I was messing around with my regular Aromatisse deck when I came up with this set. It's basically a mashup of two popular meta decks. Probably won't get too much use out of it competitively though.
Pokemon:
Strategy:
Yveltal is definitely the main attacker here, With Darkrai and Landorus providing bench damage/covering Yveltal's electricity weakness. Virizion stops opposing lasers and misc. status attacks, While your own lasers help knock out pesky odd-tens-digit mons. It'd be best to start with Landorus, Virizion and Spritzee on your first turn. Aromatisse can still move around 2/3 of your energy, and Sableye can keep fishing out lasers and Dowsing Machine.
Criticisms are welcome, as are replacement suggestions. I wouldn't mind figuring out a way to stop special energy removal like Enhanced Hammer and Coballion EX, or which things might be taken out to include a couple Max Potions.
Pokemon:
2 Spritzee
2 Aromatisse
2 Yveltal EX
2 Darkrai EX
2 Virizion EX
1 Landorus EX
2 Sableye (DE)
1 Mr. Mime (PF)
1 Sigilyph (LT)
3 Ultra Ball
2 Level Ball
3 Dark Patch
3 Hypnotoxic Laser
2 Surprise Megaphone
1 Pal Pad
1 Dowsing Machine
4 N
3 Professor Sycamore
3 Skyla
2 Colress
2 Lysandre
1 Pokemon Fan Club
2 Fairy Garden
1 Virbank City Gym
4 Darkness Energy
4 Rainbow Energy
4 Prism Energy
Strategy:
Yveltal is definitely the main attacker here, With Darkrai and Landorus providing bench damage/covering Yveltal's electricity weakness. Virizion stops opposing lasers and misc. status attacks, While your own lasers help knock out pesky odd-tens-digit mons. It'd be best to start with Landorus, Virizion and Spritzee on your first turn. Aromatisse can still move around 2/3 of your energy, and Sableye can keep fishing out lasers and Dowsing Machine.
Criticisms are welcome, as are replacement suggestions. I wouldn't mind figuring out a way to stop special energy removal like Enhanced Hammer and Coballion EX, or which things might be taken out to include a couple Max Potions.