Hello all, I have been thinking a lot recently about the Pokemon battle mechanics. Specifically, the mechanics that are not related to the Pokemon itself (like natures, Iv's moves abilities etc.), but the things surrounding the two Pokemon that are fighting or the trainers. Pokemon has changed a few nice things in the battle, such as letting you press Y to quickly throw a Pokeball, or showing you the stat changes on the button screen, so why not talking about what else can be changed or added? So here are some little touch ups ideas that can really improve the game experience when you play in a main Pokemon game to make your life easier, and also the game enjoyable and interesting. Share your thoughts and your own ideas
Auto play- Whenever you come across a wild Pokemon or a trainer- a little button named "auto play" can be pressed in order to make the battle goes automatic- with you being just like the computer. The idea came to me from the app game Duel Links where the option is available whenever you just want to gain the exp. This is very necessary in Pokemon. One major element in the game is to level up your Pokemon. I don't see how it can hurt that instead of killing your thumb by pressing A, you could simply click Auto Play every time you encounter a wild Pokemon when you just want the exp. It's not a faster way, it's simply a more convenient way for grinding. Auto play function can be disabled when battling important characters like your rival or gym leaders (and of course, in Wifi battles).
"Pick a Pokemon to send first"- It's so simple, yet its implications on the game are amazing in my opinion. Before each battle, instead of automatically sending your first Pokemon, the screen will ask you which Pokemon you want to send. It makes things a lot interesting during the story, because it encourages you to use different Pokemon in your party much more frequently. I remember how I always tend to find myself with one Pokemon (usually the starter) who is a lot stronger and in higher level than the rest of my Pokemon, making me feel like changing the first Pokemon from time to time, But that is just such a hassle. Why not just give us the option to have the option who to send first before a battle?
Auto play- Whenever you come across a wild Pokemon or a trainer- a little button named "auto play" can be pressed in order to make the battle goes automatic- with you being just like the computer. The idea came to me from the app game Duel Links where the option is available whenever you just want to gain the exp. This is very necessary in Pokemon. One major element in the game is to level up your Pokemon. I don't see how it can hurt that instead of killing your thumb by pressing A, you could simply click Auto Play every time you encounter a wild Pokemon when you just want the exp. It's not a faster way, it's simply a more convenient way for grinding. Auto play function can be disabled when battling important characters like your rival or gym leaders (and of course, in Wifi battles).
"Pick a Pokemon to send first"- It's so simple, yet its implications on the game are amazing in my opinion. Before each battle, instead of automatically sending your first Pokemon, the screen will ask you which Pokemon you want to send. It makes things a lot interesting during the story, because it encourages you to use different Pokemon in your party much more frequently. I remember how I always tend to find myself with one Pokemon (usually the starter) who is a lot stronger and in higher level than the rest of my Pokemon, making me feel like changing the first Pokemon from time to time, But that is just such a hassle. Why not just give us the option to have the option who to send first before a battle?