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Alt. Format (BKT-FBL) And this... Is To Go... Even... Further Beyond! (Ultra Necrozma GX/Necrozma GX/Malamar)

John InCENAroar

Praising the Vish, Praying for Sableye V
Member
The second big deck from the reveal on the 2nd was involving Malamar. Good thing they've already revealed a partner pokemon for it...

Pokemon (14):
  • Ultra Necrozma GX (3)
Ultra Necrozma-GX – Dragon – HP190
Basic Pokemon (Ultra Beast)

[P][M] Photon Geyser: 20+ damage. Discard all basic [P] Energy from this Pokemon. This attack does 80 more damage for each Energy card discarded in this way.

[P][M] Destructive Light GX: This attack can only be used if there are 6 or less total Prize cards remaining in play. Place 6 damage counters on each of your opponent’s Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 2
  • Inkay (3)
  • Malamar FBL (3)
Malamar – Psychic – HP90
Stage 1 – Evolves from Inkay

Ability: Psycho Recharge
Once during your turn (before your attack), you may attach a [P] Energy card from your discard pile to 1 of your Benched Pokemon.

[P][P][C] Psy Missile: 60 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2
  • Necrozma GX (2)
  • Tapu Lele GX (2)
  • Oricorio (Pa’u) (1)
Trainer (24):
  • Max Elixir (4)
  • Mysterious Treasure (4)
Mystery Treasure – Trainer
Item

Discard a card from your hand in order to play this card.

Search your deck for a [P] or [N] Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).
  • Ultra Ball (2)
  • Cynthia (3)
  • Sycamore (2)
  • Guzma (3)
  • Choice Band (3)
  • Brigette (1)
  • Pal Pad (2)
Energy (12):
  • Psychic (8)
  • Metal (4)
The deal is to use Malamar to recharge your Necrozmas (Regular or Ultra) for their attacks.
 
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