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Caution! Shoots Flaming Balls! [A Magmortar Deck]

XFlameMasterX

Aspiring Trainer
Member
Alrighty. I finally have my "Throwback" Magmortar deck made, and am looking for possible cards to maybe streamline it or make it better. It doesn't have to be perfect, because at least half of the cards aren't legal anymore(including Magmortar itself!) but I just want advice or what people think of it. I have no more Uxie, BTS, or Pokemon Collector, which is why there are none/few in the deck. Thanks.

Pokemon: 21
3-3-1 Magmortar Lv. X(2 MT, 1 SW Magmar/3 SW Mortars){R}
2-2 Ninetales PL{R}
2-2-2 Typhlosion Prime{R}
2-2 Claydol GE{F}

T/S/S: 27
4 PlusPower
1 Premier Ball
1 Luxury Ball
1 Pokemon Rescue
2 Pokemon Communication
2 Warp Point
2 Night Maintenance
3 Bebe's Search
3 Roseanne's Research
2 Buck's Training
2 PONT
1 Cynthia's Feelings
1 Fisherman
2 Stark Mountain

Energy: 12{R}
Strategy: Idealy to start with a Vulpix, and either get 2 {R} energy, or Re-Heat the oven for 2 or 4 cards. Evolve to Ninetales, and put a Magmar on the bench. Depending on which Ninetales I get, either Flame Bash the heck out of Magmortar, or just start Roast Revealing and Afterburnering the energy back onto Magmortar. If i attach a {R} energy afterwards, I effectively heal all damage from Afterburner. Once Magmortar is ready, send it out, Level it up if possible, and start firin' away. If I need to Flame Bluster twice in a row, i can Warp Point Magmortar out, send in Ninetales PL(once again, if I have it), retreat for free, and hit again. Or, if Magmortar dies, i can send out Magmortar #2, and either Pokemon Rescue or Premier Ball the Lv. X back and start hitting again. The lone Fisherman is mainly for added energy recovering after Flame Blustering so many times.
 
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