• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Charizard (league)

Captain Oats

I'm worse than you at TCG.
Member
I was looking through my cards today and I saw a Charizard I got in a pack and decided I wanted to make a fire deck anyways, so why not.

Here's the basic list, I haven't looked up any 'core' charizard decks, so tell me if it is dumb.

Pokemon: 23
4-3-3/1 Charizard AR/SF
3-2-2/1 Typhlosion prime/HGSS
2-2 Ninetails HGSS
T/S/St: 24
3x PONT
2x Bebe
4x Collector
3x Rare Candy
1x Palmer's Contribution
1x Interviewer's Question
3x Pokemon Communication
2x Expert Belt
1x Twins
1x Black Belt
2x Switch
2x Broken Time Space
Energy: 12
12x Fire

Strategy: Get out Charizard AR as fast as possible and swarm the bench with Charmander's first attack, collectors, etc to do 80 for 1 energy, or 100 with expert belt. Build Typhlosion prime for afterburner in combo with Ninetails for drawpower. Typhlosion hgss is there as my umbreon ud counter (since it is very common in my area). Charizard SF is there mostly for sentimental value, since I would like to run my base set Charizard.

I literally just made this list as I was typing it out, so I'm expecting a lot of criticism.
 
RE: Charizard

-2-1-2 Blaziken PL Typhosion is so much better
-1x Black Belt you don't need this, expert belt is better.
-3x Switch warp point is better
-2-1 Heatran X Again typhlosion can just Re-attach for the Discard of Charizard AR
-1 Charizard SF see below
-1 pont 3 is too much
-1 bebes ^
-3 Fisherman you don't need if you have typhlosion
-1 twins you don't really need

+2-1-2 Typhlosion prime for the abovementioned combo
+ 3 Broken time space (so you can swarm evolutions, ninetales, charizard etc
+1 stark mountain to move energy from pokemon to another
+1 Charizard AR (overall MUCH more powerful than sf)
+2 Warp point better than switch
+4 seeker (to heal your zards etc)
+1 unown Q to fix bad starts
+1 Rare candy to evolve faster
+1 Palmers Contribution (to recover your pokemon)

this is Very similar to the Successful build I use..lmk what you think thanks
 
@ Kittymew I don't play trainer lock decks since there are none around here. And even if I did, I would not have issues. What makes Charizard more difficult to set up than any other stage 2s?

@ mlouden03 thank you for the input. Around my meta, warp point is actually worse than switch. And without a designated starter, I don't really like the idea of losing both twins and black belt. T-tar prime seems like my worst match up in my area, and I want some sort of boost to one shot it, and black belt would put me there.
 
You need to organize the deck list better or this will be locked.

dmaster out.
 
updated list.

added typhlosion line, dropped blaziken/heatran lines and changed some T/S/St's.
 
@Kittymew: IT DOES. I find that Tomb makes the deck a lot more consistant, since you can't really escape trainer lock anymore :(
 
You definitely need Broken Time-Space.
After watching my friend play Charizard all day without BTS, he was way too slow.
 
Updated list:
-1 IQ
-1 fire energy

+2 BTS

Any more thoughts besides 'add bts because trainer lock makes this deck moot'? Could Cyrus' Conspiracy be added in here anywhere? I've grown quite fond of that card.
 
Back
Top