Pokemon (18 Basic, 6 Lv X, 1 Evo)
2 x Baziken FB
1 x Blaziken FB Lv X
2 x Luxray GL
2 x Luxray GL Lv X
2 x Garchomp C
2 x Garchomp C Lv X
2 x Crobat G
1 x Bronzong G
1 x Ambipom G
1 x Toxicroak G (Promo)
1 x Drifblim FB
2 x Uxie
1 x Uxie Lv X
1 x Azelf
1 x Drifloon SF (Shiny)
1 x Driflblim UD
1 x Unown Q
Supporters/Trainers (10 Supporters, 15 Trainers)
4 x Cyrus's Conspiracy
3 x Pokemon Collector
2 x Bebe's Search
1 x Aaron's Collection
1 x Looker's Investigation
3 x Team Galactic's Invention G-101 Energy Gain
3 x Team Galactic's Invention G-103 Power Spray
4 x Team Galactic's Invention G-105 Poké Turn
2 x Team Galactic's Invention G-109 SP Radar
1 x Pokémon Communication
1 x VS Seeker
1 x Premier Ball
Energy (6 Basic, 4 Special)
2 x {R}
2 x {L}
2 x {P}
4 x {C}{C}
Basic Luxchomp with a 2-1 Blaziken teched it cause Jet Shoot is beast. Drifblim FB is for attacking benched psychic weak pokemon, as well sniping and tanking late game. Drifblim UD is a Mewtwo/Tanked Dialga/whatever I want shuffled back into the deck counter. Unown Q is their to help either Smeargle, Blaziken, or Uxie. Smeargle UD is for a free supporter when ever they KO my active or I poketurn my active (since it will only be played when a Q can be attached to it)
I didn't add Call Energy because I have never found them useful, as between everything else, I have no problem getting out the basics I need early game. Dialga G isn't here because I don't like using it in Luxchomp, as it's high retreat annoys me, and I don't want to add a 4th basic energy type to this deck or warp energy.
2 x Baziken FB
1 x Blaziken FB Lv X
2 x Luxray GL
2 x Luxray GL Lv X
2 x Garchomp C
2 x Garchomp C Lv X
2 x Crobat G
1 x Bronzong G
1 x Ambipom G
1 x Toxicroak G (Promo)
1 x Drifblim FB
2 x Uxie
1 x Uxie Lv X
1 x Azelf
1 x Drifloon SF (Shiny)
1 x Driflblim UD
1 x Unown Q
Supporters/Trainers (10 Supporters, 15 Trainers)
4 x Cyrus's Conspiracy
3 x Pokemon Collector
2 x Bebe's Search
1 x Aaron's Collection
1 x Looker's Investigation
3 x Team Galactic's Invention G-101 Energy Gain
3 x Team Galactic's Invention G-103 Power Spray
4 x Team Galactic's Invention G-105 Poké Turn
2 x Team Galactic's Invention G-109 SP Radar
1 x Pokémon Communication
1 x VS Seeker
1 x Premier Ball
Energy (6 Basic, 4 Special)
2 x {R}
2 x {L}
2 x {P}
4 x {C}{C}
Basic Luxchomp with a 2-1 Blaziken teched it cause Jet Shoot is beast. Drifblim FB is for attacking benched psychic weak pokemon, as well sniping and tanking late game. Drifblim UD is a Mewtwo/Tanked Dialga/whatever I want shuffled back into the deck counter. Unown Q is their to help either Smeargle, Blaziken, or Uxie. Smeargle UD is for a free supporter when ever they KO my active or I poketurn my active (since it will only be played when a Q can be attached to it)
I didn't add Call Energy because I have never found them useful, as between everything else, I have no problem getting out the basics I need early game. Dialga G isn't here because I don't like using it in Luxchomp, as it's high retreat annoys me, and I don't want to add a 4th basic energy type to this deck or warp energy.