench.)Weakness: Metal (x2)
Resistance: none
Retreat: 4
Wailmer – Water – HP 90
Basic Pokemon[W][C][C] Double Shot: Does 20 damage to 2 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
[W][C][C][C] Surf: 50 damage.Weakness: Lightning (x2)
Resistance: none
Retreat: 3
Wailord – Water – HP 180
Stage 1 – Evolves from Wailmer[C][C] Deep Dive: Flip 2 coins, for each heads this Pokemon recovers 30 HP.
[W][W][W][C] Swallow Up: 50 damage. If the opponent’s Active Pokemon’s remaining HP is less than this Pokemon’s remaining HP, this attack does an additional 50 damage.Weakness: Lightning (x2)
Resistance: none
Retreat: 4
Luvdisc – Water – HP 60
Basic Pokemon[C] Rendezvous Draw: Each player draws 1 card from his or her deck, while showing it to the other player.
[W] Mysterious Wave: 30 damage. Restore 10 HP to the opponent’s Active Pokemon before doing damage.Weakness: Lightning (x2)
Resistance: none
Retreat: 1
Voltorb – Lightning – HP 40
Basic Pokemon[L] Magnet Bomb: 20 damage. Flip a coin, if heads this attack does an additional 10 damage. If tails, this Pokemon also does 10 damage to itself.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Electrode – Lightning – HP 80
Stage 1 – Evolves from Voltorb[C] Rollout: 20 damage.
[L][L][C] Lightning Strike: 40 damage. You may do an additional 60 damage. If you do, discard all Lightning Energy attached to this Pokemon.Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Electrode (Prime) – Lightning – HP 90
Stage 1 – Evolves from VoltorbPoke-Power: Energy-Energy Dynamite
You can use this power once during your turn, if you use it, this Pokemon is Knocked Out. Look at the top 7 cards from your deck, choose any number of Energy from among those cards, and attach it to your Pokemon in any way you like. Discard the remaining cards. This power can’t be used if this Pokemon is affected by a Special Condition.[L][C] Giga Spark: 30 damage. This attack also does 10 damage to 2 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Elekid – Lightning – HP 30
Basic PokemonPoke-Body: Sweet Sleeping Face
If this Pokemon is Asleep, it takes no damage from attacks.[.] Crackle Ball: Does 20 damage to 1 of your opponent’s Pokemon. This attack’s damage isn’t affected by Weakness or Resistance. This Pokemon is now Asleep.
Weakness: none
Resistance: none
Retreat: 0
Electabuzz – Lightning – HP 70
Basic Pokemon[C] Toss: 10 damage.
[L][L][C] Shock Bolt: 60 damage. Flip a coin, if tails discard all Lightning Energy attached to this Pokemon.Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2
Electivire – Lightning – HP 100
Stage 1 – Evolves from Electabuzz[L] Plasma: 30 damage. Attach 1 Lightning Energy card from your discard pile to this Pokemon.
[L][L][L] Thunder Shoot: Does 50 damage to each of your opponent’s Pokemon that has any Energy attached to it. (Don’t apply Weakness and Resistance when damaging the Bench.)Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3
Nidoran F – Psychic – HP 50
Basic Pokemon[C] Look For Friends: Look at the top 5 cards from your deck. Choose 1 Pokemon card from among those cards, show it to your opponent, and put it in your hand. Return the remaining cards to your deck and shuffle your deck.
[P][C] Double Kick: Flip 2 coins, this attack does 20 damage times the number of heads.Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Nidorina – Psychic – HP 80
Stage 1 – Evolves from Nidoran F[C] Quick Attack: 20 damage. Flip a coin, if heads this attack does an additional 10 damage.
[P][C][C] Tail Smack: 50 damage.Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Nidoqueen – Psychic – HP 130
Stage 2 – Evolves from Nidorina[C] Return: 30 damage. Draw cards from your deck until you have 6 cards in your hand.
[P][C][C] Prize Counter: 50 damage. If you have more Prize cards remaining than your opponent, this attack does an additional 30 damage.Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Nidoran M – Psychic – HP 50
Basic Pokemon[C] Pheromone Poison: 10 damage. If Nidoran F is on your Bench, the opponent’s Active Pokemon is now Poisoned.
[C][C] Horn Attack: 20 damage.Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Nidorino – Psychic – HP 80
Stage 1 – Evolves from Nidoran M[C][C] Horn Attack: 30 damage.
[P][C][C] Jump Kick: 80 damage. Flip a coin, if tails this attack fails.Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Unown – Psychic – HP 50
Basic PokemonPoke-Power: CURE
You can use this power once during your turn, when you play this card from your hand onto your Bench. Remove all Special Conditions from your Active Pokemon.[P] Hidden Power: 10 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Celebi – Psychic – HP 70
Basic Pokemon[P] Future Sight: Look at the top 5 cards from either player’s deck, and return them to the top of that deck in any order.
[G][C] Leaf Bind: 30 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Spoink – Psychic – HP 50
Basic Pokemon[P] Sleep Pearl: The opponent’s Active Pokemon is now Asleep. Switch this Pokemon with one of your Benched Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Grumpig – Psychic – HP 90
Stage 1 – Evolves from Spoink[P][C] Psychic Lock: 20 damage. Your opponent can’t use Poke-Powers during your opponent’s next turn.
[P][C][C] Manipulate Bench: Flip a number of coins equal to the number of your opponent’s Benched Pokemon, and this attack does 40 damage times the number of tails. Your opponent flips the coin. This attack’s damage isn’t affected by Weakness or Resistance.Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Skorupi – Psychic – HP 60
Basic Pokemon[C][C] Vice Stun: 30 damage. Flip a coin, if tails this attack fails. If heads, the opponent’s Active Pokemon is now Paralyzed.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Nidoking – Fighting – HP 140
Stage 2 – Evolves from NidorinoPoke-Body: Stamina Pheromone
This Pokemon’s maximum HP is increased by 20 times the number of Nidoqueen you have in play.[F][F][C][C] Poison Horn: 80 damage. The opponent’s Active Pokemon is now Poisoned.
Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 3
Machop – Fighting – HP 60
Basic Pokemon[F] One-Two Punch: 10 damage. Flip a coin, if heads this attack does an additional 10 damage.
[F][F][F] Mach Pitch: 50 damage.Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Machoke – Fighting – HP 90
Stage 1 – Evolves from Machop[F] Knuckle Down: 30 damage. This attack’s damage bypasses all effects on the opponent’s Active Pokemon.
[F][F][C] Strength: 60 damage.Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Machamp – Fighting – HP 130
Stage 2 – Evolves from Machoke[F] Vital Throw: 40 damage. You may do an additional 20 damage. If you do, this Pokemon does 20 damage to itself.
[C][C][C] 100 Successive Punches: Does 60 damage plus an additional 10 damage time the number of Fighting Energy attached to this Pokemon.Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Machamp (Prime) – Fighting – HP 150
Stage 2 – Evolves from MachokePoke-Power: Fighting Touch
You can use this power once during your turn if this Pokemon is on your Bench. Move all Fighting Energy attached to your Active Pokemon onto this Pokemon. If you move any Energy, switch this Pokemon with your Active Pokemon.[F][C][C] Crush Punch: 60 damage. Discard 1 Special Energy attached to your opponent’s Active Pokemon.
[F][F][C][C] Macho Buster: Does 100 damage plus an additional 10 damage times the number of your Benched Pokemon with damage counters on them.Weakness: Psychic (x2)
Resistance: none
Retreat: 3
Cubone – Fighting – HP 40
Basic PokemonPoke-Body: Lonely Bone
Any damage done to this Pokemon by attacks is reduced by 20 times the number of Marowak cards in your discard pile.[C][C] Bone Rush: Flip a coin until you get tails, this attack does 20 damage times the number of heads.
Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 1
Marowak – Fighting – HP 90
Stage 1 – Evolves from Cubone[C][C] Bonemerang: Flip 2 coins, this attack does 60 damage times the number of heads.
[F][F] Bone Impact: 20 damage. If there’s a Stadium in play, this attack does an additional 60 damage. After that, discard the Stadium in play.Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 1
Lunatone – Fighting – HP 60
Basic Pokemon[F] Luna Blast: 20 damage.
[F][C] Self-Destruct: 60 damage. This Pokemon also does 60 damage to itself. Each player’s Benched Pokemon all take 10 damage. (Don’t apply Weakness and Resistance when damaging the Bench.)Weakness: Grass (x2)
Resistance: none
Retreat: 1
Solrock – Fighting – HP 70
Basic PokemonPoke-Body: Heal Block
If you have any Lunatone in play, neither player’s Pokemon can recover any HP.[F] Sun Flash: 20 damage. During your opponent’s next turn, when the Pokemon that was hit by this attack uses an attack, your opponent flips a coin, if tails the attack fails.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Carvanha – Darkness – HP 50
Basic Pokemon[C] Focus Energy: During your next turn, this Pokemon’s Bite attack does 40 base damage.
[D] Bite: 10 damage.Weakness: Lightning (x2)
Resistance: none
Retreat: 1
Sharpedo – Darkness – HP 90
Stage 1 – Evolves from Carvanha[D] Plunder: 20 damage. Flip 2 coins, if both are heads, discard your opponent’s entire hand.
[D][C][C] Rage: Does 50 damage plus an additional 10 damage times the number of damage counters on this Pokemon.Weakness: Lightning (x2)
Resistance: none
Retreat: 1
Drapion – Darkness – HP 100
Stage 1 – Evolves from Skorupi[D][C][C] Poison Fang: 40 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Poisoned. Place 2 damage counters for this Poison in between turns.
[D][D][C][C] Land Crush: 80 damage.Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3
Aron – Metal – HP 60
Basic Pokemon[C] Mountain Eater: Discard 1 card from the top of your deck. Then, this Pokemon recovers 20 HP.
[M][C][C] Confront: 30 damage.Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2
Lairon – Metal – HP 80
Stage 1 – Evolves from Aron[M][M][C] Take-Down: 80 damage. This Pokemon also does 20 damage to itself.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3
Aggron – Metal – HP 140
Stage 2 – Evolves from Lairon[M][M][C] Gouge Wounds: 40 damage. If the opponent’s Active Pokemon already has damage counters on it at the time when damage is dealt, this attack does an additional 40 damage.
[M][M][C][C] Guard Claw: 60 damage. During your opponent’s next turn, damage done to this Pokemon by attacks is reduced by 20.Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4
Bronzor – Metal – HP 60
Basic Pokemon[C] Iron Defense: Flip a coin, if heads prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.
[C][C] Tackle: 20 damage.Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1
Bronzong – Metal – HP 90
Stage 1 – Evolves from Bronzor[C] Legendary Ritual: Show your opponent 1 set of Legendary Pokemon from your deck, then put it in your hand. Shuffle your deck afterward.
[C][C] Reflect Energy: 30 damage. Move 1 Energy attached to this Pokemon to one of your Benched Pokemon. (If you have no Benched Pokemon, ignore this effect.)Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3
Pidgey – Colorless – HP 50
Basic Pokemon[C] Herald: Show 1 Pokemon card from your deck to your opponent, then put it in your hand. Return this Pokemon and all cards attached to it to your deck. Shuffle your deck afterward.
[C] Glide: 10 damage.Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Pidgeotto – Colorless – HP 80
Stage 1 – Evolves from Pidgey[C][C] Gust: 20 damage.
[C][C][C] Twister: 30 damage. Flip 2 coins, for each heads discard 1 Energy attached to the opponent’s Active Pokemon. If both coins are tails, this attack fails.Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Pidgeot – Colorless – HP 120
Stage 2 – Evolves from Pidgeotto[C][C] Head Wind: 20 damage. During your opponent’s next turn, the Pokemon that was hit by this attack has its attacks’ Energy requirements increased by 2 Colorless Energy.
[C][C][C] Quick Attack: 40 damage. Flip a coin, if heads this attack does an additional 30 damage.Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 0
Lickitung – Colorless – HP 90
Basic Pokemon[C] Beat: 10 damage.
[C][C][C] Tongue Whip: Does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)Weakness: Fighting (x2)
Resistance: none
Retreat: 2
Lickilicky – Colorless – HP 100
Stage 1 – Evolves from Lickitung[C] Licki-licki Shoot: Does 10 damage to 1 of your opponent’s Pokemon times the number of Energy attached to this Pokemon.
[C][C][C] Entwine and Absorb: 50 damage. This Pokemon recovers 20 HP. The Pokemon that was hit by this attack can’t retreat during your opponent’s next turn.Weakness: Fighting (x2)
Resistance: none
Retreat: 3
Kangaskhan – Colorless – HP 80
Basic Pokemon[C][C] Spin Punch: 20 damage. The opponent’s Active Pokemon is now Confused.
[C][C][C] Dizzy Punch: Flip 2 coins, this attack does 50 damage times the number of heads.Weakness: Fighting (x2)
Resistance: none
Retreat: 3
Ditto – Colorless – HP 40
Basic PokemonPoke-Body: Ditto Molecule
Your opponent can only play up to 4 Pokemon onto his or her Bench. If your opponent has 5 Pokemon on his or her Bench, your opponent discards 1 of his or her Benched Pokemon and all cards attached to it.[C][C] Taper: 20 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Porygon – Colorless – HP 50
Basic Pokemon[C] Sharpen: 10 damage.
[C][C] Recover: Discard 1 Energy attached to this Pokemon, and this Pokemon recovers 40 HP.Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Porygon2 – Colorless – HP 80
Stage 1 – Evolves from PorygonPoke-Power: Mapping
You can use this power once during your turn, when you play this card from your hand to Evolve a Pokemon. Show 1 Stadium card from your deck to your opponent, then put it in your hand. Shuffle your deck afterward.[C][C] 3D Attack: Flip 3 coins, this attack does 20 damage times the number of heads.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Porygon-Z – Colorless – HP 110
Stage 2 – Evolves from Porygon2Poke-Power: Dimension Transfer
You can use this power once during your turn. Flip a coin, if heads show 1 Goods card from your discard pile to your opponent, and return it to the top of your deck. This power can’t be used if this Pokemon is affected by a Special Condition.[C][C][C] Strange Beam Beta: 80 damage. If this Pokemon doesn’t have any Rainbow Energy cards attached to it, this Pokemon also does 20 damage to itself, and this Pokemon is now Confused.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
Aipom – Colorless – HP 60
Basic Pokemon[C] Ape: Draw cards from your deck until you have the same number of cards in your hand as your opponent has in his or her hand.
[C] Tail Punch: 10 damage.Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Ambipom – Colorless – HP 80
Stage 1 – Evolves from Aipom[C][C] Surprise: 20 damage. Choose 2 cards from your opponent’s hand without looking. Next, look at those cards, return them to your opponent’s deck, and shuffle the deck.
[C][C] Tail Spank: 60 damage. Discard 2 cards from your hand. If you can’t discard, this attack fails.Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Kyogre & Groudon LEGEND – Water / Fighting – HP 150
Legendary Pokemon[W][W][C][C] Giant Wave: Discard 5 cards from the top of your opponent’s deck, and deal 30 damage times the number of Energy cards discarded to each of your opponent’s Benched Pokemon. (Don’t apply Weakness or Resistance when damaging the Bench.)
[F][F][C][C] Big Eruption: Discard 5 cards from the top of your deck, and do 100 damage times the number of Energy cards discarded.Weakness: Lightning / Grass (x2)
Resistance: none
Retreat: 3Combine 2 Kyogre & Groudon LEGEND cards in your hand and play them on your Bench.
When this Pokemon is Knocked Out, your opponent takes 2 Prize cards.
Palkia & Dialga LEGEND – Water / Metal – HP 160
Legendary Pokemon[W][C][C] Sudden Delete: Return 1 of your opponent’s Benched Pokemon and all cards attached to it to your opponent’s hand.
[M][M][C] Manipulate Time: Discard all Metal Energy attached to this Pokemon, and place the top 2 cards from your opponent’s deck in your opponent’s Prize stack.Weakness: Lightning / Fire (x2)
Resistance: none
Retreat: 3Combine 2 Palkia & Dialga LEGEND cards in your hand and play them on your Bench.
When this Pokemon is Knocked Out, your opponent takes 2 Prize cards.
Rayquaza & Deoxys LEGEND – Colorless / Psychic – HP 140
Legendary PokemonPoke-Body: Alien Virus
If this Pokemon Knocks Out an opponent’s Pokemon with damage from an attack, when you take your Prize card, take 1 additional Prize card.[R][R][L][C] Ozone Climax: 150 damage. Discard all Fire Energy attached to this Pokemon.
Weakness: Colorless / Psychic (x2)
Resistance: none
Retreat: 3Combine 2 Rayquaza & Deoxys LEGEND cards in your hand and play them on your Bench.
When this Pokemon is Knocked Out, your opponent takes 2 Prize cards.
Discard 2 cards from your hand, then show 1 Goods card from your discard pile to your opponent, and put it in your hand.
You can’t choose any Junk Arm card from your discard pile with this card’s effect.You can use any number of Goods cards during your turn.
You can only use this card when you have more Prize cards remaining than your opponent.
On this turn, your Pokemon’s attacks do an additional 40 damage to your opponent’s Active Pokemon.You can only use 1 Supporter card during your turn. To use it, place it next to your Active Pokemon and discard it at the end of your turn.
You can only use this card when you have more Prize cards remaining than your opponent.
Put any 2 cards from your deck into your hand. Shuffle your deck afterward.You can only use 1 Supporter card during your turn. To use it, place it next to your Active Pokemon and discard it at the end of your turn.
Each player’s Legendary Pokemon has its maximum HP increased by 30.
You can play a Stadium next to your Active pokemon once during your turn. If a Stadium with a different name comes into play, discard this card.
This card provides 1 unit of Colorless Energy.
If the Pokemon this card is attached to is Knocked Out by damage from an attack, return that Pokemon to your hand. (All cards other than Pokemon cards are discarded.)
Look at all all of your face-down Prize cards, then return them to the face-down position!