‘Vivid Voltage’ English Set List!
PTCGO has revealed the official set list for Vivid Voltage… though the list was already known months ago!
As previously posted, the set is comprised of Japan’s Shocking Volt Tackle and Legendary Heartbeat. There are no surprises. We already knew the regular Alakazam V was going to be cut from the set for the Alakazam V Box and that Japan’s full art Pokemon Center Lady promo was going to be included.
Vivid Voltage “Build & Battle Deck Boxes” will be sold at hobby stores beginning this weekend. Each will come with one of the four prerelease promos below. The set will officially hit store shelves on November 13th.
#1 Weedle – Grass – HP40
Basic Pokemon[G] Bug Hunch: Search your deck for up to 2 [G] Pokemon, reveal them, and put them in your hand. Then, shuffle your deck.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#2 Kakuna – Grass – HP80
Stage 1 – Evolves from Weedle[C] Shed Skin: Heal 30 damage from this Pokemon.
[G] Bug Bite: 20 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 3
#3 Beedrill – Grass – HP130
Stage 2 – Evolves from KakunaAbility: Elusive Master
Once during your turn, if this card is the only card in your hand, you may play it onto your Bench. Then, draw 3 cards.[G][C] Sharp Sting: 120 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 0
#4 Exeggcute – Grass – HP60
Basic Pokemon[G] Seed Bomb: 10 damage
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#5 Exeggutor – Grass – HP140
Stage 1 – Evolves from Exeggcute[G] Head Split: 30 damage. Choose 1 of your opponent’s Active Pokemon’s attacks. The Defending Pokemon can’t use that attack during your opponent’s next turn.
[G][C][C] Solar Beam: 90 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 3
#6 Yanma – Grass – HP80
Basic Pokemon[C] U-Turn: 10 damage. You may switch this Pokemon with 1 of your Benched Pokemon.
[C][C][C] Cutting Wind: 60 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#7 Yanmega – Grass – HP130
Stage 1 – Evolves from Yanma[C][C] U-Turn: 50 damage. You may switch this Pokemon with 1 of your Benched Pokemon.
[C][C][C][C] Cutting Wind: 130 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 0
#8 Pineco – Grass – HP60
Basic Pokemon[C] Ram: 10 damage.
[C][C] Iron Defense: Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent’s next turn.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#9 Celebi – Grass – HP60
Basic Pokemon[G] Energy Press: 30x damage. This attack does 30 damage times the number of Energy attached to your opponent’s Active Pokemon.
[L][P] Amazing Bloom: Search your deck for a card that evolves from each of your Benched Pokemon and play those cards on top of the Pokemon to evolve them. Then, shuffle your deck.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#10 Seedot – Grass – HP60
Basic Pokemon[G] Ram: 10 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#11 Nuzleaf – Grass – HP80
Stage 1 – Evolves from Seedot[G] Razor Leaf: 40 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#12 Shiftry – Grass – HP150
Stage 2 – Evolves from NuzleafAbility: Tengu’s Proxy
As long as this Pokemon is your Active Pokemon, the effect of each Supporter card in your opponent’s hand becomes “Draw 3 cards from your deck.”[G][C] Fan Tornado: 110 damage. You may have your opponent switch their Active Pokemon with 1 of their Benched Pokemon.
Weakness: Fire (x2)
Resistance: none
Retreat: 3
#13 Nincada – Grass – HP40
Basic Pokemon[G] Absorb: 10 damage. Heal 10 damage from this Pokemon.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#14 Ninjask – Grass – HP60
Stage 1 – Evolves from NincadaAbility: Shell Out
Once during your turn when you play this card from your hand to evolve 1 of your Pokemon, you may search your deck for a Shedinja and put it on your Bench. Then, shuffle your deck.[G] Absorb: 30 damage. Heal 30 damage from this Pokemon.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#15 Shaymin – Grass – HP70
Basic Pokemon[G] Leech Seed: 20 damage. Heal 20 damage from this Pokemon.
[G][C] Flower Transport: Flip a coin. If heads, your opponent flips their Active Pokemon and all cards attached to it face-down, shuffles those cards, and puts them on the bottom of their deck.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#16 Genesect – Grass – HP120
Basic Pokemon[G][C] Linear Attack: This attack does 50 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.
[G][G][C] Techno Blast: 120 damage. This Pokemon can’t attack during your next turn.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#17 Skiddo – Grass – HP70
Basic Pokemon[G] Synthesis: Search your deck for a [G] Energy and attach it to one of your Pokemon. Then, shuffle your deck.
[G][G][C] Razor Leaf: 50 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#18 Gogoat – Grass – HP130
Stage 1 – Evolves from Skiddo[G][C] Razor Leaf: 50 damage.
[G][G][C] Take Down: 160 damage. This Pokemon does 30 damage to itself.
Weakness: Fire (x2)
Resistance: none
Retreat: 2
#19 Dhelmise – Grass – HP130
Basic Pokemon[C] Hook: 20 damage.
[G][C][C] Special Anchor: 60+ damage. If this Pokemon has a Special Energy attached to it, this attack does 60 more damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 3
#20 Orbeetle V – Grass – HP180
Basic Pokemon[G] Flatter: 20 damage. You may switch this Pokemon with 1 of your Benched Pokemon.
[G][C] Mystery Wave: 50+ damage. This attack does 30 more damage for each Energy attached to your opponent’s Active Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#21 Orbeetle VMAX – Grass – HP310
VMAX Pokemon – Evolves from Orbeetle VAbility: Wonder Beam
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may put 1 damage counter on each of your opponent’s Pokemon.[G][C] G-Max Wave: 50+ damage. This attack does 50 more damage for each Energy attached to your opponent’s Active Pokemon.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#22 Zarude V – Grass – HP210
Basic Pokemon[C][C] Bind Down: 50 damage. Your opponent’s Active Pokemon can’t retreat during your opponent’s next turn.
[G][G] Jungle Rise: 100 damage. You may attach up to 2 Basic Energy cards from your hand to your Benched Pokemon in any way you like. Heal all damage from those Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#23 Charmander – Fire – HP70
Basic Pokemon[R] Collect: Draw a card.
[R][R] Flame: 30 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
#24 Charmeleon – Fire – HP90
Stage 1 – Evolves from Charmander[R] Slash: 20 damage.
[R][R] Mountain Munch: 60 damage. Discard 3 cards from the top of your deck.
Weakness: Water (x2)
Resistance: none
Retreat: 2
#25 Charizard – Fire – HP170
Stage 2 – Evolves from CharmeleonAbility: Battle Sense
Once during your turn, you may look at the top 3 card of your deck. Put 1 of them into your hand and then discard the other cards.[R][R] King Blaze: 100+ damage. This attack does 50 more damage for each Leon in your discard pile.
Weakness: Water (x2)
Resistance: none
Retreat: 3
#26 Flareon – Fire – HP110
Stage 1 – Evolves from EeveeAbility: Scorching Awakening
If this Pokemon has Memory Capsule attached to it, each player’s [G] Pokemon in play has no Abilities.[R][R][C] Fire Mane: 100 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 2
#27 Slugma – Fire – HP70
Basic Pokemon[C] Yawn: Your opponent’s Active Pokemon is now Asleep.
[R][C][C] Flame: 30 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 2
#28 Magcargo – Fire – HP130
Stage 1 – Evolves from Slugma[R][C][C] Heat Blast: 60 damage.
[R][R][C][C] Bright Flame: 180 damage. Discard 2 Energy attached to this Pokemon.
Weakness: Water (x2)
Resistance: none
Retreat: 3
#29 Talonflame V – Fire – HP190
Basic Pokemon[C] Fast Flight: If you go first, you can use this attack on your first turn. Discard your hand and draw 6 cards.
[R][R][C] Crimson Wings: 160 damage. Discard an Energy from this Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 0
#30 Vaporeon – Water – HP110
Stage 1 – Evolves from EeveeAbility: Torrent Awakening
If this Pokemon has Memory Capsule attached to it, each player’s [R] Pokemon in play has no Abilities.[W][C] Aurora Beam: 70 damage.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2
#31 Wailmer – Water – HP100
Basic Pokemon[C][C][C] Hydro Pump: 10+ damage. This attack does 20 more damage for each [W] Energy attached to this Pokemon.
Weakness: Lightning (x2)
Resistance: none
Retreat: 3
#32 Wailord – Water – HP200
Stage 1 – Evolves from WailmerAbility: Water Veil
Whenever you attach a [W] Energy from your hand to this Pokemon, heal all Special Conditions from this Pokemon.[C][C][C][C] Hydro Pump: 10+ damage. This attack does 40 more damage for each [W] Energy attached to this Pokemon.
Weakness: Lightning (x2)
Resistance: none
Retreat: 4
#33 Oshawott – Water – HP70
Basic Pokemon[W] Water Gun: 10 damage.
[W][C] Shell Attack: 20 damage.
Weakness: Lightning (x2)
Resistance: none
Retreat: 1
#34 Dewott – Water – HP90
Stage 1 – Evolves from Oshawott[W] Water Gun: 20 damage.
W][C][C] Aqua Washer: 50 damage. You may choose an Energy attached to your opponent’s Active Pokemon and return it to your opponent’s hand.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2
#35 Samurott – Water – HP160
Stage 2 – Evolves from DewottAbility: Shell Armor
This Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).[W][C][C] Aqua Wash: 120 damage. You may return 2 Energy cards from your opponent’s Active Pokemon to your opponent’s hand.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2
#36 Galarian Darmanitan V – Water – HP220
Basic Pokemon[W][C] Frozen Headbutt: 50 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
[W][W][C] Freezing Fist: 190 damage. This Pokémon does 30 damage to itself.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Metal (x2)
Resistance: none
Retreat: 2
#37 Galarian Darmanitan VMAX – Water – HP320
VMAX Pokemon – Evolves from Galarian Darmanitan V[W][W][W][W] Max Snowfall: 200 damage. This attack also does 30 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Metal (x2)
Resistance: none
Retreat: 3
#38 Chewtle – Water – HP80
Basic Pokémon[W][C] Jaw Lock: 40 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2
#39 Drednaw – Water – HP140
Stage 1 – Evolves from Chewtle[W][C][C] Full Power Wave: 80 damage. If you played Nessa from your hand during your turn, your opponent’s Active Pokemon is now Paralyzed.
[W][W][C][C] Surf: 140 damage.
Weakness: Lightning (x2)
Resistance: none
Retreat: 4
#40 Cramorant – Water – HP110
Basic Pokemon[C][C] Continuous Barrage: 60x damage. You may discard any number of Arrokuda from your Bench. This attack does 60 damage for each Arrokuda discarded in this way.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
#41 Arrokuda – Water – HP60
Basic Pokemon[C] Swarm: Search your deck for up to 2 Arrokuda and put them on your Bench. Then, shuffle your deck.
[W][C] Peck: 20 damage.
Weakness: Lightning (x2)
Resistance: none
Retreat: 1
#42 Barraskewda – Water – HP120
Stage 1 – Evolves from Arrokuda[W] Target Skewer: Choose 1 of your opponent’s Benched Pokemon. This attack does 20 damage to that Pokemon for each damage counter on it. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[W][C] Jet Headbutt: 60 damage.
Weakness: Lightning (x2)
Resistance: none
Retreat: 1
#43 Pikachu V – Lightning – HP190
Basic Pokemon[L] Charge: Search your deck for up to 2 [L] Energy and attach them to this Pokemon. Then, shuffle your deck.
[L][L][C] Thunderbolt: 200 damage. Discard all Energy from this Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#44 Pikachu VMAX – Lightning – HP310
VMAX Pokemon – Evolves from Pikachu V[L][L][L] G-Max Volt Tackle: 120+ damage. You may discard all Energy attached to this Pokemon. If you do, this attack does 150 more damage.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#45 Voltorb – Lightning – HP60
Basic Pokemon[L][L] Electro Ball: 40 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#46 Electrode – Lightning – HP90
Stage 1 – Evolves from VoltorbAbility: Buzzap Generator
Once during your turn (before your attack), if this Pokemon is in your Bench, you may Knock Out this Pokemon. If you do, search your deck for up to 2 [L] Energy and attach them to your [L] Pokemon in play in any way you like. Then, shuffle your deck.[L][L][C] Electric Ball: 100 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#47 Jolteon – Lightning – HP100
Stage 1 – Evolves from EeveeAbility: Thunderclap Awakening
If this Pokemon has Memory Capsule attached to it, each player’s [W] Pokemon in play has no Abilities.[L][C][C] Lightning Ball: 90 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#48 Zapdos – Lightning – HP110
Basic Pokemon[C] Drill Peck: 20 damage.
[L][L][C] Snipe Thunder: Discard all Energy attached to this Pokemon. If you do, this attack does 160 damage to 1 of your opponent’s Pokemon V or Pokemon-GX. (Don’t apply Weakness and Resistance for Benched Pokemon.)
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
#49 Ampharos V – Lightning – HP210
Basic Pokemon[L][C] Dazzle Blast: 50 damage. Your opponent’s Active Pokemon is now Confused.
[L][L][C] Damage Spark: 120 damage. This attack does 30 damage to each of your opponent’s Benched Pokemon that already have damage counters on them. (Don’t apply Weakness and Resistance for Benched Pokemon.)
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
#50 Raikou – Electric – HP110
Basic Pokemon[G][L][M] Amazing Shot: 120 damage. This attack does 120 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
#51 Electrike – Lightning – HP60
Basic Pokemon[C] Collect: Draw a card.
[L][C] Bite: 20 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#52 Manectric – Lightning – HP120
Stage 1 – Evolves from ElectrikeAbility: High Speed
Once during your turn when you play this card from your hand to evolve a Pokemon, you may draw 3 cards.[L][C][C] Lightning Ball: 100 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 0
#53 Blitzle – Lightning – HP60
Basic Pokemon[L] Elekick: 20 damage
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
#54 Zebstrika – Lightning – HP110
Stage 1 – Evolves from Blitzle[L] Rear Kick: 30 damage.
[L][C] Elekick: 70 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
#55 Joltik – Lightning – HP40
Basic Pokemon[L] Bug Bite: 20 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#56 Galvantula – Lightning – HP90
Stage 1 – Evolves from Joltik[L] Stun Needle: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
[L][C] Pursuit Shock: 20x damage. This attack does 20 damage times the number of damage counters on your opponent’s Active Pokemon.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#57 Tynamo – Lightning – HP40
Basic PokemonAbility: Levitate
As long as this Pokemon has any Energy attached to it, this Pokemon has no retreat cost.[L] Petite Thunder: 10 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
#58 Eelektrik – Lightning – HP90
Stage 1 – Evolves from Tynamo[L] Stun Crush: Flip a coin, if heads discard an Energy attached to one of your opponent’s Pokemon in play.
[L][C][C] Head Volt: 60 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2
#59 Eelektross – Lightning – HP160
Stage 2 – Evolves from Eelekrik[L] Stun Fang: 60 damage. During your opponent’s next turn, if your opponent attached Energy from their hand to the Defending Pokemon, place 6 damage counters on that Pokemon.
[L][C][C] Electric Sprinkler: 120 damage. This attack does 30 damage to 1 of your Benched Pokemon. This attack also does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2
#60 Zekrom – Electric – HP130
Basic Pokemon[C][C] Slash: 30 damage.
[L][L][C] Wild Shock: 130 damage. This Pokemon does 60 damage to itself. Your opponent’s Active Pokemon is now Paralyzed.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
#61 Zeraora – Lightning – HP100
Basic Pokemon[L][C] Fighting Thunder: 30+ damage. If your opponent’s Active Pokemon is a Pokemon V or Pokemon GX, this attack does 80 more damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 0
#62 Pincurchin – Lightning – HP80
Basic Pokemon[L] Spinning Fan: This attack does 10 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[L][C] Peck: 30 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#63 Clefairy – Psychic – HP60
Basic Pokemon[P] Pound: 10 damage.
[C][C] Mini-Metronome: Flip a coin. If heads, choose 1 of your opponent’s Active Pokemon’s attacks and use it as this attack.
Weakness: Metal (x2)
Resistance: none
Retreat: 1
#64 Clefable – Psychic – HP100
Stage 1 – Evolves from ClefairyAbility: Moon’s Blessing
Once during your turn, if your Active Pokemon has any [P] Energy attached to it, you may heal 20 damage from it and remove 1 of its Special Conditions.[P][C][C] Magical Shot: 80 damage.
Weakness: Metal (x2)
Resistance: none
Retreat: 1
#65 Girafarig – Psychic – HP90
Basic Pokemon[P] Psychic Power: Put 2 damage counters on your opponent’s Pokemon in any way you like.
[P][C] Tail Command: 30 damage. You may have your opponent shuffle their hand into their deck then draw 4 cards.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1
#66 Shedinja – Psychic – HP30
Basic PokemonAbility: Wonder Shell
This card can only be put into play with Ninjask’s Shell Out Ability. (This card can’t even be put into play when setting up a match.)[C][C][C] Squeeze Life: Put damage counters on your opponent’s Active Pokemon until its remaining HP is 10.
Weakness: none
Resistance: none
Retreat: 1
#67 Shuppet – Psychic – HP60
Basic Pokemon[P] Haunt: Put 1 damage counter on your opponent’s Active Pokemon.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1
#68 Banette – Psychic – HP90
Stage 1 – Evolves from ShuppetAbility: Devo Curse
Once during your turn, when you play this card from your hand to evolve a Pokemon, you may devolve 1 of your opponent’s Benched Evolved Pokemon and put the highest Stage Evolution card on it into your opponent’s hand.[P][C] Spooky Shot: 40 damage.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1
#69 Duskull – Psychic – HP60
Basic Pokemon[C] Future Sight: Look at the top 4 cards of either player’s deck, then return them to the top of that deck in any order.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1
#70 Dusclops – Psychic – HP90
Stage 1 – Evolves from Duskull[C] Confuse Ray: Your opponent’s Active Pokemon is now Confused.
[P][C][C] Psy Punch: 60 damage.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2
#71 Dusknoir – Psychic – HP150
Stage 2 – Evolves from DusclopsAbility: Ghost Bleach
As long as this Pokemon is in play, Special Energy cards attached to each player’s Pokemon have no effect and now provide 1 [C] Energy.[P][C][C] Spooky Shot: 120 damage.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2
#72 Chimecho – Psychic – HP70
Basic Pokemon[C] Pulsing Tone: Search your deck for a Pokemon and a Supporter card, reveal them, and put them in your hand. Then, shuffle your deck.
[P][C] Hypno Wave: 30 damage. Your opponent’s Active Pokemon is now Asleep.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1
#73 Woobat – Psychic – HP60
Basic Pokemon[P] Unarmed Wave: This attack does 30 damage to each of your opponent’s Pokémon. You can’t use this attack if you have any cards in your hand. (Don’t apply Weakness and Resistance for Benched Pokemon.)
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
#74 Swoobat – Psychic – HP60
Stage 1 – Evolves from WoobatAbility: Unaware
Prevent all effects of your opponent’s Pokemon’s attacks done to this Pokemon.[P][C] Heart Stamp: 70 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
#75 Cottonee – Psychic – HP60
Basic PokemonRolling Tackle: 10 damage.
Weakness: Metal (x2)
Resistance: none
Retreat: 1
#76 Whimsicott – Psychic – HP90
Stage 1 – Evolves from Cottonee[C] Triple Draw: Draw 3 cards from your deck.
[P] Fly Away Rush: 10+ damage. You may discard as many Pokemon Tool cards from your Pokemon as you like. This attack does 40 more damage for each Pokemon Tool discarded in this way.
Weakness: Metal (x2)
Resistance: none
Retreat: 0
#77 Dedenne – Psychic – HP70
Basic Pokemon[P] Tail Trickery: 10 damage. Your opponent’s Active Pokemon is now Confused.
Weakness: Metal (x2)
Resistance: none
Retreat: 1
#78 Xerneas – Psychic – HP130
Basic Pokemon[P] Geo Hunt: Put a card from your discard pile into your hand.
[P][P][C] Aurora Gain: 100 damage. Heal 30 damage from this Pokemon.
Weakness: Metal (x2)
Resistance: none
Retreat: 2
#79 Diancie – Psychic – HP90
Basic PokemonAbility: Glittering Veil
As long as this Pokemon is your Active Pokemon, any damage done to your Pokemon by your opponent’s attacks is reduced by 30.[P][C][C] Sensing Ray: 50+ damage. If you played a Supporter from your hand during this turn, this attack does 70 more damage.
Weakness: Metal (x2)
Resistance: none
Retreat: 1
#80 Milcery – Psychic – HP50
Basic Pokemon[P] Sweet Scent: Restore 20 HP to 1 of your Pokemon.
[C] Tackle: 10 damage.
Weakness: Metal (x2)
Resistance: none
Retreat: 1
#81 Alcremie – Psychic – HP90
Stage 1 – Evolves from MilceryAbility: Sweet Share Once during your turn, when you play this card from your hand to Evolve a Pokemon, you may have each player draw 1 card.
[P][C][C] Wonder Shine: 60 damage. Your opponent’s Active Pokemon is now Confused.
Weakness: Metal (x2)
Resistance: none
Retreat: 1
#82 Zacian – Psychic – HP110
Basic Pokemon[C] Metal Arms: 30 damage. Attach a Basic Energy from your discard pile to this Pokemon.
[G][P][M] Amazing Sword: 150+ damage. If your opponent has a Pokemon VMAX in play, this attack does 150 more damage.
Weakness: Metal (x2)
Resistance: none
Retreat: 2
#83 Wooper – Fighting – HP70
Basic Pokemon[F] Mud Shot: 10 damage.
[C][C] Beat: 20 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#84 Quagsire – Fighting – HP120
Stage 1 – Evolves from Wooper[C][C] Beat: 30 damage.
[F][C][C] Whimsy Impact: 180 damage. If you have 6, 4, or 2 Prize cards remaining, this attack does nothing.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#85 Shuckle – Fighting – HP70
Basic Pokemon[F] Mountain Wringer: Flip a coin until you get tails. For each heads, discard 1 card from the top of your opponent’s deck.
[F][C] Rock Throw: 50 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#86 Phanpy – Fighting – HP70
Basic Pokemon[F] Stampede: 10 damage.
[F][C] Return Attack: 30x damage. This attack does 30 damage times the number of damage counters on this Pokemon.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#87 Donphan – Fighting – HP150
Stage 1 – Evolves from Phanpy[F] Earthquake: 120 damage. This attack does 20 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[F][C][C] Heavy Impact: 90 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 4
#88 Hitmontop – Fightting – HP90
Basic Pokemon[C] Cycle Draw: Discard a card from your hand. Then, draw 3 cards from your deck.
[F][C][C] Twister Kick: 50+ damage. If you played Bea from your hand during your turn, this attack does 80 more damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
#89 Regirock – Fighting – HP130
Basic Pokemon[F][C] Rock Tumble: 40 damage. This attack’s damage isn’t affected by Resistance.
[F][F][C] Megaton Fall: 130 damage. This Pokemon does 30 damage to itself.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
#90 Riolu – Fighting – HP70
Basic Pokemon[C] All-Out Punch: 30 damage. Flip a coin. If tails, this attack does nothing.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
#91 Drilbur – Fighting – HP70
Basic Pokémon[C] Scratch: 10 damage.
[C][C] Focus Fist: 50 damage. Flip a coin, if tails this attack does nothing.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#92 Terrakion – Fighting – HP140
Basic Pokemon[F][C] Guard Press: 30 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).
[F][F][C] Ground Power: 80+ damage. If you have any Stadium card in play, this attack does 80 more damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 4
#93 Zygarde – Fighting – HP150
Basic Pokemon[F] Beam: 30 damage.
[F][C][C] Core Revenger: 80+ damage. If you have more Prize cards remaining than your opponent, this attack does 80 more damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 4
#94 Rockruff – Fighting – HP70
Basic Pokemon[F] Tackle: 10 damage.
[F][C] Rear Kick: 20 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#95 Lycanroc – Figthing – HP120
Stage 1 – Evolves from Rockruff[F] Rock Throw: 40 damage.
[F][C] Sharp Mane: 70 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#96 Mudbray – Fighting – HP80
Basic Pokemon[C] Ram: 10 damage.
[F][F][C] Rear Kick: 60 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#97 Mudsdale – Fighting – HP140
Stage 1 – Evolves from Mudbray[F][C] Mud Bomb: 50 damage.
[F][F][C] Heavy Slam: 180- damage. This attack’s damage is reduced by 30 for each Energy in your opponent’s Active Pokemon’s retreat cost.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
#98 Coalossal V – Fighting – HP220
Basic Pokemon[F][F][C] Searing Flame: 90 damage. Your opponent’s Active Pokemon is now Burned.
[F][F][F][C] Boulder Crush: 180 damage.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 4
#99 Coalossal VMAX – Fighting – HP330
VMAX Pokemon – Evolves from Coalossal V[F] Eruption Blast: 40+ damage. Discard 1 card from the top of your deck. If that card is an Energy, this attack does 90 more damage. Then, attach that Energy to this Pokemon.
[F][F][F][C] G-Max Volcalith: 240 damage.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 4
#100 Clobbopus – Fighting – HP80
Basic Pokemon[F] Beat: 20 damage. [F][C] Hammer In: 40 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#101 Grapploct – Fighting – HP130
Stage 1 – Evolves from Clobbopus[F] Headlock: 30 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
[F][C] Tentacle Buster: 50+ damage. If this Pokemon used Headlock during your last turn, this attack does an additional 120 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#102 Zamazenta – Fighting – HP110
Basic Pokemon[C] Metal Arms: 30 damage. Attach a Basic Energy from your discard pile to this Pokemon.
[L][F][M] Amazing Shield: 180 damage. This Pokemon takes no damage from the attacks of Pokemon VMAX during your opponent’s next turn.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#103 Poochyena – Darkness – HP70
Basic Pokemon[D] Bite: 10 damage.
[C][C] Rear Kick: 20 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#104 Mightyena – Darkness – HP110
Stage 1 – Evolves from Poochyena[D] Ferocious Bellow: 20 damage. Attacks of the Defending Pokemon do 50 less damage during your opponent’s next turn.
[D][C][C] Pitch Black Fangs: 100 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#105 Sableye – Darkness – HP70
Basic Pokemon[C] Filch: Draw 1 card.
[C][C] Torment: 30 damage. Choose 1 of your opponent’s Active Pokemon’s attacks. The Defending Pokemon can’t use that attack during your opponent’s next turn.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
#106 Drapion V – Darkness – HP210
Basic Pokemon[D][C][C] Wrack Down: 70 damage.
[D][C][C][C] Hazard Claw: 130 damage. Discard 2 Energy attached to this Pokemon, and leave your opponent’s Active Pokemon Poisoned and Paralyzed.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
#107 Sandile – Darkness – HP70
Basic Pokemon[C][C][C][C] Dig Apart: Discard 3 cards from the top of your opponent’s deck.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#108 Krokorok – Darkness – HP90
Stage 1 – Evolves from Sandile[D] Bite: 20 damage.
[C][C][C] Dig Apart: Discard 3 cards from the top of your opponent’s deck.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#109 Krookodile – Darkness – HP150
Stage 2 – Evolves from Krokorok[C][C] Dig Apart: Discard 3 cards from the top of your opponent’s deck.
[D][C][C][C] Thrash About: 180 damage. This Pokemon is now Confused.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
#110 Trubbish – Darkness – HP70
Basic Pokemon[C][C] Lucky Bag: Search your deck for an Item card, reveal it, and put it in your hand. Then, shuffle your deck.
[D][C][C] Sludge Toss: 30 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
#111 Garbodor – Darkness – HP120
Stage 1 – Evolves from Trubbish[C][C] Garb Cyclone: 30x damage. This attack does 30 damage times the number of Pokemon Tool cards in your discard pile. Then, shuffle them into your deck.
[D][C][C] Spit Poison: 80 damage. Your opponent’s Active Pokemon is now Poisoned.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
#112 Galarian Meowth – Metal – HP70
Basic Pokemon[M] Scratch: 10 damage.
[M][C] Fury Swipes: 20x damage. Flip 3 coins. This attack does 20 damage times the number of heads.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1
#113 Galarian Perrserker – Metal – HP120
Stage 1 – Evolves from Galarian Meowth[M] Plunder Claw: 20 damage. Flip 3 coins. If you flipped at least one heads, your opponent reveals their hand. For each heads, discard a Trainer card you find there.
[M][C][C] Claw Slash: 90 damage.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2
#114 Forretress – Metal – HP120
Stage 1 – Evolves from Pineco Inc.[M][C][C] Take Down: 120 damage. This Pokemon does 30 damage to itself.
[M][M][C][C] Tie Bomber: Both Active Pokemon are Knocked Out.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3
#115 Steelix V – Metal – HP250
Basic Pokemon[M][C] Raging Hammer: 30+ damage. This attack does 10 more damage for each damage counter on this Pokemon.
[M][C][C][C][C] Iron Tackle: 210 damage. This Pokemon does 30 damage to itself.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4
#116 Beldum – Metal – HP70
Basic Pokemon[M] Call for Family: Search your deck for up to 2 Basic Pokemon and put them on your Bench. Then, shuffle your deck.
[M][C] Ram: 20 damage.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2
#117 Metang – Metal – HP100
Stage 1 – Evolves from Beldum[M][C] Metal Claw: 30 damage.
[M][C][C] Magnet Blast: 60 damage.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3
#118 Metagross – Metal – HP170
Stage 2 – Evolves from MetangAbility: Magnetic Field
Each of your Pokemon has no Retreat Cost.[M]]C][C] Leg Quake: 100 damage. If the Defending Pokemon is an Evolution Pokemon, it can’t attack during your opponent’s next turn.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3
#119 Jirachi – Metal – HP70
Basic PokemonAbility: Dream Oracle
Once during your turn, if this Pokemon is your Active Pokemon, you may look at the top 2 cards of your deck. Put 1 of them into your hand and return the other 1 on top of your deck.[P][F][M] Amazing Star: Search your deck for up to 7 Basic Energy cards and attach them to your Pokemon in any way you like. Then, shuffle your deck.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1
#120 Lucario – Metal – HP130
Stage 1 – Evolves from Riolu[M] Spike Draw: 40 damage. Draw a card.
[M][M][C] Knuckle Impact: 160 damage. This Pokemon can’t attack during your next turn.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2
#121 Dialga – Metal – HP130
Basic Pokemon[C] Clockback: Attach up to 2 [M] Energy from your discard pile to 1 of your Pokemon.
[M][M][C] Flash of Destruction: 130 damage. Discard 2 Energy from this Pokemon.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2
#122 Excadrill – Metal – HP130
Stage 1 – Evolves from Drilbur[M][C] Drill Run: 30 damage. Discard an Energy from your opponent’s Active Pokémon.
[M][M][C] Slashing Claw: 130 damage.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3
#123 Ferroseed – Metal – HP60
Basic Pokemon[M] Recoil: 10 damage. Switch this Pokemon with one of your Benched Pokemon.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3
#124 Ferrothorn – Metal – HP110
Stage 1 – Evolves from Ferroseed[M] Shaking Swing: 30x damage. This attack does 30 damage times the number of [M] Energy attached to this Pokemon. Then, switch this Pokemon with 1 of your Benched Pokemon.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3
#125 Galarian Stunfisk – Metal – HP120
Basic PokemonAbility: Strikes Back
If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack, put 3 damage counters on the Attacking Pokemon.[C][C][C] Grip and Squeeze: 90 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3
#126 Aegislash V – Metal – HP210
Basic Pokemon[M][C] Slash: 50 damage.
[M][M][C] Sonic Edge: 130 damage. Ignore all effects on your opponent’s Active Pokemon when doing this damage.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3
#127 Aegislash VMAX – Metal – HP320
VMAX Pokemon – Evolves from Aegislash V[M][M][C] Giant Slash: 160+ damage. This attack does 30 more damage for each Prize card you’ve taken.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3
#128 Magearna – Metal – HP90
Basic Pokemon[M] Overhaul: Shuffle your hand into your deck, then draw 6 cards.
[M][C] Automaton Cannon: 10+ damage. This attack does 20 damage times the number of your opponent’s Benched Pokemon.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1
#129 Duraludon – Metal – HP130
Basic Pokemon[C][C] Raging Claws: 20+ damage. This attack does 10 more damage for each damage counter on this Pokemon.
[M][M][C] Power Blast: 120 damage. Discard an Energy attached to this Pokemon.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1
#130 Eevee – Colorless – HP70
Basic Pokemon[C] Gnaw: 10 damage.
[C][C] Tail Smack: 20 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#131 Snorlax – Colorless – HP130
Basic PokemonAbility: Fatten Up
Once during your turn, if this Pokemon is your Active Pokemon, you may draw cards until you have 7 cards in your hand. If you use this Ability, your turn ends.[C][C][C][C] Body Slam: 100 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
#132 Lugia – Colorless – HP130
Basic Pokemon[C][C] Gust: 40 damage.
[C][C][C][C] Wind Pressure: 250 damage. If your opponent has 5 or less cards in their hand, this attack does nothing.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2
#133 Taillow – Colorless – HP60
Basic Pokemon[C][C] Double Peck: 20x damage. Flip 2 coins. This attack does 20 damage for each heads.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
#134 Swellow – Colorless – HP90
Stage 1 – Evolves from Taillow[C] Quick Attack: 20+ damage. Flip a coin. If heads, this attack does 40 more damage.
[C][C] Energy Assist: 40 damage. You may attach up to 2 basic Energy from your discard pile to 1 of your Benched Pokemon.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 0
#135 Whismur – Colorless – HP60
Basic Pokemon[C][C] Continuous Tumble: 40x damage. Flip a coin until you get tails. This attack does 40 damage for each heads.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#136 Loudred – Colorless – HP100
Stage 1 – Evolves from Whismur[C][C] Round: 20x damage. This attack does 20 damage for each Pokemon you have in play that has the Round attack.
[C][C][C] Hyper Voice: 50 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
#137 Exploud – Colorless – HP160
Stage 2 – Evolves from Loudred[C][C] Round: 50x damage. This attack does 50 damage for each Pokemon you have in play that has the Round attack.
[C][C][C] Hyper Voice: 120 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
#138 Rayquaza – Colorless – HP120
Basic Pokemon[G][L][F] Amazing Burst: 80x damage. Discard all basic Energy from this Pokemon. This attack does 80 damage for each type of basic Energy you discarded in this way.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2
#139 Chatot – Colorless – HP70
Basic Pokemon[C] Minor Errand-Running: Search your deck for up to 2 Basic Energy cards, reveal them, and put them in your hand. Then, shuffle your deck.
[C] Peck: 20 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
#140 Togekiss V – Colorless – HP200
Basic Pokemon[C] White Wind: 20+ damage. If your opponent’s Active Pokemon is an Evolved Pokemon, this attack does 70 more damage.
[C][C][C] Speed Wing: 130 damage.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
#141 Togekiss VMAX – Colorless – HP310
Basic Pokemon[C][C] MAX Glide: 120 damage. You may search your deck for up to 2 cards and put them in your hand. Then, shuffle your deck.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 0
#142 Tornadus – Colorless – HP120
Basic Pokemon[C] Jet Draft: 30 damage. Discard a Special Energy attached to your opponent’s Active Pokemon.
[C][C][C] Air Slash: 120 damage. Discard an Energy attached to this Pokemon.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
#143 Pikipek – Colorless – HP60
Basic Pokemon[C] Peck: 10 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
#144 Trumbeak – Colorless – HP80
Stage 1 – Evolves from PikipekAbility: Assault Trumpet
Once during your turn when you play this card from your hand to evolve a Pokemon, you may look at the top 3 cards of your deck. Choose any number of Basic Energy you find there and attach them to your Pokemon in any way you like. Shuffle the remaining cards into your deck.[C][C][C] Drill Peck: 50 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
#145 Toucannon – Colorless – HP150
Stage 2 – Evolves from Trumbeak[C][C] Energy Cut: 60 damage. Discard an Energy attached to your opponent’s Active Pokemon.
[C][C][C] Loop Cannon: 160 damage. Return 2 Energy attached to this Pokemon to your hand.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2
#146 Allister – Trainer
SupporterDraw 3 cards. Then, discard up to 3 cards from your hand (you must discard at least 1).
You may play only 1 Supporter card during your turn (before your attack).
Discard the top 5 cards from your deck. Attach all Energy cards discarded in this way to your Benched [F] Pokemon in any way you like.
You may play only 1 Supporter card during your turn (before your attack).
#148 Beauty – Trainer
SupporterYou may play this card even if you’re the player going first.
Draw 2 cards.
You may play only 1 Supporter card during your turn (before your attack).
#149 Cara Liss – Trainer
SupporterSearch your deck for up to 2 Rare Fossils and put them on your Bench. Then, shuffle your deck.
You may play only 1 Supporter card during your turn (before your attack).
#150 Circhester Bath – Trainer
StadiumEach Basic Pokemon in play takes 20 less damage from their opponent’s attacks.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
#151 Drone Rotom – Trainer
ItemLook at your opponent’s hand. Then, look at the top card from your opponent’s deck, and return it to the top of their deck.
You may play as many Item cards as you like during your turn (before your attack).
#152 Hero’s Medal – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
The maximum HP of the Pokemon VMAX this card is attached to is reduced by 100. If this Pokemon VMAX is Knocked Out by damage from an opponent’s attack, they take 1 less Prize card. You can’t attach this card to a Pokemon if it would be Knocked Out upon attaching it.
You may play as many Item cards as you like during your turn (before your attack).
#153 League Staff – Trainer
SupporterDraw 2 cards. If Wyndon Stadium is in play, draw 2 more cards.
You may play only 1 Supporter card during your turn (before your attack).
During this turn, your Pokemon’s attacks do 30 more damage to your opponent’s Active Pokemon.
You may play only 1 Supporter card during your turn (before your attack).
#155 Memory Capsule – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
The Pokemon this card is attached to can use any attack from its previous Evolutions. (You still have to pay for that attack’s Energy cost.)
You may play as many Item cards as you like during your turn (before your attack).
#156 Moomoo Cheese – Trainer
ItemHeal 30 damage from up to 2 of your Pokemon that have any Energy attached to them.
You may play as many Item cards as you like during your turn (before your attack).
#157 Nessa – Trainer
SupporterChose up to 4 in any combination of [W] Pokemon and [W] Energy from your discard pile and put them into your hand.
You may play only 1 Supporter card during your turn (before your attack).
Flip 2 coins. For each heads, search your deck for a card and put it into your hand. Then, shuffle your deck.
You may play only 1 Supporter card during your turn (before your attack).
#159 Rocky Helmet – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
If the Pokemon this card is attached to is your Active Pokemon and is damaged by an opponent’s attack (even if that Pokemon is Knocked Out), put 2 damage counters on the Attacking Pokemon.
You may play as many Item cards as you like during your turn (before your attack).
#160 Telescopic Sight – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
The attacks of the Pokemon this card is attached to do 30 more damage to your opponent’s Benched Pokemon V and GX.
You may play as many Item cards as you like during your turn (before your attack).
#161 Wyndon Stadium – Trainer
StadiumWhenever a player plays a Pokemon VMAX from their hand during their turn to evolve their Pokemon V, heal 100 damage from that Pokemon.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
#162 Aromatic Grass Energy – Special Energy
As long as this card is attached to a Pokemon, it provides [G] Energy.
If this card is attached to a [G] Pokemon, it can’t be affected by Special Conditions and remove all Special Conditions from that Pokemon.
#163 Coating Metal Energy – Special Energy
As long as this card is attached to a Pokemon, it provides [M] Energy.
The [M] Pokemon this card is attached to has no Weakness.
#164 Stone [F] Energy – Special Energy
As long as this card is attached to a Pokemon, it provides [F] Energy.
If this Energy is attached to a [F] Pokemon, that Pokemon takes 20 less damage from your opponent’s attacks (after applying Weakness and Resistance).
#165 Wash Water Energy – Special Energy
As long as this card is attached to a Pokemon, it provides 1 [W] Energy.
Prevent all effects of attacks from your opponent’s Pokémon done to the [W] Pokemon this card is attached to. (Existing effects are not removed. Damage is not an effect.)
#166 Orbeetle V – Grass – HP180
Basic Pokemon[G] Flatter: 20 damage. You may switch this Pokemon with 1 of your Benched Pokemon.
[G][C] Mystery Wave: 50+ damage. This attack does 30 more damage for each Energy attached to your opponent’s Active Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#167 Zarude V – Grass – HP210
Basic Pokemon[C][C] Bind Down: 50 damage. Your opponent’s Active Pokemon can’t retreat during your opponent’s next turn.
[G][G] Jungle Rise: 100 damage. You may attach up to 2 Basic Energy cards from your hand to your Benched Pokemon in any way you like. Heal all damage from those Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#168 Talonflame V – Fire – HP190
Basic Pokemon[C] Fast Flight: If you go first, you can use this attack on your first turn. Discard your hand and draw 6 cards.
[R][R][C] Crimson Wings: 160 damage. Discard an Energy from this Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 0
#169 Galarian Darmanitan V – Water – HP220
Basic Pokemon[W][C] Frozen Headbutt: 50 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.
[W][W][C] Freezing Fist: 190 damage. This Pokémon does 30 damage to itself.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Metal (x2)
Resistance: none
Retreat: 2
#170 Pikachu V – Lightning – HP190
Basic Pokemon[L] Charge: Search your deck for up to 2 [L] Energy and attach them to this Pokemon. Then, shuffle your deck.
[L][L][C] Thunderbolt: 200 damage. Discard all Energy from this Pokemon.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#171 Ampharos V – Lightning – HP210
Basic Pokemon[L][C] Dazzle Blast: 50 damage. Your opponent’s Active Pokemon is now Confused.
[L][L][C] Damage Spark: 120 damage. This attack does 30 damage to each of your opponent’s Benched Pokemon that already have damage counters on them. (Don’t apply Weakness and Resistance for Benched Pokemon.)
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
#172 Alakazam V – Psychic – HP190
Basic Pokemon[P] Thought Spoon: Put 3 damage counters on your opponent’s Pokemon in any way you like.
[P][P] Mind Ruler: 30x damage. This attack does 30 damage times the number of cards in your opponent’s hand.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1
#173 Coalossal V – Fighting – HP220
Basic Pokemon[F][F][C] Searing Flame: 90 damage. Your opponent’s Active Pokemon is now Burned.
[F][F][F][C] Boulder Crush: 180 damage.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 4
#174 Galarian Sirfetch’d V – Fighting – HP210
Basic PokemonAbility: Resolute Spear
Once during your turn, when this Pokemon moves from your Bench to the Active Spot, you may move any amount of [F] Energy from your other Pokemon to it.[F][F][C] Meteor Smash: 200 damage. During your next turn, this Pokemon can’t attack.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
#175 Drapion V – Darkness – HP210
Basic Pokemon[D][C][C] Wrack Down: 70 damage.
[D][C][C][C] Hazard Claw: 130 damage. Discard 2 Energy attached to this Pokemon, and leave your opponent’s Active Pokemon Poisoned and Paralyzed.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
#176 Steelix V – Metal – HP250
Basic Pokemon[M][C] Raging Hammer: 30+ damage. This attack does 10 more damage for each damage counter on this Pokemon.
[M][C][C][C][C] Iron Tackle: 210 damage. This Pokemon does 30 damage to itself.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4
#177 Aegislash V – Metal – HP210
Basic Pokemon[M][C] Slash: 50 damage.
[M][M][C] Sonic Edge: 130 damage. Ignore all effects on your opponent’s Active Pokemon when doing this damage.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3
#178 Togekiss V – Colorless – HP200
Basic Pokemon[C] White Wind: 20+ damage. If your opponent’s Active Pokemon is an Evolved Pokemon, this attack does 70 more damage.
[C][C][C] Speed Wing: 130 damage.
When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1
#179 Allister – Trainer
SupporterDraw 3 cards. Then, discard up to 3 cards from your hand (you must discard at least 1).
You may play only 1 Supporter card during your turn (before your attack).
Discard the top 5 cards from your deck. Attach all Energy cards discarded in this way to your Benched [F] Pokemon in any way you like.
You may play only 1 Supporter card during your turn (before your attack).
#181 Beauty – Trainer
SupporterYou may play this card even if you’re the player going first.
Draw 2 cards.
You may play only 1 Supporter card during your turn (before your attack).
During this turn, your Pokemon’s attacks do 30 more damage to your opponent’s Active Pokemon.
You may play only 1 Supporter card during your turn (before your attack).
#183 Nessa – Trainer
SupporterChose up to 4 in any combination of [W] Pokemon and [W] Energy from your discard pile and put them into your hand.
You may play only 1 Supporter card during your turn (before your attack).
Flip 2 coins. For each heads, search your deck for a card and put it into your hand. Then, shuffle your deck.
You may play only 1 Supporter card during your turn (before your attack).
#185 Pokemon Center Lady – Trainer
SupporterHeal 60 damage from 1 of your Pokemon, and it recovers from all Special Conditions.
You may play only 1 Supporter card during your turn (before your attack).
#186 Orbeetle VMAX – Grass – HP310
VMAX Pokemon – Evolves from Orbeetle VAbility: Wonder Beam
Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may put 1 damage counter on each of your opponent’s Pokemon.[G][C] G-Max Wave: 50+ damage. This attack does 50 more damage for each Energy attached to your opponent’s Active Pokemon.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
#187 Galarian Darmanitan VMAX – Water – HP320
VMAX Pokemon – Evolves from Galarian Darmanitan V[W][W][W][W] Max Snowfall: 200 damage. This attack also does 30 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Metal (x2)
Resistance: none
Retreat: 3
#188 Pikachu VMAX – Lightning – HP310
VMAX Pokemon – Evolves from Pikachu V[L][L][L] G-Max Volt Tackle: 120+ damage. You may discard all Energy attached to this Pokemon. If you do, this attack does 150 more damage.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
#189 Coalossal VMAX – Fighting – HP330
VMAX Pokemon – Evolves from Coalossal V[F] Eruption Blast: 40+ damage. Discard 1 card from the top of your deck. If that card is an Energy, this attack does 90 more damage. Then, attach that Energy to this Pokemon.
[F][F][F][C] G-Max Volcalith: 240 damage.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Grass (x2)
Resistance: none
Retreat: 4
#190 Aegislash VMAX – Metal – HP320
VMAX Pokemon – Evolves from Aegislash V[M][M][C] Max Slash: 160+ damage. This attack does 30 more damage for each Prize card you’ve taken.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3
#191 Togekiss VMAX – Colorless – HP310
Basic Pokemon[C][C] Max Glide: 120 damage. You may search your deck for up to 2 cards and put them in your hand. Then, shuffle your deck.
When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 0
#192 Allister – Trainer
SupporterDraw 3 cards. Then, discard up to 3 cards from your hand (you must discard at least 1).
You may play only 1 Supporter card during your turn (before your attack).
Discard the top 5 cards from your deck. Attach all Energy cards discarded in this way to your Benched [F] Pokemon in any way you like.
You may play only 1 Supporter card during your turn (before your attack).
#194 Beauty – Trainer
SupporterYou may play this card even if you’re the player going first.
Draw 2 cards.
You may play only 1 Supporter card during your turn (before your attack).
During this turn, your Pokemon’s attacks do 30 more damage to your opponent’s Active Pokemon.
You may play only 1 Supporter card during your turn (before your attack).
#196 Nessa – Trainer
SupporterChose up to 4 in any combination of [W] Pokemon and [W] Energy from your discard pile and put them into your hand.
You may play only 1 Supporter card during your turn (before your attack).
Flip 2 coins. For each heads, search your deck for a card and put it into your hand. Then, shuffle your deck.
You may play only 1 Supporter card during your turn (before your attack).
#198 Galarian Obstagoon – Darkness – HP160
Stage 2 – Evolves from Galarian LinooneAbility: Violent Shout
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may put 3 damage counters on 1 of your opponent’s Pokemon.[D][C] Obstruct: 90 damage. During your opponent’s next turn, prevent all damage done to this Pokemon by your opponent’s Basic Pokemon.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
#199 Oranguru – Colorless – HP120
Basic PokemonAbility: Ape Wisdom
Once during your turn (before your attack), you may switch a card from your hand with the top card of your deck.[C][C][C] What Down: 70 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
#200 Cape of Toughness – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
The maximum HP of the Basic Pokemon this card is attached to is increased by 50 (excluding Pokemon-GX).
You may play as many Item cards as you like during your turn (before your attack).
#201 Hero’s Medal – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
The maximum HP of the Pokemon VMAX this card is attached to is reduced by 100. If this Pokemon VMAX is Knocked Out by damage from an opponent’s attack, they take 1 less Prize card. You can’t attach this card to a Pokemon if it would be Knocked Out upon attaching it.
You may play as many Item cards as you like during your turn (before your attack).
#202 Memory Capsule – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
The Pokemon this card is attached to can use any attack from its previous Evolutions. (You still have to pay for that attack’s Energy cost.)
You may play as many Item cards as you like during your turn (before your attack).
#203 Telescopic Sight – Trainer
ItemPokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.
The attacks of the Pokemon this card is attached to do 30 more damage to your opponent’s Benched Pokemon V and GX.
You may play as many Item cards as you like during your turn (before your attack).