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  1. Red Fwog

    Darkness Approaches (Zoroark + Darkrai EX)

    A burn will force my opponent to switch or leave it in and take damage, which can help knock them out. Weavile just wasn't working for me. The distruption was ok but once it was on the field, it was pretty useless
  2. Red Fwog

    Darkness Approaches (Zoroark + Darkrai EX)

    Swapped Weaviles out for Houndoom Prime because it can cause burn and is usable more that once
  3. Red Fwog

    Darkness Approaches (Zoroark + Darkrai EX)

    Will test out both versions and I will use whichever I think is better
  4. Red Fwog

    Darkness Approaches (Zoroark + Darkrai EX)

    I'm thinking of running a 3-3 Weavile line over the Mewtwo and Darkrai EX's Thoughts??
  5. Red Fwog

    Darkness Approaches (Zoroark + Darkrai EX)

    Yeh i tested out mandibuzz and it wasnt as effective as weavile. So i will change them back when i get home. What should i replace darkrai with? Im thinking a mewtwo just ohko other mewtwos and then running 1 darkrai
  6. Red Fwog

    Darkness Approaches (Zoroark + Darkrai EX)

    Deck has had a complete overhaul. I have added the Undaunted Weavile line to disrupt and to snipe the bench.
  7. Red Fwog

    Darkness Approaches (Zoroark + Darkrai EX)

    Updated, changed a few cards around and used comments from Nicospot. I like to 2-2 split as it does give me options depending on the opponents deck. I will test out Tornadus EX but i dunno how it will go. Also dropped Mewtwo EX for Sableye just because Pull Out can be useful to re-use...
  8. Red Fwog

    Darkness Approaches (Zoroark + Darkrai EX)

    Yeh, I was thinking about adding in the Sableye from Undaunted over the Mewtwo because of Pull Out. It would also give me another dark pokemon to help Zoroark power up a bit.
  9. Red Fwog

    Darkness Approaches (Zoroark + Darkrai EX)

    Pokemon:14 4 Zoroark (2 BW, 2 DE) 4 Zorua (DE 69) 2 Houndour (UD 53) 2 Houndoom Prime (UD) 1 Darkrai EX 1 Mewtwo EX Trainers:22 2 Junk Arm 4 Dual Ball 3 Pokemon Catcher 3 Ultra Ball 3 Random Reciever 3 Darkness Claw 4 Dark Patch Supporters:11 4 Professor Oak's New Theory 3 Professor Juniper 2...
  10. Red Fwog

    MTC

    Yeh I didn't actually realise how much overkill having 4 of each would be. I will test out super scoop ups as they will allow me to reuse Shaymin again. Not sure about Terrakion as I don't run any fighting energy though I will test out Regigigas (as mine finally arrived a week late) EDIT: I...
  11. Red Fwog

    MTC

    Pokemon:12 4 Celebi (Triumphant 92) 3 Mewtwo-EX (Next Destinies 54) 3 Tornadus (Emerging Powers 89) 1 Shaymin (Unleashed 8) 1 Shaymin-EX (Next Destinies 5) Supporters:12 4 Professor Oak's New Theory 4 Professor Juniper 3 N 1 Seeker Trainers:20 4 Dual Ball 4 Pokemon Catcher 2 Plus Power 4 Junk...
  12. Red Fwog

    Zekrom Eels EX

    I originally had Skyarrow Bridge in here, but I dropped it in favour of other cards. I don't think there was a time at locals where I needed to retreat my active basic pokemon (Eelektrik's kept getting catchered out though but I usually had Switch to save me) I agree with the Eviolite...Drawing...
  13. Red Fwog

    Zekrom Eels EX

    Yeh I agree. I was trying to find room for level balls. I have dropped 2 P-Coms for 2 Level Balls. Should I use 3 Level Balls or just 2 and 1 P-com to search out Zekrom and the other main beaters??
  14. Red Fwog

    Zekrom Eels EX

    Time for my first post on these forums. Hopefully I can get some awesome feedback from here as non of the other forums I have joined have commented on my deck. Pokemon:14 1 x Cleffa (CoL-24) 3 x Eelektrik (NV-40) 2 x Mewtwo EX (ND-54) 1 x Thundurus (EP-97) 3 x Tynamo (NV-39) 3 x Zekrom (BW-114)...
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