23
3 Pawniard
3 Bisharp
3 Druddigon
2 Cleffa
2 vullaby
2 Mandibuzz
2 Elekid
2 Horsea
1 seadra
2 Kingdra
1 Unow Dark
25
3 Collector
4 Communication
2 Twins
3 Pokemon Catcher
3 Cheren
3 Pont
2 PlusPower
2 Rare Candy
1 Energy Exchanger
2 Junk Arm
12
4 {D} Esp.
4 {D}
2 {C}{C}
2 Rainbow
Strategy:
Well First starters:
Druddigon: Great Basic Pokemon, 100 HP and a ability that put damage counters to te defending Pokemon, this pokemon can hit too.
Cleffa: Refresh Hand.
Elekid: Put more Damage Counter on a pokemon.
Main Pokemon:
Bisharp: 1 Energy 80 to a pokemon with Damage Counters(with Dark especial energy), if i start with druddigon/elekid you do 100 to the defending Pokemon, NIght slash if i need retreat to up a another bisharp or mandibuzz or in other case Kingdra.
Second Pokemon:
Mandibuzz: i need pursuit some pokemon and punishment can help me so much.
Tech Pokemon:
Kingdra: Donphan Tech and more damage for bisharp and Mandibuzz.
Unow Dark: For Dark Energy.
Translations:
Bisharp - Darkness - HP90
Stage 1 - Evolves from Pawniard
[D] Finishing Blow: 20+ damage. If the Defending Pokemon already has damage counters on it, this attack does 50 more damage.
[D][C] Night Slash: 30 damage. Switch this Pokemon with one of your Benched Pokemon.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Druddigon – Colorless – HP100
Basic Pokemon
Ability: Rough Skin
If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack (even if this Pokemon is Knocked Out), put 2 damage counters on the Attacking Pokemon.
[C][C][C] Clutch: 60 damage. The Defending Pokemon can't retreat during your opponent’s next turn.
Weakness: none
Resistance: none
Retreat: 2
Trainers:
Pokemon Catcher
Trainer’s – Goods
Choose 1 of your opponent’s Benched Pokemon, and switch it with his or her Active Pokemon.
You can use any number of Goods cards during your turn.
Black and White Collection (#53)Cheren
Trainer’s – Support
Draw 3 cards from your deck.
You can only use 1 Support card during your turn.
Suggestions.
3 Pawniard
3 Bisharp
3 Druddigon
2 Cleffa
2 vullaby
2 Mandibuzz
2 Elekid
2 Horsea
1 seadra
2 Kingdra
1 Unow Dark
25
3 Collector
4 Communication
2 Twins
3 Pokemon Catcher
3 Cheren
3 Pont
2 PlusPower
2 Rare Candy
1 Energy Exchanger
2 Junk Arm
12
4 {D} Esp.
4 {D}
2 {C}{C}
2 Rainbow
Strategy:
Well First starters:
Druddigon: Great Basic Pokemon, 100 HP and a ability that put damage counters to te defending Pokemon, this pokemon can hit too.
Cleffa: Refresh Hand.
Elekid: Put more Damage Counter on a pokemon.
Main Pokemon:
Bisharp: 1 Energy 80 to a pokemon with Damage Counters(with Dark especial energy), if i start with druddigon/elekid you do 100 to the defending Pokemon, NIght slash if i need retreat to up a another bisharp or mandibuzz or in other case Kingdra.
Second Pokemon:
Mandibuzz: i need pursuit some pokemon and punishment can help me so much.
Tech Pokemon:
Kingdra: Donphan Tech and more damage for bisharp and Mandibuzz.
Unow Dark: For Dark Energy.
Translations:
Bisharp - Darkness - HP90
Stage 1 - Evolves from Pawniard
[D] Finishing Blow: 20+ damage. If the Defending Pokemon already has damage counters on it, this attack does 50 more damage.
[D][C] Night Slash: 30 damage. Switch this Pokemon with one of your Benched Pokemon.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Druddigon – Colorless – HP100
Basic Pokemon
Ability: Rough Skin
If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack (even if this Pokemon is Knocked Out), put 2 damage counters on the Attacking Pokemon.
[C][C][C] Clutch: 60 damage. The Defending Pokemon can't retreat during your opponent’s next turn.
Weakness: none
Resistance: none
Retreat: 2
Trainers:
Pokemon Catcher
Trainer’s – Goods
Choose 1 of your opponent’s Benched Pokemon, and switch it with his or her Active Pokemon.
You can use any number of Goods cards during your turn.
Black and White Collection (#53)Cheren
Trainer’s – Support
Draw 3 cards from your deck.
You can only use 1 Support card during your turn.
Suggestions.