4 Virizion (NV)
2 Terrakion (NV)
1 Cobalion (NV)
1 Victini (V-Create)
2 Mewtwo EX
1 Kyurem EX
2 Shaymin
2-2 Electrode
17 Pokemon
4 Collector
3 PONT
3 Junk Arm
3 Catcher
2 Eviolite
2 Switch
2 Pokegear
2 Skyarrow
2 Black Belt
2 Research Record
2 SSU
2 Juniper
1 Super Rod
30 TSS
3 Grass
4 Prism
4 Rainbow
2 DCE
13 Energy
inb4IT'S NOT 6 CORNERS IF IT HAS ELECTRODE!
This is my attempt at a 6 Corners build with an energy boost, ala' Electrode Prime. Anyone who plays the deck is aware of how slow getting those pesky special energies on your high HP Basics is.
Basic idea is to start with Virizion for extra draw in the beging and to take easy prizes with leaf wallop. While doing this, build up the bench with the needed pokemon to counter your opponents deck, as well as Electrode to eventually Energymite to spread your prisms n' stuff across the bench. When done right, it'll set up fast, hit heavy, and leave your opponent with nothing to do against you.
Feedback and constructive criticism is always welcome!
2 Terrakion (NV)
1 Cobalion (NV)
1 Victini (V-Create)
2 Mewtwo EX
1 Kyurem EX
2 Shaymin
2-2 Electrode
17 Pokemon
4 Collector
3 PONT
3 Junk Arm
3 Catcher
2 Eviolite
2 Switch
2 Pokegear
2 Skyarrow
2 Black Belt
2 Research Record
2 SSU
2 Juniper
1 Super Rod
30 TSS
3 Grass
4 Prism
4 Rainbow
2 DCE
13 Energy
inb4IT'S NOT 6 CORNERS IF IT HAS ELECTRODE!
This is my attempt at a 6 Corners build with an energy boost, ala' Electrode Prime. Anyone who plays the deck is aware of how slow getting those pesky special energies on your high HP Basics is.
Basic idea is to start with Virizion for extra draw in the beging and to take easy prizes with leaf wallop. While doing this, build up the bench with the needed pokemon to counter your opponents deck, as well as Electrode to eventually Energymite to spread your prisms n' stuff across the bench. When done right, it'll set up fast, hit heavy, and leave your opponent with nothing to do against you.
Feedback and constructive criticism is always welcome!