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Blastzel (Blastoise/Floatzel) HGSS-On

Would this deck be Viable for next season (HGSS-On)?


  • Total voters
    10

Clownshateu2

RIP Pokemon TCG: 1996 - 2011.
Member
Hey Pokebeach. This is just a remake of my Blastgatr, but instead with Floatzel.

Now before you troll me to death saying "OMG NO FERLIGATR NEWB!" Pros and Cons should precede.

Pros-
Generally Faster than Ferligatr (Can get set up T2 with a better chance)
If Pokemon Catcher Comes out, cant be stuck in active because free retreat
Dosnt waste a Rare Candy that is necessary for Blastoise

Cons-
If only 1 Floatzel is down, trouble with attaching manual energies (DCE, Rescue, etc...) can follow
Only 80 HP
Less Pratical than Ferligatr

The strategy is to set up atleast a Floatzel and a Blastoise. Then use "Water Acceleration" to attach a water to Floatzel. By attaching a regular energy to Blastoise if he has a DCE already, you can use "Wash Out" to move the energy from Floatzel to Blastoise and do "Hydro Cannon" for a fast 100 damage to anybody.

Ok so heres my list!

Pokemon- 23
4-3-4 Blastoise
3-3 Floatzel
2 Cleffa
4 Mantine

T/S/S- 21
4 Pokemon Collector
4 Rare Candy
3 Pokemon Communications
3 Professor Oaks New Theory
3 Professor Elm's Training Method
1 Flowershop Lady
3 Interviewers Questions

Energy- 16
10 Water
4 DCE
2 Rescue

Cleffa is used for Hand Recovery Early game along with Mantine to search out Blastoise or Floatzel.

Now here is the Match-Up Analyis-

Reshiboar: 70-30
Because of the Weakness and the ability to snipe, Blastzel (or Blastgatr) can usually come up on top while Reshiboar may struggle to compete

Donphan: 60-40
Also because of the Weakness, Blastzel (or Blastgatr) and with Donphan lacking power late game, Blastgatr generally comes on top. However Donphan could win early game with the ability to hit 60 Damage and KO any Squirtle.

Zekrom/Magnazon: 20-80
With Blastoise with a terrible weakness to these two heavy hitters, it is certain that Zekrom or Magnazone will destroy Blastoise easily.

Machamp: 50-50
With Blastgatr having a faster attack while Machamp can take an extra Hydro Cannon, this game can be very even and very enjoyable.

Overall, Blastgatr/Blastzel has man positive matchups and only 2 autolosses, but can compete competitivly because of Reshiboar becoming so large, it may be the new Luxchomp.
 
I think a 2-1-2 Feraligatr is necessary. Why?

-good for late game or if you can't draw into Floatzel
-has a grass weakness(makes Magnezone/Zekrom matchup easier)

OR, you could run a 2-2 line of Zoroark with DCE to deal with Zekrom. It's up to you. I would defnitely drop a Collector and 3 IQ for it. 10 Water is enough, so you'll often draw into it, espeically with PONT. So, maybe:

- 3 Interviewer's Questions
- 1 Pokemon Collector

+ 2 - 2 Zekrom BW

I am NOT a troll. This is serious. :/
 
Sorry Yoshi, I was gone for a bit. But I tried Ferligatr and I wont lie its good. But think this, if Pokemon Catcher IS released, how will you cope with trying to retreat a Ferligatr with no switch? I respect your opinion and agree Ferligatr is better late game, but after countless testing, Floatzel had more oppurtunitys to set up faster without wasting Rare Candies.

And Cleffa is boss :).

Floatzel comes with Pros and Cons, just like Fraligator. I guess its just prefrence. But thanks for the opinions.
 
Clownshateu2 said:
Floatzel comes with Pros and Cons, just like Floatzel.

Heh heh. :)

Anyway, since Fergy isn't what you want, definitely go for Zoroark. It will make the matchup with Magnezone/Zekrom so much easier.
 
Thanks alot man. I will try out the Zoroark idea after comptemplating the idea for a bit. I may tech a 1-1-1 line of Fergy. I was actually thinking Reniculus with Seeker?

And hah what a mix-up fail.
 
Reuniclus is just another Stage 2 that requires a Rare Candy, which is also the reason you prefer Floatzel over Fergy. It's up to you whether you want 1-1-1 Feraligatr, but I think Zoroark is a must just because of the Mangerom(Zekzone) matchup. It even helps a bit in the Reshiram matchup.
 
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