Search results

  1. ReapThaWhirlwind

    For the style. I find it to be the most appealing for text cards.

    For the style. I find it to be the most appealing for text cards.
  2. ReapThaWhirlwind

    TCG Fakes ReapThaWhirlwind's Graphic Underworld [Text Based Designs]

    Timing is not an issue here. The ability is ever-present, and it works defensively without a description of time—which is truly the nature of the ability itself. It reflects a defensive stance. In that essence, along the lines of a defensive nature, you can simply select the abilities and...
  3. ReapThaWhirlwind

    TCG Fakes ReapThaWhirlwind's Graphic Underworld [Text Based Designs]

    That seems incorrect to me. The ability has to affect Machamp BREAK directly before the selection can be made to negate it. Because of this, there seems to be no reason why not to compose this effect to operate with a static presence under triggered conditions. The effect is always in motion as...
  4. ReapThaWhirlwind

    TCG Fakes ReapThaWhirlwind's Graphic Underworld [Text Based Designs]

    {Immortal Technique} would work in the same sense as an activated ability. You would choose which ones they can't use upon activation (in multiple choice cases). The damage counters remain on the Pokémon for Bruno's Indomitable Will, and that Pokémon will faint once the effect wears off if not...
  5. ReapThaWhirlwind

    TCG Fakes ReapThaWhirlwind's Graphic Underworld [Text Based Designs]

    Please forgive me. I understand this, I just wanted to throw that alternative context out there to see if it bothered anyone. I don't mind it personally, but if it bothers other people I would change it.
  6. ReapThaWhirlwind

    TCG Fakes thegrovylekid's Fake Cards - Pokédex Project! (Text Based)

    I like the aspect of balance involved with your self-damaging energy support abilities. However, I would fear that (from a pace of the game understanding), they would be abilities' too late in the game to see (as well as underwhelming as they function). Possibly, you could balance this out by...
  7. ReapThaWhirlwind

    TCG Fakes Ancient Resonance (Original Expansion) - Fossil Pokémon!

    I'm a seasoned tcg developer, I'm all about the style of design—game aesthetics—and the lesser or greater complexity of the architecture (in both form and function). Please forgive me if I come off as negative, you're simply misinterpreting my efforts. They're intended to be positive and...
  8. ReapThaWhirlwind

    TCG Fakes Ancient Resonance (Original Expansion) - Fossil Pokémon!

    That same difference can be asserted by simply changing the defining term of "Restored" in the top left-hand corner to "Revived" or "Reanimated". Maybe it's just be me, but I don't think it reads the same as Pokémon-EX. The context is shorter being a single letter, and that cuts the annunciation...
  9. ReapThaWhirlwind

    TCG Fakes Ancient Resonance (Original Expansion) - Fossil Pokémon!

    The term Pokémon-F is unbearably tacky by the way. I'm not sure what your aim to accomplish there is, but it seems blatant to me. I'm still not understanding the point behind the machine card, since it basically equates to a universal method of the Rare Candy operating function that I had...
  10. ReapThaWhirlwind

    TCG Fakes Ancient Resonance (Original Expansion) - Fossil Pokémon!

    Might I suggest you use the term Reanimation instead of Reversion? It's a much more powerful word—specifically in regards to style—and also describes the process of reviving something from a dead, fossilized state in a much more articulate way. Definitely not a fan of skipping the pre-evolution...
  11. ReapThaWhirlwind

    TCG Fakes ReapThaWhirlwind's Graphic Underworld [Text Based Designs]

    Elite Four Bruno & Tag Battle Collections 1 & 2 Tag Battle Collection 1 Tag Battle Collection 2
  12. ReapThaWhirlwind

    TCG Fakes ReapThaWhirlwind's Graphic Underworld [Text Based Designs]

    Right, it seemed awkward to me as well with Active and Defending on opposite ends of the ability. It reads much cleaner to me as I have it now matching. What you've suggested has been considered, but for composure appeal, has taken the form it is now. I haven't looked into it too far, but I'm...
  13. ReapThaWhirlwind

    TCG Fakes ReapThaWhirlwind's Graphic Underworld [Text Based Designs]

    There was no research involved. I knew the difference between the context of the two terms before hand. What happened was I had mistaken the context of what you said as though there was some revision of the wording standards that I had not been aware of. The Liligant card posted today on the...
  14. ReapThaWhirlwind

    TCG Fakes ReapThaWhirlwind's Graphic Underworld [Text Based Designs]

    Had to update the wording on Zoroark EX. It turns out I may have given your advice too much credit. The wording composure I had original provided was the proper context for what I was intending to do. The game term "Defending Pokémon" references the current Active Pokémon targeted by Zoroark...
  15. ReapThaWhirlwind

    TCG Fakes ReapThaWhirlwind's Graphic Underworld [Text Based Designs]

    Yes—that was a typo. And no, I don't mind if you advise me on the proper wording composition. I am prominent when it comes to Magic wording composure and like to the same, yet I'm still a little unfamiliar when it comes to Pokémon TCG wording composure. All my designs are going to be text-based...
  16. ReapThaWhirlwind

    TCG Fakes ReapThaWhirlwind's Graphic Underworld [Text Based Designs]

    Understood—but not all TMs are going to be universal. They are intended to be type-specific (I just forgot that clause on the Dark Rush card). The first two are universal because the nature of those attacks are very universal, they are attacks that nearly any Pokémon should be able to use...
Back
Top