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Standard (2016-17)Xerneas BREAK/Dragons/Irritating Pollen(Vileplume)

cardgjammer

Aspiring Trainer
Member
Pokemon: 19

4 Xerneas(Geomancy)XY/STS
3 Xerneas BREAK(main attacker)STS
2 Oddish(Base Evo)AOR
2 Gloom(Middle evo)AOR
2 Vileplume(final evo)(Irritating Pollen/item lock)AOR
2 Shaymin-EX(Set-Up)ROS
2 Giratina-EX(anti-Mega and anti-opposing-Special-reliant decks)AOR
2 Latios-EX(Fast Raid)ROS

Trainers: 27

3 Sycamore
3 N
4 Acro Bike
4 Trainer's Mail
4 Ultra Ball
2 Level Ball
3 Fairy Garden
4 Forest of Giant Plants

Energy: 14
10 Fairy
4 DDE

Strategy:
Turn 1(going first): Either set up Vileplume's pollen and establish item lock before attaching a DDE, then either pass or, if Latios-EX is in play, Fast Raid...

Turn 2(or T1 going second)/Turn 3(T2 going first): If I go second, same process as T1(going first), only that I can attack, so depending on my Active, I can either:

A. If Xerneas is active and I have a Fairy energy in hand to attach to Xerneas, since you can only attach one energy from hand per turn, if the game is on Turn 2(T1 going second)), I will attach to Xerneas, then Geomancy and charge up, or...

Bi. if the opponent still has an Active in play,

Bii. Xerneas is not the active,

Biii. the actual active can't KO it this turn,

Biv. Xerneas is bench-able, or already on bench, and...

Bv. I have a Fairy energy in my hand to attach to Xerneas,

...Fairy Garden up and use the DDE attached on previous turn to free retreat to Xerneas(if Turn 3(T2 going first)), then Geomancy and charge up, hopefully resulting in a total of 4-5 energy attached to my side(depending on whether or not I go first or second) including the DDE by the end of my turn...

Or...

B. If Xerneas is not the active, and the actual active can't KO it this turn, and Xerneas is not bench-able, and not already on the bench, either pass or attach another DDE for Light Pulse if active is Latios-EX, or assuming that 2 DDEs are on an Active Giratina-EX, for a Chaos Wheel...

Turn 4(T2 going second)/Turn 5(T3 going first): Hope that you have enough to Life Stream and finish the foe off this turn for prizes. Then, rinse and repeat, as the turn number gets higher, until the final prize is taken!

If a Mega evolution appears in the middle of the strategy: Geomancy on Giratina-EX, attach a DDE on next turn if necessary, then either geomancy to get the last necessary energy, or on the next turn, if Xerneas is KO'd, send out Giratina, and hope you can get the last energy to Chaos Wheel away w/o having to worry about M-Ray's Emerald Break, as long as Renegade Pulse holds and Klefki's not held as a Garbodor tool to bypass item lock to shut down Renegade Pulse leaving Giratina-EX to face the Emerald Break KO music...
 
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