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Expanded Aroma-voir: Gardevoir GX and Aromatisse

vyolet127

Aspiring Trainer
Member
So I recently obtained a fourth Gaedevoir GX. Ha! It makes me happy...
But I used it to make some adjustments to my deck. I really need some help, because I know there's always room for improvement!
List__
Pokémon: 15
1 Gardevoir GX FA BuS 140
3 Gardevoir GX BuS 93
1 Kirlia Rev. H BuS 92
2 Kirlia BuS 92
1 Ralts Rev. H BuS 91
3 Ralts BuS 91
1 Aromatisse XY Base 93
1 Aromatisse Non-Holo XY Base 93
1 Spritzee XY Base 92
1 Spritzee FlF 67

Energy: 13
1 DCL Energy Evo 90
1 DCL Energy BASE 96
4 Wonder Energy PrC 144
2 Fairy Energy Evo 99
5 Fairy Energy SuMo (Unnumbered)

Trainer Cards: 32
1 Fairy Garden Rev. H XY Base 117
1 Fairy Garden XY Base 117

4 Ultra Ball SuMo Base 135
1 Timer Ball Rev. H SuMo Base 134
2 Timer Ball SuMo Base 134
1 Rare Candy SuMo Base 129
1 Rare Candy Rev. H PrC 135
2 Rare Candy PlB 85
3 Max Potion SuMo Base 128
2 Choice Band GuR 121
1 Super Rod Rev. H BkT 149
1 Field Blower GuR 125

2 Professor Juniper Rev. H Dark Explorers 98
2 Professor Juniper BW Base 101
2 Wicke BuS 127
1 Mallow FA GuR 145
1 Mallow GuR 127
3 Wally Generations RC27
1 Ilima SuMo Base 121

Gardevoir GX is relatively easy and straightforwards to power up and prepare. Aromatisse can Fairy Transfer the energy away for a clean Max Potion, and move it back.
I know this can get a lot better; I'm just not sure how. I'd love your guys' feedback!!
 
First of all, I think your deck is slightly too ability-dependent, but at the same time, you just hit on a genius idea since this has possibility for a new deck mechanic.

Unfortunately, this isn't always needed since Fairy Drop can heal a reasonable amount of damage without needing another Pokemon to help you. I might also suggest adding a Shaymin or two (I remember when these things were like $60 but now I think their price is normal now) and I might also add a Comfey to further protect your Gardevoir from battle damage. I really like the list you've presented, but I also think it's a little too risky to have your deck built around any one Item Card :/
 
First of all, I think your deck is slightly too ability-dependent, but at the same time, you just hit on a genius idea since this has possibility for a new deck mechanic.

Unfortunately, this isn't always needed since Fairy Drop can heal a reasonable amount of damage without needing another Pokemon to help you. I might also suggest adding a Shaymin or two (I remember when these things were like $60 but now I think their price is normal now) and I might also add a Comfey to further protect your Gardevoir from battle damage. I really like the list you've presented, but I also think it's a little too risky to have your deck built around any one Item Card :/
I see what you're saying!! Mad world; I used to have two RoS Shaymin, but u traded them for secret rare VS Seeker!! Eek!!
And I see... Garbotoxin is so prevalent, and it would be GG. Hehe!! As a counter, I could tech in a few more Field Blower. Maybe a Dowsing Machine...
And Fairy Drop only heals fifty... Not nearly enough to keep a tanky card like Gardevoir going! Perhaps I should push in another Max Potion...
Also, Comfey only protects from special conditions, which is already done by Wonder Energy.
Thanks so much for the feedback!! I really appreciate it!!
Your thoughts on my thoughts?
 
HA! GENIUS! 3 Max Potion might be a tad much considering you are running Special Energy and that may end up hitting the discard. Also Timer Ball is not too great and whilst Wally is good it is probably not the right fit for this deck.
 
HA! GENIUS! 3 Max Potion might be a tad much considering you are running Special Energy and that may end up hitting the discard. Also Timer Ball is not too great and whilst Wally is good it is probably not the right fit for this deck.
I wasn't referring to the Trainer cards. I was referring to the Pokemon in the list :|
 
HA! GENIUS! 3 Max Potion might be a tad much considering you are running Special Energy and that may end up hitting the discard. Also Timer Ball is not too great and whilst Wally is good it is probably not the right fit for this deck.
It's my only means of quick easy evolution, but I was forced to remove a Timer Ball to put in a Sylveon EX, which has been great. Fairy Transfer works well with the free heal.
Also, Fairy Transfer does not say that the Fairy Energy has to be basic, so I can and do move Wonder Energy around with it. It's awesome!! DCLs however are a bit of a pain to discard, but id be more likely to remove them before Max potions. Thanks!!
 
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