It uses the fire one from ND that can do 30 plus 30 to 2 bench for just 1 fire energy (for a total of 90). It always seemed like one of those hidden potential cards. It just happened to be hindered by the fact it was a stage 2 with lowish HP. So I attempted a deck with it.
Current deck list.
Pokemon (19)
-4/2/4 Chandelure line
-4 emolga (good starter, gets litwicks out faster)
-2 Reshiram (cleaner)
-2 Bouffalant (EX cleaner)
-1 Regigigas EX (probably don't need it, but it's the only EX I have that fits here)
Trainers (27)
-4 Cheren (sometimes raw draw is the best way to go)
-3 Skyla
-2 N
-1 Juniper
-4 Pokemon Communication
-1 Computer Search
-3 switch
-3 rare candy (duh)
-3 experience share (only energy acceleration this deck has)
-1 eviolite
-1 tool scrapper (in case of eviolite on the opposing side)
-1 superod
Energy (14)
-12 fire
-2 DCE (bouffalant, regigigas and even Reshiram can take advantage of this)
Now that strategy is to spam the opponent with chandelures attacks. Since it only costs one energy, it can be quickly powered up, giving me plenty of time to set up my cleaners (reshiram/bouffalant/regigigas/ or even chandulers second attack) to finish the job. Unfortunately, what looks good on paper isn't always good in practice. Getting Chandelure out on the second or third turn is easier said then done. And then there's the issue of energy acceleration. Reshiram will drain energy pretty quickly. And other big hitters take quite a bit of energy so lack the speed that this deck aims to take advantage of.
I thought of a solution. Dusknoir from boundaries crossed can move that damage around to where ever I want. With both pokemon out, I can do 90 to anything every turn, for just one energy. I don't even have to worry about eviolite because I can just attack around them. And with less energy requirements, I have more room for trainers like those catchers I so desperately need. Sounds like a good idea, but I know 2 stage 2s is kinda risky. But I think it would be worth it once I get it out.
It's just a matter of knowing which cards I need to trade for (except for catcher, which is ridiculously hard to get on TCGO).
Current deck list.
Pokemon (19)
-4/2/4 Chandelure line
-4 emolga (good starter, gets litwicks out faster)
-2 Reshiram (cleaner)
-2 Bouffalant (EX cleaner)
-1 Regigigas EX (probably don't need it, but it's the only EX I have that fits here)
Trainers (27)
-4 Cheren (sometimes raw draw is the best way to go)
-3 Skyla
-2 N
-1 Juniper
-4 Pokemon Communication
-1 Computer Search
-3 switch
-3 rare candy (duh)
-3 experience share (only energy acceleration this deck has)
-1 eviolite
-1 tool scrapper (in case of eviolite on the opposing side)
-1 superod
Energy (14)
-12 fire
-2 DCE (bouffalant, regigigas and even Reshiram can take advantage of this)
Now that strategy is to spam the opponent with chandelures attacks. Since it only costs one energy, it can be quickly powered up, giving me plenty of time to set up my cleaners (reshiram/bouffalant/regigigas/ or even chandulers second attack) to finish the job. Unfortunately, what looks good on paper isn't always good in practice. Getting Chandelure out on the second or third turn is easier said then done. And then there's the issue of energy acceleration. Reshiram will drain energy pretty quickly. And other big hitters take quite a bit of energy so lack the speed that this deck aims to take advantage of.
I thought of a solution. Dusknoir from boundaries crossed can move that damage around to where ever I want. With both pokemon out, I can do 90 to anything every turn, for just one energy. I don't even have to worry about eviolite because I can just attack around them. And with less energy requirements, I have more room for trainers like those catchers I so desperately need. Sounds like a good idea, but I know 2 stage 2s is kinda risky. But I think it would be worth it once I get it out.
It's just a matter of knowing which cards I need to trade for (except for catcher, which is ridiculously hard to get on TCGO).