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Aggron and EX

strakken

Aspiring Trainer
Member
This was a deck I made from scratch for my league and I have grown fond of it. Thought I would post it on here to see what you guys think.

Pokemon 28
  • 4-4-4 Aggron (DE)
  • 4-4-4 Klinklang (PS)
  • 2 Cobalion ex (PS)
  • 2 Registeel ex (DE)
Trainers 16
  • 4 Cheren
  • 4 Pokemon Communication
  • 4 Cilan
  • 3 Exp. Share
  • 1 Rock guard
Energy 16
  • 10 Steel
  • 2 Double Colorless
  • 4 Blend Energy

Strategy
The strategy depends on who you get join your starting hand and power them up, then to hit for high damage. Then powering up others while your active dies.

This was a modification to the original one, it had a 4-4-4 line of Slaking (DE), no EXes and only 4 Pokemon Communication and Cheren.
 
I moved this to Deck List Help because it still is a deck so it needs to go here. I then formatted your list to meet the standards.

You have way too many Pokemon and not enough Trainers & Supporters. You should really only focus on 1 Stage 2 line. Having 2 Stage 2 lines in this format is very inconsistent. Pick one of them and run it. This will get you a bunch of spaces for some much needed trainers and supporters so you can get your Pokemon out faster and more consistently.
 
-4 blend energy (Why is it even in there?)
-4 cilan (waste of a supporter)
-3 P-Com (heavy ball is much better in this deck)
-3 Klang (candy. Nuff said.)
-3 Lairon(same as above^)
-3 Exp share(not that good of a card)
-2 cheren (space for stuff)
-1 DCE (only one pokemon uses it and space stuff)

+4 N(its a staple)
+4 Juniper(Same as above)
+3 heavy ball(everything has such high retreat)
+4 RARE CANDY(C'mon man its a stage 2 deck and no candy?)
+4 Catcher (its the stapleest of the staples) if you can't afford 4, i would still recommend 2-3 because they're THAT good
+2 float stone(dude you have no switch items and only 2 because keldeo)
+2 Keldeo EX(with float stone on it its pretty much a free switch for everything)
 
How about making a Aggron/Sableye deck?The strategy of this deck is to use Aggron to mill your opponent's deck until they have no cards and to use Sableye's Junk Hunt attack to get back important cards like Crushing Hammer and Devolution Spray. I've made this deck before and this is a small part of it:
4-3-3 Aggron
4 Sableye
2 Keldeo EX

4 Devolution Spray
4 Crushing Hammer
2 Enhanced Hammer
2 Float Stone

6 Dark Energy

Hope that helped!:D
 
i agree with awesomeguy76 this deck should focus on milling not attacking. basically if you do the math you need to play aggronn about 12 times if they just draw. I think hugh will be good in this deck because it limits your opponents hand so they have little to put back into their deck. I love milling decks so i am going to try this
 
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