All ‘Dragon Selection’ Scans and Translations!

Update #2 (9:30 AM) – Fixed First Pass’ translation thanks to link8908. | Update (7:30 AM) – Translations posted below thanks to DorianBlack!

All 20 Dragon Selection scans have now been leaked early thanks to Toho Auctions. Click the thumbnails below for larger images. Translations are below thanks to DorianBlack.

As posted previously, all the cards in the set are holographic. Even more Dragon-type cards will be revealed in BW5: Dragon Blade / Dragon Blast on March 16th, so if these don’t suit your fancy, there’s more to look forward to! This set was more than likely intended to be a preview set to get people excited – the real goods will come with BW5 (and possibly a Dragon Energy).

Dratini from Dragon Selection Dratini from Dragon Selection Dragonair from Dragon Selection Dragonair from Dragon Selection Dragonite from Dragon Selection Bagon from Dragon Selection Shelgon from Dragon Selection Salamence from Dragon Selection Latias from Dragon Selection Latios from Dragon Selection Rayquaza from Dragon Selection Axew from Dragon Selection Axew from Dragon Selection Fraxure from Dragon Selection Fraxure from Dragon Selection Haxorus from Dragon Selection Druddigon from Dragon Selection Super Rod from Dragon Selection Fast Check from Dragon Selection Exp. Share from Dragon Selection

Dratini – Dragon – HP40
Basic Pokemon

[G][L] Wrap: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

Weakness: Dragon (x2)
Resistance: none
Retreat: 1


Dratini – Dragon – HP40
Basic Pokemon

[G] Hypnotic Gaze: The Defending Pokemon is now Asleep.
[L] Tail Whap: 10 damage.

Weakness: Dragon (x2)
Resistance: none
Retreat: 1


Dragonair – Dragon – HP70
Stage 1 – Evolves from Dratini

[C][C] Tail Whap: 20 damage.
[G][L][C] Dragon Pulse: 70 damage. Discard 1 card from the top of your deck.

Weakness: Dragon (x2)
Resistance: none
Retreat: 2


Dragonair – Dragon – HP70
Stage 1 – Evolves from Dratini

[G] Healing Song: Heal 10 damage from each of your Pokemon.
[L][C] Slam: Flip 2 coins. This attack does 30 damage times the number of heads.

Weakness: Dragon (x2)
Resistance: none
Retreat: 2


Dragonite – Dragon – HP150
Stage 2 – Evolves from Dragonair

[L][C][C] Hyper Beam: 50 damage. Flip a coin. If heads, discard an Energy card attached to the Defending Pokemon.
[G][C][C][C] Hurricane Tail: Flip 4 coins. This attack does 60 damage times the number of heads.

Weakness: Dragon (x2)
Resistance: none
Retreat: 3


Bagon – Dragon – HP50
Basic Pokemon

[C] Headbutt: 10 damage.
[R][W] Dragon Claw: 20 damage.

Weakness: Dragon (x2)
Resistance: none
Retreat: 1


Shelgon – Dragon – HP80
Stage 1 – Evolves from Bagon

[C] Knock Away: Flip a coin. If heads, this attack does 10 damage plus 20 more damage.
[R][W][C] Rollout: 50 damage.

Weakness: Dragon (x2)
Resistance: none
Retreat: 3


Salamence – Dragon – HP140
Stage 2 – Evolves from Shelgon

Ability: Lofty Wind
Your opponent discards cards from his or her hand until he or she has 4 cards remaining. You can use this Ability 1 time during your turn.

[R][W][C][C] Tear Through: 90 damage. This attack’s damage isn’t affected by any effects on the Defending Pokemon.

Weakness: Dragon (x2)
Resistance: none
Retreat: 2


Latias – Dragon – HP100
Basic Pokemon

[C] Energy Assist: Search your discard pile for a basic Energy card and attach it to 1 of your Benched Pokemon.
[R][P] Sky Gain: 40 damage. If there is a Latios on your Bench, heal 20 damage from this Pokemon.

Weakness: Dragon (x2)
Resistance: none
Retreat: 1


Latios – Dragon – HP100
Basic Pokemon

[W][C] Sky Blade: If there is a Latias on your Bench, this attack does 20 damage plus 20 more damage.
[P][C][C] Speed Wing: 60 damage.

Weakness: Dragon (x2)
Resistance: none
Retreat: 1


Rayquaza – Dragon – HP120
Basic Pokemon

[L] Dragon Pulse: 40 damage. Discard 2 cards from the top of your deck.
[R][L][C] Tear Through: 90 damage. This attack’s damage isn’t affected by any effects on the Defending Pokemon.

Weakness: Dragon (x2)
Resistance: none
Retreat: 3


Axew – Dragon – HP40
Basic Pokemon

[F] Signs of Evolution: Flip a coin. If heads, search your deck for a Fraxure card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
[M] Scratch: 10 damage.

Weakness: Dragon (x2)
Resistance: none
Retreat: 1


Axew – Dragon – HP50
Basic Pokemon

[F][M] Lunge: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Dragon (x2)
Resistance: none
Retreat: 1


Fraxure – Dragon – HP70
Stage 1 – Evolves from Axew

Ability: Guts
If this Pokemon is affected by a Special Condition, this Pokemon’s attacks do 40 more damage.

[F][M][C] Dragon Claw: 60 damage.

Weakness: Dragon (x2)
Resistance: none
Retreat: 1


Fraxure – Dragon – HP80
Stage 1 – Evolves from Axew

[M][C] Scratch: 20 damage.
[F][C][C] Sharp Fang: 40 damage.

Weakness: Dragon (x2)
Resistance: none
Retreat: 2


Haxorus – Dragon – HP140
Stage 2 – Evolves from Fraxure

[C][C] Axe Wallop: 60+ damage. If the Defending Pokemon is Colorless, this attack does 60 more damage.
[F][M][C][C] Dragon Pulse: 100 damage. Discard the top card from your deck.

Weakness: Dragon (x2)
Resistance: none
Retreat: 3


Druddigon – Dragon – HP110
Basic Pokemon

[C][C] Tight Jaw: 20 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
[R][W][C] Dragon Tail: Flip 2 coins. This attack does 80 damage times the number of heads.

Weakness: Dragon (x2)
Resistance: none
Retreat: 2


Super Rod – Trainer

Shuffle 3 in any combination of Pokemon and basic Energy cards from your discard pile back into your deck.

You may play as many Trainer cards as you like during your turn (before your attack).


Fast Ticket – Trainer

Fast Ticket may only be played to determine who goes first. If you play Fast Ticket, you go first.

If your opponent also plays Fast Ticket, play Rock-Paper-Scissors to determine who goes first.

You may play as many Trainer cards as you like during your turn (before your attack).


EXP. Share – Trainer
Pokemon Tool

Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

When your Active Pokemon is Knocked Out by damage from an opponent’s Pokemon’s attack, choose 1 Basic Energy attached to that Pokemon and move it to the Pokemon that this card is attached to.

You may play as many Trainer cards as you like during your turn (before your attack).