This deck does better than it should and is somewhat consistent as a late game comeback, both in my local (tiny) meta and [a variation of this] in TCGO. Even, miraculously, has its fair share of wins against the local night marcher.
Pokémon: 20
Sharpedos stall and bring out the Walreins while I stock them up on energy. Energy is a little slow even with the Admins which is where I'd like some suggestions. Dedenne and Manaphy were added after a dry spell of turn 1 basics and the Dedenne needs to go for the new rotation. Any other help for consistency and speed would be great.
Pokémon: 20
- 3 Team Aqua's Spheal
- 3 Team Aqua's Sealeo
- 3 Team Aqua's Walrein
- 3 Team Aqua's Carvanha
- 3 Team Aqua's Sharpedo
- 2 Manaphy PRC
- 3 Dedenne FFI
- 4 Team Aqua Admin
- 4 Team Aqua Grunt
- 2 Wally
- 2 Evosoda
- 3 Professor's Letter
- 2 Rough Seas
- 4 Team Aqua's Great Ball
- 2 Healing Scarf
- 2 Switch
- 2 Super Rod
- 3 Double Aqua Energy
- 10 Water Energy
Sharpedos stall and bring out the Walreins while I stock them up on energy. Energy is a little slow even with the Admins which is where I'd like some suggestions. Dedenne and Manaphy were added after a dry spell of turn 1 basics and the Dedenne needs to go for the new rotation. Any other help for consistency and speed would be great.
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