OK, so this is a thing. You know how Alolan Exeggutor GX has that one attack that can snipe a pokemon for damage based on how many energies it has? Do you remember Jungle Totem Venusaur? Do remember that one non-gx exeggutor that evolves all exeggcute on your bench? Can you see where I'm going with this? Are you annoyed by me asking all of these questions? I'm sure you are, so here's my list:
Pokemon (19):
If the strat wasn't obvious, you use Jungle Totem off of Venusaur to double the amount of energy on Exeggutor GX and in doing so make the number of attachments reasonable. That, and with a rare candy on turn 2 and two energy on the GX you can snipe even the 70 hp basics with Tropical Head. I think it works pretty well, the only real problem being getting out the Venusaur, but the energy bonus is totally worth it.
Pokemon (19):
- Exeggcute (4)
-
[*]Exeggcute – Grass – HP50
Basic Pokemon
[C] Hypnosis: Your opponent’s Active Pokemon is now Asleep.
[G] Ram: 10 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
[*] - Alolan Exeggutor GX (3)
-
[*]Alolan Exeggutor-GX – Dragon – HP220
Stage 1 – Evolves from Exeggcute
[G] Tropical Head: Does 20 damage times the number of Energy attached to this Pokemon to 1 of your opponent’s Pokemon. (Don’t apply Weakness or Resistance for Benched Pokemon.)
[G][C][C][C] Dragon Hammer: 120 damage. Your opponent’s Active Pokemon is now Confused.
[G][C][C][C] Tower-Go-Round GX: 180 damage. Move as many Energy attached to your Pokemon to your other Pokemon in any way you like. (You can’t use more than 1 GX attack in a game.)
When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fairy (x2)
Resistance: none
Retreat: 3
[*] - Alolan Exeggutor (2)
-
[*]Alolan Exeggutor – Dragon – HP130
Stage 1 – Evolves from Exeggcute
[.] Exeggutor Paradise: For each Exeggcute on your Bench, search your deck for an Alolan Exeggutor or Alolan Exeggutor-GX and put it onto that Exeggcute. (This counts as evolving that Pokemon.) Then, shuffle your deck.
[G][C][C] Draco Meteor Barrage: 80x damage. Flip a coin for each [G] Energy attached to this Pokemon. This attack does 80 damage for each heads.
Weakness: Fairy (x2)
Resistance: none
Retreat: 3
[*] - Bulbasaur (2)
- Ivysaur (1)
- Venusaur (2)
- Tapu Koko SM31 (1)
- Tapu Lele GX (2)
- Shining Genesect (2)
- EnergyField Blower (3)
- Heavy Ball (2)
- Rare Candy (2)
- Rescue Stretcher (1)
- Gladion (1)
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[*]Gladion – Trainer
Supporter
Look at your face-down Prizes cards, choose 1 of them, and switch it with this Gladion. Put the card you chose in your hand. Then, shuffle Gladion and the Prize cards you looked at and return them face-down as Prize cards.
You may play only 1 Supporter card during your turn (before your attack).
[*] - Ultra Ball (3)
- Lusamine (2)
-
[*]Lusamine – Trainer
Supporter
Put 2 in combination of Stadium and Supporter cards from your discard pile into your hand.
You may play only 1 Supporter card during your turn (before your attack).
[*] - Acerola (1)
- Brigette (1)
- Guzma (3)
- N (3)
- Prof. Kukui (1)
- Prof. Sycamore (3)
- Choice Band (3)
- Grass (10)
- DCE (2)
If the strat wasn't obvious, you use Jungle Totem off of Venusaur to double the amount of energy on Exeggutor GX and in doing so make the number of attachments reasonable. That, and with a rare candy on turn 2 and two energy on the GX you can snipe even the 70 hp basics with Tropical Head. I think it works pretty well, the only real problem being getting out the Venusaur, but the energy bonus is totally worth it.