Ruling blastoise dp3

PokeBeach said:
Blastoise L.52 – Water – HP120
Stage 2 – Evolves from Wartortle

Poke-Power: Water Dip
You can use this Power once during your turn; using this Power ends your turn. Choose any number of Basic Water Energy in your hand and attach them to your Pokemon in any way you like. This Power can’t be used if this Pokemon is affected by a Special Condition.

[W][W][C] Hydro Pump: 50 damage. This attack does an additional 20 damage for each Water Energy attached to Blastoise that isn’t used to pay for the attack’s cost. Extra energy after the second doesn’t count.

Weakness: Lightning (+30)
Resistance: none
Retreat: 2
 
There is no accurate reading on a card that hasn't been released in america...

You know what happened to Fossil Excavator.
 
I don't rely on Translations - Cards can get changed before they get released in English...

Just like Fossil Excavator, that is a great example -Just me-.

Basically...This Blastoise is what Blastoise Ex from FR/LG SHOULD have been.....This Blastoise is still very good though...In fact...Even it ending your turn is still worth it for...Say...8 water energy attachments...Imagine a T2 Blastoise...:O
 
Fossil Excavator was a disappointment to me but, Blastoise is still going to be awesome!!! (I hope they don't change him)
 
This could have been so much more awesome if Holon Lass was still in...

*sigh* Oh, the possibilities...

But still, it's a great card, when it comes out over here i'm definately using this with Crawdaunt EX.
 
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