Pokemon 23
2 Vileplume UD
1 Gloom UD
3 Oddish UD
2 Reuniclus BW
2 Duosion NV
3 Solosis NV
3 Cobalion NV
2 Beartic EP
2 Cubchoo EP (#28)
2 Reshiram BW
1 Cleffa HG
TSS 23
4 Pokemon Collector
4 Twins
4 Proffessor Oak's New Theory
3 N
2 Seeker
3 Rare Candy
3 Pokemon Communication
Energy 14
4 Double Colourless Energy
4 Special Metal Energy
2 Metal Energy
4 Water Energy
I'd assume that all of you know the basic strategy of The Truth, which is to prevent the play of Trainer Items, allowing you to use Reuniclus's Damage Swap ability to prevent your attackers from being KO'd by your opponent's pokemon, and just controlling when they get to take Prizes, and off of what. Unless your opponent can break the Damage Ceiling of 130 without the use of trainers, you take control of the game after you get setup.
However, it really breaks away from google Cawthorn's list when it comes to the Attackers. Trading out Donphan and Suicune Entei Legend for Cobalion and Beartic, giving even more control to me; now they lose the option to Attack with their Active pokemon as well as having no Trainer Cards.
I decided to pass on using Rainbow Energy here because of my relentless fear of Scizor Prime, which is annoyingly making a return to my Metagame. Keeping the higher count of basic energy allows me to grab them with Twins to power Reshiram's Outrage, which means I don't have to sit there slowly decking them out by using Iron Breaker turn after turn and hoping they haven't teched Dodrio or something. Reshiram also helps against opposing Cobalions.
I'm fairly sure that should be it.
Any suggestions, rates and reviews are greatly appreciated
2 Vileplume UD
1 Gloom UD
3 Oddish UD
2 Reuniclus BW
2 Duosion NV
3 Solosis NV
3 Cobalion NV
2 Beartic EP
2 Cubchoo EP (#28)
2 Reshiram BW
1 Cleffa HG
TSS 23
4 Pokemon Collector
4 Twins
4 Proffessor Oak's New Theory
3 N
2 Seeker
3 Rare Candy
3 Pokemon Communication
Energy 14
4 Double Colourless Energy
4 Special Metal Energy
2 Metal Energy
4 Water Energy
ChangeLog said:-2 Proffessor Elm's Training Method
-1 Rare Candy
+3 Pokemon Communication
I'd assume that all of you know the basic strategy of The Truth, which is to prevent the play of Trainer Items, allowing you to use Reuniclus's Damage Swap ability to prevent your attackers from being KO'd by your opponent's pokemon, and just controlling when they get to take Prizes, and off of what. Unless your opponent can break the Damage Ceiling of 130 without the use of trainers, you take control of the game after you get setup.
However, it really breaks away from google Cawthorn's list when it comes to the Attackers. Trading out Donphan and Suicune Entei Legend for Cobalion and Beartic, giving even more control to me; now they lose the option to Attack with their Active pokemon as well as having no Trainer Cards.
I decided to pass on using Rainbow Energy here because of my relentless fear of Scizor Prime, which is annoyingly making a return to my Metagame. Keeping the higher count of basic energy allows me to grab them with Twins to power Reshiram's Outrage, which means I don't have to sit there slowly decking them out by using Iron Breaker turn after turn and hoping they haven't teched Dodrio or something. Reshiram also helps against opposing Cobalions.
I'm fairly sure that should be it.
Any suggestions, rates and reviews are greatly appreciated