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Coconut Dance(Cherrim SV/Venusaur SV)

EeveeKillr

Die Eevees, DIE.
Member
I know what your thinking, Cherrim SV? Yes, you read right. Please note that this is a fun deck and will never be used in a tournament.
Pokemon:
2-2/2 Cherrim(SF Cherubi, 2 Cherrim SV, 2 Defensive Cherrim.)
2-1-2 Venusaur
2-2 Sunflora HS
1 Mime Jr
2-1 Uxie
1 Azelf
1 Chatot MD
T/S/S/T:
3 Communication
3 Collector
1 Judge
3 Bebe's
3 Rare Candy
3 BTS
3 SSU
1 Warp Point
1 Switch
3 E-Belt
2 Palmer's
NRG:
4 Grass Energy
4 Call Energy
2 Rescue Energy
Plz help! Oh, BTW the strategy is constanetly do 90 or 60 for 1 (G).
 
What does Mime Jr. do?
And for the single trainers, add more take them out (Switch, Warp Point, Judge)
Get something to search for Energy. Those 4 Grass are gonna be hard to draw into.
 
These days Energy Search (which sucks), Tarous PL (also sucks), and Cyrus's Conspiracy are the only ways to find Energies.
Have you considered Shaymin LV.X?
And the defensive Cherrim is the Arceus one.
 
I personally don't like Inteveiwer's because of the chances of getting a good amount of NRG's.
 
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