Better late than never. Took this to Dallas with a 5-3-1 finish.
POKEMON: 16
- 4 - Pikachu (promo, 70 HP version)
- 4 - Raichu (BUS)
- 3 - Sableye (DEX)
- 2 - Jirachi-EX
- 2 - Girafarig (LOT)
- 1 - Mr. Mime (Bench Barrier)
TRAINERS: 36
- 4 - Professor Sycamore
- 3 - N
- 3 - Faba
- 2 - Skyla
- 2 - Team Rocket's Handiwork
- 1 - Gladion
- 1 - Brigette
- 4 - Ultra Ball
- 4 - Level Ball
- 4 - VS Seeker
- 3 - Field Blower
- 2 - Rescue Stretcher
- 1 - Devolution Spray
- 1 - Super Rod
- 1 - Scoop Up Cyclone
ENERGY: 8
- 8 - Darkness Energy
It's like Stoutland Shock Lock, but it costs $45 at all lowest rarity. The goal is to get Sableye up, Evolve into Raichu, use Devolution Spray/Scoop Up Cyclone, Use VS Seeker for Team Rocket's Handiwork, use Junk Hunt for Scoop Up Cyclone/Devolution Spray and VS Seeker. Repeat ad nauseum. Deck was built to bust Let Loose Marshadow plays, tackle most Zoroark-GX variants, Vespiquen, aggressive decks, and "Exodia". Strangely, I only faced one Zoroark-GX matchup (and it was a bad matchup. Zoroark-GX / Golisopod-GX) and managed to dodge the litany of Archies Blastoise decks that littered the field.
R1: Rayquaza-GX - WW
R2: Primal Groudon-EX - LL (both games were pretty close)
R3: Zoroark-GX / Golisopod-GX - LL (he had me dead to rights)
R4: Garchomp - WW
R5: Blacephalon-GX - WLT (Handiwork flips did not cooperate G3, otherwise, it would have been a win)
R6: Rayquaza-GX - LWW
R7: Rayquaza-GX - LWW
R8: Buzzwole-GX - LWL (Game 3 I kept using N to keep him at a 1 card hand, and he would continuously snag Sycamore, to which I'd have to N him again and again. The idea was to N him to a bad hand until I could Handiwork his last Guzma and hit it with Girafarig's Get Lost. He ended up drawing the Guzma off the N).
R9: Durant Mill - W (G1 finished in 15 minutes, G2 was a 35 minute slog where I flipped. And I'm not kidding, over 20 double tails on Handiwork. He still had a little over 1/3 of his deck by the time the match was done).
Fun regional. I hope Dallas is Expanded again in 2020. I would recommend this deck to anyone who is looking to play Expanded and doesn't want to break the bank, deck is easy to build. Made some improvements. Deck becomes heinously good when Unbroken Bonds becomes legal.
POKEMON: 16
- 4 - Pikachu (promo, 70 HP version)
- 4 - Raichu (BUS)
- 3 - Sableye (DEX)
- 2 - Jirachi-EX
- 2 - Girafarig (LOT)
- 1 - Mr. Mime (Bench Barrier)
TRAINERS: 36
- 4 - Professor Sycamore
- 3 - N
- 3 - Faba
- 2 - Skyla
- 2 - Team Rocket's Handiwork
- 1 - Gladion
- 1 - Brigette
- 4 - Ultra Ball
- 4 - Level Ball
- 4 - VS Seeker
- 3 - Field Blower
- 2 - Rescue Stretcher
- 1 - Devolution Spray
- 1 - Super Rod
- 1 - Scoop Up Cyclone
ENERGY: 8
- 8 - Darkness Energy
It's like Stoutland Shock Lock, but it costs $45 at all lowest rarity. The goal is to get Sableye up, Evolve into Raichu, use Devolution Spray/Scoop Up Cyclone, Use VS Seeker for Team Rocket's Handiwork, use Junk Hunt for Scoop Up Cyclone/Devolution Spray and VS Seeker. Repeat ad nauseum. Deck was built to bust Let Loose Marshadow plays, tackle most Zoroark-GX variants, Vespiquen, aggressive decks, and "Exodia". Strangely, I only faced one Zoroark-GX matchup (and it was a bad matchup. Zoroark-GX / Golisopod-GX) and managed to dodge the litany of Archies Blastoise decks that littered the field.
R1: Rayquaza-GX - WW
R2: Primal Groudon-EX - LL (both games were pretty close)
R3: Zoroark-GX / Golisopod-GX - LL (he had me dead to rights)
R4: Garchomp - WW
R5: Blacephalon-GX - WLT (Handiwork flips did not cooperate G3, otherwise, it would have been a win)
R6: Rayquaza-GX - LWW
R7: Rayquaza-GX - LWW
R8: Buzzwole-GX - LWL (Game 3 I kept using N to keep him at a 1 card hand, and he would continuously snag Sycamore, to which I'd have to N him again and again. The idea was to N him to a bad hand until I could Handiwork his last Guzma and hit it with Girafarig's Get Lost. He ended up drawing the Guzma off the N).
R9: Durant Mill - W (G1 finished in 15 minutes, G2 was a 35 minute slog where I flipped. And I'm not kidding, over 20 double tails on Handiwork. He still had a little over 1/3 of his deck by the time the match was done).
Fun regional. I hope Dallas is Expanded again in 2020. I would recommend this deck to anyone who is looking to play Expanded and doesn't want to break the bank, deck is easy to build. Made some improvements. Deck becomes heinously good when Unbroken Bonds becomes legal.