Discussion Best Deck to Handle a Meta Full of Lucario / Bats and Manectric

punkhazard36

Aspiring Trainer
Member
I'm attending a Cities this weekend and I'm expecting to see a lot of Lucario and Manectric. I went to a Cities this past weekend, playing Yveltal/Zoroark/Gallade and things did not go well. I wasn't happy with my list, but I also don't think it was a great deck choice. What decks would be best for taking on the previously mentioned Lucario and Manectric decks? I was considering running a Seismitoad/Manectric deck, but I won't have time to really play test it beforehand so I'd like to get some ideas of what to play.
 
I play YZG and don't have any problems with Lucario/Bats and if I get a gallade or two out, Manectric is also manageable.
For Manectric, use shadow lab, get out Gallade, and spam Hex Maniac. Lucario should be less of an issue but xerosic/enhanced hammer will slow Lucario down.
 
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the manectric matchup it is crucial to get your gallade out asap i myself dont play zoroark i just run a straight yveltal gallade and use unown for my consistency when not prizing a gallade i can normally have both out turn three and willl even work for a third against manectric if one goes down
 
I play YZG and don't have any problems with Lucario/Bats and if I get a gallade or two out, Manectric is also manageable.
For Manectric, use shadow lab, get out Gallade, and spam Hex Maniac. Lucario should be less of an issue but xerosic/enhanced hammer will slow Lucario down.
So since this past weekend, I've added the Shadow Circle, but I also upped the stadium count to 2. I was originally using Parallel Curry at the suggestion of someone I played against. They made the point that the matches where Shadow Circle would be useful would be running more counter-stadiums. This past weekend I was stuck in a bad match against Manectric /Bats and started with a lone Shaymin. I drew into Yveltal but both were just one shot and I had no plays. Bad luck happens, but it's also a bad match up and Maxie can be unreliable. I've been testing a new build, but I still haven't been finding it wildly successful. As for Lucario, my game was pretty close and we were both down to two prizes, but the hammers really hurt your ability to get the knockouts. I also ran a copy of Yveltal BKT in previous versions, but took it out in my recent deck. I could see it being very useful in the Lucario matchup, turning off tools and attacking the Shaymins and the Lucarios trying to power up. I'll definitely give that a try, but I'm still leaning towards trying a Seismitoad /Manectric/Bats deck.

the manectric matchup it is crucial to get your gallade out asap i myself dont play zoroark i just run a straight yveltal gallade and use unown for my consistency when not prizing a gallade i can normally have both out turn three and willl even work for a third against manectric if one goes down
I actually kind of like the idea of dropping Zoroark. Most of the time, it prevents me from playing Maxie. I'll try a build without it and put in Yveltal BKT. This will also help with the Entei decks. I will also have room for other tech cards.
 
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