Search results

  1. Bozonildo

    BeaRemBlasTzel (Beartic / Kyurem / Blastoise / Floatzel) (HGSS-ON)

    After some tests, I realize Beartic should stay on this deck, his ability to hold the game is essential, giving me time to play energies and evolves benched pokes. Finally, I've made some minor changes: -2 Engineer's Adjusdments -2 Flower Shop Lady -2 Good Rod -1 Pokemon Collector +2 Pokemon...
  2. Bozonildo

    BeaRemBlasTzel (Beartic / Kyurem / Blastoise / Floatzel) (HGSS-ON)

    Made some changes: -2 Beartic -2 Cubchoo -2 Engineer's Adjustments -2 DCE +1 Kyurem +2 Manaphy +2 Copycat +1 Professor Juniper +2 Water Energy Without Beartics, 4 DCE isn't necessary. Manaphy for drawing as Copycat and Juniper.
  3. Bozonildo

    BeaRemBlasTzel (Beartic / Kyurem / Blastoise / Floatzel) (HGSS-ON)

    RE: BeaRemBlasTzel (Strange Names FTW xP) I don't think Shaymin would fit in this deck. Blastoise ability to move energies to Active + Switch is very decent, plus Floatzel + Blastoise for sniping 100 every turn is very good. Against Lightning decks Kyurem and Beartic works very well.
  4. Bozonildo

    BeaRemBlasTzel (Beartic / Kyurem / Blastoise / Floatzel) (HGSS-ON)

    Only a for fun deck, strange Names FTW xP Cut the Crap, there is the deck list: Pokemon (19) 2x Beartic (Emerging Powers) 2x Cubchoo (Emerging Powers) 2x Floatzel (Unleashed) 2x Buizel (Unleashed) 3x Blastoise (Unleashed) 2x Wartotle (Unleashed) 3x Squirtle (Unleashed) 3x Kyurem...
Back
Top