• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Accelgor/Mew/Chandelure/Darkrai

Which is better???

  • Accelgor/Mew/Darkrai/Chandelure

    Votes: 0 0.0%

  • Total voters
    5

MountainDrew

Wishes Mega Umbreon would exist
Member
Hello Pokebeach Ive been looking at some of my cards and got this idea.
Pokemon (18)
2-2 Accelgor (Deck and Cover of course)
4- Mew EX
2- Darkrai EX
3-2-3 Chandelure (Cursed Shadow,Luring Light,Call for Family)
T/S/S (31)
4- Rare Candy
4- Pokemon Communication
4- Pokemon Catcher
4- Dark Patch
4- Cheren
4- Juniper
4- N
3- Level Ball
Energy (11)
4- Blend Dark Psychic Grass Fire
4- Double Colorless
3- Dark
Strategy- Get 1 Darkrai 1 Accelgor 2 Chandelure and 2 Mews set up Use Mew to use either Deck and Cover or Night spear (preferably Deck and Cover) or your opponents attacks if possible). Once you Deck and Cover you wanna bring out Chandelure to start getting cheap knock outs.
 
I love Chandelure, and I love your deck idea here. That being said, you put yourself at risk of Switch/Max Potions/Catcher etc. w/o the Trainer lock Gothitelle gives you. Still, I love the versatility Chandelure gives, so you ensure your opponent will KO from poison after THEIR turn. That should protect you some. Here's what I would suggest though:

-4 Blend Energy (I get it b/c of Mew, but this doesn't help Dark Patch and will slow you down if you want him to Deck and Cover each turn)
-1 Dark Patch (3 is good for 2 Darkrai)
-2 Communication
-1 Lampent
-1 Cheren

+3 Dark Energy
+3 Switch (MUST for Chandelure. Snipe Eels in 1-2 turns instead of 3)
+1 Super Rod
+2 Ultra Ball

I like the 2/2 Ultra Ball/Poke Communication setup. Ultra Ball feeds the Dark Patches nicely and allows you to bring up Mew. In this deck though, I might run all 4 Ultra Ball...up to you.

Super Rod is needed b/c you're running a 2-2 Accelegor - he's easy Catcher bait or Volt Bolt bait after you KO or they Switch out.

I hope this helps! Nice idea
 
Back
Top