Ancient Trait Medicham

HBK19

Aspiring Trainer
Member
So Primal Clash's Ancient Trait Medicham is a stage 1 that has a 30 damage attack that can be done twice.

It can have Muscle Band/Silver Bangle, Fighting Stadium, Strong Energy and Machamp to boost it up and knock out 180 pokemon with one hit.

Pros:
It's a 1 prize attacker and it's not stage 2 like other evo pokemon.
It's fighting so lots of support.

cons:
It's a stage pokemon.
It only has 90 hp.
It's weak to psychi.

What do you guys think? Does he have any potential?
 
RE: Ancient Trait Medicham potential?

It certainly has potential... but it's downfall is it's inability to hit Megas. Honestly, trying to find Pokemon that can 1-hit KO Megas is becoming important.
 
RE: Ancient Trait Medicham potential?

bbninjas said:
It certainly has potential... but it's downfall is it's inability to hit Megas. Honestly, trying to find Pokemon that can 1-hit KO Megas is becoming important.

Fair point to make, but it is a pretty decent counter to a lot of the more meta decks right now - namely M-Manectric variants and Yveltal. I like it - it'd be a good 1-1 tech in mono-Fighting.
 
Apparently people play this with Celebi EX to use Smack on meditite. The only real downside to medicham is requiring two colored energies to attack, and celebi solves that problem. With Smack's base 20, a bangle, a fighting stadium, a strong, and omega barrage, it can hit exactly 180. You can attach an extra energy in a pinch to ko a mega or bulky non ex if needed as well.
 
If you want to knock out megas with medicham you can play iris. with silver bangle, strong energy, fighting stadium you're dealing 100, so after dropping 2 prize cards you can hit for 240hp. Theres room for iris too, its something i already put into my medicham landorus EX deck without too much of a problem. although if you pair this guy with landorus ex anyway (who i think is the natural partner) you aren't worrying so much about one hit knockouts on megas because lando can soften them up on the bench easily. i think time will tell but medicham seems like a great pokemon to completely wipe out a weakened bench.
 
Being a stage 1 is not really an issue. Donphan, Bronzong and Aromatisse show that you can reliably get stage 1s out in the current game.

Not being able to one-shot megas... I don't know. It can- medichamp plus bangle plus machamp, strong energ and fighting stadium is 120... times 2 is 240. But that takes some setup. On the other hand, what else 1HKOs megas without type advantage?

For me, the main thing right now seems to be keeping up within energy attachment. If they afe KOd every turn, it will be hard to always have one powered up on the bench.
 
I've been testing it and its a hit or miss.
Against any mega deck it flat out loses. Unless if you get an explosive start, your going to have a bad time.
The deck wants to have training center and fighting stadium in play at the same time...which is a struggle.
I've tried it with straight fighting, which it is not great with. With bats the matchups are better, but still struggles with anything mewtwo/yveltal/toad. The best version I've been testing is the Mega manectric version. It hits for 110, then the opponent gets KOed with 1 of medichams 2 hits, which is really beneficial damage wise.
Right now, I just can't see it being above a tier 2 deck, but most likely tier 3. The 2 fighting energy and 90 HP kinda ruins the strategy needed to do well with the deck.
 
Elbow said:
I've been testing it and its a hit or miss.
Against any mega deck it flat out loses. Unless if you get an explosive start, your going to have a bad time.
The deck wants to have training center and fighting stadium in play at the same time...which is a struggle.
I've tried it with straight fighting, which it is not great with. With bats the matchups are better, but still struggles with anything mewtwo/yveltal/toad. The best version I've been testing is the Mega manectric version. It hits for 110, then the opponent gets KOed with 1 of medichams 2 hits, which is really beneficial damage wise.
Right now, I just can't see it being above a tier 2 deck, but most likely tier 3. The 2 fighting energy and 90 HP kinda ruins the strategy needed to do well with the deck.

Shrine of Memories, a 4-3-2 Crobat(PHF) line, and AZ may be your friend combo here. Assuming M-Aggron is out, and at least two of four Zubats in play has already evolved into Golbat, slap Shrine of Memories down, then with the knowledge that evolve Zubat can evolve into a Golbat, as previously implied, with an ability that can whittle down M Aggron's HP from the bench, evolve one Golbat into Crobat, use AZ to pull the Crobat and the Golbat and Zubat cards back in your hand, then evolve three other bench pokemon from the Zubat line to the next stage to use their abilities, regardless of whether or not it requires the use of the Crobat AZ pulled from play earlier in your turn to evolve another Golbat, then you can use Meditite's Smack using Medicham for a (20(Base)+20(Strong Energy)+30(Silver Bangle))* 2 + 20*(No. of Golbats placed on Zubats this turn) + 30 * (No. of Crobats placed on Golbats this turn, including ones pulled from play by AZ afterwards)= 240 at max w/ one Strong Energy combined w/ all that Sneaky Bite damage...

^ Of course, if you are facing Mega Manectric, one Strong Energy + Shrine of Memories(for Smack)+Muscle Band = 60 * 2(Weakness)*2(Barrage)=240 = 2 prizes drawn from a M-Mane KO.

^ Of course, the above is highly unlikely to actually occur, but it's something to think about when you see PHF Zubat combined w/ Shrine of Memories on the opposing side, in case you use a Mega Manectric deck...
 
cardgjammer said:
Elbow said:
I've been testing it and its a hit or miss.
Against any mega deck it flat out loses. Unless if you get an explosive start, your going to have a bad time.
The deck wants to have training center and fighting stadium in play at the same time...which is a struggle.
I've tried it with straight fighting, which it is not great with. With bats the matchups are better, but still struggles with anything mewtwo/yveltal/toad. The best version I've been testing is the Mega manectric version. It hits for 110, then the opponent gets KOed with 1 of medichams 2 hits, which is really beneficial damage wise.
Right now, I just can't see it being above a tier 2 deck, but most likely tier 3. The 2 fighting energy and 90 HP kinda ruins the strategy needed to do well with the deck.

Shrine of Memories, a 4-3-2 Crobat(PHF) line, and AZ may be your friend combo here. Assuming M-Aggron is out, and at least two of four Zubats in play has already evolved into Golbat, slap Shrine of Memories down, then with the knowledge that evolve Zubat can evolve into a Golbat, as previously implied, with an ability that can whittle down M Aggron's HP from the bench, evolve one Golbat into Crobat, use AZ to pull the Crobat and the Golbat and Zubat cards back in your hand, then evolve three other bench pokemon from the Zubat line to the next stage to use their abilities, regardless of whether or not it requires the use of the Crobat AZ pulled from play earlier in your turn to evolve another Golbat, then you can use Meditite's Smack using Medicham for a (20(Base)+20(Strong Energy)+30(Silver Bangle))* 2 + 20*(No. of Golbats placed on Zubats this turn) + 30 * (No. of Crobats placed on Golbats this turn, including ones pulled from play by AZ afterwards)= 240 at max w/ one Strong Energy combined w/ all that Sneaky Bite damage...

^ Of course, if you are facing Mega Manectric, one Strong Energy + Shrine of Memories(for Smack)+Muscle Band = 60 * 2(Weakness)*2(Barrage)=240 = 2 prizes drawn from a M-Mane KO.

^ Of course, the above is highly unlikely to actually occur, but it's something to think about when you see PHF Zubat combined w/ Shrine of Memories on the opposing side, in case you use a Mega Manectric deck...

Seems very unlikely and not probable.
 
Elbow said:
cardgjammer said:
Shrine of Memories, a 4-3-2 Crobat(PHF) line, and AZ may be your friend combo here. Assuming M-Aggron is out, and at least two of four Zubats in play has already evolved into Golbat, slap Shrine of Memories down, then with the knowledge that evolve Zubat can evolve into a Golbat, as previously implied, with an ability that can whittle down M Aggron's HP from the bench, evolve one Golbat into Crobat, use AZ to pull the Crobat and the Golbat and Zubat cards back in your hand, then evolve three other bench pokemon from the Zubat line to the next stage to use their abilities, regardless of whether or not it requires the use of the Crobat AZ pulled from play earlier in your turn to evolve another Golbat, then you can use Meditite's Smack using Medicham for a (20(Base)+20(Strong Energy)+30(Silver Bangle))* 2 + 20*(No. of Golbats placed on Zubats this turn) + 30 * (No. of Crobats placed on Golbats this turn, including ones pulled from play by AZ afterwards)= 240 at max w/ one Strong Energy combined w/ all that Sneaky Bite damage...

^ Of course, if you are facing Mega Manectric, one Strong Energy + Shrine of Memories(for Smack)+Muscle Band = 60 * 2(Weakness)*2(Barrage)=240 = 2 prizes drawn from a M-Mane KO.

^ Of course, the above is highly unlikely to actually occur, but it's something to think about when you see PHF Zubat combined w/ Shrine of Memories on the opposing side, in case you use a Mega Manectric deck...

Seems very unlikely and not probable.

Same could be said about top-decking VS Seeker into Juniper and drawing all the cards you need, but that's not what we're looking at. It's application.
 
Medicham is meh. It's outclassed by Landorus EX completely. I see it as a cheap alternative to Donphan (the cheap alternative to Landorus).
 
DarkMatterGaming said:
Elbow said:
Seems very unlikely and not probable.

Same could be said about top-decking VS Seeker into Juniper and drawing all the cards you need, but that's not what we're looking at. It's application.

Top decking a VS seeker is more probable then getting 3 crobats into play by the 3rd turn IMHO. I've tested many crobat variants, including this version, and I can say getting even 2 zubats into play is a struggle, let alone 3. He's assuming you get all of this stuff, including a medicham, with shrine of memories in play, a strong energy, a silver bangle, multiple zubats, crobats, and golbats, AND AZ'S! All this achievable is highly unlikely unless if you draw godly.
I am looking at it as an application, and I'm saying that is has a hard time countering Megas even with Crobats/Mega Manectric in the deck.


thood said:
Medicham is meh. It's outclassed by Landorus EX completely. I see it as a cheap alternative to Donphan (the cheap alternative to Landorus).

I do agree that Medicham is like a Tier 2.5 Donphan...but I very much disagree with donphan being the cheaper Landorus. While yes, Lando has been seeing some play with Bats and some fighting variants, he really hasn't shined too much in the competitive scene. Lando only had a few Cities runs while Donphan topped almost every one (most likely every other one for donphan). Medicham could rise up in price too if it does get good...Its at like a dollar each, so people are noticing its potential. I guess we'll have to wait for Florida Regs and see.
 
I've had a bit of success with Medicham thus far. I run a couple of Repeat Ball and three Hawlucha and you can definitely spread some damage on the board. I run Celebi-EX (and found that it's a must-have) as well as a Landorus-EX tech for a beefier start, and it's really not a bad card. The only problem I've had so far is with non-EX Pokémon and Aegislash. Not being able to take advantage of Fighting Stadium or Bangle or Strong Energy in the case of Aegislash really slows the deck down, but that only covers a couple of matchups.
 
Elbow said:
DarkMatterGaming said:
Same could be said about top-decking VS Seeker into Juniper and drawing all the cards you need, but that's not what we're looking at. It's application.

Top decking a VS seeker is more probable then getting 3 crobats into play by the 3rd turn IMHO. I've tested many crobat variants, including this version, and I can say getting even 2 zubats into play is a struggle, let alone 3. He's assuming you get all of this stuff, including a medicham, with shrine of memories in play, a strong energy, a silver bangle, multiple zubats, crobats, and golbats, AND AZ'S! All this achievable is highly unlikely unless if you draw godly. I am looking at it as an application, and I'm saying that is has a hard time countering Megas even with Crobats/Mega Manectric in the deck.

Okay, looking back at what I said - I'm pretty dumb since that is a really big stretch, I'll give you that.

Edit: Okay I don't know how to fix this goof, my bad.
 
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