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Alt. Format Banette/Garb (pre-rotation)

chef_penguin

Aspiring Trainer
Member
Pokemon:

3 Shuppet
2 Banette-GX
4 Trubbish
2 Garbodor GRI
2 Garbodor BKP
1 Oricorio GRI 56
1 Tapu Lele-GX

Total Pokemon: 15

Energy:

4 Psychic Energy
3 Rainbow Energy

Total Energy: 7

Trainers:

4 Ultra Ball
4 Mysterious Treasure
4 Choice Band
1 Bodybuilding Dumbbells
3 Acro Bike
1 Enhanced Hammer
1 Max Potion
2 Field Blower
1 Rescue Stretcher
4 Cynthia
4 Guzma
4 Sycamore
2 Judge
2 Copycat
1 Parallel City

Total Trainers: 38

Total Cards: 60

The idea of this deck is to set up both variations of Garbodor behind a Banette. Everything in this deck attacks for one basic psychic energy, but Rainbow Energy is included in case you want to use Banette's ability Shady Move to move damage counters (assuming I understand the ability right - if not, I'll replace the rainbows with basic psychic. I also know that this gets turned off via Garbotoxin, which is why I didn't max out on rainbows). There are also lots of ways to discard the many supporters, including four of each Ultra Ball and Mysterious Treasure, allowing you to search for anything and thin the deck very fast. Also three Acro Bike means you could put potentially four or five supporters in the discard pile in one turn, and shut down your opponent with Garbodor.

Please don't mention the Zoroark matchup and pretend I made a good deck lol.
 
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