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  1. J

    Dudududududududududududududududududududududududududududududududududududududududududududududududud...

    Dududududududududududududududududududududududududududududududududududududududududududududududududdududududu
  2. J

    Happy bday!

    Happy bday!
  3. J

    U should invite me over once you move to ur new house

    U should invite me over once you move to ur new house
  4. J

    So what do u think of Back to the Basics project?

    So what do u think of Back to the Basics project?
  5. J

    Helloooo.:)

    Helloooo.:)
  6. J

    Crunchy crunch munch

    Crunchy crunch munch
  7. J

    Munch Munch munch munch munch munch

    Munch Munch munch munch munch munch
  8. J

    Chuckle chuckle

    Chuckle chuckle
  9. J

    dark.dec bw-on

    Yeah. Shiftry may take longer to set up than others and takes up a lot of sPace. If you were to add a disruption card, I'd choose it to be weavile as well because it works better than shiftry because it uses super scoop up or seeker better and takes up less space. Plus it has free retreat. For...
  10. J

    Har Har har

    Har Har har
  11. J

    Hardy Ho hardy

    Hardy Ho hardy
  12. J

    Har Har Har Har Har

    Har Har Har Har Har
  13. J

    Terrakion + friends (trying admirably to use only BW and on)

    I think maybe 3 cheren may be enough. I'd use the other space for ultra ball since search cards are even more important now since dual ball and collector can't be used.
  14. J

    Zekrom/Eels Deck For Nats!

    RE: Zekrom/Eels Deck Wait, who said anything about adding groudon? Did you mean regigigas? If so, then yes,. It is not needed but why would it need 4 prism?
  15. J

    Dolphin's Fakes: Classic Evolutions

    RE: Dolphin's Fakes: Welcome Base Set! (Updated 5/17) Wow! It looks so realistic...I love it!
  16. J

    Terrakion + friends (trying admirably to use only BW and on)

    Try -1 sableye/terrakion (I think 1 sableye may just be enough and 3 terrakion worked fine for me in my testing) -1-2 energy retrieval (isn't too necessary) - some energy (16 is a lot IMO. In my deck I only used 14, and it has worked fine) -1 super rod (1 should be enough) -1 enhanced hammer...
  17. J

    CMT= Celebi/Mewtwo EX/Tornadus/Tornadus EX

    Regigigas really isn't too useful in my testing. It requires 4 energy to attack with which is a lot and is kind of clunky. I think 2 tornadus EX may be enough.
  18. J

    Terrakion + friends (trying admirably to use only BW and on)

    Maybe more draw power such as Bianca and cheren may help. I think maybe a mewtwo and zekrom may help to counter other mewtwos and to counter tornadus/tornadus EX.
  19. J

    Snipers gonna snipe (Raikou EX / Zebstrika / Minun)

    I don't think max potions may help much, especially three. I'd rather run super scoop up because you remove all the damage counters plus you don't discard energy. I think about 1 is really enough, 2 the max.
  20. J

    Land Gods...(Groudon EX & Landorus)

    I think that mewtwo EX may help a lot. Sometimes you could get the donk and it is also a great counter. Also, if you are going to add a mewtwo, another DCE may help so it will be quicker to setup mewtwo.
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