Lost Link
Lost Link is a 40-card mini-set that was released in Japan on April 16th. It is not Japan’s third LEGEND set – rather, it is a standalone, intermediary set. The set is themed after the Lost Zone TCG mechanic.
General Information
- The mini-set has 40 cards and focuses on the Lost Zone. Cards which utilize the Lost Zone have a portal to it in their artwork.
- Mew, Absol, Gengar, and Magnezone are the set’s four Pokemon Prime and each have attacks involving the Lost Zone.
- Darkrai & Cresselia LEGEND is the Legendary Pokemon of the set – as with the Legendary Pokemon of Revived Legends that are made from two different Pokemon, Darkrai & Cresselia LEGEND have the EX rule: if they are Knocked Out, your opponent takes two prizes.
- Each booster pack contains one holo, seven cards (instead of the usual eleven), and will cost 200 yen (instead of the usual 315 yen).
- No Fire Pokemon are in the set at all, and other than the one Legendary Pokemon, there is only one Dark-type (Absol).
- There are no Energy cards in the set, meaning the 40 cards are completely comprised of new Pokemon and Trainers.
Card Translations
Venonat – Grass – HP50
Basic Pokemon[G] Leech Life: 10 damage. This Pokemon recovers HP equalling the amount of damage dealt to the opponent’s Active Pokemon.
[C][C] Tackle: 20 damage.Weakness: Fire (x2)
Resistance: none
Retreat: 1
Venomoth – Grass – HP80
Stage 1 – Evolves from VenonatPoke-Power: Moth Wind
You can use this power once during your turn. Flip a coin, if heads the opponent’s Active Pokemon is now Poisoned. If tails, your Active Pokemon is now Poisoned. This power can’t be used if this Pokemon is affected by a Special Condition.[G][C] Stun Spore: 30 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Tangela – Grass – HP70
Basic Pokemon[G] Nutritional Support: Attach 1 Grass Energy card from your deck to one of your Pokemon. Shuffle your deck afterward.
[G][C][C] Poison Powder: 30 damage. The opponent’s Active Pokemon is now Poisoned.Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2
Tangrowth – Grass – HP110
Stage 1 – Evolves from Tangela[C] Grind: Does 20 damage times the number of Energy attached to this Pokemon.
[G][C][C] Smack: 30 damage. Flip a coin, if heads the Defending Pokemon is now Paralyzed. If tails, place one Energy card attached to the Defending Pokemon in the Lost Zone.Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 4
Volbeat – Grass – HP70
Basic Pokemon[G] Charge Missile: Does 30 damage to 1 of your opponent’s Benched Pokemon. If you don’t have an Illumise in play, this attack fails. (Don’t apply Weakness and Resistance when damaging the Bench.)
[G][C][C] Firefly Light: 30 damage. The opponent’s Active Pokemon is now Burned and Confused.Weakness: Fire (x2)
Resistance: none
Retreat: 1
Illumise – Grass – HP70
Basic Pokemon[C] Sweet Scent: Choose 1 of your Pokemon recovers 30 HP.
[G] Vulcan Punch: Flip a coin for each of your Volbeat in play, this attack does 30 damage times the number of heads.Weakness: Fire (x2)
Resistance: none
Retreat: 1
Carnivine – Grass – HP80
Basic Pokemon[C] Inviting Drool: Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon.
[G][G][C] Entwine Absorption: 30 damage. This Pokemon recovers 30 HP. The Defending Pokemon can’t retreat during your opponent’s next turn.Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2
Relicanth – Water – HP80
Basic Pokemon[C] Primal Wisdom: Place 1 card from your hand into the Lost Zone. Then, draw 3 cards from your deck.
[W][C][C] Rock Head: 30 damage. Any damage done to this Pokemon by attacks during your opponent’s next turn is reduced by 30.Weakness: Grass (x2)
Resistance: none
Retreat: 2
Magnemite – Lightning – HP50
Basic Pokemon[C] Reverse Thrust: Switch this Pokemon with one of your Benched Pokemon.
[L][C] Thundershock: 20 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Magneton – Lightning – HP80
Stage 1 – Evolves from Magnemite[L] Speed Ball: 20 damage.
[C][C] Tri Attack: Flip 3 coins, this attack does 20 damage times the number of heads.Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Magnezone (Prime) – Lightning – HP140
Stage 2 – Evolves from MagnetonPoke-Power: Electromagnetic Draw
You can use this power once during your turn. Draw cards from your deck until you have 6 cards in your hand. This power can’t be used if this Pokemon is affected by a Special Condition.[L][C] Lost Burn: 50x damage. Place any number of Energy attached to your Pokemon in play into the Lost Zone. This attack does 50 damage for each of those Energy cards.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3
Pachirisu – Lightning – HP60
Basic PokemonPoke-Power: Self Charge
You can use this power once during your turn when you play this card from your hand onto your Bench. Attach up to 2 Lightning Energy cards from your hand to this Pokemon.[L][C] Buzz Bolt: 50 damage. Place all Energy attached to this Pokemon in the Lost Zone.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Gastly – Psychic – HP50
Basic Pokemon[P] Covert Placement: Place 1 damage counter on one of your opponent’s Pokemon.
Weakness: Darkness (x2)
Resistance: Colorless (-20)
Retreat: 1
Haunter – Psychic – HP70
Stage 1 – Evolves from Gastly[P] Covert Placement: Place 2 damage counters on 1 of your opponent’s Pokemon.
[C][C] Sleep Poison: The opponent’s Active Pokemon is now Poisoned and Asleep.Weakness: Darkness (x2)
Resistance: Colorless (-20)
Retreat: 0
Gengar (Prime) – Psychic – HP130
Stage 2 – Evolves from HaunterPoke-Body: Catastrophe
As long as this Pokemon is your Active Pokemon, if an opponent’s Pokemon is Knocked Out, that Pokemon is placed in the Lost Zone. (All cards other than Pokemon cards are discarded.)[P] Plunge Into Darkness: Look at your opponent’s hand, choose a number of Pokemon up to the number of Psychic Energy attached to this Pokemon, and place them in the Lost Zone.
[P][C] Cursed Droplets: Place 4 damage counters on your opponent’s Pokemon in any way you like.Weakness: Darkness (x2)
Resistance: Colorless (-20)
Retreat: 0
Mime Jr. – Psychic – HP30
Basic PokemonPoke-Body: Sweet Sleeping Face
If this Pokemon is Asleep, it takes no damage from attacks.[.] Sleepy Lost: Send 1 card from the top of your opponent’s deck to the Lost Zone. This Pokemon is now Asleep.
Weakness: none
Resistance: none
Retreat: 0
Mr. Mime – Psychic – HP70
Basic PokemonPoke-Power: Expose
You can use this power once during your turn. Each player shows his or her hand to the opponent. This power can’t be used if this Pokemon is affected by a Special Condition.[P][C] Juggling: Flip 4 coins, this attack does 10 damage times the number of heads.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Mew (Prime) – Psychic – HP60
Basic PokemonPoke-Body: Lost Link
This Pokemon can use any printed attack on the Pokemon in either player’s Lost Zone. (If it doesn’t have the necessary Energy attached to it for an attack, it can’t use it.)[P] Read and Place: Place 1 Pokemon card from your deck in the Lost Zone. Shuffle your deck afterward.
Weakness: Psychic (x2)
Resistance: none
Retreat: 0
Seviper – Psychic – HP90
Basic Pokemon[C] Store Poison: This Pokemon is now Poisoned.
[P][C] Poison Effect: 20 damage. If this Pokemon is Poisoned, this attack does an additional 60 damage. Afterwards, this Pokemon’s Poison condition is removed.Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Shuppet – Psychic – HP60
Basic Pokemon[C] Disable: Flip a coin, if heads choose 1 of the opponent’s Active Pokemon’s attacks. That Pokemon can’t use that attack during your opponent’s next turn.
[P] Bane: Place 1 damage counter on the opponent’s Active Pokemon.Weakness: Darkness (x2)
Resistance: Colorless (-20)
Retreat: 1
Banette – Psychic – HP80
Stage 1 – Evolves from Shuppet[P] Lost Crush: Flip a coin, if heads place 1 Energy attached to the opponent’s Active Pokemon in the Lost Zone.
[P][C][C] Break Down: Place damage counters on the opponent’s Active Pokemon equaling the number of cards in your opponent’s hand.Weakness: Darkness (x2)
Resistance: Colorless (-20)
Retreat: 1
Spiritomb – Psychic – HP60
Basic PokemonPoke-Power: Engulfing Whirlpool
You can use this power once during your turn, when you play this card from your hand onto your Bench. Your opponent returns his or her entire hand to his or her deck and shuffles the deck. Then, your opponent draws 6 cards from his or her deck.[P] Color Ogre: Choose 1 Type from Grass, Fire, Water, Lightning, Psychic, Fighting, Darkness, Steel, and Colorless. Place 1 damage counter on each of your opponent’s Pokemon of the chosen Type.
Weakness: none
Resistance: Colorless (-20)
Retreat: 1
Diglett – Fighting – HP40
Basic Pokemon[C] Sand Veil: Flip a coin, if heads prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.
[F][C] Mini Earthquake: 40 damage. Does 10 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 1
Dugtrio – Fighting – HP80
Stage 1 – Evolves from Diglett[F] Dig: 30 damage.
[C][C][C] Sand Impact: 50 damage. Flip a coin for each Fighting Energy attached to this Pokemon, and do an additional 20 damage times the number of heads.Weakness: Water (x2)
Resistance: Lighting (-20)
Retreat: 0
Riolu – Fighting – HP50
Basic Pokemon[F] Tumble Over: 20 damage. This Pokemon can’t attack during your next turn.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Lucario – Fighting – HP90
Stage 1 – Evolves from Riolu[C][C] Dimension Sphere: Does 30 damage plus an additional 20 damage times the number of Pokemon cards in your Lost Zone.
[F][F][C] Sky Uppercut: 70 damage. This attack’s damage isn’t affected by Resistance.Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Absol (Prime) – Darkness – HP80
Basic PokemonPoke-Body: Eye of Disaster
As long as this Pokemon is your Active Pokemon, whenever your opponent plays a Basic Pokemon from his or her hand onto the Bench, place 2 damage counters on that Pokemon.[D][C] Bloody Claw: 70 damage. Place 1 Pokemon card from your hand in the Lost Zone. If you can’t place a Pokemon card in your Lost Zone, this attack fails.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Snorlax – Colorless – HP100
Basic Pokemon[C][C][C] Chatter Sleep: This Pokemon recovers all of its HP. This Pokemon can’t use Chatter Sleep during your next turn.
[C][C][C][C] Brisk Walk: 80 damage. Place 1 Energy attached to this Pokemon in the Lost Zone.Weakness: Fighting (x2)
Resistance: none
Retreat: 4
Dratini – Colorless – HP50
Basic Pokemon[C] Cling: 10 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
[C][C] Ram: 20 damage.Weakness: Colorless (x2)
Resistance: none
Retreat: 1
Dragonair – Colorless – HP80
Stage 1 – Evolves from Dratini[C][C] Inviting Search: Show up to 2 Pokemon cards from your deck to your opponent, then put them in your hand. Shuffle your deck afterward.
[C][C][C] Slam: Flip 2 coins, this attack does 40 damage times the number of heads.Weakness: Colorless (x2)
Resistance: none
Retreat: 1
Dragonite – Colroless – HP140
Stage 2 – Evolves from Dragoniar[C][C][C] Soothing Wind: 50 damage. Remove all Special Conditions from this Pokemon.
[C][C][C][C] Dragon Stamp: 80 damage. Flip 2 coins, if both are heads the opponent’s Active Pokemon is now Paralyzed. If both are tails, this attack fails.Weakness: Colorless (x2)
Resistance: Fighting (-20)
Retreat: 4
Swablu – Colorless – HP40
Basic Pokemon[C] Wing Flip: 10 damage. Swith the opponent’s Active Pokemon with one of his or her Benched Pokemon. (The opponent chooses the Pokemon to bring Active.)
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Altaria – Colorless – HP90
Stage 1 – Evolves from Swablu[C] Dark Eye: 20 damage. The opponent’s Active Pokemon is now Asleep.
[C][C][C] Stadium Power: 40 damage. If there is a Stadium in play, this attack does an additional 30 damage.Weakness: Colorless (x2)
Resistance: Fighting (-20)
Retreat: 0
Zangoose – Colorless – HP80
Basic Pokemon[C] Swords Dance: During your next turn, the base damage for this Pokemon’s Lost Claw attack is 60 instead of 30.
[C][C][C] Lost Claw: 30 damage. Choose 1 card from your opponent’s hand without looking, and place it in the Lost Zone.Weakness: Fighting (x2)
Resistance: none
Retreat: 2
Darkrai & Cresselia LEGEND – Darkness / Psychic – HP150
Legendary PokemonCombine 2 Darkrai & Cresselia LEGEND cards in your hand and play them on your Bench.
[D][D][C][C] Lost Crisis: 100 damage. Place 2 Energy attached to this Pokemon in the Lost Zone. Place a Pokemon that’s Knocked Out by damage from this attack and all cards attached to it in the Lost Zone.
[P] Invitation of the Moon: Choose any number of damage counters on your opponent’s Pokemon and move them onto your opponent’s Pokemon in any way you like.If this Pokemon is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting / Psychic (x2)
Resistance: none
Retreat: 2
Research Documents – Goods (Trainer)
Look at the top 4 cards from your deck, choose any number of those cards and return them to the bottom of your deck in any order. Then, return the remaining cards to the top of your deck in any order.
You can use any number of Goods cards during your turn.
Lost Remover – Goods (Trainer)
Place 1 Special Energy attached to an opponent’s Pokemon in the Lost Zone.
You can use any number of Goods cards during your turn.
Each player returns 1 of his or her Benched Pokemon and all cards attached to it to his or her hand. You return your cards first.
You can only use 1 Supporter card during your turn. To use it, place it next to your Active Pokemon and discard it at the end of your turn.
Each player may, during his or her turn, end the game and declare himself or herself the winner if the opponent has 6 or more Pokemon cards in his or her Lost Zone.
You can only play 1 Stadium card next to your Active Pokemon during your turn. If a Stadium with a different name comes into play, discard this card.
Frequently Asked Questions
- For this set’s FAQ, click here.
Product Advertisement (Translated by Bangiras)
- Pokemon Card Game Reinforcement Pack “Lost Link”
- A normal booster pack costs 315 yen and has 11 cards, but this set’s pack is 200 yen with 7 cards! 1 holo card is always included!
- 40 cards total.
- There are no Energy cards in this product.
- Booster pack cards are random.
- Composed of complex cards aimed at intermediate to advanced players.
- The logic of the highly acclaimed Lost Zone from the Pokemon Card Game DPt series is revived and evolves further!
- The Lost Zone is amazing! Once a card is placed in the Lost Zone, it can’t be used for the rest of the match. If you use it skillfully, you can inflict great damage on your opponent.
- New versions of the popular Legendary Pokemon cards also appear! Darkrai & Cresselia LEGEND appears! The super powerful Legendary Pokemon cards are formed from 2 cards. So far Ho-oh LEGEND, Lugia LEGEND, Entei & Raikou LEGEND, Suicune & Entei LEGEND and Raikou and Suicune LEGEND have appeared and won popularity.
- Darkrai & Cresselia LEGEND can use the huge attack “Lost Crisis” to do 100 damage and send Knocked Out Pokemon to the Lost Zone!
- 4 Pokemon Prime, which display their abilities in battle, also appear! The Pokemon Prime are Mew, Absol, Gengar, and Magnezone—powerful cards with attacks that involve the Lost Zone.
- Unified by beautiful artwork Pokemon are drawn with high quality art on the same level as the pack design. Players and collectors alike will be very pleased.