Heya! I've been playing Raikou/Eels quite a bit online recently and I'm really loving its ability to go toe-to-toe with a lot of decks out there. I may get a chance to play in an actual tournament soon, but I unfortunately don't have much knowledge or experience with Expanded tournament meta and I'm a bit worried about Night March, Archeops, and Fighting in particular. I don't really have anyone I can test specific matchups with, and online matchmaking can be kind of unpredictable, so I figured I'd ask some advice from you guys!
1. MAGNEZONE VS. REGISTEEL FOR TAKING OUT TINY TWERPS:
Raikou's 3 energy for 1 prize is... not very efficient against stuff like Night March. I've seen some people run Magnezone EX, but Registeel EX has a very similar attack, and doesn't have a Fighting weakness. These weird round robots seem equally good against Night March, but Registeel seems better against Fighting/Focus Sash decks and Trevenant, whereas Magnezone seems better against Bees. Their utility against Bats, though, seems like it depends whether the attacker is Landy/Lucario or Manectric.
2. JIRACHI EX. ARCHEOPS DEFENSE, OR LIABILITY?:
If I'm already running Level Balls, is it worth playing Jirachi EX? Jirachi's low HP and 2 prize status has me skeptical, especially in an ideally 1-prize deck, but I can't deny that a more consistent Ghetsis against Night March or Maxie/Archie decks is awfully tantalizing.
3. HOW TO STAND A CHANCE AGAINST FIGHTING:
Is it worth teching Special Energy against Fighting decks, or do I accept the autoloss? Or is it even an autoloss? I was considering 1 or 2 Blend Energies to allow Keldeo EX beat up Landy or Donphan if I need to. My concern is that adding Special Energies might do more harm against other matchups than good against Fighting, and I'm not sure how popular Fighting actually is.
4. ASSAULT VESTS:
Do they help with all these matchups more than I realize? I run 3 Fighting Fury Belt with 1 Vest right now, because I've been running into more Basic Energy decks than Special Energy ones online. Is there an optimal Vest/Belt split, or is it best to go all-in with Vests?
Thanks so much to anyone who answers!
1. MAGNEZONE VS. REGISTEEL FOR TAKING OUT TINY TWERPS:
Raikou's 3 energy for 1 prize is... not very efficient against stuff like Night March. I've seen some people run Magnezone EX, but Registeel EX has a very similar attack, and doesn't have a Fighting weakness. These weird round robots seem equally good against Night March, but Registeel seems better against Fighting/Focus Sash decks and Trevenant, whereas Magnezone seems better against Bees. Their utility against Bats, though, seems like it depends whether the attacker is Landy/Lucario or Manectric.
2. JIRACHI EX. ARCHEOPS DEFENSE, OR LIABILITY?:
If I'm already running Level Balls, is it worth playing Jirachi EX? Jirachi's low HP and 2 prize status has me skeptical, especially in an ideally 1-prize deck, but I can't deny that a more consistent Ghetsis against Night March or Maxie/Archie decks is awfully tantalizing.
3. HOW TO STAND A CHANCE AGAINST FIGHTING:
Is it worth teching Special Energy against Fighting decks, or do I accept the autoloss? Or is it even an autoloss? I was considering 1 or 2 Blend Energies to allow Keldeo EX beat up Landy or Donphan if I need to. My concern is that adding Special Energies might do more harm against other matchups than good against Fighting, and I'm not sure how popular Fighting actually is.
4. ASSAULT VESTS:
Do they help with all these matchups more than I realize? I run 3 Fighting Fury Belt with 1 Vest right now, because I've been running into more Basic Energy decks than Special Energy ones online. Is there an optimal Vest/Belt split, or is it best to go all-in with Vests?
Thanks so much to anyone who answers!