Search results

  1. W

    Lost Gar

    Ya I am going to add the poke catchers and pokegear 3.0 is a great idea what do you think about the cinccino line?
  2. W

    Lost Gar

    ya thats what I use the Spiritomb for but thats def not a bad idea. Again the main concern with this deck is those hard hitter basics. The pokemon catchers and seekers are a MUST lol but I just don't know how else to deal with zekrom and others maybe add something that can hit back? Just...
  3. W

    Lost Gar

    Mime Jr. Stalls just fine and can combo with the slowking for control over there draw I guess I can drop the magnezone line just don't know what for maybe throw the cleffa in for them?
  4. W

    Lost Gar

    Mew just gets destroyed before it has time to do anything, I might remove one card at best but I find them horrible Its a tuff deck to play thats for sure :/ But what could I use to take care of the hard hitters? And if I took out magnezone what should I replace?
  5. W

    Lost Gar

    Yes just for restock and faster draw I like the seekers so I may just remove the jirachi I could remove the magnezone but not sure what to fill it in
  6. W

    Lost Gar

    Hi guys been working on my Lost Gar deck so here it is 12 Energy ------------- 9 physic 3 Rescue energy 21 Pokemon ---------------- 1 Smeragle 3 ghastly 3 Haunter 3 Gengar 2 Spiritomb (Tm) 1 Jirachi 2 Mr.Mime JR. 2 Slowking 2 slowpoke (Undaunted) 1 Magnezone Prime 1...
Back
Top