Chapter 11: Crossbone Isle + Athena manipulates RNs
Crossbone Isle itself is pretty nondescript, just a giant island with forests and a mountain in the middle. There are no random encounters on the overworld map here, so our first order of business was to run around and regain everyone's PP from the battles on the ship. About a dozen laps around the mountain did the trick.
We made our way to the mountain in the center and found the secret path to the entrance of a cave. Inside was a long staircase down to a door, and the door was guarded by monsters! It was something of a mini-boss battle; not quite a push over, but it took a few rounds to kill them all. Afterward, we all went inside the room which was effectively a giant column-jumping and pole-pushing puzzle. We had to move the logs in such a way to get us access all the treasure chests and make it to the room's exit, where we also got the joy of fighting a Mimic.
<BV> A Hard Nut and 111G, is this place really worth it? >_>
<Thena> Oh come on, will you guys stop complaining already. Hell, I'm the one who was pushing all the stupid logs even.
We exited the room and went down another long staircase to the next section. Once again, we had a mini-boss fight, and then went into a room with several chests and a bunch of broken columns to roll around. Solving the rolling columns puzzle gained us access to the exit door, and also to a chest containing the sweet Mystery Blade. The next room also has a mini-boss battle and chests containing more consumable items, though we couldn't move on any further without learning some new Psynergy, so it was time to go back to the boat, and then on to the other side of the Sea and to Tolbi.
We didn't go straight to our destination, but instead as soon as we reached land I ran around the overworld a bit to collect 2 new Djinn, a Mercury and a Venus. PMJ was slightly over-balanced for a bit until we entered Tolbi where I found her a Mars Djinni and gave the extra Venus one to Celev. We then spent some time doing the usual running around and chatting with NPCs. We heard a lot of local gossip; mostly it was talk about the Colosso festival (the whole city was packed for it), but we also heard a few people musing about the town's leader, a man named Babi who was apparently both A) really, really old and B) missing.
Instead of hitting up the armor and weapon shops first thing I instead led us to a spring in the middle of the city. BV, Celev, and PMJ sat and watched as a carefully manipulating the Medal-tossing game to win us a bunch of sweet gear. Afterwards, I hit up the slots in a similar fashion. By the time I was done, we were decked out in top-of-the-line gear, and we actually made a profit selling the extras. The Colosso event was too full for us to go watch, so instead we went up to the Palace to see if we could learn anything about the missing dude. It was pretty busy, but we happened to overhear a conversation between some guards and a guy with a custom portrait named Iodem. Figuring he must be important, we stayed to listen.
For lack of anything better to do, we followed this Iodem dude through the corridor and down a long set of stairs to a sekrit tunnel the lead to the Colosso arena. Sadly, it was actually kind of boring. Do townspeople really like watching this kind of thing so much? We went back and explored the rest of the palace, chatting around with people. Mostly everyone was worried about Babi, but we also heard a bit of info about this Lighthouse that he's planning on building.
<Celev> That's.... enough.... running.... for me.... *huff puff*
<PMJ> Yeah.... I'm beat, too.... *sigh* Can we rest for a bit?
<Thena> Nope! It's time for the secret dungeon now. Come on, let's go!
<BV> But but but...
<Thena> Oh, come on, your HP and PP are full, so stop being a pansy.
<PMJ> Yeah.... I'm beat, too.... *sigh* Can we rest for a bit?
<Thena> Nope! It's time for the secret dungeon now. Come on, let's go!
<BV> But but but...
<Thena> Oh, come on, your HP and PP are full, so stop being a pansy.
We made our way to the mountain in the center and found the secret path to the entrance of a cave. Inside was a long staircase down to a door, and the door was guarded by monsters! It was something of a mini-boss battle; not quite a push over, but it took a few rounds to kill them all. Afterward, we all went inside the room which was effectively a giant column-jumping and pole-pushing puzzle. We had to move the logs in such a way to get us access all the treasure chests and make it to the room's exit, where we also got the joy of fighting a Mimic.
<BV> A Hard Nut and 111G, is this place really worth it? >_>
<Thena> Oh come on, will you guys stop complaining already. Hell, I'm the one who was pushing all the stupid logs even.
We exited the room and went down another long staircase to the next section. Once again, we had a mini-boss fight, and then went into a room with several chests and a bunch of broken columns to roll around. Solving the rolling columns puzzle gained us access to the exit door, and also to a chest containing the sweet Mystery Blade. The next room also has a mini-boss battle and chests containing more consumable items, though we couldn't move on any further without learning some new Psynergy, so it was time to go back to the boat, and then on to the other side of the Sea and to Tolbi.
We didn't go straight to our destination, but instead as soon as we reached land I ran around the overworld a bit to collect 2 new Djinn, a Mercury and a Venus. PMJ was slightly over-balanced for a bit until we entered Tolbi where I found her a Mars Djinni and gave the extra Venus one to Celev. We then spent some time doing the usual running around and chatting with NPCs. We heard a lot of local gossip; mostly it was talk about the Colosso festival (the whole city was packed for it), but we also heard a few people musing about the town's leader, a man named Babi who was apparently both A) really, really old and B) missing.
Instead of hitting up the armor and weapon shops first thing I instead led us to a spring in the middle of the city. BV, Celev, and PMJ sat and watched as a carefully manipulating the Medal-tossing game to win us a bunch of sweet gear. Afterwards, I hit up the slots in a similar fashion. By the time I was done, we were decked out in top-of-the-line gear, and we actually made a profit selling the extras. The Colosso event was too full for us to go watch, so instead we went up to the Palace to see if we could learn anything about the missing dude. It was pretty busy, but we happened to overhear a conversation between some guards and a guy with a custom portrait named Iodem. Figuring he must be important, we stayed to listen.
<Guard> Hey, Iodem! We went to that cave you talked about... Altimber Cave?
<Iodem> Altmiller Cave, yes. Did you find Babi there?
<Guard> Well, um, that is to say... no.
<Iodem> Damnit. >_<
<Guard> But, uh, forgive me for asking sir, but why the hell would Lord Babi be in a place like that anyway? I mean there's monsters and all sorts of icky stuff. He might be eaten!
<Iodem> This isn't the first time Babi's disappeared. The last time it happened, I followed him to that cave and then he... disappeared! He's been back several times and each time he disappears as soon as he enters, though usually he's not gone nearly as long as he has been this time. If something happened to him... you must keep searching. I'll take Babi's place at Colosso today.
<Guard> Well, uh, I guess we'll get back to searching then?
<Iodem> Yes, please do. *flees*
<Iodem> Altmiller Cave, yes. Did you find Babi there?
<Guard> Well, um, that is to say... no.
<Iodem> Damnit. >_<
<Guard> But, uh, forgive me for asking sir, but why the hell would Lord Babi be in a place like that anyway? I mean there's monsters and all sorts of icky stuff. He might be eaten!
<Iodem> This isn't the first time Babi's disappeared. The last time it happened, I followed him to that cave and then he... disappeared! He's been back several times and each time he disappears as soon as he enters, though usually he's not gone nearly as long as he has been this time. If something happened to him... you must keep searching. I'll take Babi's place at Colosso today.
<Guard> Well, uh, I guess we'll get back to searching then?
<Iodem> Yes, please do. *flees*
For lack of anything better to do, we followed this Iodem dude through the corridor and down a long set of stairs to a sekrit tunnel the lead to the Colosso arena. Sadly, it was actually kind of boring. Do townspeople really like watching this kind of thing so much? We went back and explored the rest of the palace, chatting around with people. Mostly everyone was worried about Babi, but we also heard a bit of info about this Lighthouse that he's planning on building.
<Celev> I guess that's everything to do in this city.
<BV> What's next? Should we head off to that Altmiller Cave to see if we can save this Babi guy?
<Thena> Seems like a reasonable course of action. Let's go!
<BV> What's next? Should we head off to that Altmiller Cave to see if we can save this Babi guy?
<Thena> Seems like a reasonable course of action. Let's go!
Current Party!
Thena: Lv 20 Enchanter
Celev: Lv 20 Barbarian
BV: Lv 19 Savant
PMJ: Lv 20 Ascetic
Thena: Lv 20 Enchanter
Psynergy: (Utility Psynergy underlined)
Catch*, Lift*, Move, Retreat, Astral Blast, Gaia, Impact, Ward, Weaken, Delude, Sleep, Haunt, Curse
Items:
Weapon: Mystery Blade
Bodywear: Spirit Armor
Shirt: Mythril Shirt
Headgear: Adept's Helm
Armwear: Earth Shield
Accessory: Hyper Boots
Other: Catch Beads, Lifting Gem
Djinn:
Gust: (Jupiter) "Attack with mighty wind gusts."
Breeze: (Jupiter) "Boost party Resistance."
Zephyr: (Jupiter) "Boost party Agility with swift wind."
Smog: (Jupiter) "Veil a foe's vision in smoke."
Kite: (Jupiter) "Attack twice next round."
Celev: Lv 20 Barbarian
Psynergy: (Utility Psynergy underlined)
Growth, Revive, Force*, Move, Planet Diver, Spire, Clay Spire, Mad Growth, Blast, Nova, Impair, Haunt
Items:
Weapon: Assassin Blade
Bodywear: Spirit Armor
Shirt: Mythril Shirt
Headgear: Ninja Hood
Armwear: Knight's Shield
Accessory: Hyper Boots, Healing Ring
Other: Orb of Force
Djinn:
Flint: (Venus) "Strike a blow that can cleave stone."
Granite: (Venus) "Create a mighty earthen barrier."
Quartz: (Venus) "Revive a downed ally."
Vine: (Venus) "Tangle foes to drop Agility."
Sap: (Venus) "Attack a foe and steal HP."
Ground: (Venus) "Use gravity to hold a foe."
BV: Lv 19 Savant
Psynergy: (Utility Psynergy underlined)
Wish, Douse*, Halt*, Mind Read, Reveal, Prism, Plasma, Impact, Bind
Items:
Weapon: Angelic Ankh
Bodywear: Silver Vest
Shirt: Mythril Shirt
Headgear: Guardian Circlet
Armwear: Heavy Armlet
Accessory: Hyper Boots
Other: Douse Drop, Halt Gem
Djinn:
Fizz: (Mercury) "Restore HP with calming water."
Sleet: (Mercury) "Drench a foe to drop its Attack."
Mist: (Mercury) "Lull a foe into deep sleep."
Spritz: (Mercury) "Restore party HP with soothing mist."
Hail: (Mercury) "Freeze a foe to drop its Defense."
PMJ: Lv 20 Ascetic
Psynergy: (Utility Psynergy underlined)
Douse, Wish, Cure Poison, Frost*, Drench, Prism, Hail Prism, Volcano, Restore
Items:
Weapon: Frost Wand
Bodywear: Cocktail Dress
Shirt: Mythril Shirt
Headgear: Glittering Tiara
Armwear: Heavy Armlet
Accessory: Hyper Boots, Unicorn Ring
Other: Frost Jewel
Djinn:
Forge: (Mars) "Boost party Attack with flame's fury."
Fever: (Mars) "Wrap a foe in feverish delusion."
Corona: (Mars) "Boost party Defense with a heat aura."
Scorch: (Mars) "Stun a foe with a blast attack."
Ember: (Mars) "Restore party PP with passion's flames."
* - Indicates Psynergy gained from an equip-able item.
Psynergy: (Utility Psynergy underlined)
Catch*, Lift*, Move, Retreat, Astral Blast, Gaia, Impact, Ward, Weaken, Delude, Sleep, Haunt, Curse
Items:
Weapon: Mystery Blade
Bodywear: Spirit Armor
Shirt: Mythril Shirt
Headgear: Adept's Helm
Armwear: Earth Shield
Accessory: Hyper Boots
Other: Catch Beads, Lifting Gem
Djinn:
Gust: (Jupiter) "Attack with mighty wind gusts."
Breeze: (Jupiter) "Boost party Resistance."
Zephyr: (Jupiter) "Boost party Agility with swift wind."
Smog: (Jupiter) "Veil a foe's vision in smoke."
Kite: (Jupiter) "Attack twice next round."
Celev: Lv 20 Barbarian
Psynergy: (Utility Psynergy underlined)
Growth, Revive, Force*, Move, Planet Diver, Spire, Clay Spire, Mad Growth, Blast, Nova, Impair, Haunt
Items:
Weapon: Assassin Blade
Bodywear: Spirit Armor
Shirt: Mythril Shirt
Headgear: Ninja Hood
Armwear: Knight's Shield
Accessory: Hyper Boots, Healing Ring
Other: Orb of Force
Djinn:
Flint: (Venus) "Strike a blow that can cleave stone."
Granite: (Venus) "Create a mighty earthen barrier."
Quartz: (Venus) "Revive a downed ally."
Vine: (Venus) "Tangle foes to drop Agility."
Sap: (Venus) "Attack a foe and steal HP."
Ground: (Venus) "Use gravity to hold a foe."
BV: Lv 19 Savant
Psynergy: (Utility Psynergy underlined)
Wish, Douse*, Halt*, Mind Read, Reveal, Prism, Plasma, Impact, Bind
Items:
Weapon: Angelic Ankh
Bodywear: Silver Vest
Shirt: Mythril Shirt
Headgear: Guardian Circlet
Armwear: Heavy Armlet
Accessory: Hyper Boots
Other: Douse Drop, Halt Gem
Djinn:
Fizz: (Mercury) "Restore HP with calming water."
Sleet: (Mercury) "Drench a foe to drop its Attack."
Mist: (Mercury) "Lull a foe into deep sleep."
Spritz: (Mercury) "Restore party HP with soothing mist."
Hail: (Mercury) "Freeze a foe to drop its Defense."
PMJ: Lv 20 Ascetic
Psynergy: (Utility Psynergy underlined)
Douse, Wish, Cure Poison, Frost*, Drench, Prism, Hail Prism, Volcano, Restore
Items:
Weapon: Frost Wand
Bodywear: Cocktail Dress
Shirt: Mythril Shirt
Headgear: Glittering Tiara
Armwear: Heavy Armlet
Accessory: Hyper Boots, Unicorn Ring
Other: Frost Jewel
Djinn:
Forge: (Mars) "Boost party Attack with flame's fury."
Fever: (Mars) "Wrap a foe in feverish delusion."
Corona: (Mars) "Boost party Defense with a heat aura."
Scorch: (Mars) "Stun a foe with a blast attack."
Ember: (Mars) "Restore party PP with passion's flames."
* - Indicates Psynergy gained from an equip-able item.
Player Notes:
Ohgod, this chapter was annoying.
Crossbone Isle is fairly straight-forward: mini-boss, puzzle, find chests, move on. The only real thing of use here that we could get so far was the Mystery Blade, but the extra exp is nice, and some of the consumables that we picked up are permanent stat-giving items which are always nice. We'll be back to finish up the rest of this dungeon and beat the optional boss later.
It's Tolbi that's annoying. The town has not one but TWO mini-games that can give you rare items that are really good that you can't get anywhere else. While this part of the chapter only got a couple of lines in the actual write-up, it took me a couple hours of playing and resetting to get the items that I wanted. Not fun.
As such, this is actually one of the shorter chapters. The RN manipulation for the games took me a lot longer than I would have liked, though it's much faster with a ROM and save states instead of hard resetting your GBA; when I played this game last, it took me about thrice and long and I didn't even get as much stuff as I did this time. I got some other items specifically to sell to shops so that I can buy them back if/when I need them. But, anyway, because it took a while, and because I actually have some other things to do today, I need to cut this chapter short here before moving on to the next part of the plot.
One thing I do want to mention quick is that one that we have more than 20 Djinn, we can actually have one character in a Tri-Elemental Class now if we want (just not Samurai or White Mage since they require 7 Djinn on one character instead of 6), though it would probably mess up the others a lot. :U
Anyway, hope you enjoyed the chapter!
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