Pokemon: 21
Strategy:
Okay so this is by no means competitive however when the deck does get going, it hits hard and its hard to recover. The inspiration came from seeing a couple decks both here and online based around Crobat and Wobbuffet. While I like the simplicity of that deck I felt like Wobbuffet wasn't hitting hard enough so I looked for other answers. That answer came in the form of Vespequen. Her second attack Damage Beat does 20x the number damage counters on the defending pokemon for 1 grass and 1 colorless.
The math for that means 60 dmg on an EX is a knockout or 50 with a muscle band to knockout 170HP Ex's. That's only a couple of evolutions from the Crobat line to set up knockouts. Donphan and other stage 1's and stage 2's only need 30-50 depending on if you have a muscle band and other factors, those numbers are not hard to hit.
I kept a single copy of Wobbuffet more so as stall. He turns off abilities and works the same as in the original deck. He's great for taking fast knock-outs on Mewtwo, Mew and Lucario. Mew is in the deck for fast Damage Beats. With Dimension Valley Mew can Damage Beat for a single grass energy letting you get in some surprise knockouts.
If I can get set up before my opponents it can get very nasty. Strings of AZ and Scoop Ups make Ex KO's easy. and being able to snipe your opponents bench sitters can really throw them off their game. This deck is a pain for Night March and Donphan and wreaks havoc on little spritzes.
Thoughts and suggestions are always appreciated. It's not a tournament deck but it can certainly be fun.
4 Zubat (Plasma Storm)
4 Golbat (Phantom Forces)
4 Crobat (Phantom Forces)
1 Wobbuffet (Phantom Forces)
3 Combee (Plasma Storm)
3 Vespiquen (Plasma Storm)
1 Mew-EX
1 Jirachi-EX
4 Professor Sycamore
4 N
3 AZ
2 Pokemon Fan Club
1 Lysandre's Trump Card
1 Lysandre
3 Ultra Ball
2 Dimension Valley
2 Muscle Band
2 VS Seeker
3 Super Scoop Up
1 Cyclone Scoop Up
1 Professors Letter
7 Grass Energy
3 Psychic Energy
Strategy:
Okay so this is by no means competitive however when the deck does get going, it hits hard and its hard to recover. The inspiration came from seeing a couple decks both here and online based around Crobat and Wobbuffet. While I like the simplicity of that deck I felt like Wobbuffet wasn't hitting hard enough so I looked for other answers. That answer came in the form of Vespequen. Her second attack Damage Beat does 20x the number damage counters on the defending pokemon for 1 grass and 1 colorless.
The math for that means 60 dmg on an EX is a knockout or 50 with a muscle band to knockout 170HP Ex's. That's only a couple of evolutions from the Crobat line to set up knockouts. Donphan and other stage 1's and stage 2's only need 30-50 depending on if you have a muscle band and other factors, those numbers are not hard to hit.
I kept a single copy of Wobbuffet more so as stall. He turns off abilities and works the same as in the original deck. He's great for taking fast knock-outs on Mewtwo, Mew and Lucario. Mew is in the deck for fast Damage Beats. With Dimension Valley Mew can Damage Beat for a single grass energy letting you get in some surprise knockouts.
If I can get set up before my opponents it can get very nasty. Strings of AZ and Scoop Ups make Ex KO's easy. and being able to snipe your opponents bench sitters can really throw them off their game. This deck is a pain for Night March and Donphan and wreaks havoc on little spritzes.
Thoughts and suggestions are always appreciated. It's not a tournament deck but it can certainly be fun.