• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

2 KingMega Lists, need some advice on both (Local Tourney, HGSS-On,

Zorua

Zedd
Advanced Member
Member
Hey guys, thanks for checking out my deck, which I'll be using for a local tournament which is HGSS-On. Without further ado, here's the list :


Pokemon : 21

3-3 Yanma TM, Yanmega Prime TM
2-1-2 Magnemite TM, Magnezone Prime TM
2-0-2 Horsea UL, Kingdra Prime UL
2 Tyrogue COL/HGSS
2 Jirachi COL/UL


T/T/S : 27

3 Judge UL
3 Copycat HGSS/COL
3 Pokemon Collector HGSS
4 Pokemon Communication BW
2 Switch BW
4 Rare Candy UL
4 Junk Arm TM
4 Pokemon Reversal
2 PlusPower HGSS


Energy : 12

7 Lightning Energy
2 Rescue Energy TM
3 Rainbow Energy HGSS


Now, the point of this list is to spread with Yanmega and Kingdra, and then de-evolve as many pokemon as possible with Jirachi so that the amount of damage those pokemon already have on them is equal to or more than its previous' stage's HP, which would KO it.

Magnezone is teched in as a backup sweeper, but its mostly there for it's Magnetic Draw, which is perfect for equilizing hands to hit for free with Yanmega.

Donphan is teched in for the pesky Magneboar matchup, with 2 spray splashes, Donphan can OHKO a Magnezone, which makes it a very nice tech against that deck.


Thanks for checking out my decks! Any feedback is appreciated!
 
RE: Yanmega/Magnezone/Kingdra (Local Tournament, Seniors)

Kinda a tough deck to change, there's some stuff that I think should be put in but not a whole lot that you can get rid of. My suggestion is scrapping the Cincinno, Yanmega and Magnezone are already good attackers and kindgra prime can be a decent attacker against non-fire decks too. My suggestion:

-1-1-1 Magnezone Prime I think 2-1-2 is enough and really need the room
-2-2 Cincinno it's hard to change the deck without lowering the pokemon
-2 Double Colorless Energy without Cincinno you don't need it
-9

+1 Seadra I never like to run a line without a stage 1
+1 Pokemon Collector Without Dual Ball I prefer 4
+1 Junk Arm it's just a really good card, I prefer 3-4
+2 Pokemon Reversal It lets you get free prizes aganst so many decks, I really think every deck should run some
+1 Lightning Energy I just feel 6 is too little
+1 Rainbow Energy lets you attack with any of your cards, 1 damage counter really isn't that bad
+2 Water Energy to help Kindgra be a better back-up attacker

A lot of these changes were personal preference so if you decide not to use all or even any of them I wouldn't be surprised.

Now does everyone get that we aren't the same person?
 
RE: Yanmega/Magnezone/Kingdra (Local Tournament, Seniors)

Dark Void said:
Kinda a tough deck to change, there's some stuff that I think should be put in but not a whole lot that you can get rid of. My suggestion is scrapping the Cincinno, Yanmega and Magnezone are already good attackers and kindgra prime can be a decent attacker against non-fire decks too. My suggestion:

-1-1-1 Magnezone Prime I think 2-1-2 is enough and really need the room
-2-2 Cincinno it's hard to change the deck without lowering the pokemon
-2 Double Colorless Energy without Cincinno you don't need it Lowering to 1
-9

+1 Seadra I never like to run a line without a stage 1
+1 Pokemon Collector Without Dual Ball I prefer 4
+1 Junk Arm it's just a really good card, I prefer 3-4
+2 Pokemon Reversal It lets you get free prizes aganst so many decks, I really think every deck should run some
+1 Lightning Energy I just feel 6 is too littlePut in instead of 2 DCE
+1 Rainbow Energy lets you attack with any of your cards, 1 damage counter really isn't that bads
+2 Water Energy to help Kindgra be a better back-up attacker

A lot of these changes were personal preference so if you decide not to use all or even any of them I wouldn't be surprised.

Now does everyone get that we aren't the same person?

I feel that since I'm running Rainbow Energy, Water aren't even neccesary, so lets get rid of that.

I put Cinccino in there because I feel that just 2 main attackers (Yanmega and Magnezone), aren't enough. Sure Kingdra can attack, but with the huge presence of fire in this current format, I feel it just doesn't work too well, so I put Cinncinno for a third attacker, just in case I can't get any of my higher stages out, I can still deal decent damage. Crossout that.

Now, with the double Colorless, I can see where your going. 2 may just be one more too much, so I'll take your suggestion on that.

If I were to run more Junk Arm, then running a Seadra would be completely unnecesary, as I would be able to reuse Rare Candy, making it at least 5 Rare Candy, should I need to use that many. Crossout that.

Whenever I use any deck, I never really need more than 3 Collectors. I feel that running more than that loses consistency, and just drawing a Collector after your fully set up is just not helpfull, which I've had happen in times just running 3, so I think I'll keep it at 3. Crossout

Now, I do like the idea of using Reversal, I just have no idea where to put it in. Here's what Im changing my list to look like after looking over your suggestions


3-3 Yanma TM, Yanmega Prime TM
3-2-3 Magnemite TM, Magneton TM, Magnezone Prime TM
2-0-2 Horsea UL, Kingdra Prime UL
2-2 Minccino BW, Cinccino BW
2 Cleffa HGSS 17/123

T/T/S : 23

4 Judge UL
4 Copycat HGSS/COL
3 Pokemon Collector HGSS
4 Pokemon Communication BW
2 Switch BW
4 Rare Candy UL
2 Junk Arm TM

Energy : 13

7 Lightning Energy
2 Rescue Energy TM
3 Rainbow Energy HGSS
1 DCE HGSS

Basically, I just changed the energy count. But I would like to hear your suggestions on what to take out for Reversal. Please post back any more feedback.

And even though you are a "me impersonator", lol, your all right ;)
 
RE: Yanmega/Magnezone/Kingdra (Local Tournament, Seniors)

You know, a lot of decks don't even run 3 attackers. Magneboar has magnezone and rdl, rarely does it use badboar. Reshiram is pretty much the only attacker in many reshiboars and reshiphlosions. ZPSY, probably the best variant of ZPS, has just Zekrom and Yanmega. Water often uses just Blastoise and maybe Samurott, many Donchamp run just Donphan and Machamp, etc. That's why I think you'll be fine with just yanmega, magnezone, and kingdra. A lot of people just run the yanmega magnezone and do well, so I really don't think you need the cincinno. However, if you don't want to get rid of it, the only thing I could see you removing to get the reversals in would be lowering yanmega to a 2-2 line or magnezone to a 2-1-2 line.
 
RE: Yanmega/Magnezone/Kingdra (Local Tournament, Seniors)

So make Magnezone 2-1-2 and put in 3 Reversals?
 
Are you sure this isn't a MegaJudge?
KYJ doesn't run {L}, even with a Magnezone tech.

Ok, for one thing, you need 1 Seadra. If your opponent gets a T2 Plume, it'll be really hard to get out Kingdra. I'd take out a reversal for 1 because 3 reversal is enough, and you usually don't use reversal much in KYJ. You also have 4 Junk Arm.
 
Back
Top